Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 23:57:01 Player: ILikeMonsters1890 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (125) 625 Value Destroyed (4201) 4201 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2130) 2130 TOTAL SCORE: 13756 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 325/325 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Improved Terrain Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Cloaking Device > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (15) --- Backup Power III Carbon-fiber Leg Flexi-carbon Leg Compact Wheel Compact Wheel Tesla Rifle Enhanced Autogun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Myomer Leg Advanced VSS Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Cloaking Device Improved Medium Armor Plating Layered Medium Armor Plating Advanced Remote Shield > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Terrain Scanner Advanced Melee Analysis Suite Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Remote Force Field Enhanced Autogun Makeshift Sword Power Sword [Rating: 117] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Makeshift Sword Energy Gun Spread Laser Ballistic Gun Minigun Launcher Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . . . . . . . . Utility 6 | . . 1 1 2 . . . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 201 | 1 13 20 19 8 5 2 . 6 9 12 4 8 8 10 8 19 16 33 Power 21 | . 3 1 2 2 . . . . 1 2 . . 1 2 1 3 1 2 Engine 12 | . 3 1 2 1 . . . . 1 2 . . . 1 . 1 . . Core 6 | . . . . 1 . . . . . . . . 1 1 1 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 2 Propulsion 55 | . . 7 7 . 3 . . 2 4 1 . 2 3 . 1 5 5 15 Treads . | . . . . . . . . . . . . . . . . . . . Leg 54 | . . 6 7 . 3 . . 2 4 1 . 2 3 . 1 5 5 15 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 65 | 1 1 8 3 6 . 2 . 2 2 3 . 3 2 4 2 6 8 12 Device 38 | 1 . 4 . 5 . 2 . 2 . 2 . 2 . 2 2 4 5 7 Storage 2 | . 1 . . . . . . . . . . . . 1 . . . . Processor 7 | . . 1 . 1 . . . . 2 . . 1 . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 18 | . . 3 3 . . . . . . 1 . . 2 . . 2 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 60 | . 9 4 7 . 2 . . 2 2 6 4 3 2 4 4 5 2 4 Energy Gun 5 | . 5 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 3 1 . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 18 | . 2 1 2 . 1 . . 1 1 1 2 1 1 1 2 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 32 | . 2 . 4 . 1 . . 1 1 4 2 2 1 3 2 3 2 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 2 . . . . . . . . 2 . 2 . . 6 . Parts Lost 58 | . . 3 4 . . . . . 1 1 . . . 3 1 22 1 22 Power 7 | . . . . . . . . . . . . . . 1 1 3 . 2 Propulsion 24 | . . 3 1 . . . . . 1 . . . . 1 . 9 . 9 Utility 18 | . . . 2 . . . . . . 1 . . . . . 6 1 8 Weapon 9 | . . . 1 . . . . . . . . . . 1 . 4 . 3 Highest Loss Streak 22 | . . 1 4 . . . . . 1 1 . . . 1 1 22 1 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 99 99 100 100 100 100 100 99 99 100 99 100 99 100 71 83 87 Engine 7 | . 13 11 9 6 7 7 7 7 13 13 13 13 6 5 4 4 5 . Leg 26 | . 28 31 36 30 30 30 30 30 32 33 33 33 33 28 29 7 12 28 Device 14 | . 14 9 9 18 15 15 15 15 13 12 13 12 13 17 17 21 16 10 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 Processor 13 | . . 11 9 11 15 15 15 15 12 13 13 13 13 17 17 17 17 21 Protection 4 | . . 1 8 7 7 7 7 7 6 6 6 6 6 5 5 . 5 2 Energy Gun 1 | . 25 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 10 5 . . . . . . . . . . . . . . . Slashing Weapon 11 | . 1 11 12 15 14 15 15 15 12 12 12 12 12 11 10 10 11 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 32 36 42 49 49 49 49 50 59 61 65 61 63 60 60 64 89 92 Greatest Support 108 | 20 20 30 55 55 60 60 60 60 80 80 80 85 85 85 80 80 98 108 Greatest Overweight (x) 8 | . 1 3 . . . . . . . . . . . . . 8 3 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 15 15 15 15 15 14 15 15 15 14 15 15 15 Average Carried 12 | 5 9 13 13 14 14 15 15 15 14 14 14 14 14 14 13 7 11 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 15 15 15 15 15 15 14 14 15 15 15 13 8 15 7 Class Distribution -------------------- 65% | Scavenger-Mutant 12% | Assassin 9% | Mutant 7% | Commander-Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Assassin | -5/Upper Caves Commander-Assassin | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 2772 | 210 141 255 202 . 166 20 . 73 114 159 181 80 94 150 211 206 242 268 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4771 | 177 175 720 308 . 302 147 . 161 397 114 226 . 367 452 210 406 . 609 Parts 245 | 21 15 37 26 . 8 7 . 8 9 7 9 . 21 33 10 14 . 20 Haulers Intercepted 7 | . 1 2 2 . . . . . 1 . . . . 1 . . . . Recyclers Shooed 2 | 1 . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . 4 4 . 14 . 13 5 3 16 . 7 10 . 19 Prevented 14 | . . . . . . 1 . . . 2 . . 4 . . . . 7 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 97 | . 8 15 7 . 4 1 . 4 4 4 7 . 8 8 9 9 . 9 Melee 43 | . . 12 3 . . 1 . . 1 1 . . 5 4 . 7 . 9 Guns 3 | . 2 . . . . . . . . 1 . . . . . . . . AOE 51 | . 6 3 4 . 4 . . 4 3 2 7 . 3 4 9 2 . . Classes Destroyed 17 | 2 5 1 2 . 1 2 . . . 1 . . 1 1 . 1 . . Worker 2 | . 1 . 1 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . . . Tunneler 9 | 6 . 1 . . . . . . . . . . . 2 . . . . Hauler 7 | . 1 2 2 . . . . . 1 . . . . 1 . . . . Recycler 3 | 1 . 1 . . . . . . 1 . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . 2 . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . 1 . . . . Swarmer 40 | . 6 4 3 . 4 . . 4 . 2 3 . 4 4 5 . . 1 Grunt 37 | . 2 9 3 . . . . . 4 . 4 . 1 . 3 7 . 4 Brawler 1 | . . . . . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . . . . . . . . . 1 . 2 Sentry 6 | . . 2 . . . . . . . 1 . . 1 . . 1 . 1 Hunter 3 | . . . 1 . . . . . . . . . 1 . . . . 1 Programmer 6 | . . . . . . 1 . . . . . . 1 4 . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . 1 . . . . 1 . . . . . . . Tinkerer 1 | . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 2 4 5 6 . 4 1 . 4 3 2 4 . 4 5 9 4 . 3 Combat Bots Only 9 | . 3 4 6 . 4 1 . 4 3 2 4 . 4 4 9 4 . 3 Max Kills in Single Turn 4 | 1 2 2 3 . 3 1 . 4 1 2 2 . 3 3 4 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 . 3 . . 4 1 2 2 . 3 2 4 1 . . Melee 1 | . . 1 1 . . 1 . . 1 1 . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Damage Taken 9593 | . 194 995 466 . 164 220 . 110 257 261 78 . 227 282 152 2318 67 3802 Core 1501 | . 84 260 82 . . 17 . 7 28 8 . . 10 19 9 543 13 421 Absorbed by Shields 2314 | . . . . . 63 77 . 44 94 180 81 . 208 224 130 197 74 942 Regen/Repaired (Parts) 80 | . . . . . . . . . . . . . . 75 . . 5 . Core Remaining (%) 79 | 100 66 35 85 . . . . 96 . . . . 94 . . . . . Volleys Fired 81 | 21 18 2 4 . 3 . . 1 3 7 7 . 1 2 6 6 . . Largest 2 | 1 2 1 1 . 1 . . 1 1 1 1 . 1 1 1 1 . . Hottest 130 | 40 130 36 36 . 36 . . 36 36 36 36 . 39 39 39 39 . . Shots Fired 94 | 21 31 2 4 . 3 . . 1 3 7 7 . 1 2 6 6 . . Gun 54 | 21 26 . 2 . . . . . . 5 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 40 | . 5 2 2 . 3 . . 1 3 2 7 . 1 2 6 6 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . 2 . . . . . . 5 . . . . . . . . Thermal 47 | 21 26 . . . . . . . . . . . . . . . . . Explosive 40 | . 5 2 2 . 3 . . 1 3 2 7 . 1 2 6 6 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 4 6 . 1 . 1 . . 2 5 5 4 . 5 7 8 4 . . Robot Miss Streak 8 | 2 8 4 6 . 2 . . . . 1 1 . . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 294 | 14 25 46 24 . 8 4 . 5 13 13 9 . 19 24 4 32 . 54 Core Hits 208 | 8 31 22 15 . 8 2 . 6 12 8 13 . 13 15 16 21 . 18 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . . . . . . . . . 1 1 . . 2 5 . 5 . 4 Sever 18 | . . . . . . . . . 1 1 . . 2 5 . 5 . 4 Melee Attacks 346 | . 1 80 34 2 9 8 . 8 15 15 3 1 19 25 4 46 10 66 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 346 | . 1 80 34 2 9 8 . 8 15 15 3 1 19 25 4 46 10 66 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . 1 11 6 . 1 2 . . 2 . 3 . 2 3 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . 3 . . . . 1 2 1 . . 3 3 . 5 . 4 Damage Inflicted 14952 | 151 637 1464 1144 23 937 239 . 475 888 548 986 . 1082 1420 884 1860 . 2214 Guns 478 | 151 259 . . . . . . . . 68 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 5320 | . 332 248 250 . 420 . . 248 446 205 734 . 294 497 884 762 . . Melee 9123 | . 44 1216 894 . 517 239 . 227 442 275 252 . 788 923 . 1098 . 2208 Ramming 31 | . 2 . . 23 . . . . . . . . . . . . . 6 Kinetic 68 | . . . . . . . . . . 68 . . . . . . . . Thermal 410 | 151 259 . . . . . . . . . . . . . . . . . Explosive 5320 | . 332 248 250 . 420 . . 248 446 205 734 . 294 497 884 762 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 9123 | . 44 1216 894 . 517 239 . 227 442 275 252 . 788 923 . 1098 . 2208 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 3 3 3 1 7 7 7 7 1 Average Corruption 5 | . . . . . . . . . . 2 3 3 1 6 7 7 7 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 87 | . . . . . . . . . . 9 9 . 2 13 12 36 6 . Message Errors 19 | . . . . . . . . . . 2 4 . . . 5 7 1 . Matter Fused 26 | . . . . . . . . . . 2 2 . 1 5 3 11 2 . Heat Flow Errors 16 | . . . . . . . . . . 1 1 . 1 6 1 4 2 . Energy Discharges 12 | . . . . . . . . . . 2 2 . . 2 . 6 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 5 | . . . . . . . . . . 1 . . . . 1 3 . . Data Loss (major) 4 | . . . . . . . . . . 1 . . . . . 3 . . Alerts 2 | . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 926 | . 11 51 74 . 206 35 . 32 75 27 37 . 97 61 2 66 . 152 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 132 | . 11 17 27 . 16 . . . . . 7 . 50 . 2 2 . . Melee 794 | . . 34 47 . 190 35 . 32 75 27 30 . 47 61 . 64 . 152 Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . 110 52 . 52 . . . . . 56 . . . 41 116 . . Shots 10 | . . 2 1 . 2 . . . . . 1 . . . 1 3 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . 1 . . . . . . . . . . . . . 1 Kicked 3 | . 1 . . 1 . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 340 | 2 258 7 340 . . . . . 35 189 109 . 96 200 215 243 107 37 Average Temperature 82 | 2 109 6 136 . . . . . 20 63 53 . 38 81 81 70 51 12 Received Heat Transfer 2726 | . 72 450 270 . . 27 . 12 120 36 4 . 20 . 28 903 12 772 Effects 1 | . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . . Heat Transferred 665 | 350 315 . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Peak Influence 806 | 35 340 325 260 77 . . . . 520 . . . . 806 . . . . Initial 656 | . 22 61 110 49 . . . . 416 . . . . 656 . . . . Average 256 | 21 169 213 146 40 . . . . 467 . . . . 645 . . . . Maximum Alert Level 3 | . 1 1 1 . . . . . 2 . . . . 3 . . . . Low Security (%) 49 | 100 68 36 70 100 . . . . . . . . . . . . . . Level 1 26 | . 31 63 29 . . . . . 11 . . . . . . . . . Level 2 20 | . . . . . . . . . 88 . . . . 75 . . . . Level 3 4 | . . . . . . . . . . . . . . 24 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 2 . . . . . . . . . . 3 . . . 1 Investigation 1 | . . . . . . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . . . . . . 2 . . . . Reinforcement 2 | . . 1 1 . . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 1 . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 5 | . 1 3 . . . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 13 31 14 1 5 2 . 13 4 9 7 . 11 11 10 11 19 16 Peak Tracking Total 8 | . 3 6 4 1 4 1 . 4 4 3 4 . 4 5 5 8 7 5 Tactical Retreats 15 | . 1 5 . . . 1 . 1 . 1 . . . . . 3 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 2 | . 2 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . 2 . . . . . . 2 . . . 9 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 2 | . 2 . . . . . . . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 34 | . 5 4 2 5 . . 3 . 1 3 . . . 8 . . 3 . Terminals 15 | . 4 4 1 3 . . . . 1 . . . . 2 . . . . Fabricators 4 | . . . . 1 . . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . Total Hacks 101 | . 19 12 4 11 . . 25 . 2 7 . . . 13 . . 8 . Successful 63 | . 5 7 1 3 . . 25 . 1 7 . . . 6 . . 8 . Failed 38 | . 14 5 3 8 . . . . 1 . . . . 7 . . . . Catastrophic 2 | . 1 . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 9 | . . 4 . 3 . . . . . . . 1 . . . . 1 . Terminals 42 | . 16 12 2 7 . . . . 2 . . . . 3 . . . . Fabricators 7 | . . . . 2 . . . . . . . . . 5 . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . Recycling Units 4 | . 3 . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 2 . . . . . . . . . 2 . . . . Terminal Hacks 53 | . 4 6 . 1 . . 25 . 1 7 . . . 1 . . 8 . Record 14 | . . . . . . . 6 . . 5 . . . . . . 3 . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . 1 . . . . 3 . . . . . . . . . 5 . Open Door 2 | . . . . . . . . . . 2 . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . 1 . . . . . . . . . Alert Level 3 | . 1 1 . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 2 . . . . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . 1 . . . . Seal Access 2 | . . . 1 . . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . . . . . . . . . . . Terminals 2 | . . 1 . 1 . . . . . . . . . . . . . . Botnet 2 | . . 1 . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 4 1 5 . . . . 1 . . . . 7 . . . . Full Trace Events 4 | . 1 1 1 . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 6 . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 10 . . . . 13 . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . Time 19 | . . . . . . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 5 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 7 | . . . . . . . . 1 . . . . . . . . 5 1 Largest Group 5 | . . . . . . . . 1 . . . . . . . . 5 1 Highest-Rated Group 247 | . . . . . . . . 96 . . . . . . . . 247 65 Highest-Rated Ally 96 | . . . . . . . . 96 . . . . . . . . 65 65 Total Orders 15 | . . . . . . . . . . . . . . . . . 13 2 STAY 2 | . . . . . . . . . . . . . . . . . 2 . FOLLOW 6 | . . . . . . . . . . . . . . . . . 6 . GUARD 7 | . . . . . . . . . . . . . . . . . 5 2 Ally Attacks 37 | . . . . . . . . 9 . . . . . . . . 24 4 Total Damage 1179 | . . . . . . . . 283 . . . . . . . . 730 166 Kills 9 | . . . . . . . . 5 . . . . . . . . 3 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . 1 1 . 2 . 2 1 2 3 . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 12191 | 222 579 1159 632 621 591 328 89 382 394 645 423 819 682 704 441 1240 1521 719 Spaces Moved 7082 | 101 310 454 307 453 442 250 75 278 273 442 329 665 501 496 311 361 638 396 Core 2 | . . . . . . . . . . . . . . . . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 7048 | 101 310 422 307 453 442 250 75 278 273 442 329 665 501 496 311 359 638 396 Wheels 32 | . . 32 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 125 120 120 120 120 120 120 120 120 120 120 120 120 120 120 100 102 Average Speed 141 | 120 157 185 120 120 120 120 120 120 120 120 120 120 120 120 120 299 196 119 Slowest Speed 450 | 120 190 190 120 120 120 120 120 120 120 120 120 120 120 120 120 450 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 43 40 25 14 65 49 72 53 8 61 56 83 82 19 56 56 70 52 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . 1 . . . 1 2 . . . . 1 . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . . . . . . 1 1 1 1 . . . . . Scrap Searched 16 | . . . . . . 2 . 1 . 2 1 4 4 . 1 . . 1 Spaces Dug 49 | . . 1 2 1 . 4 . 2 1 1 . . . . 19 10 6 2 Terrain Destroyed 362 | . 15 17 20 1 25 4 . 17 12 16 50 . 19 21 82 55 6 2 Melee 33 | . . 1 2 1 . 4 . 2 1 1 . . . . 3 10 6 2 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 329 | . 15 16 18 . 25 . . 15 11 15 50 . 19 21 79 45 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total 8610 | 185 367 610 511 529 487 263 74 311 311 531 342 689 558 567 364 461 902 548 Wait 650 | 45 4 29 122 54 21 4 . 18 12 47 . . 25 26 37 29 155 22 Move 7064 | 100 309 453 306 452 441 249 74 277 272 441 328 664 500 495 310 360 637 396 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 96 | 9 12 10 13 6 3 . . . 1 2 . 5 2 4 . 7 13 9 Fast Attach 58 | 1 5 4 6 1 1 . . . 2 2 . 5 . 4 1 5 9 12 Attach 47 | . . 4 5 2 . . . . 2 1 . . . 2 2 12 1 16 Detach 6 | . . . . 1 . . . . . 1 . . . . . . 4 . Swap 98 | . 8 12 8 5 4 2 . 6 5 9 4 3 8 6 5 2 6 5 Drop 116 | 9 9 16 17 6 6 . . 2 2 8 . 11 6 6 . 1 15 2 Fire 81 | 21 18 2 4 . 3 . . 1 3 7 7 . 1 2 6 6 . . Melee 315 | . 1 80 30 1 8 8 . 7 12 13 3 1 16 22 3 39 10 61 Ram . | . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . 1 . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 76 | . . . . . . . . . . . . . . . . . 52 24 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 3) 223 | -11/Junkyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 9) 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -9/Materials | Build established: Scavenger-Mutant 1504 | -9/Materials | Core integrity fell below 50% 1655 | -9/Materials | Discovered new exit (range 9) 1659 | -9/Materials | Identified exit to Mines 1677 | -9/Materials | Identified exit to Materials 1961 | -9/Materials | Entered another Materials area 1961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2134 | -8/Materials | Garrison activated, responded to threat 2204 | -8/Materials | Lost 4 parts (1n2u1w) 2487 | -8/Materials | Discovered new exit (range 16) 2586 | -8/Materials | Identified exit to Factory 2593 | -8/Materials | Entered Factory 2593 | -7/Factory | Evolved 2 slots: Utility x2 2739 | -7/Factory | Fabricated Imp. Force Field (x2) 2927 | -7/Factory | Discovered new exit (range 7) 2938 | -7/Factory | Identified exit to Lower Caves 3214 | -7/Factory | Entered Lower Caves 3349 | -7/Lower Caves | Encountered a Warlord checkpoint 3475 | -7/Lower Caves | Learned 8 Factory zone layouts 3777 | -7/Lower Caves | Discovered new exit (range 7) 3804 | -7/Lower Caves | Identified exit to Lower Caves 3805 | -7/Lower Caves | Entered another Lower Caves area 3817 | -7/Lower Caves | Spotted B-75 Beast 3829 | -7/Lower Caves | Learned 4 Factory zone layouts 4090 | -7/Lower Caves | Discovered new exit (range 13) 4104 | -7/Lower Caves | Identified exit to Data Miner 4133 | -7/Lower Caves | Entered Data Miner 4133 | -7/Data Miner | Discovered new exit (range 6) 4139 | -7/Data Miner | Identified exit to Proximity Caves 4151 | -7/Data Miner | Met Data Miner 4178 | -7/Data Miner | Learned location of Section 7 (-2) 4178 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4195 | -7/Data Miner | Received God Mode back door access code from Data Miner 4222 | -7/Data Miner | Entered Proximity Caves 4295 | -6/Proximity Caves | Escorted by Enhanced Grunt 4304 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4355 | -6/Proximity Caves | Spotter reported a threat 4583 | -6/Proximity Caves | Learned Factory terminal intel 4585 | -6/Proximity Caves | Identified exit to Factory 4600 | -6/Proximity Caves | Spotter reported a threat 4604 | -6/Proximity Caves | Entered Factory 4604 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4605 | -6/Factory | Identified exit to Lower Caves 4606 | -6/Factory | Loaded intel: 26 terminal locations 4954 | -6/Factory | Search patrols dispatched 4998 | -6/Factory | Entered Lower Caves 5075 | -6/Lower Caves | Learned Factory garrison access intel 5088 | -6/Lower Caves | Learned location of 1 exit from Research 5088 | -6/Lower Caves | Learned Extension trap positions 5088 | -6/Lower Caves | Learned Armory security intel 5088 | -6/Lower Caves | Learned Extension garrison access intel 5296 | -6/Lower Caves | Learned Factory trap positions 5462 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5639 | -6/Lower Caves | Discovered new exit (range 4) 5643 | -6/Lower Caves | Entered another Lower Caves area 5807 | -6/Lower Caves | Discovered new exit (range 11) 5941 | -6/Lower Caves | Encountered a Warlord checkpoint 6030 | -6/Lower Caves | Learned location of Zion (-6) 6053 | -6/Lower Caves | Discovered new exit (range 9) 6066 | -6/Lower Caves | Entered Zion 6110 | -6/Zion | Received a visual enhancement algorithm 6129 | -6/Zion | System corruption cleaned by Quarantine Array 6166 | -6/Zion | Discovered new exit (range 13) 6208 | -6/Zion | Found Prototype Processor 6208 | -6/Zion | Identified Exp. Signal Interpreter 6214 | -6/Zion | Found Exp. Signal Interpreter 6306 | -6/Zion | Learned 12 Factory zone layouts 6350 | -6/Zion | Learned location of Warlord (-5) 6430 | -6/Zion | Found Prototype Launcher 6430 | -6/Zion | Identified Gui. Missile Launcher 6885 | -6/Zion | Entered Proximity Caves 6999 | -5/Proximity Caves | Spotter reported a threat 7000 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7092 | -5/Proximity Caves | Spotter reported a threat 7257 | -5/Proximity Caves | Spotter reported a threat 7312 | -5/Proximity Caves | Learned 12 Factory zone layouts 7449 | -5/Proximity Caves | Spotter reported a threat 7504 | -5/Proximity Caves | Learned Factory garrison access intel 7552 | -5/Proximity Caves | Discovered new exit (range 15) 7567 | -5/Proximity Caves | Entered Factory 7567 | -5/Factory | Evolved 2 slots: Utility x2 7568 | -5/Factory | Identified exit to Upper Caves 7569 | -5/Factory | Identified exit to Factory 7569 | -5/Factory | Identified exit to Extension 7570 | -5/Factory | Loaded intel: 82 trap records 7571 | -5/Factory | Loaded intel: 4 garrison access locations 7643 | -5/Factory | Repaired Carbon-fiber Leg 7867 | -5/Factory | Search patrols dispatched 8166 | -5/Factory | Found Prototype Launcher 8166 | -5/Factory | Identified Mni. Smartbomb Launcher 8167 | -5/Factory | Search patrols dispatched 8271 | -5/Factory | Entered Upper Caves 8322 | -5/Upper Caves | Destroyed 9 combat bots 8649 | -5/Upper Caves | Spotted B-75 Beast 8674 | -5/Upper Caves | Build established: Scavenger-Assassin 8703 | -5/Upper Caves | Discovered new exit (range 10) 8711 | -5/Upper Caves | Identified exit to Upper Caves 8712 | -5/Upper Caves | Entered another Upper Caves area 8718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8737 | -5/Upper Caves | Learned Factory stockpile data 8879 | -5/Upper Caves | Core integrity fell below 50% 8899 | -5/Upper Caves | Lost 22 parts (3p9n6u4w) 9160 | -5/Upper Caves | Build established: Assassin 9939 | -5/Upper Caves | Discovered new exit (range 5) 9949 | -5/Upper Caves | Identified exit to Warlord 9952 | -5/Upper Caves | Entered Warlord 10032 | -5/Warlord | Discovered new exit (range 14) 10108 | -5/Warlord | System corruption cleaned by Quarantine Array 10692 | -5/Warlord | Build established: Commander-Assassin 10834 | -5/Warlord | Learned Factory fabricator intel 10838 | -5/Warlord | Learned location of Testing (-3) 10838 | -5/Warlord | Learned Armory emergency access door positions 10955 | -5/Warlord | Met Warlord 10969 | -5/Warlord | Warlord's base attacked by MAIN.C 10973 | -5/Warlord | Opened Warlord's prototype stash 10993 | -5/Warlord | Found Prototype Reactor 10993 | -5/Warlord | Identified Vortex Chain Reactor 11004 | -5/Warlord | Found Prototype Device 11004 | -5/Warlord | Identified System Purifier 11017 | -5/Warlord | Found Prototype Device 11017 | -5/Warlord | Identified Exp. Cloaking Device 11319 | -5/Warlord | Warlord forces counterattacked 11371 | -5/Warlord | Spotted Striker 11377 | -5/Warlord | Spotted B-75 Beast 11384 | -5/Warlord | Spotted Striker 11398 | -5/Warlord | Spotted B-86 Titan 11409 | -5/Warlord | Allies destroyed B-86 Titan 11425 | -5/Warlord | Spotted B-86 Titan 11467 | -5/Warlord | Identified exit to Proximity Caves 11473 | -5/Warlord | Entered Proximity Caves 11473 | -4/Proximity Caves | Accompanied by 1 ally 11524 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11644 | -4/Proximity Caves | Core integrity fell below 20% 11788 | -4/Proximity Caves | Lost 19 parts (1p8n7u3w) 11985 | -4/Proximity Caves | Build established: Scavenger-Mutant 12144 | -4/Proximity Caves | Spotted B-86 Titan 12180 | -4/Proximity Caves | Learned Research stockpile data 12192 | -4/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11766_ Acquired Flexi-carbon Leg. 11774_ Unknown Reactor fries itself beyond repair. 11775_ Acquired 40 matter. 11782_ Acquired Backup Power III. 11788_ Acquired Com. Wheel. 11804_ Attempting to rewire L-61 Swordsman. 11827_ L-61 Swordsman rewired. 11862_ Searching scrap... 11862_ Found Tesla Rifle. 11862_ Found Humpback. 11862_ Found 24 Matter. 11864_ Acquired Tesla Rifle. 11950_ Sneak attack on M-30 Cleanser. 11950_ Destroyed Unknown Wheel. 12014_ Sneak attack on M-30 Cleanser. 12014_ Destroyed Lgt. Ion Engine. 12168_ The unstable cave ceiling collapses. 12180_ Acquired derelict log, extracted data. Data stored: Research stockpile data. 12192_ Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????######?????????#????????????? | | ????????????##??????## ##??????? ##???????????? | | ???????????## ?????## #?????# #???????????? | | ??????###### ?#??# ##??? #### #????? | | ?????## ? ##??# ### $ ???? | | ???## ?? ###?# ??????? | | ?## ???# #?# p #??????????? | | ## ????# ??# #??????????? | | ?????# ??# @ #???????????? | | #?????# ??# ###### #???????????? | | ##????# ?## #???????????????????????? | | ####?# ## ##???????????#??????????? | | #?# #??????????????????????? | | ?? ??## ##?????????????????????? | | ?????# " #???## #####?????????????????? | | ?????? "# #??## #????? ???????????? | | ???????""" #?## #??? ?????????????? | | ????????#" ### ### ###??????????#????? | | ????????#" #?# ## ## #?? #?#?????????????? | | ????????## #### ###"##?# #??# #?????####??????? | | ?????#?## #?##########?# #??# #???## #???????? | | ????????# "##### ##?##?## ##?## #???????? | | ???????## "## ###### ##?# ##??????? | | ??????## #?# ##?????? | | ?????## ### ##????? | | ?????# ### ####### ## ###### | | ?????# #?## #???## | | ?????## #?## #?# | | ??????### ###?# ## | | ???#????## ##?# ### | | ??????#??### ## ^##?# | | ??#??????### ## ##??# ### | | ????????## ### #####??# ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 4 Power Amplification 30 Armor Coverage 450 Evasion (%) 59 Melee Accuracy 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Imp. Target Analyzer | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Imp. Force Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed KineticEncryptedShockpuncher Manual? 0 Play Time 01:47:55 Cumulative 195.8 hours Start 2023.07.17 @ 21:52:14 End 2023.07.17 @ 23:57:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 895ce10a-3fb6-48b6-b56f-100fa4e75293