Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 21:36:20 Player: Finestep Result: System corrupted Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (493) 2465 Value Destroyed (20770) 20770 Prototype IDs (69) 1380 Alien Tech Used (6) 1200 Bonus (11403) 11403 TOTAL SCORE: 46818 Bonus ------- High Alert Combat Kills 3253 Follower Combat Kills 2859 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -2409 Cogmind --------- Core Integrity 0/1450 Matter 245/300 Energy 92/100 System Corruption 101% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Medium Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Recoil Stabilizer Advanced Recoil Stabilizer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Improved Matter Neutralizer Potential Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Fusion Compressor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Core Analyzer Experimental Weapon Cycler Advanced Hacking Suite Deep Network Scanner LC Capacitor > --- WEAPON ----------- Enhanced Nova Cannon Potential Cannon > --- INVENTORY -------- Enhanced Armored Leg Advanced Cooling System Advanced Cooling System Improved Phase Shifter Experimental Utility Shielding Experimental Powered Armor Medium Regenerative Plating Improved Force Field Advanced Hacking Suite Transdimensional Reconstructor HERF Cannon Improved Matter Neutralizer Improved Matter Neutralizer Potential Cannon Gamma Bomb Array Heavy Missile Launcher [Rating: 205] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact LC Capacitor Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Slots Evolved 16 | . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Utility 9 | . . 1 . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . 1 . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 295 | 7 9 20 . 1 1 16 14 6 4 3 . 3 40 7 2 5 2 12 10 6 7 3 12 11 7 24 7 56 Power 39 | 1 1 2 . . 1 2 1 1 . . . . 5 2 . 2 . 3 2 1 1 . 1 2 3 1 . 7 Engine 13 | 1 1 2 . . . 1 1 1 . . . . 1 2 . 2 . . 1 . . . . . . . . . Core 12 | . . . . . 1 1 . . . . . . 4 . . . . 3 . 1 . . 1 1 . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 3 1 . 7 Propulsion 66 | 2 4 7 . . . 4 7 . . 1 . 1 8 2 1 . 1 . 2 1 3 . 1 2 . 4 . 15 Treads 36 | . 3 7 . . . 4 7 . . 1 . 1 6 2 . . 1 . 2 1 . . . . . . . 1 Leg 27 | 2 1 . . . . . . . . . . . . . . . . . . . 3 . 1 2 . 4 . 14 Wheel 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | 2 3 6 . . . 6 3 4 3 2 . 2 17 3 1 3 . 7 5 3 2 1 3 6 4 8 4 22 Device 67 | 1 1 3 . . . 3 1 2 3 1 . 2 8 2 1 2 . 3 4 . . . 2 5 2 5 1 15 Storage 11 | 1 2 1 . . . . 1 1 . . . . 1 . . . . 1 . . 1 . . . . 1 . 1 Processor 16 | . . 1 . . . 1 . . . . . . 2 . . 1 . 1 . 1 . . 1 . 1 2 . 5 Hackware 5 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 Protection 20 | . . . . . . 2 1 1 . 1 . . 5 1 . . . 2 1 2 1 1 . 1 . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 70 | 2 1 5 . 1 . 4 3 1 1 . . . 10 . . . 1 2 1 1 1 2 7 1 . 11 3 12 Energy Gun 8 | 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 4 Energy Cannon 38 | . 1 4 . 1 . 1 2 . . . . . 2 . . . 1 1 . . 1 1 6 1 . 9 3 4 Ballistic Gun 17 | 1 . 1 . . . 1 1 1 . . . . 7 . . . . 1 . . . . . . . . . 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 5 | . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 2 . . . . 2 . . . . . 6 . . 1 . . . . 5 . . 1 . 3 8 2 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 5 System Corruption 42 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 10 31 Parts Lost 76 | . 1 1 . . . 2 1 . 1 . . 1 2 5 . . . 1 . 2 . 3 . . . 3 . 53 Power 17 | . . . . . . . 1 . . . . . 1 3 . . . 1 . 1 . . . . . . . 10 Propulsion 20 | . 1 . . . . 1 . . . . . 1 1 1 . . . . . . . . . . . . . 15 Utility 23 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 3 . 17 Weapon 16 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . 11 Highest Loss Streak 18 | . 1 1 . . . 1 1 . 1 . . 1 1 2 . . . 1 . 1 . 2 . . . 1 . 18 To Critical Strikes 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 Average Backups 14 | 2 9 14 15 14 15 14 14 14 14 15 15 14 14 13 14 13 14 13 13 13 13 13 14 15 14 18 17 15 Power . | . 1 1 1 1 2 1 . . 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 . . Propulsion 1 | 1 2 1 1 1 1 1 2 2 2 1 1 . . 1 1 1 1 1 . . . . . . . 2 2 . Utility 7 | . . 5 7 7 7 5 6 5 5 6 7 7 8 9 10 9 10 8 8 8 8 8 8 9 8 8 8 4 Weapon 5 | . 5 7 6 5 5 5 6 6 6 6 6 6 5 3 3 3 3 3 4 4 3 2 3 4 4 5 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . 15 1 . . 3 2 2 . . . . 5 . . . . . . . 2 1 1 2 1 5 1 3 Power 4 | . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Utility 15 | . . 3 1 . . 1 . 1 . . . . 1 . . . . . . . 2 . 1 2 1 1 1 . Weapon 18 | . . 9 . . . 1 . . . . . . 3 . . . . . . . . 1 . . . 2 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 100 100 99 96 100 99 99 100 100 99 95 90 84 91 91 87 84 87 74 93 90 94 99 99 83 84 Engine 5 | . 14 11 11 11 4 5 9 7 7 7 7 7 6 4 . 11 13 6 5 . . . . . . . . . Core 1 | . . . . . 6 3 . . . . . . 5 . . . . 4 . 3 1 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 4 4 9 11 10 8 13 14 13 12 Treads 17 | . 21 30 33 33 32 33 36 30 30 30 30 29 18 25 22 13 11 5 6 11 6 5 5 3 . . . . Leg 6 | . 5 2 . . . . . . . . . . . . . . . . . . 11 17 18 22 23 23 22 21 Wheel 1 | . . . . . . . . . . . . . 3 . 1 6 6 5 5 5 1 . . . . . . . Device 13 | . 14 10 11 11 11 9 9 20 14 15 15 17 13 12 12 13 13 22 18 12 10 11 14 20 22 18 7 8 Storage 6 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 5 4 Processor 10 | . . 10 11 11 11 9 9 7 7 7 7 7 12 13 13 13 13 11 11 13 17 17 15 10 13 14 10 10 Protection 4 | . . . . . . 8 8 2 7 7 7 4 6 6 6 6 6 5 5 7 5 4 5 5 4 4 4 4 Energy Cannon 10 | . 11 21 22 22 22 11 17 15 15 15 15 15 3 . . . 1 7 10 10 . 12 14 15 14 13 7 5 Ballistic Gun 7 | . 2 . . . . 6 . 7 6 7 7 7 15 19 20 20 18 8 5 5 . . . . . . . 4 Peak Build Rating 205 | 9 10 24 24 24 24 30 40 48 47 46 46 49 91 71 63 75 78 94 93 91 100 103 118 124 139 152 191 205 Average Rating 73 | 5 7 17 24 23 23 28 36 44 45 46 46 46 64 63 60 69 71 88 91 85 79 101 110 117 136 148 167 169 On Entrance 66 | . 9 9 24 24 24 24 29 40 45 46 46 46 46 71 59 63 70 77 89 91 88 100 94 116 124 138 152 187 Avg Prop Armor Cover (%) 9 | . . 6 . . . . 7 . . . . . 12 . 11 12 11 9 7 9 7 5 5 5 . . . 27 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 161 | 13 31 37 37 37 37 51 55 55 54 53 53 54 78 63 47 71 74 89 92 88 89 94 100 112 112 138 144 161 Greatest Support 145 | 20 40 69 69 69 69 92 89 80 80 80 80 80 98 88 80 28 28 28 28 28 90 90 120 145 145 145 120 143 Greatest Overweight (x) 3 | 2 1 . . . . . . . . . . . 2 . 1 2 2 3 3 3 2 1 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . 1 2 2 2 2 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 19 Most Carried 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 15 | 3 9 14 15 14 15 14 14 14 14 14 15 14 14 14 15 14 14 14 14 14 14 14 14 15 14 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 13 15 15 15 19 20 5 Class Distribution -------------------- 30% | Gunner 23% | Mutant 20% | Scavenger-Gunner 5% | Hacker-Gunner 5% | Derelict-Tank 3% | Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Mutant | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Extension Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Hacker-Gunner | -3/Lab Hacker-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Matter Collected 10375 | 207 265 450 . . 30 433 222 187 224 88 . 140 2254 581 249 155 138 454 277 623 90 192 287 328 90 773 . 1638 Remotely 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . Salvage Created 25628 | 80 795 1856 164 . 143 1423 969 756 400 270 . 467 3323 667 217 . 215 1771 548 1127 . 226 192 2188 624 2643 . 4564 Parts 1084 | 6 46 109 7 . 7 64 45 38 8 9 . 17 182 28 18 . 10 64 19 16 . 11 17 68 21 91 . 183 Haulers Intercepted 20 | . 2 4 . . . 3 5 1 . . . . 1 . . . . 1 . . . . . . 1 . . 2 Recyclers Shooed 21 | 1 2 1 . . . . 2 1 . . . . 6 . . . . 1 . . . . 2 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . . . . . 8 15 . 17 . 20 18 . 8 . 14 13 . 8 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Combat Hostiles Destroyed 349 | . 15 33 5 . 3 28 9 9 10 3 . 9 37 13 6 . 1 13 8 18 . 10 1 20 3 40 1 54 Guns 97 | . 6 . . . . 7 . 3 . 3 . 1 30 9 6 . 1 7 1 2 . . . . . . . 21 Cannons 167 | . 9 31 4 . 3 16 8 5 5 . . 8 7 . . . . 6 6 3 . 3 1 13 1 19 1 18 AOE 49 | . . . . . . 4 . . 4 . . . . 4 . . . . . 13 . 7 . 3 . 9 . 5 Classes Destroyed 27 | 1 7 2 . . 1 1 . 2 2 . . 1 4 2 . . . 1 . 1 . . . . . 2 . . Worker 26 | . 1 3 . . . 3 . . . . . . 6 . . . . 5 . . . . 4 . . . . 4 Builder 17 | . . 2 . . . 1 1 1 . . . . 2 . . . . 2 . . . . 1 1 . . . 6 Tunneler 5 | 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 20 | . 2 4 . . . 3 5 1 . . . . 1 . . . . 1 . . . . . . 1 . . 2 Recycler 30 | . 3 2 1 . . . 3 1 . . . . 7 . . . . 5 . . . . . 5 2 . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 4 | . . . . . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . . . Mechanic 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . Operator 8 | . 1 4 . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 22 | . 1 5 . . . 1 . 4 . . . . 3 . . . . 1 . . . . 1 2 1 1 . 2 Swarmer 55 | . 6 11 3 . . 8 . . . 1 . . . 4 4 . . . 2 . . 8 . 4 1 3 . . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Grunt 149 | . 9 14 2 . 2 17 6 3 8 1 . 7 17 . . . . 4 4 14 . . . 5 . 14 . 22 Brawler 6 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . 2 Duelist 9 | . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . . 2 . 3 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 39 | . . 8 . . . 2 3 4 . 1 . . 4 . . . . 3 1 1 . . . 4 2 2 . 4 Specialist 6 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . 2 Hunter 21 | . . . . . . . . 1 . . . . . 3 2 . . 2 . . . . . 3 . 4 . 6 Programmer 36 | . . . . . . . . 1 . . . . 7 . . . . 4 . . . 1 1 . . 8 . 14 Heavy 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 2 . . . . Armor Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 5 | . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Commander 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 5 6 2 . 3 12 3 4 4 2 . 4 5 4 4 . 1 5 4 10 . 4 4 5 2 10 1 10 Combat Bots Only 12 | . 4 5 2 . 3 12 2 4 4 2 . 4 4 4 4 . 1 4 4 10 . 4 1 4 1 10 1 7 Max Kills in Single Turn 4 | 1 1 1 1 . 1 4 1 1 2 1 . 1 2 3 2 . 1 3 2 3 . 2 3 3 1 3 1 4 Gunslinging 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . 2 . . 2 . . . . 3 . . . . . 3 . 2 . 3 . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . A7 (-4/Extension) A5 (-3/Lab) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Hostile Shots Fired 2123 | . 71 131 17 . 7 122 54 124 62 5 . 43 263 76 19 . 9 50 63 45 . 66 . 78 16 161 9 632 Missed 685 | . 17 37 8 . . 26 22 52 18 2 . 16 88 12 5 . 5 14 18 15 . 29 . 31 7 61 2 200 Hits 1438 | . 54 94 9 . 7 96 32 72 44 3 . 27 175 64 14 . 4 36 45 30 . 37 . 47 9 100 7 432 Melee 31 | . . . . . 3 . 2 . 1 . . . 6 8 . . . . . 2 . . . 1 . 2 . 6 Projectile 1407 | . 54 94 9 . 4 96 30 72 43 3 . 27 169 56 14 . 4 36 45 28 . 37 . 46 9 98 7 426 AOE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 73 | . . 1 . . 1 4 2 1 5 . . . 9 6 1 . . 1 1 5 . 1 . 3 . 9 . 23 Part Disruptions 10 | . . . . . . . 1 . . . . . 3 . . . . . . . . 1 . . . 2 . 3 Damage Taken 25481 | . 671 1085 73 . 166 1327 590 422 608 66 . 463 2565 1360 186 . 48 716 566 573 . 543 . 980 194 2148 184 9947 Core 2788 | . 92 224 . . 41 229 35 22 25 . . 14 155 43 63 . . 94 28 60 . 13 . 109 29 411 54 1047 Absorbed by Shields 2554 | . . . . . . . . 187 134 . . 46 298 . . . . 250 208 34 . . . 134 42 602 . 619 Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 Ignored by Resistances 494 | . . . . . . 56 . . . . . . 249 101 . . . . 32 6 . . . . . 50 . . Regen/Repaired (Parts) 1496 | . 63 213 . . . 79 . 10 . . . . 67 . . . . . . . . . 66 31 52 436 . 479 Core Remaining (%) 70 | 100 63 . . . 33 . 52 . . . . 91 . . . . 69 . . . . 80 . 90 . . 58 . Volleys Fired 1261 | 4 65 109 14 . 7 95 52 52 28 16 . 25 148 33 8 15 4 54 18 31 . 27 13 61 30 109 16 227 Largest 3 | 2 2 2 2 . 2 2 2 3 3 3 . 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 2 3 Hottest 360 | 70 110 136 136 . 136 136 160 183 183 183 . 183 145 103 103 103 103 218 218 218 . 268 286 286 286 360 320 346 Shots Fired 2942 | 8 130 217 28 . 14 187 104 150 76 48 . 75 422 92 23 35 12 150 54 74 . 66 29 177 74 256 23 418 Gun 1128 | 8 95 9 . . . 57 4 49 24 16 . 25 362 90 23 35 12 66 18 21 . 17 . . . . . 197 Cannon 1767 | . 35 208 28 . 14 123 100 101 48 32 . 50 60 . . . . 84 36 44 . 43 29 175 74 247 23 213 Launcher 47 | . . . . . . 7 . . 4 . . . . 2 . . . . . 9 . 6 . 2 . 9 . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 991 | 4 30 . . . . 57 4 49 24 16 . 25 362 90 23 35 12 66 18 21 . . . . . . . 155 Thermal 1837 | 4 100 217 28 . 14 123 100 101 48 32 . 50 60 . . . . 84 36 44 . 60 29 175 74 219 23 216 Explosive 34 | . . . . . . 7 . . 4 . . . . 2 . . . . . 9 . 6 . 2 . 4 . . Electromagnetic 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 47 Robot Hit Streak 68 | 3 10 11 6 . 5 14 9 15 12 12 . 15 33 11 6 . 14 68 14 13 . 11 4 22 8 23 5 21 Robot Miss Streak 6 | 1 4 4 2 . 1 3 4 3 1 1 . 4 5 4 2 . . 2 3 2 . 3 1 2 1 3 1 6 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . 1 1 1 . . . . . . . . 2 Secondary Targets 13 | . . . . . . . . . . . . . 4 3 2 . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 1650 | 5 78 131 15 . 8 129 53 84 50 35 . 48 249 55 9 . 11 89 27 48 . 21 12 110 13 140 4 226 Core Hits 891 | 4 34 59 6 . 6 63 23 29 18 13 . 18 115 24 8 . 4 49 14 55 . 17 7 49 13 104 2 157 Critical Kills 40 | . . 1 1 . . 2 1 . 1 . . . 5 1 2 . . 5 2 . . . 1 4 3 7 . 4 Critical Parts Destroyed 16 | . . . . . . . . . . . . . 1 3 2 . 2 3 1 . . 1 . . . . . 3 Critical Strikes 69 | . 5 1 1 . . 2 1 . 1 . . . 6 6 4 . 2 8 4 . . 1 1 4 3 9 . 10 Burn 6 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 25 | . . 1 1 . . 1 1 . 1 . . . . . . . . 1 1 . . . 1 4 3 7 . 3 Destroy 34 | . . . . . . 1 . . . . . . 6 6 4 . 2 7 3 . . 1 . . . . . 4 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Melee Attacks 21 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Impact 21 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57458 | 59 1122 2569 368 . 186 2918 1501 1934 1656 789 . 1101 6574 1764 228 . 350 3283 1091 3046 . 1304 508 4439 733 8184 569 11182 Guns 16231 | 59 752 74 . . . 650 . 416 216 188 . 181 5416 1524 228 . 350 1116 296 220 . 147 . . . . . 4398 Cannons 31185 | . 370 2468 327 . 184 1743 1479 1516 863 601 . 920 1021 . . . . 1701 795 1081 . 504 508 4109 733 5646 425 4191 Explosions 9725 | . . . . . . 516 . . 577 . . . . 240 . . . 455 . 1745 . 653 . 290 . 2538 144 2567 Melee 122 | . . . . . . . . . . . . . 122 . . . . . . . . . . . . . . . Ramming 195 | . . 27 41 . 2 9 22 2 . . . . 15 . . . . 11 . . . . . 40 . . . 26 Kinetic 14729 | 35 226 . . . . 650 . 416 216 188 . 181 5416 1524 228 . 350 1116 296 220 . . . . . . . 3667 Thermal 33092 | 24 896 2542 327 . 184 1743 1479 1516 863 601 . 920 1021 . . . . 2156 795 1081 . 651 508 4109 733 5531 569 4843 Explosive 5626 | . . . . . . 516 . . 577 . . . . 240 . . . . . 1745 . 653 . 290 . 911 . 694 Electromagnetic 3694 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1742 . 1952 Impact 122 | . . . . . . . . . . . . . 122 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 101 | . . . . . . . . . . . . . 6 14 14 14 . 5 6 6 6 7 5 5 . 7 10 101 Average Corruption 9 | . . . . . . . . . . . . . 4 11 14 14 . 3 5 6 6 6 5 5 . 2 7 28 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 452 | . . . . . . . . . . . . . 66 45 54 3 . 13 20 19 15 20 10 45 . 16 14 112 Message Errors 85 | . . . . . . . . . . . . . 12 10 17 1 . 1 4 4 4 2 2 9 . 3 2 14 Matter Fused 106 | . . . . . . . . . . . . . 12 13 12 . . 1 8 4 1 7 6 13 . 5 6 18 Heat Flow Errors 55 | . . . . . . . . . . . . . 14 4 5 1 . 1 3 3 1 3 1 2 . 2 1 14 Energy Discharges 50 | . . . . . . . . . . . . . 16 2 3 . . 1 1 . 3 3 . 5 . 2 2 12 Parts Rejected 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 Parts Fused 12 | . . . . . . . . . . . . . 1 1 2 . . . 1 3 . . . 1 . . . 3 Data Loss (minor) 56 | . . . . . . . . . . . . . 5 5 7 1 . 2 2 2 5 1 . 8 . 2 3 13 Data Loss (major) 16 | . . . . . . . . . . . . . . 4 4 . . 1 1 1 . 1 . 1 . . . 3 Misfires 15 | . . . . . . . . . . . . . 2 1 1 . . 3 . . . 1 . 1 . . . 6 Alerts 12 | . . . . . . . . . . . . . 1 2 1 . . 1 . 1 1 . . 2 . 2 . 1 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Weapon Failures 31 | . . . . . . . . . . . . . 2 3 2 . . 1 . 1 . 2 . 3 . . . 17 Overload Shots 7 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . Overflow Damage 1177 | . . 14 2 . . 4 28 118 16 23 . 36 12 20 . . . 81 . 204 . 79 5 72 . 284 46 133 Projectiles 908 | . . 14 2 . . 4 28 118 14 23 . 36 12 . . . . 54 . 192 . 31 5 58 . 250 . 67 Explosions 269 | . . . . . . . . . 2 . . . . 20 . . . 27 . 12 . 48 . 14 . 34 46 66 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Impact 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 348 | . . . . . . 41 . . . . . . . . . . . . . . . . . . . 151 . 156 Shots 20 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 13 . 5 Rammed 19 | . . 2 7 . 1 2 1 2 . . . . 2 . . . . 2 . . . . . . . . . . Targets Rammed 26 | . . 2 8 . 1 2 1 2 . . . . 3 . . . . 2 . . . . . 3 . . . 2 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Crushed 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 446 | 36 150 255 135 . 180 279 189 96 179 110 . 274 360 442 198 145 78 365 292 187 220 302 213 446 39 246 92 419 Average Temperature 69 | 19 47 62 45 . 77 109 35 28 64 41 . 86 87 105 65 66 33 80 125 61 129 63 35 32 12 67 48 89 Received Heat Transfer 5057 | . 243 360 9 . 45 702 273 114 379 9 . 201 577 75 . . . 60 130 281 . 9 . 489 26 291 . 784 Effects 10 | . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . 6 Shutdowns 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Turns 34 | . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . Longest Duration 34 | . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 8 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 Parts Fried 27 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 13 . 13 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 29 | . . 2 1 . . 1 1 1 1 . . . . . . . . 1 1 . . . 1 6 3 7 . 3 Combat Hostiles 23 | . . 2 1 . . 1 1 1 1 . . . . . . . . . 1 . . . . 4 2 6 . 3 Parts Melted 127 | . 10 13 3 . . 9 5 5 5 1 . 2 . . . . . 11 3 1 . 3 4 23 2 17 . 10 Heat Transferred 47624 | 74 2701 4995 592 . 333 3145 2950 2950 1700 1150 . 1800 1750 . . . . 2616 1044 1466 . 922 750 5350 1100 5292 264 4680 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Maximum Alert Level 5 | . . 2 1 . . 2 1 1 . . . . 3 . . . . 3 . . . . . 1 . 5 . 4 Low Security (%) 54 | 100 100 56 87 . 100 23 38 97 . . . . 39 . . . . 37 . . . . 100 77 100 18 . 12 Level 1 20 | . . 16 12 . . 44 61 2 . . . . 19 . . . . 15 . . . . . 22 . 3 . 47 Level 2 14 | . . 26 . . . 31 . . . . . . 30 . . . . 33 . . . . . . . . . 23 Level 3 6 | . . . . . . . . . . . . . 9 . . . . 12 . . . . . . . 23 . 15 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1889 | 5 158 575 240 . 42 541 318 213 . . . . 810 . . . . 757 . . . . 33 317 182 1889 . 1109 Initial 222 | . . 28 222 . . . 215 36 . . . . 150 . . . . . . . . . 33 6 138 59 . . Average 310 | 1 74 236 104 . 18 301 188 73 . . . . 344 . . . . 372 . . . . 5 133 113 1060 . 456 Influence Increases 15052 | 15 509 1124 322 . 72 888 477 549 235 106 . 170 1647 205 140 . 50 1189 225 400 . 240 91 1238 342 2586 . 2232 Destroy 0b10 Robot/C 7900 | . 300 660 220 . 60 560 180 180 200 80 . 140 740 160 120 . 20 400 160 360 . 200 20 580 120 1300 . 1140 Destroy 0b10 Robot/NC 750 | 15 40 105 5 . . 55 45 40 5 5 . 10 110 5 . . 5 70 . 10 . 5 30 50 25 35 . 80 Destroy Leader 1796 | . 76 198 40 . 10 108 70 80 30 . . 20 218 40 20 . 10 134 20 30 . 20 2 74 44 264 . 288 Allied During Kill 1118 | . . . 26 . 2 . . . . 6 . . . . . . 15 140 . . . . . 325 51 478 . 75 Successful Hack 249 | . 31 33 . . . 28 14 21 . . . . 39 . . . . . . . . . 4 4 10 49 . 16 Select Force Hacks 230 | . 30 30 . . . . 60 . . . . . 30 . . . . . . . . . . 30 . 50 . . Disable Machine 885 | . . 15 15 . . 45 45 60 . . . . 45 . . . . 210 . . . . 15 75 30 195 . 135 Anti-Garrison Action 350 | . . . . . . . . 150 . . . . 200 . . . . . . . . . . . . . . . Destroy Structure 1144 | . 2 8 16 . . 32 33 3 . . . . 70 . . . . 220 . . . . 20 100 62 170 . 408 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . 15 Lose Combat Pursuer 450 | . 30 75 . . . 60 30 15 . 15 . . 45 . . . . . 45 . . 15 . . . 45 . 75 Influence Decreases 13943 | 15 440 622 891 2 72 377 908 570 294 106 . 170 837 824 331 . 50 438 621 342 413 186 132 986 493 824 1876 1123 Entered New Map 3939 | . . 41 349 2 . . 296 44 23 . . . . 300 38 . . . 279 68 413 . 21 7 127 55 1876 . Time Decay 8144 | 15 430 571 502 . 52 357 452 506 261 106 . 160 667 474 293 . 50 388 342 254 . 156 111 539 286 589 . 583 Lost Part 760 | . 10 10 . . . 20 10 . 10 . . 10 20 50 . . . 10 . 20 . 30 . . . 30 . 530 Lost Ally 500 | . . . 40 . 20 . . 20 . . . . . . . . . 40 . . . . . 140 80 150 . 10 Purge Threat 600 | . . . . . . . 150 . . . . . 150 . . . . . . . . . . 300 . . . . Squads Dispatched 104 | . 4 5 . . . 6 6 8 . . . . 23 . . . . 9 . . . . 2 4 3 15 . 19 Investigation 37 | . 3 2 . . . 3 3 3 . . . . 7 . . . . 5 . . . . 1 3 . 4 . 3 Extermination 22 | . . . . . . . . 1 . . . . 7 . . . . 2 . . . . 1 . 1 4 . 6 Reinforcement 23 | . 1 3 . . . 2 . . . . . . 7 . . . . 1 . . . . . 1 2 2 . 4 Assault 13 | . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . . . . 5 . 2 Garrison 8 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . 3 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Distress Signals 13 | . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . 1 1 2 . 5 Communications Jammed 168 | . . . . . . . . . . . . 3 19 . . . . 6 . . . . . 44 14 52 . 30 Distress Signals 160 | . . . . . . . . . . . . . 14 . . . . 6 . . . . . 44 14 52 . 30 Times Spotted 527 | . 20 47 12 . 3 42 31 18 10 4 . 10 50 11 6 . 1 20 11 17 . 8 2 33 9 81 1 80 Peak Tracking Total 12 | . 4 5 4 . 3 8 4 3 4 2 . 4 5 4 4 . 1 4 5 10 . 4 1 4 3 10 1 12 Tactical Retreats 19 | . 2 2 . . . 1 2 1 . 1 . . 3 . . . . . 1 . . 1 . . . 2 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Traps Triggered 24 | . 4 . . . . 1 3 . . . . . 2 2 . . . 1 . . . . 1 . . 8 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Machines Disabled 68 | . . 1 1 . . 3 3 5 . . . . 3 . . . . 14 . . . 1 1 7 2 15 3 9 Max in Single Turn 6 | . . 1 1 . . 1 1 1 . . . . 1 . . . . 6 . . . 1 1 2 1 1 1 2 Garrison Access 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Machines Accessed 117 | . 9 11 1 2 . 6 7 8 . 2 4 . 22 . . 1 . 7 1 . 4 . 5 5 2 11 3 6 Terminals 59 | . 7 6 1 . . 4 5 6 . . . . 11 . . . . 2 . . . . 1 3 2 7 . 4 Fabricators 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 4 . . Repair Stations 12 | . 1 2 . . . 1 . 1 . . . . 3 . . . . . . . . . 2 1 . . . 1 Recycling Units 11 | . 1 1 . . . . 2 . . . . . 4 . . . . 2 . . . . . 1 . . . . Scanalyzers 6 | . . 2 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 Total Hacks 313 | . 24 30 2 5 . 18 12 19 . 4 30 . 51 . . 5 . 18 1 . 17 . 14 15 8 23 6 11 Successful 164 | . 11 15 . 5 . 9 7 5 . 4 30 . 12 . . 5 . 4 1 . 17 . 6 7 2 12 6 6 Failed 148 | . 13 14 2 . . 9 5 14 . . . . 39 . . . . 14 . . . . 8 8 6 11 . 5 Catastrophic 36 | . 3 . 1 . . 1 2 4 . . . . 9 . . . . 4 . . . . 1 3 2 4 . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 10 16 2 1 . 7 6 10 . . . . 32 . . . . 4 . . . . 5 9 7 1 2 6 Terminals 150 | . 19 17 2 . . 13 10 15 . . . . 28 . . . . 4 . . . . 2 12 8 12 . 8 Fabricators 21 | . . . . . . . . . . . . . 2 . . . . 6 . . . . 2 . . 11 . . Repair Stations 30 | . 2 8 . . . 1 . 2 . . . . 6 . . . . . . . . . 8 2 . . . 1 Recycling Units 19 | . 3 1 . . . . 2 . . . . . 8 . . . . 4 . . . . . 1 . . . . Scanalyzers 15 | . . 4 . . . 4 . . . . . . 1 . . . . 4 . . . . 2 . . . . . Garrison Access 10 | . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . . 2 Terminal Hacks 110 | . 8 1 . 5 . 5 5 2 . 4 30 . 7 . . 5 . . 1 . 17 . . 5 1 5 6 3 Record 29 | . . . . 4 . . . . . 3 11 . . . . . . . . . 5 . . . . 1 5 . Part Schematic 20 | . 2 . . . . . . . . . 9 . . . . 5 . . . . 4 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . 1 . . . . 1 . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . Locate Traps 7 | . . . . . . . 1 1 . . . . 3 . . . . . . . . . . 1 . 1 . . Hauler Manifests 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . 3 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 6 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 3 . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 8 | . 2 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 3 . . . 3 . . . . . . . . . . . 2 . . . . 1 . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . 3 . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Unauthorized Hacks 26 | . 1 7 . . . 1 2 3 . . . . 4 . . . . . . . . . 2 2 1 1 . 2 Terminals 10 | . . 5 . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . 1 Track 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Botnet 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Search 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 8 | . . 1 . . . 1 . 1 . . . . 2 . . . . . . . . . 1 1 . . . 1 Patch 8 | . . 1 . . . 1 . 1 . . . . 2 . . . . . . . . . 1 1 . . . 1 Recycling Units 6 | . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . Tunnel 6 | . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 84 | . 9 9 1 . . 5 4 8 . . . . 19 . . . . 7 . . . . 3 4 2 9 . 4 Full Trace Events 18 | . . 1 1 . . 2 . 1 . . . . 3 . . . . 5 . . . . . 1 . 3 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 7 . 1 . . 2 . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . . . . . . . . . . . . . . 201 . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Part Schematics Acquired 37 | . 2 . . . . 1 . . . . 9 . . . . 21 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 3 . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . Parts Repaired 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 134 | . 26 52 . . . . . . . . . . . . . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Total Allies 53 | . . . 4 . . . . . . 2 . . . . . 6 . . . . . . 1 14 . 12 . 14 Largest Group 13 | . . . 3 1 1 . . . . 2 . . . . . 6 6 5 . . . . 1 7 5 8 . 13 Highest-Rated Group 348 | . . . 63 16 16 . . . . 56 . . . . . 160 160 129 . . . . 10 338 179 348 . 185 Highest-Rated Ally 159 | . . . 31 16 16 . . . . 31 . . . . . 31 31 31 . . . . 10 159 51 89 . 45 Total Orders 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 441 | . . . 16 . 3 . . . . 12 . . . . . . 10 54 . . . . . 131 14 179 . 22 Total Damage 10482 | . . . 166 . 47 . . . . 190 . . . . . . 233 680 . . . . . 2954 425 5218 . 569 Kills 66 | . . . 6 . . . . . . 1 . . . . . . . 7 . . . . . 10 5 33 . 4 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Active Infowar (turns) 17762 | 11 217 . . . . . . . 1201 984 133 1073 3482 921 1166 473 772 870 24 518 399 620 660 913 544 1725 239 817 Optics 2130 | . . . . . . . . . . . . . . . . . . . . 216 399 620 660 235 . . . . Sensors 3365 | . . . . . . . . . 1196 984 133 1052 . . . . . . . . . . . . . . . . IFF 2256 | . . . . . . . . . . . . . . 921 1166 169 . . . . . . . . . . . . Terrain 544 | 11 217 . . . . . . . . . . 21 295 . . . . . . . . . . . . . . . Jamming 11911 | . . . . . . . . . 5 . . 413 3482 . . 304 772 870 24 518 385 278 622 913 544 1725 239 817 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 14 | . . . 1 . . . . . 1 1 . 1 . 1 2 1 1 . 2 1 . 2 . . . . . . Drone Launches 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Turns Passed 32866 | 86 1205 2178 1342 384 141 982 1123 1396 1403 984 133 1179 3779 1211 1166 2418 772 948 767 551 399 620 660 1542 620 1845 1022 2010 Spaces Moved 17296 | 51 612 1028 783 230 72 400 518 701 760 540 79 525 1971 574 458 1441 569 514 448 334 309 419 347 994 422 917 494 786 Core 60 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Treads 7783 | . 505 1028 783 230 72 400 518 701 760 540 79 525 766 574 302 . . . . . . . . . . . . . Legs 4694 | 41 107 . . . . . . . . . . . . . . . . . . . 217 419 347 994 422 917 494 736 Wheels 4759 | . . . . . . . . . . . . . 1205 . 156 1441 569 514 448 334 92 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 148 170 170 170 170 170 130 165 115 115 130 130 130 130 115 120 120 120 120 120 120 50 Average Speed 148 | 116 153 160 160 160 160 160 168 170 170 170 170 170 145 165 187 127 130 131 144 130 119 121 151 120 120 138 164 144 Slowest Speed 260 | 150 190 160 160 160 160 160 170 170 170 170 170 170 246 166 250 130 130 145 145 145 260 190 190 120 120 190 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 3 86 88 100 61 23 36 92 33 73 61 69 56 54 75 67 87 75 16 62 55 61 75 15 97 15 52 99 28 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 15 | . 1 1 . 1 . . 2 . . . 1 . 1 1 . 2 . . . . 3 1 . 1 . . . . Known Exits Taken 11 | . . 1 . . . 1 1 1 . 1 . . 1 . . . 1 1 . . . 1 1 . 1 . . . Unknown Exits Taken 17 | 1 1 . 1 1 1 . . . 1 . 1 1 . 1 1 1 . . 1 1 1 . . 1 . 1 1 . Scrap Searched 28 | . . . 2 . 1 . . . 3 3 . 1 . 2 4 3 1 . 2 2 . 4 . . . . . . Spaces Dug 297 | . . . 1 . . 1 8 . 21 . . . 25 7 5 . . 44 . . . 27 5 10 25 33 45 40 Terrain Destroyed 1037 | . . . 17 . . 50 33 . 57 . . . 61 73 14 . . 122 21 68 . 81 10 57 42 87 59 185 Melee 17 | . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . Projectile 557 | . . . 1 . . 1 33 . . . . . 44 55 14 . . 59 21 23 . 29 10 37 42 64 6 118 AOE 463 | . . . 16 . . 49 . . 57 . . . . 18 . . . 63 . 45 . 52 . 20 . 23 53 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Total 22054 | 66 745 1360 840 247 83 557 668 794 810 573 78 752 2575 763 753 1995 593 683 528 385 341 477 463 1211 478 1291 672 1273 Wait 2399 | . 42 141 34 15 1 14 62 19 15 6 . 193 283 136 281 527 14 68 37 1 . 19 58 80 8 110 124 111 Move 17267 | 50 611 1027 782 229 71 399 517 700 759 539 78 524 1970 573 457 1440 568 513 447 333 308 418 346 993 421 916 493 785 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 5 11 20 1 1 . 11 3 5 1 3 . 1 22 2 . 1 1 8 . 2 3 2 10 5 3 18 9 12 Fast Attach 204 | 7 3 10 . . 2 2 6 1 . . . 1 25 3 3 5 2 8 9 5 14 1 11 11 4 10 9 52 Attach 71 | . 1 4 . 1 . 5 1 2 1 . . 1 9 1 . . . 3 1 1 . 2 2 . 1 4 5 26 Detach 15 | . . . . . . . 1 . . . . . 4 . . 1 . 2 . 1 1 . . . . . 1 4 Swap 215 | . 6 11 . . . 15 12 5 6 4 . 6 42 13 . 2 . 9 4 7 . 6 6 6 4 29 1 21 Drop 314 | . 6 36 1 1 1 14 13 7 . 5 . 1 48 2 4 4 4 16 12 4 15 2 17 17 7 32 14 31 Fire 1261 | 4 65 109 14 . 7 95 52 52 28 16 . 25 148 33 8 15 4 54 18 31 . 27 13 61 30 109 16 227 Melee 21 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Crush 21 | . . 2 8 . 1 2 1 2 . . . . 3 . . . . 2 . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 1 Rewire 79 | . . . . . . . . 1 . . . . . . . . . . . . . . . 35 . 43 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 5 exits: Acc x3 / Qua x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 430 | -10/Materials | Discovered new exit (range 9) 565 | -10/Materials | Build established: Scavenger-Mutant 646 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Repaired Lgt. Treads 934 | -10/Materials | Discovered new exit (range 19) 980 | -10/Materials | Build established: Mutant 1040 | -10/Materials | Discovered new exit (range 7) 1292 | -10/Materials | Entered another Materials area 1292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1527 | -9/Materials | Repaired Lgt. Treads 1554 | -9/Materials | Repaired Beam Cannon 1933 | -9/Materials | Discovered new exit (range 13) 2340 | -9/Materials | Discovered new exit (range 4) 2698 | -9/Materials | Discovered new exit (range 5) 2896 | -9/Materials | Core integrity fell below 50% 2937 | -9/Materials | Central database locked down 3104 | -9/Materials | Identified exit to Mines 3470 | -9/Materials | Entered Mines 3533 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3720 | -9/Mines | Discovered new exit (range 7) 3790 | -9/Mines | Received a Mining Laser from a helpful Derelict 3790 | -9/Mines | Learned location of 1 exit from Materials 3981 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4431 | -9/Mines | Discovered new exit (range 5) 4804 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4806 | -9/Mines | Discovered new exit (range 5) 4812 | -9/Mines | Entered Exiles 4812 | -9/Exiles | Accompanied by 1 ally 4857 | -9/Exiles | Met 8R-AWN 4885 | -9/Exiles | Met EX-HEX 4953 | -9/Exiles | Met EX-BIN 4975 | -9/Exiles | Aligned with FarCom system 4977 | -9/Exiles | Given EX-Vault access code 5013 | -9/Exiles | Opened EX-Vault 5057 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5078 | -9/Exiles | Exiles lab attacked by MAIN.C 5111 | -9/Exiles | Learned location of Zion (-6) 5165 | -9/Exiles | Discovered new exit (range 12) 5196 | -9/Exiles | Entered Mines 5196 | -8/Mines | Accompanied by 1 ally 5331 | -8/Mines | Discovered new exit (range 5) 5337 | -8/Mines | Entered Materials 5337 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5338 | -8/Materials | Identified exit to Factory 5643 | -8/Materials | Destroyed 12 combat bots 5887 | -8/Materials | Identified exit to Storage 6137 | -8/Materials | First assault squad dispatched 6319 | -8/Materials | Entered Storage 6396 | -8/Storage | Met 01-MTF 6976 | -8/Storage | Garrison activated, responded to threat 7243 | -8/Storage | Discovered new exit (range 9) 7351 | -8/Storage | Discovered exit to Factory (range 15) 7442 | -8/Storage | Entered Factory 7442 | -7/Factory | Accompanied by 1 ally (01-MTF) 7442 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7445 | -7/Factory | 01-MTF left 7671 | -7/Factory | Discovered new exit (range 96) 7726 | -7/Factory | Build established: Skirmisher 7777 | -7/Factory | Discovered new exit (range 32) 8018 | -7/Factory | Discovered new exit (range 15) 8502 | -7/Factory | Identified exit to Lower Caves 8729 | -7/Factory | Build established: Tank 8764 | -7/Factory | Garrison activated, responded to threat 8838 | -7/Factory | Entered Lower Caves 9506 | -7/Lower Caves | Build established: Gunner 9667 | -7/Lower Caves | Encountered a Warlord checkpoint 9676 | -7/Lower Caves | Discovered new exit (range 3) 10241 | -7/Lower Caves | Entered another Lower Caves area 10306 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10318 | -7/Lower Caves | Encountered a Warlord checkpoint 10356 | -7/Lower Caves | Discovered new exit (range 15) 10441 | -7/Lower Caves | Entered an active Warlord outpost 10479 | -7/Lower Caves | Learned Research stockpile data 10638 | -7/Lower Caves | A Commander dispatched an escort 10659 | -7/Lower Caves | Destroyed IN-EQY(g) 10944 | -7/Lower Caves | Identified exit to Data Miner 11225 | -7/Lower Caves | Entered Data Miner 11225 | -7/Data Miner | Accompanied by 2 allies 11225 | -7/Data Miner | Discovered new exit (range 6) 11226 | -7/Data Miner | Commander's escort returned to base 11226 | -7/Data Miner | Commander's escort returned to base 11258 | -7/Data Miner | Met Data Miner 11290 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11290 | -7/Data Miner | Learned location of Section 7 (-2) 11319 | -7/Data Miner | Received God Mode back door access code from Data Miner 11358 | -7/Data Miner | Entered Proximity Caves 11362 | -6/Proximity Caves | Spotter reported a threat 12239 | -6/Proximity Caves | Learned 4 Factory zone layouts 12292 | -6/Proximity Caves | Discovered new exit (range 8) 12537 | -6/Proximity Caves | Entered Factory 12537 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13146 | -6/Factory | Discovered new exit (range 15) 13301 | -6/Factory | Discovered new exit (range 5) 13505 | -6/Factory | Cargo convoy interrupted 13957 | -6/Factory | Identified exit to Factory 14679 | -6/Factory | Identified exit to Lower Caves 14718 | -6/Factory | Incoming investigation squad redirected 14819 | -6/Factory | Incoming investigation squad redirected 14987 | -6/Factory | First assault squad dispatched 15006 | -6/Factory | Incoming assault squad redirected 15886 | -6/Factory | Found Prototype Device 15886 | -6/Factory | Identified Adv. Kinecellerator 16316 | -6/Factory | Entered Lower Caves 16374 | -6/Lower Caves | Encountered a Warlord checkpoint 16539 | -6/Lower Caves | Build established: Scavenger-Gunner 16698 | -6/Lower Caves | Ambushed by wild Derelicts 16708 | -6/Lower Caves | System corruption reached 10% 17024 | -6/Lower Caves | Spotted B-75 Beast 17047 | -6/Lower Caves | Destroyed B-75 Beast 17507 | -6/Lower Caves | Discovered new exit (range 7) 17527 | -6/Lower Caves | Entered another Lower Caves area 17656 | -6/Lower Caves | Learned 4 Factory zone layouts 18517 | -6/Lower Caves | Discovered new exit (range 11) 18655 | -6/Lower Caves | Build established: Gunner 18693 | -6/Lower Caves | Entered Zion 18756 | -6/Zion | System corruption cleaned by Quarantine Array 18824 | -6/Zion | Gained Derelict followers 18971 | -6/Zion | Given the Hacking Drone Bay 18980 | -6/Zion | Learned Factory terminal intel 18998 | -6/Zion | Learned location of Warlord (-4) 19413 | -6/Zion | Learned Factory emergency access door positions 19665 | -6/Zion | Rebuked by Imprinter 19969 | -6/Zion | Gained Derelict followers 20017 | -6/Zion | Discovered new exit (range 13) 20384 | -6/Zion | Build established: Scavenger-Gunner 20806 | -6/Zion | Found Prototype Device 20806 | -6/Zion | Identified Hacking Drone Bay 21111 | -6/Zion | Entered Proximity Caves 21111 | -5/Proximity Caves | Accompanied by 6 allies 21332 | -5/Proximity Caves | Learned Factory terminal intel 21344 | -5/Proximity Caves | Spotted B-75 Beast 21363 | -5/Proximity Caves | Destroyed B-75 Beast 21768 | -5/Proximity Caves | Discovered exit to Factory (range 14) 21883 | -5/Proximity Caves | Entered Factory 21883 | -5/Factory | Accompanied by 5 allies 21883 | -5/Factory | Evolved 2 slots: Utility x2 21884 | -5/Factory | Identified exit to Factory 21884 | -5/Factory | Identified exit to Upper Caves 21886 | -5/Factory | Loaded intel: 26 terminal locations 22203 | -5/Factory | Build established: Derelict-Tank 22640 | -5/Factory | Crushed by falling debris 22783 | -5/Factory | First assault squad dispatched 22805 | -5/Factory | Incoming assault squad redirected 22807 | -5/Factory | Discovered exit to Upper Caves (range 6) 22831 | -5/Factory | Entered Upper Caves 22832 | -5/Upper Caves | Encountered a Warlord checkpoint 23122 | -5/Upper Caves | Learned Factory interactive machine intel 23199 | -5/Upper Caves | Spotted B-75 Beast 23295 | -5/Upper Caves | Destroyed B-75 Beast 23345 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23589 | -5/Upper Caves | Learned Factory emergency access door positions 23589 | -5/Upper Caves | Discovered new exit (range 7) 23598 | -5/Upper Caves | Entered another Upper Caves area 23656 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23680 | -5/Upper Caves | Learned Factory security intel 23688 | -5/Upper Caves | Destroyed 10 combat bots 23708 | -5/Upper Caves | Discovered exit to Factory (range 7) 23975 | -5/Upper Caves | Build established: Derelict-Gunner 24006 | -5/Upper Caves | Discovered new exit (range 17) 24149 | -5/Upper Caves | Entered Zhirov 24151 | -5/Zhirov | Discovered new exit (range 3) 24172 | -5/Zhirov | Met Zhirov 24197 | -5/Zhirov | Learned location of Command (-1) 24197 | -5/Zhirov | Learned location of Testing (-3) 24197 | -5/Zhirov | Learned location of Quarantine (-2) 24204 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24222 | -5/Zhirov | Found Alien Artifact 24222 | -5/Zhirov | Identified Integrated Dissipator 24222 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24490 | -5/Zhirov | Found Alien Artifact 24548 | -5/Zhirov | Entered Proximity Caves 24549 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 24760 | -4/Proximity Caves | Spotted B-86 Titan 24948 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 25135 | -4/Proximity Caves | Discovered exit to Factory (range 10) 25168 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25168 | -4/Proximity Caves | Entered Factory 25168 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25169 | -4/Factory | Identified exit to Extension 25172 | -4/Factory | Loaded intel: 55 interactive machine locations 25173 | -4/Factory | Loaded intel: 27 terminal locations 25444 | -4/Factory | Build established: Gunner 25581 | -4/Factory | Repaired Adv. Cooling System 25828 | -4/Factory | Entered Extension 25855 | -4/Extension | Disrupted transfer network 25871 | -4/Extension | Rescued a captive Derelict 25872 | -4/Extension | Rescued a captive Derelict 26083 | -4/Extension | Rescued a captive Derelict 26454 | -4/Extension | Build established: Commander-Gunner 26509 | -4/Extension | Spotted B-86 Titan 26526 | -4/Extension | Destroyed B-86 Titan 26551 | -4/Extension | Spotted B-86 Titan 26566 | -4/Extension | Destroyed B-86 Titan 26593 | -4/Extension | Lost 3 allies 26658 | -4/Extension | Rescued a captive Derelict 26659 | -4/Extension | Rescued a captive Derelict 26674 | -4/Extension | Rescued a captive Derelict 26816 | -4/Extension | Build established: Gunner 26825 | -4/Extension | Discovered new exit (range 16) 26826 | -4/Extension | Discovered new exit (range 15) 26927 | -4/Extension | Rescued a captive Derelict 27001 | -4/Extension | Incoming investigation squad redirected 27088 | -4/Extension | Rescued a captive Derelict 27089 | -4/Extension | Rescued a captive Derelict 27272 | -4/Extension | Rescued A7 27300 | -4/Extension | Murdered A7 27303 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 27307 | -4/Extension | Found Prototype Protection 27307 | -4/Extension | Identified Med. Regenerative Plating 27349 | -4/Extension | Discovered new exit (range 3) 27370 | -4/Extension | Entered Research 27370 | -3/Research | Accompanied by 5 allies 27370 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27371 | -3/Research | Identified exit to Armory 27539 | -3/Research | Build established: Scavenger-Gunner 27814 | -3/Research | Lost 4 allies 27881 | -3/Research | Identified exit to Testing 27990 | -3/Research | Entered Armory 28212 | -3/Armory | Fabricated P-60 Hacker? 28319 | -3/Armory | Fabricated P-60 Hacker (x2) 28416 | -3/Armory | Hacker 8b assimilated hostile G-67 Veteran 28464 | -3/Armory | Lost 3 allies 28682 | -3/Armory | Found Gamma Bomb Array 28740 | -3/Armory | First assault squad dispatched 28782 | -3/Armory | Lost 3 allies 29182 | -3/Armory | Spotted Armor Guard 29182 | -3/Armory | Spotted Armor Guard 29189 | -3/Armory | Allies destroyed Armor Guard 29195 | -3/Armory | Allies destroyed Armor Guard 29218 | -3/Armory | Spotted Armor Guard 29218 | -3/Armory | Spotted Armor Guard 29227 | -3/Armory | Allies destroyed Armor Guard 29230 | -3/Armory | Destroyed Armor Guard 29272 | -3/Armory | Breached Obliterator storage 29356 | -3/Armory | Found Superdense Plating 29499 | -3/Armory | Found Corrupted Prototype Device 29615 | -3/Armory | Destroyed 10 combat bots 29732 | -3/Armory | Discovered new exit (range 5) 29835 | -3/Armory | Entered Lab 29835 | -3/Lab | Discovered new exit (range 9) 29856 | -3/Lab | Hidden lab's door opened automatically 29856 | -3/Lab | Sensor layout match revealed 29857 | -3/Lab | Gained access to the hidden lab's interior 29858 | -3/Lab | Unable to decrypt terminal 29858 | -3/Lab | Opened the door to a hidden lab 29878 | -3/Lab | Unable to decrypt terminal 29968 | -3/Lab | Unable to decrypt terminal 30011 | -3/Lab | Found Prototype Energy Cannon 30011 | -3/Lab | Identified Potential Cannon 30059 | -3/Lab | Found Alien Artifact 30059 | -3/Lab | Identified Core Expander 30059 | -3/Lab | Installed Core Expander, added new Power slot 30078 | -3/Lab | Found Alien Artifact 30078 | -3/Lab | Identified Integrated Mediator 30078 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 30083 | -3/Lab | Found Alien Artifact 30083 | -3/Lab | Identified Transdimensional Reconstructor (x2) 30083 | -3/Lab | Warped through subspace 30084 | -3/Lab | Detected by scanners 30105 | -3/Lab | Unable to decrypt terminal 30113 | -3/Lab | Found Alien Artifact 30140 | -3/Lab | Confronted by A5 30150 | -3/Lab | Destroyed A5 30194 | -3/Lab | Found Alien Artifact 30194 | -3/Lab | Identified Core Reset Matrix 30194 | -3/Lab | Identified LC Capacitor 30194 | -3/Lab | Used Core Reset Matrix 30257 | -3/Lab | Found Potential Cannon 30263 | -3/Lab | Found Prototype Protection 30263 | -3/Lab | Identified Exp. Powered Armor 30271 | -3/Lab | Found Prototype Hackware 30271 | -3/Lab | Identified Deep Network Scanner 30343 | -3/Lab | Unable to decrypt terminal 30557 | -3/Lab | Build established: Hacker-Gunner 30703 | -3/Lab | Discovered new exit (range 10) 30850 | -3/Lab | Identified Exp. Weapon Cycler 30851 | -3/Lab | System corruption reached 10% 30857 | -3/Lab | Entered Research 30857 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31106 | -2/Research | Garrison activated, responded to threat 31174 | -2/Research | System corruption reached 10% 31766 | -2/Research | Lost 3 parts (2n1w) 31846 | -2/Research | Crushed by falling debris 31875 | -2/Research | Identified exit to Access 31875 | -2/Research | Identified exit to Quarantine 32274 | -2/Research | Destroyed 7 combat bots 32282 | -2/Research | Lost 7 parts (3p2n1u1w) 32305 | -2/Research | Intercept squad dispatched 32324 | -2/Research | Spotted Tracker 32325 | -2/Research | Spotted Tracker 32333 | -2/Research | System corruption reached 30% 32335 | -2/Research | Destroyed Tracker 32342 | -2/Research | Destroyed Tracker 32351 | -2/Research | Spotted Combat Programmer 32364 | -2/Research | Destroyed Combat Programmer 32366 | -2/Research | Spotted Combat Programmer 32388 | -2/Research | Destroyed Combat Programmer 32401 | -2/Research | Lost 8 parts (2p2n4u) 32508 | -2/Research | Lost 4 parts (2n2w) 32607 | -2/Research | First assault squad dispatched 32774 | -2/Research | Destroyed 7 combat bots 32778 | -2/Research | Core integrity fell below 50% 32823 | -2/Research | Lost 18 parts (3p3n9u3w) 32825 | -2/Research | Released all parts (2) 32851 | -2/Research | Emitted hypermatrix ping 32856 | -2/Research | Assembled emerged from beneath the floor 32856 | -2/Research | Assembled emerged from beneath the floor 32868 | -2/Research | System corrupted Last Messages --------------- 32859_ U-05 Engineer lays Concrete. 32859_ Slug penetrates P-80 Master. 32859_ P-80 Master destroyed. 32860_ U-05 Engineer lays Concrete. 32861_ Acquired 5 matter. 32862_ K-01 Serf collects debris. 32863_ Acquired Corrupted Unknown Treads. 32863_ Identified Med. Treads. 32863_ Faulty integration effect averted by Integrated Mediator. 32863_ U-05 Engineer builds a Wall. 32865_ System corrupted: Component data lost. 32865_ Acquired Corrupted Unknown Device. 32865_ Identified Adv. Recoil Stabilizer. 32865_ Faulty integration effect averted by Integrated Mediator. 32867_ Acquired Corrupted Adv. Recoil Stabilizer. 32867_ Integrated Corrupted Adv. Recoil Stabilizer (+2). 32867_ Corrupted Adv. Recoil Stabilizer temporarily disabled. 32867_ K-01 Serf collects debris. 32867_ U-05 Engineer lays Concrete. 32868_ Cogmind system terminally corrupted. 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"""""""" ""#????????????????????????????????? | | """"""""" ####?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 50 Energy Generation 81 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 25 Core Shielding 20 Utility Shielding 90 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 18 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -3/Armory P-60 Hacker | x2 | -3/Armory Repaired ---------- Lgt. Treads | 55% | -10/Materials Lgt. Treads | 47% | -9/Materials Beam Cannon | 23% | -9/Materials Adv. Cooling System | 50% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Expander Integrated Mediator Transdimensional Reconstructor Core Reset Matrix LC Capacitor Achievements -------------- Coming In Hot Hot Stuff Look Less Dangerous Next Time My Bad Resistances Are Futile Sixth Sense Challenges ------------ None Game ------ Seed CarbideMicrowarpFirepult Manual? 0 Play Time 03:42:24 Cumulative 737.7 hours Start 2025.10.26 @ 17:48:31 End 2025.10.26 @ 21:36:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 463 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/1/0/0/0/0/0 Lore% 79 Gallery% 78 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ab3a9ae-f4ba-44db-93c7-9e3b855abee0