Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 00:25:03 Player: ZOT Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1677) 1677 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 5300 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 37/100 System Corruption 6% Temperature Cool (6) Movement Hovering (150) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (8) ------ Advanced Signal Interpreter Armor Integrity Analyzer Layered Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg VTOL Module Faulty Experimental Sensor Array ECM Suite Peak State ------------ > --- POWER ------------ Backup Power III Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Improved Gravmag System > --- UTILITY ---------- Improved Sensor Array Advanced Sensor Array Advanced Terrain Scanner Targeting Computer Hacking Suite Drone Bay > --- WEAPON ----------- Improved Spread Laser > --- INVENTORY -------- VTOL Module Experimental Sensor Array [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Signal Interpreter Device ECM Suite Storage Medium Battery Processor Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 6 | . . . 2 1 1 2 Weapon . | . . . . . . . Parts Attached 87 | 4 1 5 15 12 27 23 Power 16 | . 1 . 2 . 8 5 Engine 8 | . 1 . 2 . 3 2 Core 8 | . . . . . 5 3 Reactor . | . . . . . . . Propulsion 29 | 2 . . 6 9 6 6 Treads 6 | . . . 2 4 . . Leg 5 | . . . 2 . . 3 Wheel 3 | 2 . . . 1 . . Hover 5 | . . . . 3 . 2 Flight 10 | . . . 2 1 6 1 Utility 21 | . . 2 4 3 5 7 Device 13 | . . . 3 2 4 4 Storage 1 | . . 1 . . . . Processor 5 | . . 1 1 1 . 2 Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 21 | 2 . 3 3 . 8 5 Energy Gun 12 | 2 . 2 1 . 4 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | . . . 1 . 3 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 34 | . . 2 4 . 13 15 Power 5 | . . . 1 . 1 3 Propulsion 10 | . . 1 1 . 5 3 Utility 12 | . . . 1 . 4 7 Weapon 7 | . . 1 1 . 3 2 Highest Loss Streak 8 | . . 1 2 . 8 5 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 78 | . 71 90 86 96 83 46 Engine 8 | . 14 14 10 9 6 2 Treads 4 | . . . 7 15 . . Leg 1 | . . . . . . 5 Wheel 5 | . 28 23 3 . . . Hover 1 | . . . . 2 6 2 Flight 2 | . . . . 7 10 . Device 12 | . . . 14 17 20 15 Storage 4 | . . 11 8 . . . Processor 15 | . . 11 20 26 18 7 Hackware 1 | . . . . . 4 6 Energy Gun 11 | . 28 27 17 . 5 1 Ballistic Gun 2 | . . . 2 9 5 . Launcher 2 | . . . 1 9 . . Naked Turns . | . . . . . . . Heaviest Build 23 | 3 8 10 18 18 23 21 Greatest Support 44 | 16 16 16 40 44 30 31 Greatest Overweight (x) 4 | . . . 4 2 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 2 5 5 5 5 5 Average Carried 4 | 2 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 2 5 5 5 5 4 Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 1138 | 240 . 60 178 137 348 175 Remotely . | . . . . . . . Salvage Created 1772 | . . 229 639 242 289 373 Parts 83 | . . 8 36 12 16 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 37 | . . 4 13 4 9 7 Guns 34 | . . 4 13 2 9 6 AOE 2 | . . . . 2 . . Classes Destroyed 8 | . . 1 4 . 2 1 Worker 2 | . . . 1 . 1 . Watcher 2 | . . . 1 1 . . Swarmer 6 | . . . . . 6 . Grunt 22 | . . 4 8 4 . 6 Brawler 1 | . . . 1 . . . Sentry 6 | . . . 4 . 2 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . 1 . Best Kill Streak 5 | . . 2 5 3 3 2 Combat Bots Only 4 | . . 2 4 3 3 2 Max Kills in Single Turn 2 | . . 1 2 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 4657 | . . 231 543 321 973 2589 Core 1375 | . . 65 160 111 189 850 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 18 | . . . . 18 . . Core Remaining (%) 77 | 100 . 74 60 79 73 . Volleys Fired 158 | . . 15 46 15 40 42 Largest 2 | . . 2 2 2 2 1 Hottest 105 | . . 80 105 56 79 75 Shots Fired 225 | . . 22 83 18 60 42 Gun 211 | . . 22 83 15 56 35 Cannon 7 | . . . . . . 7 Launcher 7 | . . . . 3 4 . Special . | . . . . . . . Kinetic 64 | . . . 16 15 27 6 Thermal 135 | . . 14 67 . 22 32 Explosive . | . . . . . . . Electromagnetic 26 | . . 8 . 3 11 4 Robot Hit Streak 11 | . . 4 8 4 11 8 Robot Miss Streak 6 | . . 2 4 2 3 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 156 | . . 17 50 12 40 37 Core Hits 126 | . . 11 25 10 30 50 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . . 2 Destroy 2 | . . . . . . 2 Melee Attacks 2 | . . 2 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2709 | . . 202 712 296 755 744 Guns 2352 | . . 175 712 158 705 602 Cannons 141 | . . . . . . 141 Explosions 215 | . . 27 . 138 50 . Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 764 | . . . 154 158 427 25 Thermal 1555 | . . 135 558 . 217 645 Explosive . | . . . . . . . Electromagnetic 389 | . . 67 . 138 111 73 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 2 | . . . . . . 2 Matter Fused 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 210 | . . 38 . 148 24 . Shots 6 | . . 1 . 2 3 . Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . . . . 2 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 174 | . . 99 162 17 111 174 Average Temperature 43 | . . 44 45 8 35 53 Received Heat Transfer 1542 | . . 108 273 117 90 954 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 1 . 1 . Heat Transferred 2690 | . . 300 1289 . 481 620 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 492 | . 14 80 251 185 492 285 Initial 147 | . . 5 31 27 91 147 Average 111 | . 7 23 99 88 257 143 Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 82 | 100 100 100 83 100 32 78 Level 1 16 | . . . 16 . 57 21 Level 2 1 | . . . . . 10 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . 1 1 7 3 Investigation 5 | . . . . 1 2 2 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . . 4 21 13 23 33 Peak Tracking Total 7 | . . 2 3 3 4 7 Tactical Retreats 20 | . . . 3 3 4 10 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 4 | . . . 1 3 . . Max in Single Turn 3 | . . . 1 3 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 28 | . 1 . 6 4 8 9 Terminals 14 | . 1 . 4 2 4 3 Fabricators 3 | . . . . . 1 2 Repair Stations 3 | . . . . 1 1 1 Recycling Units 4 | . . . 1 . 1 2 Scanalyzers 4 | . . . 1 1 1 1 Garrison Access . | . . . . . . . Total Hacks 71 | . 2 . 19 17 15 18 Successful 44 | . 1 . 10 9 9 15 Failed 27 | . 1 . 9 8 6 3 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 11 | . 1 . 4 2 2 2 Terminals 34 | . 2 . 12 7 7 6 Fabricators 4 | . . . . . 2 2 Repair Stations 11 | . . . . 6 2 3 Recycling Units 8 | . . . 2 . 2 4 Scanalyzers 14 | . . . 5 4 2 3 Garrison Access . | . . . . . . . Terminal Hacks 20 | . 1 . 6 4 4 5 Record 4 | . . . 1 2 1 . Prototype ID Bank 3 | . 1 . 2 . . . Open DSF 3 | . . . . . 2 1 Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 1 . . 1 Dispatch Records 1 | . . . . . . 1 Investigation Status 1 | . . . 1 . . . Extermination Status 1 | . . . . . . 1 Recall Investigation 1 | . . . . 1 . . Zone Layout 3 | . . . . 1 1 1 Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 6 | . . . . 4 . 2 Scan Component 3 | . . . . 2 . 1 Repair 2 | . . . . 2 . . Refit 1 | . . . . . . 1 Recycling Unit Hacks 5 | . . . 1 . 2 2 Report Inventory 4 | . . . 1 . 1 2 Retrieve Components 1 | . . . . . 1 . Scanalyzer 8 | . . . 2 1 2 3 Insert Component 6 | . . . 1 1 2 2 Analyze 2 | . . . 1 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 1 . 1 2 Terminals 1 | . . . 1 . . . Track 1 | . . . 1 . . . Fabricators 2 | . . . . . 1 1 Download 2 | . . . . . 1 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Monitor 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 1 . 5 4 4 7 Full Trace Events 3 | . . . . 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 134 | . . . . 134 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed 2 | . . . 1 . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 3687 | 47 58 676 954 596 469 887 Spaces Moved 3201 | 42 42 622 525 320 756 894 Core 344 | 5 . . 7 . 36 296 Treads 537 | . . . 327 210 . . Legs 239 | . . . 14 . . 225 Wheels 916 | 37 42 622 177 38 . . Hover 725 | . . . . 72 280 373 Flight 440 | . . . . . 440 . Fastest Speed 29 | 50 100 100 100 52 29 50 Average Speed 89 | 87 100 100 141 122 40 78 Slowest Speed 250 | 100 100 100 250 180 195 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 9 87 40 26 20 28 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 40 | . . 2 . 38 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 40 | . . 2 . 38 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 3816 | 51 58 653 653 506 856 1039 Wait 278 | . 16 2 49 146 10 55 Move 3191 | 41 41 621 524 319 751 894 Hop 2 | . . . . . 2 . Pick Up 48 | 6 . 6 12 3 7 14 Fast Attach 26 | 1 . 1 2 7 12 3 Attach 45 | 3 1 3 10 . 9 19 Detach 12 | . . 1 . . 6 5 Swap 16 | . . 1 3 5 6 1 Drop 36 | . . 1 7 11 13 4 Fire 158 | . . 15 46 15 40 42 Melee 2 | . . 2 . . . . Ram 1 | . . . . . . 1 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 106 | -10/Materials | Entered Mines 163 | -10/Mines | Learned location of Zion (-7) 316 | -10/Mines | Build established: Mutant 323 | -10/Mines | Learned location of Storage (-7) 357 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 359 | -10/Mines | Found Prototype Device 421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 688 | -10/Mines | Discovered new exit (range 15) 781 | -10/Mines | Identified exit to Materials 782 | -10/Mines | Entered Materials 782 | -9/Materials | Evolved 2 slots: Utility x2 1588 | -9/Materials | Identified Exp. Sensor Array 1674 | -9/Materials | Discovered new exit (range 5) 1679 | -9/Materials | Identified exit to Materials 1736 | -9/Materials | Entered another Materials area 1736 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2097 | -8/Materials | Repaired Faulty Exp. Sensor Array 2124 | -8/Materials | Repaired ECM Suite 2323 | -8/Materials | Discovered new exit (range 16) 2331 | -8/Materials | Identified exit to Factory 2332 | -8/Materials | Entered Factory 2332 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2357 | -7/Factory | Garrison activated, responded to threat 2528 | -7/Factory | Lost 3 parts (1n1u1w) 2705 | -7/Factory | Garrison activated, responded to threat 2787 | -7/Factory | Discovered new exit (range 8) 2790 | -7/Factory | Identified exit to Factory 2801 | -7/Factory | Entered another Factory area 2801 | -6/Factory | Evolved 2 slots: Utility x2 2803 | -6/Factory | Lost 8 parts (1p3n3u1w) 3095 | -6/Factory | Spotted B-75 Beast 3530 | -6/Factory | Lost 5 parts (1p1n2u1w) 3556 | -6/Factory | Core integrity fell below 50% 3634 | -6/Factory | Lost 4 parts (1n2u1w) 3644 | -6/Factory | Discovered new exit (range 13) 3646 | -6/Factory | Core integrity fell below 20% 3688 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03598_ HV Slug penetrates G-67 Veteran. 03598_ G-67 Veteran suffers critical hit (Destroy). 03598_ G-67 Veteran destroyed. 03598_ HV Slug penetrates Wall. 03600_ HV Slug penetrates Assembly Bed. 03602_ HV Slug penetrates G-50 Soldier. 03602_ HV Slug penetrates Assembly Bed. 03603_ Hyp. Gauss Rifle destroyed. 03611_ T-07 Excavator is excavating. 03626_ Acquired Cmb. Airjet. 03629_ System corrupted: Matter fused (-5). 03635_ Slammed into G-50 Soldier. 03639_ Critical hit (Burn: +37). 03644_ EXIT=FOUND 03653_ System corrupted: Substantial component data lost. 03654_ ALERT: Cargo convoy en route, clear transfer corridor. 03656_ Acquired Prototype Energy Cannon. 03657_ Identified Cld. Particle Cannon. 03661_ Acquired Lyr. Medium Armor Plating. 03682_ W=6SV,Z