Cogmind - Beta 11 X2 *** ADVENTURER MODE // 2021.03.14 @ 11:46:12 Player: Luigi Panache Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (160) 800 Value Destroyed (5176) 5176 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1739) 1739 TOTAL SCORE: 14755 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 192 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 298/300 Energy 90/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Terrain Scan Processor Cooled Plasma Cannon Hypervelocity Gauss Rifle Heavy Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Aerolev Unit Gravmag System Improved Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Chainsword Makeshift Sword > --- INVENTORY -------- High-capacity Storage Unit High-capacity Matter Pod Advanced Terrain Scan Processor Microactuators Cooled Plasma Cannon Hypervelocity Gauss Rifle Heavy Missile Launcher Molecular Deconstructor Makeshift Sword [Rating: 79] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Sword Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . 1 . . 1 . . . . 1 . . . Utility 5 | . . . 1 . . . 2 . 1 . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 125 | . 7 2 8 1 1 . 2 37 9 1 . 24 12 3 . . 10 . 4 4 Power 14 | . . 1 1 . . . . 5 1 . . 2 1 . . . 2 . 1 . Engine 7 | . . . 1 . . . . 5 . . . 1 . . . . . . . . Core 7 | . . 1 . . . . . . 1 . . 1 1 . . . 2 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 43 | . 4 . 4 . . . . 10 3 1 . 9 2 . . . 5 . 1 4 Treads 4 | . . . . . . . . 3 . . . . . . . . . . 1 . Leg 14 | . 4 . 4 . . . . 3 . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . 3 3 1 . 9 2 . . . 5 . . . Flight 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Utility 33 | . 1 . 2 1 1 . 1 9 3 . . 8 5 . . . 1 . 1 . Device 10 | . 1 . 1 . . . . 1 1 . . 3 1 . . . 1 . 1 . Storage 4 | . . . . 1 1 . . 1 . . . . 1 . . . . . . . Processor 3 | . . . . . . . . . . . . 1 2 . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . Protection 15 | . . . 1 . . . 1 7 2 . . 3 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 2 1 1 . . . 1 13 2 . . 5 4 3 . . 2 . 1 . Energy Gun 8 | . . . 1 . . . 1 6 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 8 | . 2 1 . . . . . 3 . . . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . 4 1 . . . 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . 1 . . 3 2 2 . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 5 . . . . 1 . . . 1 . . . Parts Lost 53 | . . 2 . . . . . 16 1 . . 8 3 . . . 6 . 8 9 Power 7 | . . . . . . . . 1 . . . 2 1 . . . 1 . 1 1 Propulsion 20 | . . . . . . . . 2 . . . 4 1 . . . 4 . 5 4 Utility 14 | . . . . . . . . 7 . . . 1 1 . . . 1 . 1 3 Weapon 12 | . . 2 . . . . . 6 1 . . 1 . . . . . . 1 1 Highest Loss Streak 9 | . . 2 . . . . . 7 1 . . 2 3 . . . 4 . 6 9 Average Slot Usage (%) 82 | . 91 96 93 100 100 100 85 86 78 82 76 85 89 100 100 100 86 82 59 56 Engine 3 | . 14 2 3 11 11 11 9 8 3 . . . 2 . . . . . . . Core 4 | . . 11 7 . . . . . 3 7 7 5 1 6 6 6 6 5 4 4 Leg 10 | . 28 28 33 33 33 33 27 16 . . . . . . . . . . . . Hover 11 | . . . . . . . . 3 30 30 30 25 27 33 33 33 27 23 2 . Device 9 | . 6 14 11 11 11 11 9 9 2 7 7 12 9 6 6 6 6 11 9 10 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 6 6 6 6 6 5 5 5 5 Processor 7 | . . . . . . . . . . . . 3 9 20 20 20 17 17 17 16 Hackware 2 | . . . . . . . . . . . . 4 6 6 6 6 5 5 5 4 Protection 7 | . . . 7 11 11 11 13 14 15 15 15 17 12 6 6 6 2 . . . Energy Gun 2 | . . . 8 11 11 11 9 10 . . . . . . . . . . . . Ballistic Gun 6 | . 28 25 11 11 11 11 9 4 2 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 4 7 7 6 8 12 13 13 10 11 11 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 15 15 22 27 57 57 59 68 34 33 30 39 38 37 33 33 38 22 22 22 Greatest Support 60 | 20 20 20 45 45 45 45 45 60 34 34 34 49 46 46 46 46 59 41 41 30 Greatest Overweight (x) 7 | . . . . . 1 1 1 3 1 1 . 1 1 . . . . . 7 7 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . 3 6 Largest Inventory Capacity 20 | . 8 8 8 10 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | . 8 8 8 8 16 20 20 18 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | . 8 8 8 8 9 9 11 20 10 10 10 10 10 10 10 10 10 10 10 8 Average Carried 9 | . 6 7 7 8 8 9 10 11 9 10 10 9 8 9 10 10 9 10 8 8 Final Capacity 20 | 8 8 8 8 10 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 11 | 6 8 8 8 8 9 9 11 10 10 10 10 9 10 10 10 10 10 10 8 8 Class Distribution -------------------- 47% | Mutant 27% | Hacker-Mutant 11% | Hacker-Scout 5% | Scavenger-Scout 3% | Scavenger-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 2892 | 200 504 162 63 40 . 27 27 785 105 90 . 464 138 23 . . 177 . 51 36 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5527 | . 723 312 163 110 . 60 44 1624 399 13 . 1112 228 41 . . 520 . 178 . Parts 312 | . 31 20 6 2 . 2 2 87 33 4 . 64 14 5 . . 37 . 5 . Haulers Intercepted 4 | . 1 . . . . . . 3 . . . . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . 5 . . 8 2 . . . . 4 55 Prevented 5 | . . . . . . . . . . . . . . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 129 | . 12 10 3 2 . 1 1 37 17 1 . 18 9 4 . . 11 . 3 . Melee 36 | . . . . . . . . . 2 1 . 18 2 . . . 11 . 2 . Guns 49 | . 12 10 3 2 . 1 1 20 . . . . . . . . . . . . AOE 42 | . . . . . . . . 16 15 . . . 7 4 . . . . . . Classes Destroyed 18 | . 5 4 2 . . 1 . 2 . 1 . 2 1 . . . . . . . Worker 10 | . . 2 . . . . . 5 2 . . 1 . . . . . . . . Builder 3 | . . 1 . . . . . 1 . . . . . . . . 1 . . . Hauler 4 | . 1 . . . . . . 3 . . . . . . . . . . . . Recycler 6 | . 2 . . . . . . 1 1 . . 2 . . . . . . . . Operator 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Watcher 8 | . 3 . . . . . . 1 2 . . . . . . . 2 . . . Swarmer 50 | . 3 3 . . . . . 7 12 . . 7 9 4 . . 5 . . . Grunt 41 | . 9 4 1 2 . . . 19 2 . . 3 . . . . . . 1 . Brawler 3 | . . . 1 . . . . 2 . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . . . . . Sentry 10 | . . . 1 . . . . 5 3 . . 1 . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . 1 1 1 . . . 4 . . . . 2 . . . Programmer 9 | . . . . . . . . . . . . 3 . . . . 4 . 2 . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 5 4 1 1 . 1 1 9 10 1 . 6 6 4 . . 7 . 2 . Combat Bots Only 9 | . 5 3 1 1 . 1 1 9 8 1 . 4 6 4 . . 6 . 2 . Max Kills in Single Turn 3 | . 1 2 1 1 . 1 1 3 3 1 . 1 3 3 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 3 . . . 3 3 . . . . . . Melee 1 | . . . . . . . . . 1 1 . 1 1 . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 8220 | . 366 394 87 50 . 78 56 2489 525 112 . 1069 364 109 . . 634 18 785 1084 Core 1733 | . 81 82 12 10 . 26 11 353 36 . . 70 23 21 . . 120 . 367 521 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 34 . . . 88 . 33 . . 94 . . . . 86 . . . . Volleys Fired 248 | . 52 29 13 10 . 7 7 100 23 . . . 4 3 . . . . . . Largest 2 | . 2 2 2 2 . 2 2 2 1 . . . 1 1 . . . . . . Hottest 112 | . 40 40 65 65 . 65 76 112 33 . . . 39 39 . . . . . . Shots Fired 410 | . 104 50 19 19 . 14 14 160 23 . . . 4 3 . . . . . . Gun 352 | . 104 50 19 19 . 14 14 132 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 58 | . . . . . . . . 28 23 . . . 4 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 225 | . 104 50 13 10 . 7 7 34 . . . . . . . . . . . . Thermal 73 | . . . . . . . 7 66 . . . . . . . . . . . . Explosive 52 | . . . . . . . . 22 23 . . . 4 3 . . . . . . Electromagnetic 60 | . . . 6 9 . 7 . 38 . . . . . . . . . . . . Robot Hit Streak 22 | . 22 16 10 15 . 7 10 22 14 . . . 18 21 . . . . . . Robot Miss Streak 2 | . 1 2 2 1 . 2 1 2 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 4 1 . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . . . . . . . . . . . Shots Hit Robots 452 | . 84 37 17 18 . 12 11 129 26 7 . 44 10 3 . . 30 . 22 2 Core Hits 270 | . 32 22 9 6 . 5 3 93 39 1 . 23 12 4 . . 16 . 5 . Critical Hits 8 | . 1 1 . 1 . . . 1 . . . 3 . . . . 1 . . . Critical Kills 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 6 | . 1 . . 1 . . . 1 . . . 2 . . . . 1 . . . Melee Attacks 178 | . . . . . . . . . 13 8 . 55 10 8 . . 57 . 24 3 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 178 | . . . . . . . . . 13 8 . 55 10 8 . . 57 . 24 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 1 . . 4 1 . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . 5 . 5 . Damage Inflicted 13916 | . 965 494 154 180 . 123 107 3881 1848 237 . 2407 933 437 . . 1293 . 789 68 Guns 3540 | . 961 442 154 180 . 123 96 1584 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 4683 | . . . . . . . . 2295 1373 . . . 578 437 . . . . . . Melee 5624 | . . . . . . . . . 475 237 . 2407 355 . . . 1293 . 789 68 Ramming 69 | . 4 52 . . . . 11 2 . . . . . . . . . . . . Kinetic 1880 | . 961 442 96 52 . 35 23 271 . . . . . . . . . . . . Thermal 1051 | . . . . . . . 73 978 . . . . . . . . . . . . Explosive 4158 | . . . . . . . . 1770 1373 . . . 578 437 . . . . . . Electromagnetic 1134 | . . . 58 128 . 88 . 860 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5624 | . . . . . . . . . 475 237 . 2407 355 . . . 1293 . 789 68 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 1 1 . . . . . . 1 1 4 4 Average Corruption 3 | . . . . . . . . 4 1 1 . . . . . . 1 1 3 3 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . Effects 29 | . . . . . . . . 12 . . . . . . . . 2 . 13 2 Message Errors 7 | . . . . . . . . 4 . . . . . . . . . . 2 1 Matter Fused 7 | . . . . . . . . 2 . . . . . . . . . . 4 1 Heat Flow Errors 6 | . . . . . . . . 3 . . . . . . . . . . 3 . Energy Discharges 6 | . . . . . . . . 1 . . . . . . . . 2 . 3 . Data Loss (minor) 3 | . . . . . . . . 2 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 726 | . . . . . . . . 32 39 3 . 242 26 13 . . 239 . 132 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 83 | . . . . . . . . 32 27 . . . 11 13 . . . . . . Melee 643 | . . . . . . . . . 12 3 . 242 15 . . . 239 . 132 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . . . . . . . . 233 1 . . . 32 . . . . . . . Shots 14 | . . . . . . . . 11 1 . . . 2 . . . . . . . Rammed 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Targets Rammed 15 | . 1 9 . . . . 1 2 . . . . . . . . . . 1 1 Kicked 12 | . 1 9 . . . . 1 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 12 12 24 38 . 20 32 521 46 13 . 63 . 2 . . 3 . 205 . Average Temperature 68 | . 6 12 8 12 . 8 13 121 18 6 . 22 . 2 . . 2 . 103 . Received Heat Transfer 2176 | . 189 166 27 39 . . . 1161 132 27 . 129 . . . . 9 . 297 . Effects 13 | . . . . . . . . 13 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . 3 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 4 | . . . . 1 . . . 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 4 . . . . . . . . . . . . Heat Transferred 2266 | . . . . . . . 185 2081 . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 6 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 800 | . 227 273 274 120 . 30 54 692 800 . . 351 . . . . 328 . . . Initial 217 | . . 67 24 90 . . 9 19 217 . . 206 . . . . . . . . Average 204 | . 120 155 117 110 . 12 22 315 517 . . 204 . . . . 107 . . . Maximum Alert Level 3 | . 1 1 1 . . . . 2 3 . . 1 . . . . 1 . . . Low Security (%) 60 | . 82 74 80 100 . 100 100 28 . . . 51 . . . . 89 . . . Level 1 26 | . 17 25 20 . . . . 33 28 . . 48 . . . . 10 . . . Level 2 11 | . . . . . . . . 38 50 . . . . . . . . . . . Level 3 1 | . . . . . . . . . 20 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . 2 . . . 2 7 3 . . 5 . . . . 3 . . . Investigation 9 | . 3 . . . . . 1 1 2 . . 1 . . . . 1 . . . Extermination 3 | . . . . . . . . . . . . 2 . . . . 1 . . . Reinforcement 9 | . . . 2 . . . 1 3 . . . 2 . . . . 1 . . . Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . Garrison 2 | . . . . . . . . 1 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 16 | . 2 1 2 . . . . 3 4 . . 2 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 222 | . 19 11 12 2 . 1 3 48 25 9 . 35 11 4 . . 20 1 4 17 Peak Tracking Total 15 | . 4 3 3 2 . 1 1 10 10 7 . 7 6 4 . . 7 2 2 15 Tactical Retreats 16 | . 1 . . . . . . 3 2 2 . 3 1 . . . 2 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 9 | . 1 . 2 . . . 1 . 3 . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 1 . . . . . . . 2 11 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 6 | . . . . . . . . 3 . . . . . 1 . . 2 . . . Max in Single Turn 2 | . . . . . . . . 2 . . . . . 1 . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . 2 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 48 | . 6 1 3 . 1 . . 9 8 . . 7 2 . 4 . 5 1 . 1 Terminals 27 | . 6 1 2 . . . . 7 5 . . 4 . . . . 2 . . . Fabricators 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . Repair Stations 3 | . . . . . . . . 1 1 . . . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . 2 . . . . 1 . . . Total Hacks 153 | . 22 2 9 . 1 . . 33 21 . . 13 8 . 28 . 14 1 . 1 Successful 105 | . 10 1 6 . 1 . . 21 10 . . 8 8 . 28 . 10 1 . 1 Failed 48 | . 12 1 3 . . . . 12 11 . . 5 . . . . 4 . . . Catastrophic 5 | . 1 . . . . . . 1 2 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 11 . 5 . . . . 19 10 . . 6 . 1 . . 1 . . . Terminals 86 | . 22 2 6 . . . . 27 14 . . 9 . . . . 6 . . . Fabricators 7 | . . . . . . . . . 2 . . 2 . . . . 3 . . . Repair Stations 13 | . . . . . . . . 5 4 . . . . . . . 4 . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . 2 . . . . 1 . . . Terminal Hacks 77 | . 10 1 2 . 1 . . 13 6 . . 3 8 . 28 . 3 1 . 1 Record 19 | . . . . . 1 . . . . . . . 7 . 11 . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . 8 . 1 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . Robot Analysis 4 | . 3 . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . . 2 . . . 1 . . 3 . . . . . Open Door 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . 1 Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Machine Index 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Alert Level 5 | . 1 . . . . . . 2 2 . . . . . . . . . . . Unreport Threat 6 | . . . 1 . . . . 3 1 . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 2 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 9 | . . . . . . . . 4 1 . . . . . . . 4 . . . Scan Component 5 | . . . . . . . . 2 1 . . . . . . . 2 . . . Repair 4 | . . . . . . . . 2 . . . . . . . . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 1 . . 2 . . . . 1 . . . Seal Access 5 | . . . . . . . . 1 1 . . 2 . . . . 1 . . . Unauthorized Hacks 11 | . . . 3 . . . . 3 2 . . 2 . . . . 1 . . . Terminals 9 | . . . 2 . . . . 3 2 . . 1 . . . . 1 . . . Assimilate 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Botnet 6 | . . . 2 . . . . 2 2 . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 1 3 . . . . 7 7 . . 4 . . . . 3 . . . Full Trace Events 8 | . 3 . . . . . . 1 2 . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . Matter 252 | . . . . . . . . . . . . 252 . . . . . . . . Time 134 | . . . . . . . . . . . . 134 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . 8 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Time 135 | . . . . . . . . 29 . . . . . . . . 106 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Total Allies 9 | . . . 1 . . . . 2 . . . 4 . . . 1 1 . . . Largest Group 3 | . . . 1 1 . . . 2 . . . 3 . . . 1 2 . . . Highest-Rated Group 105 | . . . 15 15 . . . 62 . . . 60 . . . 95 105 . . . Highest-Rated Ally 95 | . . . 15 15 . . . 31 . . . 20 . . . 95 95 . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 42 | . . . 7 1 . . . 10 . . . 13 . . . . 11 . . . Total Damage 1223 | . . . 162 14 . . . 187 . . . 248 . . . . 612 . . . Kills 9 | . . . 6 . . . . 1 . . . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 4 | . 3 . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 . . 2 1 . . . 1 2 . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 7901 | . 639 627 235 210 248 36 218 1031 376 146 36 931 307 214 35 184 635 106 755 932 Spaces Moved 6221 | 1 350 445 155 143 154 9 97 398 662 288 83 1086 453 307 80 184 547 235 306 238 Core 389 | . . . . . . . . . . . . . . . . . . . 162 227 Treads 79 | . . . . . . . . 75 . . . . . . . . . . 4 . Legs 1562 | 1 350 445 155 143 154 9 97 197 . . . . . . . . . . . 11 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 4191 | . . . . . . . . 126 662 288 83 1086 453 307 80 184 547 235 140 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 120 120 120 120 200 200 42 38 43 43 38 44 44 44 44 40 45 45 120 Average Speed 93 | 120 120 120 120 120 161 200 200 157 40 43 43 52 47 44 44 44 41 45 229 386 Slowest Speed 460 | 120 120 120 120 120 200 200 200 460 98 108 43 118 118 44 44 44 48 45 400 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 51 68 24 39 53 6 11 82 23 51 12 33 63 52 74 48 19 54 64 51 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 6 | . . 1 . . 1 . . . . 1 . . 1 . 1 . . 1 . . Known Exits Taken 12 | . . . 1 . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 . . 1 1 . . . . . . . . . Scrap Searched 12 | . . 2 . . . . . . . 1 . . 3 2 . . . 1 3 . Spaces Dug 12 | . . . . . . . . . 1 . . 3 . . . . 8 . . . Terrain Destroyed 386 | . . . . . . . . 155 132 . . 3 62 26 . . 8 . . . Melee 12 | . . . . . . . . . 1 . . 3 . . . . 8 . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 374 | . . . . . . . . 155 131 . . . 62 26 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Total 7662 | . 471 488 189 165 154 15 107 642 731 296 82 1364 529 372 79 286 879 234 333 246 Wait 794 | . 53 . 6 11 . . . 70 1 . . 176 46 51 . 103 273 . 4 . Move 6201 | . 349 444 154 142 153 8 96 397 661 287 82 1085 452 306 79 183 546 234 305 238 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 35 | . 3 2 2 . . . 1 15 4 . . 6 1 1 . . . . . . Fast Attach 57 | . 1 1 2 . . . 1 16 4 1 . 11 4 . . . 10 . 2 4 Attach 34 | . . 1 2 . . . . 10 4 . . 10 5 . . . . . 2 . Detach 16 | . . . . . . . . 4 2 . . 5 4 . . . 1 . . . Swap 34 | . 6 . 4 1 1 . 1 11 1 . . 3 3 3 . . . . . . Drop 50 | . 6 2 5 1 . . . 17 5 . . 9 . 2 . . 3 . . . Fire 248 | . 52 29 13 10 . 7 7 100 23 . . . 4 3 . . . . . . Melee 160 | . . . . . . . . . 13 8 . 55 10 6 . . 46 . 19 3 Ram 2 | . . . . . . . . . . . . . . . . . . . 1 1 Kick 12 | . 1 9 . . . . 1 1 . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 13 . . 4 . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 7) 537 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Entered Mines 694 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 697 | -10/Mines | Found Prototype Device 897 | -10/Mines | Assembled infested the area 1142 | -10/Mines | Core integrity fell below 50% 1169 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1249 | -10/Mines | Discovered new exit (range 15) 1258 | -10/Mines | Learned location of Storage (-8) 1267 | -10/Mines | Entered Materials 1267 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1268 | -9/Materials | Identified exit to Mines 1502 | -9/Materials | Entered Mines 1502 | -9/Mines | Accompanied by 1 ally 1523 | -9/Mines | Met a Derelict bent on vengeance 1571 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1679 | -9/Mines | Discovered new exit (range 9) 1708 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1708 | -9/Mines | Discovered new exit (range 5) 1712 | -9/Mines | Entered Exiles 1713 | -9/Exiles | Identified exit to Mines 1742 | -9/Exiles | Met 8R-AWN 1763 | -9/Exiles | Met EX-HEX 1840 | -9/Exiles | Met EX-DEC 1876 | -9/Exiles | Learned location of Zion (-7) 1960 | -9/Exiles | Entered Mines 1960 | -8/Mines | Discovered new exit (range 9) 1996 | -8/Mines | Entered Materials 1996 | -8/Materials | Evolved 2 slots: Utility x2 2184 | -8/Materials | Discovered new exit (range 15) 2214 | -8/Materials | Entered Storage 2468 | -8/Storage | Garrison activated, responded to threat 2561 | -8/Storage | Identified exit to Factory 2682 | -8/Storage | Lost 7 parts (2n3u2w) 2889 | -8/Storage | Met a pair of Derelict thieves 3006 | -8/Storage | Core integrity fell below 50% 3052 | -8/Storage | Lost 7 parts (4u3w) 3054 | -8/Storage | Destroyed 9 combat bots 3188 | -8/Storage | Repaired Hrd. Light Armor Plating 3203 | -8/Storage | Repaired Grenade Launcher 3245 | -8/Storage | Entered Factory 3245 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3354 | -7/Factory | Garrison activated, responded to threat 3420 | -7/Factory | Identified exit to Lower Caves 3570 | -7/Factory | Destroyed 8 combat bots 3621 | -7/Factory | Entered Lower Caves 3631 | -7/Lower Caves | Encountered a Warlord checkpoint 3721 | -7/Lower Caves | Discovered new exit (range 10) 3745 | -7/Lower Caves | Grenade Launcher stolen by Master Thief 3753 | -7/Lower Caves | Aerolev Unit stolen by Master Thief 3767 | -7/Lower Caves | Entered another Lower Caves area 3770 | -7/Lower Caves | Discovered new exit (range 12) 3771 | -7/Lower Caves | Encountered a Warlord checkpoint 3803 | -7/Lower Caves | Entered Factory 3803 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4051 | -6/Factory | Fabricated B-48 Gladiator? 4130 | -6/Factory | Spotted B-75 Beast 4245 | -6/Factory | Identified exit to Lower Caves 4333 | -6/Factory | Build established: Hacker-Mutant 4734 | -6/Factory | Entered Lower Caves 4790 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4871 | -6/Lower Caves | Identified Exp. Sensor Array 4887 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4961 | -6/Lower Caves | Encountered a Warlord checkpoint 4990 | -6/Lower Caves | Discovered new exit (range 12) 5002 | -6/Lower Caves | Learned Factory stockpile data 5012 | -6/Lower Caves | Learned Extension trap positions 5012 | -6/Lower Caves | Learned Extension stockpile data 5012 | -6/Lower Caves | Learned Factory security intel 5012 | -6/Lower Caves | Learned Armory security intel 5041 | -6/Lower Caves | Identified exit to Lower Caves 5041 | -6/Lower Caves | Entered another Lower Caves area 5214 | -6/Lower Caves | Build established: Hacker-Scout 5238 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5243 | -6/Lower Caves | Found Prototype Special Weapon 5248 | -6/Lower Caves | Discovered new exit (range 15) 5255 | -6/Lower Caves | Identified exit to Data Miner 5255 | -6/Lower Caves | Entered Data Miner 5255 | -6/Data Miner | Discovered new exit (range 6) 5261 | -6/Data Miner | Met Data Miner 5274 | -6/Data Miner | Learned location of Section 7 (-3) 5274 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5280 | -6/Data Miner | Received God Mode back door access code from Data Miner 5290 | -6/Data Miner | Identified exit to Proximity Caves 5290 | -6/Data Miner | Entered Proximity Caves 5313 | -5/Proximity Caves | Escorted by Enhanced Grunt 5358 | -5/Proximity Caves | Spotted B-75 Beast 5427 | -5/Proximity Caves | Discovered new exit (range 21) 5463 | -5/Proximity Caves | Identified exit to Factory 5474 | -5/Proximity Caves | Entered Factory 5474 | -5/Factory | Accompanied by 1 ally 5474 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5475 | -5/Factory | Identified exit to Extension 5785 | -5/Factory | Lost 4 parts (1p3n) 5791 | -5/Factory | Discovered new exit (range 21) 5811 | -5/Factory | Identified exit to Factory 5873 | -5/Factory | Repaired Antigrav System 6092 | -5/Factory | Identified exit to Upper Caves 6109 | -5/Factory | Entered Upper Caves 6110 | -5/Upper Caves | Learned location of Armory (-3) 6174 | -5/Upper Caves | Build established: Scavenger-Scout 6211 | -5/Upper Caves | Discovered new exit (range 9) 6214 | -5/Upper Caves | Identified exit to Upper Caves 6215 | -5/Upper Caves | Entered another Upper Caves area 6219 | -5/Upper Caves | Discovered exit to Factory (range 10) 6247 | -5/Upper Caves | Learned Factory emergency access door positions 6249 | -5/Upper Caves | Learned Factory non-interactive machine intel 6329 | -5/Upper Caves | Lost 6 parts (1p4n1u) 6591 | -5/Upper Caves | Build established: Hacker-Mutant 6934 | -5/Upper Caves | Discovered new exit (range 11) 6966 | -5/Upper Caves | Identified exit to Warlord 6970 | -5/Upper Caves | Entered Warlord 7102 | -5/Warlord | System corruption cleaned by Quarantine Array 7446 | -5/Warlord | Met Warlord 7471 | -5/Warlord | Warlord's base attacked by MAIN.C 7814 | -5/Warlord | Opened side exit 7821 | -5/Warlord | Warlord forces counterattacked 7851 | -5/Warlord | Spotted Executioner 7868 | -5/Warlord | Core integrity fell below 50% 7895 | -5/Warlord | Spotted Executioner 7899 | -5/Warlord | Core integrity fell below 20% 7902 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 07886_ Mic. Fission Core destroyed. 07891_ Penetrated by Slug. 07891_ Carbon-fiber Leg destroyed. 07892_ VTOL Module fries itself beyond repair. 07894_ Carbon-fiber Leg destroyed. 07895_ Slug penetrates P-70 Sage. 07895_ Slug penetrates Wall. 07896_ P-70 Sage resets S-43 Plague, system corruption cleaned. 07897_ Hacking Suite blown off. 07897_ Mak. Sword blown off. 07897_ Mak. Salvage Targeting Computer blown off. 07897_ Enh. Optical Array blown off. 07897_ E-15 Imp destroyed. 07898_ Penetrated by Slug. 07898_ Slug penetrates Earth. 07900_ Acquired Cesium-ion Thruster. 07900_ S-27 Virus destroyed. 07901_ Cesium-ion Thruster destroyed. 07902_ Slammed into E-15 Imp. 07902_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????###??????????????????????????????? | | #######X#############??????????????????? | | ^ #??????????????????? | | #??????????????????? | | #################" #??????????????????? | | #???????????###??" #??????????????????? | | #???????????# ### #??????????????????? | | #????????????# #" #??????????????????? | | #?????????????# " #??????????????????? | | #?????????????# ;" ##?????????????????? | | ??????????????#;; #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# "#?????????????????? | | ???????????????# %!#?????????????????? | | ???????????????# ^! "#????????????????? | | ???????????????## ##???????????????? | | ????????????????##; ^%;#???????????????? | | ?????????????????#;; ! ##??????????? #?? | | ??????????????????##;% ; ####??? ; #??? | | ????????????????????#E ;/;##g #?????? | | ????????????????????# %pp@s s ##??? | | ????????????????????## s=esEg ###?? ##? | | ???#""#??????????????## s ;#???? ?? | | ???#""#???????????????##; %[%;#???? ?? | | ???#""#???????????????? ; = #???? #?? | | ???#""#???????????????? ;; ##??? #?? | | ???#""#???????????????# ##; #??? ##? | | ####""#####???????????##??#; ##?? #? | | # "" "############?????## ### #?? | | # "" """"""""""""#???????# # #??? | | # "" """"""""""""#?####?## *% #???? | | " ^ ### ### = ##??? | | "% ^ + ## #??? | | "^ ^+ #### #??? | | " #### ##??# #??? | | # "" """"""""""""#??## #???# ##?? | | # "" """"""""""""#???# #?### #?? | | # "" "############???# #### # #?? | | ####""#####??????????????# #?# #?? | | ???#""#?????????????????? ### #?? | | ???#""#????????????????? ### ##?? | | ???#""#????????????????# ##?# ^ #??? | | ???#""#???????????????? ???## ##??? | | ????""????????????????# ????## #???? | | ??????????????????????# #?????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Hvy. Neutron Cannon | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorContainmentInsulator Manual? 0 Play Time 01:22:11 Cumulative 303.2 hours Start 2021.03.14 @ 09:55:40 End 2021.03.14 @ 11:46:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 301 Rogue 135 Adventurer 88 Explorer 78 Win Type - Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 79 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9767bc6-3241-42d4-8348-1ea5db11e79e