Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.24 @ 08:06:15 Player: viper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1732) 1732 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4492 Bonus ------- None Cogmind --------- Core Integrity 629/700 Matter 189/300 Energy 100/100 System Corruption 6% Temperature Cool (86) Movement Walking (130) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ Coolant Injector Coolant Injector Medium Storage Unit Signal Interpreter Utility Shielding > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Improved Titanium Leg Target Analyzer Small Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Coolant Injector Medium Storage Unit Structural Scanner Signal Interpreter Utility Shielding > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Improved Titanium Leg Target Analyzer Small Laser Gauss Cannon Remote Datajack [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Assault Cannon Energy Gun Small Laser Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 7 | . 1 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . . . 2 . Utility 4 | . 1 1 2 . . Weapon . | . . . . . . Parts Attached 37 | 7 1 5 9 12 3 Power 9 | 1 . 3 2 3 . Engine 5 | 1 . 3 1 . . Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 12 | 2 . . 2 6 2 Treads . | . . . . . . Leg 12 | 2 . . 2 6 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 1 2 3 2 . Device 6 | . 1 . 3 2 . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | 1 . 1 . . . Artifact . | . . . . . . Weapon 6 | 2 . . 2 1 1 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 4 | . . . 2 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 99 98 99 96 Engine 10 | . 12 20 12 5 . Core 4 | . . . 4 7 12 Leg 24 | . 25 20 16 27 26 Device 18 | . 12 10 23 21 21 Storage 8 | . 12 10 8 7 7 Processor 7 | . . 10 8 7 7 Protection 8 | . 12 9 8 7 7 Energy Gun 7 | . 25 20 4 . . Ballistic Cannon 9 | . . . 11 13 12 Peak Build Rating 39 | 7 8 11 21 37 39 Average Rating 23 | 4 8 9 17 33 36 On Entrance 14 | . 7 8 11 21 37 Naked Turns . | . . . . . . Heaviest Build 36 | 19 20 27 36 36 35 Greatest Support 67 | 20 20 20 20 60 67 Greatest Overweight (x) 3 | 1 . 1 3 1 . Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 Most Carried 10 | 4 3 3 7 10 10 Average Carried 5 | 1 3 1 4 8 9 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 4 3 3 7 10 9 Class Distribution -------------------- 95% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1238 | 166 114 40 220 698 . Remotely . | . . . . . . Salvage Created 1579 | . 50 268 316 945 . Parts 70 | . 1 13 16 40 . Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 34 | . 2 5 8 19 . Guns 9 | . 1 5 3 . . Cannons 24 | . . . 5 19 . AOE 1 | . 1 . . . . Classes Destroyed 9 | . 2 2 1 4 . Worker 1 | . . . . 1 . Recycler 5 | . . . . 5 . Watcher 4 | . . 1 . 3 . Swarmer 3 | . 1 . . 2 . Grunt 23 | . 1 4 6 12 . Brawler 1 | . . . . 1 . Sentry 3 | . . 1 1 1 . Hunter 1 | . . . 1 . . Programmer 3 | . . . . 3 . Best Kill Streak 7 | . 2 2 2 7 . Combat Bots Only 5 | . 2 2 2 5 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 193 | . 3 22 42 122 4 Missed 72 | . 1 13 10 48 . Damage Taken 1186 | . 125 68 312 579 102 Core 227 | . 62 27 67 71 . Absorbed by Shields . | . . . . . . Redirected to Shielding 27 | . 18 . 6 3 . Ignored by Resistances 724 | . 70 45 187 365 57 Regen/Repaired (Parts) 196 | . . 18 . 178 . Core Remaining (%) 88 | 100 75 93 87 . . Volleys Fired 108 | . 4 15 22 59 8 Largest 2 | . 2 2 2 2 2 Hottest 92 | . 80 80 88 88 92 Shots Fired 208 | . 8 26 44 117 13 Gun 52 | . 8 26 18 . . Cannon 156 | . . . 26 117 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 156 | . . . 26 117 13 Thermal 24 | . 4 11 9 . . Explosive . | . . . . . . Electromagnetic 28 | . 4 15 9 . . Robot Hit Streak 34 | . 8 31 34 34 12 Robot Miss Streak 2 | . . . 1 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 166 | . 8 23 36 87 12 Core Hits 81 | . 2 12 18 46 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . . 8 . Blast 8 | . . . . 8 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3728 | . 224 293 724 2191 296 Guns 536 | . 95 293 148 . . Cannons 3049 | . . . 562 2191 296 Explosions 129 | . 129 . . . . Melee . | . . . . . . Ramming 14 | . . . 14 . . Kinetic 3049 | . . . 562 2191 296 Thermal 309 | . 174 91 44 . . Explosive . | . . . . . . Electromagnetic 356 | . 50 202 104 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 2 6 Average Corruption 1 | . . . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 5 2 Message Errors 3 | . . . . 1 2 Heat Flow Errors 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 70 | . 36 . . 34 . Projectiles 34 | . . . . 34 . Explosions 36 | . 36 . . . . Melee . | . . . . . . Knockbacks 34 | . . . 7 27 . Impact 1 | . . . 1 . . Kinetic 31 | . . . 6 25 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 111 | . 111 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 199 | . 108 134 14 199 111 Average Temperature 79 | . 65 50 5 88 77 Received Heat Transfer 759 | . 12 54 288 405 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 550 | . 250 200 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 285 | . 151 177 285 259 62 Initial 93 | . . 45 19 93 62 Average 111 | . 73 71 162 131 58 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 84 | 100 100 100 55 80 100 Level 1 15 | . . . 44 19 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 1 3 6 . Investigation 9 | . 1 1 3 4 . Extermination 2 | . . . . 2 . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 4 7 12 22 1 Peak Tracking Total 3 | . 3 3 3 3 1 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . . 1 . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 9 | . 5 . . 4 . Max in Single Turn 5 | . 5 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 12 | . 3 2 3 4 . Terminals 10 | . 3 1 3 3 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 11 6 13 17 . Successful 38 | . 9 5 11 13 . Failed 9 | . 2 1 2 4 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 38 | . 11 4 13 10 . Fabricators . | . . . . . . Repair Stations 9 | . . 2 . 7 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 30 | . 9 3 11 7 . Record 10 | . 4 1 5 . . Part Schematic 2 | . . . . 2 . Robot Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Locate Traps 3 | . 1 . . 2 . Disarm Traps 1 | . . . . 1 . Reprogram Traps 1 | . 1 . . . . Dispatch Records 3 | . 1 1 1 . . Patrol Status 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 4 | . 1 . 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 2 . 6 . Scan Component 4 | . . 1 . 3 . Repair 4 | . . 1 . 3 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 2 3 4 . Full Trace Events 11 | . 3 1 3 4 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 1 . 3 . Time 128 | . . 26 . 102 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2293 | 70 172 522 316 1152 61 Spaces Moved 1218 | 55 133 211 122 668 29 Core 17 | 17 . . . . . Treads . | . . . . . . Legs 1201 | 38 133 211 122 668 29 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 120 123 Average Speed 141 | 102 120 190 191 124 125 Slowest Speed 330 | 120 120 190 330 190 127 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 29 19 12 14 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 60 | . 58 . 1 1 . Melee . | . . . . . . Projectile 2 | . . . 1 1 . AOE 58 | . 58 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1570 | 65 137 305 155 866 42 Wait 196 | . . 74 1 121 . Move 1214 | 54 132 210 121 668 29 Hop . | . . . . . . Pick Up 8 | 4 . 1 . 3 . Fast Attach 12 | 7 . 1 1 3 . Attach 7 | . 1 2 1 2 1 Detach . | . . . . . . Swap 18 | . . 2 7 7 2 Drop 5 | . . . . 3 2 Fire 108 | . 4 15 22 59 8 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 14) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 190 | -10/Materials | Identified exit to Mines 190 | -10/Materials | Discovered exit to Mines (range 13) 204 | -10/Materials | Identified exit to Materials 204 | -10/Materials | Discovered exit to Materials (range 8) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 303 | -9/Materials | Build established: Hacker-Mutant 332 | -9/Materials | Repaired Utility Shielding 759 | -9/Materials | Identified exit to Materials 759 | -9/Materials | Discovered exit to Materials (range 3) 765 | -9/Materials | Entered another Materials area 765 | -8/Materials | Evolved 2 slots: Utility x2 1030 | -8/Materials | Identified exit to Factory 1030 | -8/Materials | Discovered exit to Factory (range 8) 1081 | -8/Materials | Entered Factory 1081 | -7/Factory | Evolved 2 slots: Propulsion x2 1893 | -7/Factory | Repaired Assault Cannon 1921 | -7/Factory | Repaired Aluminum Leg 1960 | -7/Factory | Repaired Lgt. Nuclear Core 2233 | -7/Factory | Sucked down chute 2233 | -7/Factory | Entered Waste 2248 | -7/Waste | EMP discharged 2268 | -7/Waste | Spotted C-40 Crusher 2284 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2287 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2290 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2293 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2294 | -7/Waste | Self-destructed Last Messages --------------- 02238_ ALERT: Foreign system detected. Charging EMP. 02240_ XD%U2TSF 02279_ 2 Matter crushed. 02284_ Assault Cannon crushed. 02284_ Imp. Titanium Leg crushed. 02287_ Assault Cannon crushed. 02287_ Lgt. Nuclear Core crushed. 02290_ Structural Scanner crushed. 02290_ Aluminum Leg crushed. 02290_ Slug penetrates C-40 Crusher. 02293_ Titanium Leg crushed. 02293_ Mic. Nuclear Core crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????## ##????????????????????? | | ???????????????????#### ###???????????????????? | | ???????????????????#### ###???????????????????? | | ???????????????????## ???????????????????? | | ???????????????????## ????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? % ????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????## %##????????????????????? | | ?????????????????????## % ##????????????????????? | | ???????????????????#### %##????????????????????? | | ???????????????????####% ##????????????????????? | | ???????????????????## CC##????????????????????? | | ???????????????????## CC##????????????????????? | | ???????????????????## =@ ##????????????????????? | | ???????????????????## ##????????????????????? | | ???????################ ##????????????????????? | | ???????################ ##????????????????????? | | ???????## #### =##????????????????????? | | ???????## #### ##????????????????????? | | ???????## #### ##????????????????????? | | ???????## ##????????????????????? | | ???????## ##????????????????????? | | ???????## ##????????????????????? | | ???????## ##????????????????????? | | ???????## #### = ##????????????????????? | | ???????## #### ##????????????????????? | | ???????##% #### ##????????????????????? | | ???????################ ##????????????????????? | | ???????################ ##????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ##??????????????????? | | ???????????????????## ##??????????????????? | | ???????????????????## ##??????????????????? | | ???????????????????## ##??????????????????? | | ???????????????????## ##??????????????????? | | ???????????????????## ##??????????????????? | | ???????????????????## ##??????????????????? | | ???????????????????############??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 130 Energy Generation 24 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Greatsword | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixAlertProjector Manual? 0 Play Time 00:20:33 Cumulative 1731.0 hours Start 2024.08.24 @ 07:46:25 End 2024.08.24 @ 08:06:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 969 Rogue 62 Adventurer 0 Explorer 907 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b043f870-893d-46ec-b8ae-5c4d354c17e3