Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.06 @ 16:49:28 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (310) 1550 Value Destroyed (10073) 10073 Prototype IDs (168) 3360 Alien Tech Used (13) 2600 Bonus (47747) 47747 TOTAL SCORE: 77230 Bonus ------- High Alert Combat Kills 822 Follower Combat Kills 84 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1359 Cogmind --------- Core Integrity 1326/1600 Matter 385/425 Energy 1124/1130 System Corruption 0% Temperature Cool (6) Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Improved Q-thruster Experimental Q-thruster > --- UTILITY (19) ----- Lightpack 2.0 Experimental Energy Well Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Experimental Powered Armor SHELL Armor Architect God Chip A Architect God Chip D > --- WEAPON (3) ------- Nanosword Plasma Lance Plasma Lance > --- INVENTORY (28) --- Light Quantum Reactor Zero-point Reactor Electron Diverter Electron Diverter Improved Q-thruster Experimental Q-thruster Improved Fusion Compressor Improved Fusion Compressor Experimental Energy Well (1000) Experimental Matter Compressor (500) Gravity Neutralizing Apparatus Experimental Actuator Array Advanced Reaction Control System Advanced Phase Shifter Experimental Core Shielding Centrium Medium Armor Plating Centrium Heavy Armor Plating Advanced Powered Armor Experimental Powered Armor Medium Regenerative Plating Experimental Force Field Integrity Redistributor Nanosword Nanosword Nanosword Sigix Corpse Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Lightpack 2.0 Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter SHELL Armor Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON ----------- Nanosword Plasma Lance Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Zero-point Reactor Electron Diverter Electron Diverter Improved Q-thruster Experimental Q-thruster Improved Fusion Compressor Improved Fusion Compressor Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Gravity Neutralizing Apparatus Advanced Reaction Control System Advanced Reaction Control System Advanced Phase Shifter Advanced Phase Shifter Centrium Medium Armor Plating Centrium Heavy Armor Plating Advanced Powered Armor Experimental Powered Armor Medium Regenerative Plating Experimental Force Field Integrity Redistributor Nanosword Nanosword Nanosword Sigix Corpse [Rating: 265] Favorites ----------- Power Mini Fusion Reactor Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Improved Treads Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Lightpack 2.0 Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Advanced Datajack Energy Gun Particle Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 387 | 6 13 4 28 1 2 6 34 49 . . 3 3 14 . 2 11 1 11 . 7 1 2 9 . 12 . . 8 . 18 4 8 18 31 3 50 28 Power 36 | 1 3 2 4 . . . 4 7 . . . . 3 . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . 3 4 Engine 13 | 1 3 2 4 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . 3 5 . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . 3 4 Propulsion 56 | 2 3 . 3 . . 1 4 9 . . . . 3 . . . . 1 . 1 1 1 . . 2 . . 3 . 1 2 2 2 6 . 6 3 Treads 9 | 1 2 . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 1 . 1 . . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . . . . . . . 2 . . . . 3 . . . . 1 . 1 1 1 . . 2 . . 3 . 1 2 2 2 6 . 6 3 Utility 164 | 1 5 . 7 . 2 1 11 20 . . . 1 5 . . 5 . 6 . 2 . . 8 . 8 . . . . 8 . 6 12 9 1 30 16 Device 83 | . 2 . 1 . . 1 2 15 . . . 1 1 . . 2 . 2 . . . . 6 . 2 . . . . 2 . 4 8 8 . 18 8 Storage 10 | 1 3 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Processor 12 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 2 3 . . 3 . Hackware 24 | . . . . . . . 2 3 . . . . 4 . . 1 . 4 . 1 . . . . 3 . . . . 3 . . . . 1 . 2 Protection 35 | . . . 5 . . . 6 1 . . . . . . . 2 . . . 1 . . 2 . 1 . . . . 2 . . . 1 . 9 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 2 2 14 1 . 4 15 13 . . 3 2 3 . 2 6 1 3 . 3 . 1 1 . 1 . . 5 . 8 2 . 4 15 2 11 5 Energy Gun 11 | . . . 1 . . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Ballistic Gun 27 | 2 2 2 8 1 . . 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 17 | . . . 3 . . 2 2 . . . . 1 . . 1 1 . . . . . 1 1 . . . . 1 . 2 1 . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Slashing Weapon 24 | . . . 2 . . . 3 4 . . 3 1 . . . 1 1 1 . 1 . . . . . . . 2 . 1 . . . . 1 2 1 Piercing Weapon 27 | . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . 2 . 2 1 . 2 7 . 7 2 Special Melee Weapon 14 | . . . . . . . . 2 . . . . 2 . 1 . . 1 . 1 . . . . 1 . . . . 3 . . 1 . . 2 . Unidentified Prototypes 40 | . . . 2 . . . 1 4 . . . . 2 . . . . 2 . 1 . . 3 . . . . 1 . 1 1 3 2 4 . 5 8 Parts Lost 25 | . . . 1 . . 1 2 4 . . . 2 1 . 1 . . . . 2 . 2 . . . . . . . 1 . 1 . . . 2 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 15 | . . . 1 . . . 1 3 . . . 1 1 . . . . . . 2 . . . . . . . . . . . 1 . . . 1 4 Weapon 8 | . . . . . . 1 1 . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . . . . . 1 1 Highest Loss Streak 2 | . . . 1 . . 1 1 2 . . . 2 1 . 1 . . . . 1 . 2 . . . . . . . 1 . 1 . . . 1 1 Average Slot Usage (%) 95 | . 99 100 99 100 100 99 99 93 92 92 92 90 92 93 91 93 93 93 94 94 94 93 93 94 93 94 94 93 94 94 95 94 94 94 91 87 87 Engine 3 | . 14 14 11 11 11 11 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 3 4 7 7 7 7 5 6 6 6 6 5 5 1 . . . . 4 5 5 5 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 . . . . . 4 4 4 4 4 4 4 3 Treads 3 | . 13 14 11 11 11 11 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 14 11 11 11 11 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 7 15 15 15 15 13 13 13 13 13 10 11 11 11 11 11 11 10 10 10 9 10 9 9 8 8 7 8 7 8 Device 15 | . 2 . 5 11 11 11 9 17 15 15 15 15 13 13 13 10 13 11 11 11 11 11 12 11 14 15 15 15 15 18 19 21 24 28 28 30 27 Storage 11 | . 25 28 22 22 22 22 18 10 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 8 8 8 7 Processor 6 | . . . 5 . . . 3 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 10 13 18 16 16 20 Hackware 19 | . . . . . . . 8 17 23 23 23 23 33 33 33 33 33 41 41 38 35 35 35 35 36 36 36 36 36 38 38 32 24 13 16 1 1 Protection 5 | . . . 10 11 11 11 14 1 . . . . . . . 1 . . . 2 5 5 2 5 4 5 5 5 5 3 4 4 4 3 4 8 7 Energy Gun 1 | . . . 1 . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 28 28 19 18 22 9 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 3 7 7 7 7 6 6 4 1 6 4 5 5 5 5 5 5 5 5 5 4 5 1 . . . . 3 . 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . 2 3 4 3 3 . 10 9 Special Melee Weapon 1 | . . . . . . . . 2 7 7 7 . 4 6 4 2 . . 5 5 5 . . . . 5 5 2 . 3 4 4 3 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 10 59 59 71 69 82 85 85 86 17 17 18 18 18 17 17 18 18 18 17 18 18 24 24 18 21 18 18 18 18 23 23 23 37 48 48 86 76 Greatest Support 92 | 16 20 10 23 12 12 16 23 28 18 18 18 21 21 21 21 21 21 21 21 22 24 24 24 24 24 24 24 24 24 24 24 36 49 49 49 92 80 Greatest Overweight (x) 8 | . 5 5 6 5 6 7 6 8 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . Average Overweight (x) . | . 2 5 4 5 5 6 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 6 18 18 18 18 20 20 20 40 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 28 28 28 28 Average Capacity 22 | 5 13 18 18 18 19 20 20 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 25 28 28 28 Most Carried 28 | 4 18 18 18 18 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 28 28 28 28 Average Carried 22 | 2 13 17 17 17 18 19 19 21 24 24 23 23 23 24 24 23 24 23 24 23 24 22 23 24 23 24 24 23 23 23 23 23 23 24 27 27 27 Final Capacity 28 | 6 18 18 18 18 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 28 28 28 28 Final Carried 28 | 4 18 18 18 18 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 23 23 24 24 24 28 28 27 27 Class Distribution -------------------- 39% | Wizard-Sprinter 15% | Mutant 14% | Hauler-Mutant 12% | Hacker-Sprinter 10% | Alien-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 8105 | 220 623 151 893 123 . 176 841 1015 . . 10 40 359 41 10 23 177 78 . 87 20 48 100 . 360 7 53 80 . 270 150 80 670 605 50 470 275 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15322 | . 644 56 1267 218 . 278 1431 1460 47 . . . 359 50 27 23 . 214 . 237 . 114 185 . 217 . . . . 1516 242 656 567 1229 251 2707 1327 Parts 764 | . 50 4 91 16 . 14 92 70 2 . . . 11 . 2 1 . 8 . 5 . 1 4 . 8 . . . . 57 18 33 27 50 7 108 85 Haulers Intercepted 34 | . 1 . 6 . . . 4 4 . . . . 1 . . . . 2 . 2 . . . . . . . . . 7 . 2 1 4 . . . Recyclers Shooed 8 | . 1 . 1 . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . 3 . . . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 162 | . 16 3 28 7 . 9 24 19 . . . . 1 . 2 . . . . . . 3 . . . . . . . 6 2 . . 4 1 23 14 Melee 46 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 4 1 23 14 Guns 79 | . 16 3 20 5 . 2 17 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 37 | . . . 8 2 . 7 7 2 . . . . . . 2 . . . . . . 3 . . . . . . . 4 2 . . . . . . Classes Destroyed 17 | . 7 . 4 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Worker 19 | . . . 3 . . . 2 2 . . . . 1 . . . . 2 . 2 . . . . . . . . . 4 . 1 . . 2 . . Builder 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 34 | . 1 . 6 . . . 4 4 . . . . 1 . . . . 2 . 2 . . . . . . . . . 7 . 2 1 4 . . . Recycler 17 | . 1 . 1 . . 1 2 3 . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . 3 1 . . . Operator 22 | . 4 . . . . . 5 2 . . . . 1 . . . . . . . . . . . 1 . . . . . 3 1 . 5 . . . Watcher 47 | . 2 . 3 . . . 5 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . 9 3 10 3 4 3 . . Swarmer 57 | . 9 2 15 3 . 3 10 3 . . . . . . 2 . . . . . . 3 . . . . . . . 6 . . . . . 1 . Grunt 38 | . 7 1 4 2 . 4 6 9 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 . Brawler 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 5 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . . 7 . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Programmer 16 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 9 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 1 7 3 . 4 4 4 . . . . 3 . 2 . . 1 . 4 . 3 . . 1 . . . . 3 2 3 2 2 2 3 2 Combat Bots Only 6 | . 3 1 6 3 . 3 4 3 . . . . 1 . 2 . . . . . . 3 . . . . . . . 3 2 . . 1 1 3 2 Max Kills in Single Turn 5 | . 2 1 5 2 . 3 4 4 1 . . . 1 . 2 1 . 1 . 1 . 2 . . 1 . . . . 2 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 2 . 3 4 2 . . . . . . 2 . . . . . . 2 . . . . . . . 2 1 . . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 7 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 10335 | . 275 87 867 337 . 368 1090 1596 . . . 190 78 . 89 . . 70 . 193 . 213 . . 21 . . . 96 208 25 . . 79 . 1363 3090 Core 1517 | . 27 9 115 31 . 61 137 360 . . . 58 10 . 15 . . . . 74 . 15 . . . . . . 25 132 . . . . . 20 428 Absorbed by Shields 3590 | . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . . . . . 82 . 881 2579 Core Remaining (%) 82 | 100 . 85 . . . 48 75 . . . . 40 . . . . 97 . . . . . . 91 . . . . 97 . 89 . . 100 . . 82 Volleys Fired 476 | . 66 8 93 17 . 27 137 98 . . . . . . 7 1 . . . . . 2 . . . . . . . 5 5 . 1 8 1 . . Largest 2 | . 2 2 2 2 . 2 2 2 . . . . . . 1 1 . . . . . 1 . . . . . . . 1 1 . 1 1 1 . . Hottest 110 | . 46 46 68 46 . 68 110 80 . . . . . . 30 . . . . . . 39 . . . . . . . 80 80 . 100 110 80 . . Shots Fired 857 | . 132 16 157 31 . 42 259 190 . . . . . . 7 1 . . . . . 2 . . . . . . . 5 5 . 1 8 1 . . Gun 809 | . 132 16 152 30 . 32 257 190 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . Launcher 38 | . . . 5 1 . 10 2 . . . . . . . 7 . . . . . . 2 . . . . . . . 5 5 . . . 1 . . Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 636 | . 132 16 145 30 . 16 142 154 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal 113 | . . . . . . 8 97 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Explosive 38 | . . . 5 1 . 10 2 . . . . . . . 7 . . . . . . 2 . . . . . . . 5 5 . . . 1 . . Electromagnetic 69 | . . . 7 . . 8 18 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 9 3 12 20 . 8 17 12 . . . . . . . 2 . . . . . 1 . . . . . . . . 2 . . . . . . Robot Miss Streak 8 | . 5 3 4 1 . 3 8 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 5 . 3 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 999 | . 79 9 107 28 . 28 169 133 2 . 1 . 14 2 . 5 . 19 . 10 . 1 3 . 9 . . . . 43 9 23 8 36 7 86 168 Core Hits 514 | . 32 3 59 10 . 20 73 55 1 . . . 8 1 4 1 . 6 . 5 . 4 1 . 4 . . . . 39 11 15 7 20 4 42 89 Critical Hits 45 | . 1 . 1 2 . . 3 2 . . . . . . . . . 2 . . . . . . . . . . . 2 1 5 1 4 1 10 10 Critical Kills 15 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 5 1 3 1 1 . Critical Parts Destroyed 23 | . 1 . 1 1 . . 2 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 6 7 Melee Attacks 1128 | . . . 3 . . . 5 74 7 . 1 . 46 4 9 4 8 39 . 48 11 2 3 . 39 4 1 13 1 141 31 97 33 118 34 148 204 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 423 | . . . 3 . . . 5 73 7 . . . 33 4 9 . 8 38 . 48 11 2 3 . 37 4 1 1 1 29 . . . . 34 46 26 Piercing 696 | . . . . . . . . . . . . . 13 . . 3 . . . . . . . . . . . 12 . 111 31 97 33 118 . 100 178 Sneak Attacks 88 | . . . 1 . . . . 6 2 . 1 . 6 . . 4 . 7 . 5 . . . . 3 . . . . 21 3 6 6 7 4 5 1 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 5 1 Follow-up Attacks 91 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 18 72 Damage Inflicted 47855 | . 1084 142 2358 569 . 1258 2795 4028 217 . . . 869 207 228 250 . 1166 . 746 . 366 454 . 396 . . . . 5020 1024 1899 930 3248 1370 7037 10194 Guns 8468 | . 1084 142 1622 389 . 370 2420 2441 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4876 | . . . 652 180 . 888 375 734 . . . . . . 228 . . . . . . 366 . . . . . . . 1129 324 . . . . . . Melee 34511 | . . . 84 . . . . 853 217 . . . 869 207 . 250 . 1166 . 746 . . 454 . 396 . . . . 3891 700 1899 930 3248 1370 7037 10194 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6343 | . 1084 142 1514 389 . 154 1264 1796 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1745 | . . . . . . 145 921 679 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4076 | . . . 652 180 . 822 375 . . . . . . . 228 . . . . . . 366 . . . . . . . 1129 324 . . . . . . Electromagnetic 1180 | . . . 108 . . 137 235 700 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10549 | . . . 84 . . . . 853 217 . . . 350 207 . . . 1166 . 746 . . 454 . 396 . . . . 383 . . . . 1370 3064 1259 Piercing 23962 | . . . . . . . . . . . . . 519 . . 250 . . . . . . . . . . . . . 3508 700 1899 930 3248 . 3973 8935 Highest Corruption 3 | . . . . . . . . 3 1 1 1 . . . . . . 1 1 1 1 1 1 . . . . . 1 . . . . . . . . Average Corruption 1 | . . . . . . . . 1 1 1 1 . . . . . . 1 1 1 1 1 1 . . . . . 1 . . . . . . . . Corruption Purged 4 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Effects 23 | . . . . . . . . 16 . . . . . . . . . 1 . 5 1 . . . . . . . . . . . . . . . . Message Errors 9 | . . . . . . . . 5 . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . Matter Fused 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Targeting Errors 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4196 | . . . . 32 . 3 . 339 71 . . . 61 90 30 30 . 221 . 107 . 96 278 . 59 . . . . 533 131 267 12 459 777 224 376 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 394 | . . . . 32 . 3 . 159 . . . . . . 30 . . . . . . 96 . . . . . . . 74 . . . . . . . Melee 3802 | . . . . . . . . 180 71 . . . 61 90 . 30 . 221 . 107 . . 278 . 59 . . . . 459 131 267 12 459 777 224 376 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . 96 12 . 13 . 8 . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Shots 9 | . . . 4 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 223 | . 18 12 84 . . 3 60 213 . . . . . . . 5 . 4 . . . 2 . . . . . . . 56 62 . 42 223 . . . Average Temperature 19 | . 6 6 18 . . 3 14 23 . . . . . . . 5 . 4 . . . 2 . . . . . . . 27 29 . 26 94 . . . Received Heat Transfer 1632 | . 54 . 177 72 . 171 387 408 . . . 60 36 . 18 . . . . . . . . . . . . . . . . . . 8 . 20 221 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 2 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2755 | . . . . . . 185 2220 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 668 | . 287 285 296 238 . 280 609 668 . . . . 404 . . . . 449 70 443 . . . . 462 . . . . 410 453 441 339 368 468 254 . Average Influence 155 | . 102 133 133 114 . 171 209 251 . . . . 33 . . . . 95 30 59 . . . . 92 . . . . 119 265 230 124 157 122 116 . Maximum Alert Level 3 | . 1 1 1 1 . 1 2 2 . . . . 2 . . . . 2 . 2 . . . . 2 . . . . 2 2 2 1 1 2 3 . Low Security (%) 65 | 100 88 78 78 79 . 75 60 38 . . . . 94 . . . . 84 100 95 . . . . 84 . . . . 80 33 42 60 69 88 11 . Level 1 22 | . 11 21 21 20 . 24 17 43 . . . . 4 . . . . 6 . 4 . . . . 10 . . . . 15 52 42 39 30 7 11 . Level 2 8 | . . . . . . . 21 17 . . . . . . . . . 9 . . . . . . 4 . . . . 4 13 15 . . 3 11 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 4 . . . . . 5 19 . . . . 3 . . . . 3 . 2 . . . . 2 . . . . 11 . 5 3 5 1 . . Investigation 13 | . 1 . . . . . 1 4 . . . . 1 . . . . 1 . 2 . . . . . . . . . 2 . 1 . . . . . Extermination 22 | . . . . . . . . 5 . . . . 1 . . . . 1 . . . . . . 2 . . . . 5 . 3 1 3 1 . . Reinforcement 22 | . 3 . . . . . 4 5 . . . . 1 . . . . 1 . . . . . . . . . . . 3 . 1 2 2 . . . Assault 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 9 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . 2 . 1 1 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 26 | . 1 . 4 . . . 1 4 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 13 . Communications Jammed 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 7 . 18 1 . . Distress Signals 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . 7 . 17 1 . . Times Spotted 524 | . 37 11 43 8 . 9 60 59 . . . 8 8 . 7 . 1 12 5 11 . 12 . . 13 1 4 1 5 35 9 18 3 15 5 44 80 Peak Tracking Total 23 | . 4 4 7 3 . 3 6 12 . . . 7 2 . 4 . 1 4 5 5 . 9 . . 3 1 4 1 4 9 3 2 1 1 3 11 23 Tactical Retreats 75 | . 3 . 6 1 . . 5 8 . . . 3 . . 3 . . 3 . 5 . 5 . . 4 . . . . 8 . 1 1 1 1 4 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 10 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . 1 . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Reprogrammed 40 | . . . . . . . . . . . . . 5 . . . . 6 . 5 . . . . 7 . . . . 4 7 . 6 . . . . Reused 14 | . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . 4 . . . . 3 . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . 1 . . 3 . . . . 1 . 3 . . . . 4 . . 5 . 3 . . 1 . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 50 | . 2 1 1 1 . . 1 12 . . . . 1 . . . . . . . . 1 . . . . . . . 2 7 1 2 8 1 2 7 Max in Single Turn 8 | . 1 . . 1 . . 1 8 . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 1 1 1 1 1 1 Garrison Access 16 | . . . . . . . . 3 . . . . 1 . . . . 2 . 3 . . . . . . . . . 3 1 2 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 8 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 233 | . 7 1 14 2 2 . 10 33 . . . . 19 . 1 2 . 17 . 19 1 . 2 . 18 . . 2 . 19 13 12 11 11 9 6 2 Terminals 138 | . 5 . 12 2 . . 6 14 . . . . 12 . . . . 11 . 10 . . . . 9 . . . . 10 10 7 7 10 8 5 . Fabricators 21 | . . . . . . . . 5 . . . . 3 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 2 . 1 . . Repair Stations 16 | . 1 . 1 . . . 1 4 . . . . 1 . . . . 2 . . . . . . 2 . . . . 2 1 . . 1 . . . Recycling Units 22 | . 1 . 1 . . . 2 6 . . . . 1 . . . . . . 4 . . . . 4 . . . . 1 . 1 . . . 1 . Scanalyzers 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . Garrison Access 16 | . . . . . . . . 3 . . . . 1 . . . . 2 . 3 . . . . . . . . . 3 1 2 1 . . . . Total Hacks 773 | . 22 1 35 6 2 . 31 76 . . . . 71 . 1 12 . 63 . 67 1 . 9 . 70 . . 2 . 85 36 51 48 26 23 18 17 Successful 622 | . 14 1 20 2 2 . 23 51 . . . . 58 . 1 12 . 55 . 53 1 . 9 . 57 . . 2 . 78 32 45 46 17 16 10 17 Failed 147 | . 8 . 15 4 . . 8 24 . . . . 12 . . . . 8 . 13 . . . . 13 . . . . 6 4 6 2 9 7 8 . Catastrophic 22 | . 1 . 1 3 . . 1 6 . . . . 2 . . . . 1 . . . . . . 3 . . . . . . 1 . 2 1 . . Database Lockouts 5 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Manual 401 | . 14 . 21 6 1 . 15 28 . . . . 45 . . . . 39 . 33 . . . . 38 . . 1 . 47 25 26 29 14 7 12 . Terminals 520 | . 19 . 32 6 . . 19 39 . . . . 48 . . . . 50 . 51 . . . . 45 . . . . 57 30 34 29 24 20 17 . Fabricators 104 | . . . . . . . . 13 . . . . 14 . . . . 6 . 9 . . . . 13 . . . . 15 . 14 17 . 3 . . Repair Stations 41 | . 2 . 2 . . . 6 8 . . . . 4 . . . . 5 . . . . . . 6 . . . . 4 2 . . 2 . . . Recycling Units 28 | . 1 . 1 . . . 4 9 . . . . 1 . . . . . . 4 . . . . 4 . . . . 2 . 1 . . . 1 . Scanalyzers 18 | . . . . . . . 2 3 . . . . 3 . . . . . . . . . . . 2 . . . . 4 3 . 1 . . . . Garrison Access 17 | . . . . . . . . 4 . . . . 1 . . . . 2 . 3 . . . . . . . . . 3 1 2 1 . . . . Terminal Hacks 356 | . 6 1 13 2 2 . 10 13 . . . . 26 . 1 12 . 37 . 33 1 . 9 . 28 . . 2 . 44 23 25 20 13 12 6 17 Record 25 | . . . . . 1 . . . . . . . . . . 6 . . . . . . 1 . . . . . . . . 1 . . . . 16 Part Schematic 29 | . . . . . . . 2 1 . . . . 4 . . 3 . 8 . . . . . . 2 . . . . 3 4 1 . 1 . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . . . . . . . . . . . . . 2 . 2 . . 4 . . . . . . 2 . 1 1 . . . . Prototype ID Bank 38 | . 2 . 3 . . . . . . . . . 3 . . 3 . 3 . 5 . . 4 . 5 . . . . 1 3 4 2 . . . . Open Door 9 | . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . 4 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 8 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 1 1 . . Terminal Index 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Fabricator Index 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 16 | . . . 1 . . . 1 2 . . . . . . . . . 1 . 1 . . . . 2 . . . . 3 . 1 1 2 1 . . Unreport Threat 35 | . . . 2 . . . 1 3 . . . . 3 . . . . 4 . 5 . . . . 2 . . . . 6 . 1 3 1 4 . . Locate Traps 63 | . 3 . 6 . . . 3 1 . . . . 1 . . . . 8 . 7 . . . . 6 . . . . 8 8 6 4 . 1 1 . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Reprogram Traps 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 2 . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Recall Extermination 15 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 5 . 3 1 1 1 . . Recall Reinforcements 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 2 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 12 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 3 1 1 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 8 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . 1 . . 1 . . Zone Layout 36 | . 1 . 1 2 . . . . . . . . 4 . . . . 4 . 5 . . . . 2 . . . . 6 3 1 3 1 . 3 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 67 | . . . . . . . . 9 . . . . 7 . . . . 3 . 7 . . . . 8 . . . . 11 . 8 11 . 3 . . Network Status 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . Load Schematic 26 | . . . . . . . . 5 . . . . 2 . . . . 1 . 3 . . . . 3 . . . . 4 . 3 4 . 1 . . Build 36 | . . . . . . . . 4 . . . . 5 . . . . 2 . 4 . . . . 4 . . . . 4 . 5 6 . 2 . . Repair Station Hacks 40 | . 2 . 2 . . . 6 7 . . . . 4 . . . . 5 . . . . . . 6 . . . . 4 2 . . 2 . . . Scan Component 19 | . 1 . 1 . . . 3 4 . . . . 2 . . . . 1 . . . . . . 3 . . . . 2 1 . . 1 . . . Repair 18 | . 1 . 1 . . . 3 3 . . . . 2 . . . . 1 . . . . . . 3 . . . . 2 1 . . 1 . . . Refit 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 26 | . 1 . 1 . . . 3 8 . . . . 1 . . . . . . 4 . . . . 4 . . . . 2 . 1 . . . 1 . Report Inventory 24 | . 1 . 1 . . . 3 6 . . . . 1 . . . . . . 4 . . . . 4 . . . . 2 . 1 . . . 1 . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . 2 3 . . . . 3 . . . . . . . . . . . 2 . . . . 4 3 . 1 . . . . Insert Component 13 | . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . 2 . . . . 2 3 . 1 . . . . Analyze 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 16 | . . . . . . . . 3 . . . . 1 . . . . 2 . 3 . . . . . . . . . 3 1 2 1 . . . . Seal Access 16 | . . . . . . . . 3 . . . . 1 . . . . 2 . 3 . . . . . . . . . 3 1 2 1 . . . . Unauthorized Hacks 99 | . 5 . 4 . . . 2 8 . . . . 16 . . . . 8 . 6 . . . . 9 . . . . 10 3 9 13 2 1 3 . Terminals 66 | . 5 . 4 . . . 2 7 . . . . 10 . . . . 5 . 4 . . . . 4 . . . . 6 3 3 7 2 1 3 . Track 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Assimilate 8 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . Botnet 50 | . 2 . 4 . . . 1 5 . . . . 9 . . . . 5 . 4 . . . . 3 . . . . 4 3 2 5 2 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 33 | . . . . . . . . 1 . . . . 6 . . . . 3 . 2 . . . . 5 . . . . 4 . 6 6 . . . . Report 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . Prioritize 11 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . 2 2 . . . . Siphon 12 | . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 2 . . . . 1 . 2 2 . . . . Haulers 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 11 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 1 . 4 . . . Used 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . Hacking Detections 151 | . 6 . 14 2 . . 6 26 . . . . 15 . . . . 6 . 12 . . . . 13 . . . . 9 6 10 7 7 7 5 . Full Trace Events 7 | . . . . . . . . 3 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . 3 2 . . . . 5 . . 3 . 8 . . . . . . 2 . . . . 4 4 1 . 1 . . . Parts Built 33 | . . . . . . . . 5 . . . . 4 . . . . 2 . 4 . . . . 3 . . . . 4 . 4 5 . 2 . . Matter 7929 | . . . . . . . . 884 . . . . 744 . . . . 318 . 898 . . . . 739 . . . . 1125 . 1248 1271 . 702 . . Time 2096 | . . . . . . . . 241 . . . . 193 . . . . 106 . 227 . . . . 215 . . . . 399 . 296 295 . 124 . . Total Part Build Rating 221 | . . . . . . . . 21 . . . . 22 . . . . 12 . 25 . . . . 19 . . . . 31 . 36 41 . 14 . . Parts Repaired 18 | . 1 . 1 . . . 3 3 . . . . 2 . . . . 1 . . . . . . 3 . . . . 2 1 . . 1 . . . Time 725 | . 26 . 38 . . . 114 120 . . . . 120 . . . . 20 . . . . . . 158 . . . . 60 29 . . 40 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied 6 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . parse_system 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 13 | . . 3 . . . . 1 2 . . . . 1 . . 1 . . 1 . . . . . 1 . . . . 1 . 1 1 . . . . Largest Group 3 | . . 3 1 . . . 1 1 . . . . 1 1 . 1 . . 1 . . . . . 1 1 1 . . 1 . 1 1 . . . . Highest-Rated Group 59 | . . 40 16 . . . 26 26 . . . . 26 26 . 59 . . 31 . . . . . 26 26 26 . . 44 . 44 10 . . . . Highest-Rated Ally 59 | . . 16 16 . . . 26 26 . . . . 26 26 . 59 . . 31 . . . . . 26 26 26 . . 44 . 44 10 . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . STAY 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . GOTO 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . 26 14 . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Total Damage 550 | . . 289 117 . . . . . . . . . . . . . . . 144 . . . . . . . . . . . . . . . . . . Kills 9 | . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 12 | . . . . . . . . . . . . . . . . . . 2 . 2 . . 4 . . . . . . 2 . 1 1 . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . 1 . . 2 . 2 2 . . . . . 2 1 . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 32161 | 47 1389 901 1976 648 376 397 4319 3620 148 39 208 139 1395 244 292 123 424 1065 25 1192 205 136 70 65 1164 155 200 338 143 3183 551 1661 1013 1306 580 1571 853 Spaces Moved 39084 | 36 855 594 991 410 248 146 1889 3584 314 112 616 387 1735 380 474 118 485 1512 77 1616 334 416 155 234 1722 206 396 713 410 3640 1201 2071 1822 2861 898 3321 2105 Core 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Treads 520 | . 3 . 186 . . . 326 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5390 | 33 852 594 805 410 248 146 1563 739 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33170 | . . . . . . . . 2840 314 112 616 387 1735 380 474 118 485 1512 77 1616 334 416 155 234 1722 206 396 713 410 3640 1201 2071 1822 2861 898 3320 2105 Fastest Speed 24 | 50 100 130 140 140 140 150 150 32 32 32 32 32 32 32 32 32 32 32 32 27 27 27 27 27 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Speed 45 | 95 119 130 151 140 146 154 162 56 32 32 32 32 32 32 32 32 32 32 32 28 27 27 27 27 25 24 24 24 24 24 24 24 24 24 24 28 27 Slowest Speed 240 | 100 200 130 200 140 150 160 240 200 32 32 32 32 32 32 32 32 32 32 32 32 27 27 27 27 27 24 24 115 24 24 115 27 24 110 24 100 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 91 | . . . . . . . . 16 . . . . 1 . . . . 1 . 4 . . . . 13 . . . . 21 . 5 3 4 1 2 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 62 | 3 74 98 95 92 65 30 84 79 64 23 79 71 42 48 55 74 62 45 66 49 53 59 60 50 46 40 63 92 45 68 92 42 86 79 19 92 94 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 28 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 2 . 2 . . . . 2 3 1 2 . 1 . . 2 . . . 1 4 . 2 . . 3 . 2 . . . . . . . . Spaces Dug 524 | . . . 2 . . . 5 52 4 . . . 25 2 9 . 8 17 . 37 11 1 . . 26 4 1 10 1 81 12 63 21 60 25 33 14 Terrain Destroyed 1005 | . . . 46 13 . 119 18 70 4 . . . 25 2 87 . 8 17 . 37 11 17 . . 26 4 1 10 1 160 88 63 21 62 48 33 14 Melee 522 | . . . 2 . . . 5 52 4 . . . 25 2 9 . 8 17 . 37 11 1 . . 26 4 1 10 1 81 12 63 21 58 25 33 14 Projectile 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . AOE 479 | . . . 44 13 . 119 13 18 . . . . . . 78 . . . . . . 16 . . . . . . . 79 76 . . . 23 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 51955 | 45 1125 713 1346 453 262 272 2894 4928 350 114 628 402 2529 497 596 192 745 2060 76 2302 437 435 178 235 2409 306 499 858 452 5725 1411 3189 2393 3431 1242 3909 2317 Wait 10453 | . 152 95 189 22 6 92 783 1039 30 3 . 8 693 114 105 57 251 475 . 609 90 11 . 2 623 97 103 118 42 1916 158 1009 485 346 304 368 58 Move 38875 | 35 854 593 990 409 247 145 1888 3552 313 111 615 386 1732 379 473 117 484 1510 76 1607 333 415 154 233 1699 205 395 712 409 3598 1200 2060 1815 2852 895 3316 2068 Hop 81 | . . . . . . . . 15 . . . . 1 . . . . 1 . 4 . . . . 9 . . . . 20 . 5 3 4 1 2 16 Pick Up 255 | 4 21 6 15 2 3 . 18 43 . . 3 3 15 . . 2 . 9 . 7 1 2 3 . 15 . . 2 . 13 6 4 14 13 3 18 10 Fast Attach 154 | 6 4 1 4 . . 1 7 11 . . 2 . 4 . 1 . . 6 . 3 . . 6 . 2 . . 3 . 4 2 4 6 33 . 26 18 Attach 75 | . . . 3 . . 1 4 15 . . . 2 6 . . . . 3 . 3 . 2 1 . 3 . . . . 3 . 2 4 5 2 11 5 Detach 15 | . 1 . 1 . . 1 2 2 . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 1 . . 3 1 Swap 177 | . 9 3 21 1 2 4 23 23 . . 1 1 5 . 1 11 1 2 . 1 1 . 3 . 7 . . 5 . 11 2 2 9 6 1 14 7 Drop 351 | . 18 7 27 2 4 1 27 56 . . 6 2 14 . . 1 1 15 . 9 1 1 7 . 12 . . 5 . 13 7 5 22 28 1 42 17 Fire 476 | . 66 8 93 17 . 27 137 98 . . . . . . 7 1 . . . . . 2 . . . . . . . 5 5 . 1 8 1 . . Melee 999 | . . . 3 . . . 5 74 7 . 1 . 44 4 9 3 8 39 . 48 11 2 3 . 39 4 1 13 1 141 31 97 33 118 34 109 117 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 16 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 5) 736 | -10/Materials | Repaired Lgt. Treads 755 | -10/Materials | Discovered new exit (range 7) 1113 | -10/Materials | Discovered new exit (range 11) 1437 | -10/Materials | Entered Mines 1511 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1541 | -10/Mines | Found a hidden stash of uninstalled traps 1769 | -10/Mines | Discovered new exit (range 6) 1856 | -10/Mines | Learned 2 Materials zone layouts 1867 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2241 | -10/Mines | Discovered new exit (range 10) 2338 | -10/Mines | Entered Materials 2338 | -9/Materials | Accompanied by 1 ally 2338 | -9/Materials | Evolved 2 slots: Utility x2 2339 | -9/Materials | Identified exit to Materials 2825 | -9/Materials | Discovered exit to Materials (range 16) 3159 | -9/Materials | Discovered new exit (range 13) 3735 | -9/Materials | Discovered exit to Materials (range 11) 4051 | -9/Materials | Repaired Imp. Light Armor Plating 4314 | -9/Materials | Entered Mines 4368 | -9/Mines | Met a Derelict bent on vengeance 4453 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4469 | -9/Mines | Discovered exit to Materials (range 3) 4668 | -9/Mines | Discovered exit to Materials (range 15) 4725 | -9/Mines | Learned 4 Materials zone layouts 4773 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4780 | -9/Mines | Found Prototype Device 4956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4956 | -9/Mines | Discovered new exit (range 5) 4962 | -9/Mines | Entered Exiles 4997 | -9/Exiles | Met 8R-AWN 5021 | -9/Exiles | Met EX-HEX 5119 | -9/Exiles | Met EX-BIN 5140 | -9/Exiles | Aligned with FarCom system 5142 | -9/Exiles | Given EX-Vault access code 5176 | -9/Exiles | Opened EX-Vault 5187 | -9/Exiles | Found Lightpack 2.0 5193 | -9/Exiles | Found Field Lobotomy Kit 5222 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5240 | -9/Exiles | Exiles lab attacked by MAIN.C 5272 | -9/Exiles | Learned location of Zion (-7) 5317 | -9/Exiles | Discovered new exit (range 12) 5338 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Field Lobotomy Kit 5338 | -9/Exiles | Entered Mines 5390 | -8/Mines | Build established: Hauler-Mutant 5639 | -8/Mines | Core integrity fell below 50% 5716 | -8/Mines | Discovered exit to Materials (range 8) 5735 | -8/Mines | Entered Materials 5735 | -8/Materials | Evolved 2 slots: Utility x2 5736 | -8/Materials | Identified exit to Storage 5737 | -8/Materials | Identified exit to Factory 6108 | -8/Materials | Build established: Scavenger-Mutant 6676 | -8/Materials | Build established: Hauler-Mutant 7498 | -8/Materials | Discovered exit to Factory (range 8) 7762 | -8/Materials | Repaired Imp. Light Armor Plating 7802 | -8/Materials | Repaired Imp. Datajack 8489 | -8/Materials | Identified Exp. Sensor Array 9411 | -8/Materials | Repaired Imp. Light Armor Plating 10054 | -8/Materials | Entered Factory 10054 | -7/Factory | Evolved 2 slots: Utility x2 10056 | -7/Factory | FarCom data flow suspended 10360 | -7/Factory | Build established: Scavenger-Mutant 10407 | -7/Factory | Garrison activated, responded to threat 10716 | -7/Factory | Repaired Broken Enh. Autogun? 10913 | -7/Factory | Garrison activated, responded to threat 11760 | -7/Factory | Found Prototype Launcher 11897 | -7/Factory | Repaired Imp. Light Armor Plating 12017 | -7/Factory | Build established: Hacker-Sprinter 12148 | -7/Factory | Fabricated Exp. Sensor Array? 12167 | -7/Factory | Discovered new exit (range 12) 12170 | -7/Factory | Identified exit to Factory 12251 | -7/Factory | Identified exit to Lower Caves 12349 | -7/Factory | Fabricated Spear (x2) 12465 | -7/Factory | Central database locked down 12546 | -7/Factory | Fabricated System Shield? 12675 | -7/Factory | Identified Rocket Array 12710 | -7/Factory | Repaired Great Axe 13082 | -7/Factory | Core integrity fell below 50% 13140 | -7/Factory | Discovered exit to Factory (range 16) 13521 | -7/Factory | Local fabrication network quarantined 13585 | -7/Factory | Fabricated Exp. Sensor Array (x1) 13610 | -7/Factory | Discovered exit to Factory (range 8) 13654 | -7/Factory | First assault squad dispatched 13674 | -7/Factory | Entered Lower Caves 13802 | -7/Lower Caves | Identified exit to Lower Caves 13814 | -7/Lower Caves | Encountered a Warlord checkpoint 13822 | -7/Lower Caves | Entered another Lower Caves area 13837 | -7/Lower Caves | P-60 Hacker assimilated allied X2-B67(S) 13861 | -7/Lower Caves | Discovered new exit (range 2) 13861 | -7/Lower Caves | Identified exit to Zion 13861 | -7/Lower Caves | Entered Zion 13875 | -7/Zion | System corruption cleaned by Quarantine Array 13917 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14065 | -7/Zion | Discovered new exit (range 11) 14068 | -7/Zion | Identified exit to Proximity Caves 14069 | -7/Zion | Entered Proximity Caves 14123 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14130 | -6/Proximity Caves | Learned Factory garrison access intel 14169 | -6/Proximity Caves | Learned Factory stockpile data 14205 | -6/Proximity Caves | Discovered exit to Factory (range 7) 14208 | -6/Proximity Caves | Entered Factory 14208 | -6/Factory | Evolved 2 slots: Utility x2 14210 | -6/Factory | Loaded intel: 4 garrison access locations 14348 | -6/Factory | Repaired Enh. Nuclear Core 14425 | -6/Factory | Discovered new exit (range 8) 14626 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 14665 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 14803 | -6/Factory | Found Exp. Sensor Array 14918 | -6/Factory | Repaired Lgt. Fission Core 15048 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 15075 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 15107 | -6/Factory | Local fabrication network quarantined 15183 | -6/Factory | Central database locked down 15263 | -6/Factory | Discovered new exit (range 12) 15263 | -6/Factory | Identified exit to Lower Caves 15263 | -6/Factory | Identified exit to Extension 15376 | -6/Factory | Build established: Wizard-Sprinter 15603 | -6/Factory | Entered Lower Caves 15603 | -6/Lower Caves | Accompanied by 1 ally 15777 | -6/Lower Caves | Encountered a Warlord checkpoint 15784 | -6/Lower Caves | Learned Factory terminal intel 15830 | -6/Lower Caves | Learned Factory stockpile data 15836 | -6/Lower Caves | Discovered new exit (range 14) 15844 | -6/Lower Caves | Identified exit to Lower Caves 15847 | -6/Lower Caves | Entered another Lower Caves area 15847 | -6/Lower Caves | Accompanied by 1 ally 15847 | -6/Lower Caves | Discovered new exit (range 9) 15896 | -6/Lower Caves | Encountered a Warlord checkpoint 15896 | -6/Lower Caves | Identified exit to Data Miner 16056 | -6/Lower Caves | Spotted B-75 Beast 16136 | -6/Lower Caves | Learned Factory garrison access intel 16139 | -6/Lower Caves | Entered Data Miner 16139 | -6/Data Miner | Discovered new exit (range 6) 16146 | -6/Data Miner | Met Data Miner 16151 | -6/Data Miner | Learned location of Section 7 (-2) 16151 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16157 | -6/Data Miner | Received God Mode back door access code from Data Miner 16196 | -6/Data Miner | Assimilated Data Miner with FLK Orb 16206 | -6/Data Miner | Identified exit to Proximity Caves 16229 | -6/Data Miner | Destroyed Data Miner 16234 | -6/Data Miner | Found System Mapper 16262 | -6/Data Miner | Entered Proximity Caves 16602 | -5/Proximity Caves | Discovered new exit (range 16) 16666 | -5/Proximity Caves | Spotted DL-L49(f) 16668 | -5/Proximity Caves | Encountered a Master Thief 16686 | -5/Proximity Caves | Identified exit to Factory 16686 | -5/Proximity Caves | Entered Factory 16686 | -5/Factory | Evolved 2 slots: Utility x2 16688 | -5/Factory | Loaded intel: 20 terminal locations 16689 | -5/Factory | Loaded intel: 4 garrison access locations 16710 | -5/Factory | Identified exit to Upper Caves 16760 | -5/Factory | Fabricated Adv. System Shield? 16956 | -5/Factory | Fabricated Adv. System Shield (x1) 16988 | -5/Factory | Local fabrication network quarantined 17465 | -5/Factory | Repaired Imp. VTOL Module 17523 | -5/Factory | Discovered new exit (range 10) 17751 | -5/Factory | Sucked down chute 17751 | -5/Factory | Entered Waste 17752 | -5/Waste | Met a frightened Derelict 17753 | -5/Waste | Spotted C-40 Crusher 17766 | -5/Waste | Spotted C-40 Crusher 17768 | -5/Waste | Spotted C-40 Crusher 17768 | -5/Waste | Spotted C-40 Crusher 17770 | -5/Waste | Spotted C-40 Crusher 17770 | -5/Waste | Discovered new exit (range 16) 17771 | -5/Waste | Spotted C-40 Crusher 17776 | -5/Waste | Identified exit to Factory 17776 | -5/Waste | Entered Factory 18066 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 18124 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 18187 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 18349 | -5/Factory | Discovered new exit (range 7) 18539 | -5/Factory | Fabricated Adv. System Shield? 18571 | -5/Factory | Local fabrication network quarantined 18630 | -5/Factory | System Mapper fried by hacking feedback 18731 | -5/Factory | Central database locked down 18963 | -5/Factory | Found Exp. Sensor Array 18968 | -5/Factory | Entered Upper Caves 18972 | -5/Upper Caves | Learned 4 Factory zone layouts 19149 | -5/Upper Caves | Learned location of Warlord (-4) 19171 | -5/Upper Caves | Discovered new exit (range 11) 19173 | -5/Upper Caves | Identified exit to Upper Caves 19173 | -5/Upper Caves | Entered another Upper Caves area 19175 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19250 | -5/Upper Caves | Learned Factory machine intel 19307 | -5/Upper Caves | Discovered new exit (range 6) 19309 | -5/Upper Caves | Identified exit to Zhirov 19309 | -5/Upper Caves | Entered Zhirov 19309 | -5/Zhirov | Discovered new exit (range 3) 19314 | -5/Zhirov | Met Zhirov 19325 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19330 | -5/Zhirov | Found Alien Artifact 19330 | -5/Zhirov | Identified Integrated Reactor 19330 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 19336 | -5/Zhirov | Found Alien Artifact 19378 | -5/Zhirov | Identified exit to Proximity Caves 19379 | -5/Zhirov | Entered Proximity Caves 19419 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 19440 | -4/Proximity Caves | Discovered new exit (range 15) 19444 | -4/Proximity Caves | Identified exit to Factory 19444 | -4/Proximity Caves | Entered Factory 19444 | -4/Factory | Evolved 2 slots: Utility x2 19446 | -4/Factory | Loaded intel: 254 machine locations 19452 | -4/Factory | Spotted B-86 Titan 19633 | -4/Factory | Repaired Mni. Fusion Reactor 19830 | -4/Factory | Identified exit to Upper Caves 19830 | -4/Factory | Identified exit to Armory 19928 | -4/Factory | Identified Transdimensional Reconstructor 20082 | -4/Factory | Fabricated Exp. Signal Interpreter? 20212 | -4/Factory | Fabricated Exp. Hacking Suite? 20285 | -4/Factory | Fabricated Exp. Hacking Suite? 20388 | -4/Factory | Repaired Exp. Utility Shielding 20408 | -4/Factory | Repaired Adv. Weight Redist. System 20413 | -4/Factory | Discovered new exit (range 10) 20419 | -4/Factory | Identified exit to Research 20437 | -4/Factory | Local fabrication network quarantined 20531 | -4/Factory | Discovered exit to Research (range 16) 20608 | -4/Factory | Entered Upper Caves 20608 | -4/Upper Caves | Accompanied by 1 ally 20609 | -4/Upper Caves | Identified exit to Upper Caves 20633 | -4/Upper Caves | Encountered a Warlord checkpoint 20743 | -4/Upper Caves | Spotted B-86 Titan 20763 | -4/Upper Caves | Entered another Upper Caves area 20763 | -4/Upper Caves | Accompanied by 1 ally 20800 | -4/Upper Caves | Learned Research interactive machine intel 20824 | -4/Upper Caves | Spotted B-86 Titan 20958 | -4/Upper Caves | Discovered new exit (range 9) 20963 | -4/Upper Caves | Spotted RW-EEQ(f) 20963 | -4/Upper Caves | Identified exit to Warlord 20963 | -4/Upper Caves | Entered Warlord 21039 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21084 | -4/Warlord | Opened Warlord's prototype stash 21086 | -4/Warlord | Found System Mapper 21087 | -4/Warlord | Found Prototype Processor 21144 | -4/Warlord | Visited the Vortex Lab 21146 | -4/Warlord | Warlord's base attacked by MAIN.C 21273 | -4/Warlord | Opened side exit 21281 | -4/Warlord | Discovered new exit (range 13) 21300 | -4/Warlord | Identified exit to Proximity Caves 21301 | -4/Warlord | Entered Proximity Caves 21373 | -3/Proximity Caves | Spotted QS-6ZI(f) 21374 | -3/Proximity Caves | Encountered a Master Thief 21382 | -3/Proximity Caves | Spotted NJ-9J0(f) 21383 | -3/Proximity Caves | Encountered a Master Thief 21412 | -3/Proximity Caves | Field Lobotomy Kit stolen by Master Thief 21436 | -3/Proximity Caves | Discovered exit to Research (range 6) 21444 | -3/Proximity Caves | Entered Research 21444 | -3/Research | Evolved 2 slots: Utility x2 21445 | -3/Research | Loaded intel: 40 interactive machine locations 21544 | -3/Research | Identified exit to Quarantine 21929 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 22023 | -3/Research | Fabricated Mni. Fusion Reactor (x1) 22135 | -3/Research | Fabricated Femtoactuators (x1) 22247 | -3/Research | Fabricated Exp. Force Field (x1) 22250 | -3/Research | Local fabrication network quarantined 22350 | -3/Research | Central database locked down 22445 | -3/Research | Spotted B-86 Titan 22484 | -3/Research | Found Prototype Processor 23082 | -3/Research | Spotted B-86 Titan 24143 | -3/Research | Discovered new exit (range 10) 24194 | -3/Research | First assault squad dispatched 24353 | -3/Research | Repaired Exp. Utility Shielding 24493 | -3/Research | Found Exp. Hacking Suite 24513 | -3/Research | Identified Exp. Core Analyzer 24513 | -3/Research | Identified Spectral Analyzer 24622 | -3/Research | Repaired Reaction Control System 24627 | -3/Research | Entered Quarantine 24638 | -3/Quarantine | Found Alien Artifact 24641 | -3/Quarantine | Identified exit to Research 24730 | -3/Quarantine | Found Transdimensional Reconstructor 24762 | -3/Quarantine | Cryocooling Duct disabled 24777 | -3/Quarantine | Ambient heat levels rising (+20) 24777 | -3/Quarantine | Non-combat units ordered to evacuate 24898 | -3/Quarantine | Repaired Mni. Smartbomb Launcher 24941 | -3/Quarantine | Found Alien Artifact 25050 | -3/Quarantine | Found Alien Impact Weapon 25096 | -3/Quarantine | Found Alien Slashing Weapon 25151 | -3/Quarantine | Identified Core Reset Matrix 25151 | -3/Quarantine | Identified Subatomic Replicator 25151 | -3/Quarantine | Identified Sigix Broadsword 25178 | -3/Quarantine | Entered Research 25178 | -2/Research | Evolved 2 slots: Utility x2 25185 | -2/Research | Found Prototype Processor 25185 | -2/Research | Identified Exp. Target Analyzer 25210 | -2/Research | Spotted B-90 Cyclops 25276 | -2/Research | Identified exit to Testing 25589 | -2/Research | Discovered new exit (range 16) 26003 | -2/Research | Spotted B-90 Cyclops 26058 | -2/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 26083 | -2/Research | Fabricated Dimensional Manipulator? 26097 | -2/Research | Fabricated Exp. Q-thruster? 26112 | -2/Research | Exp. Hacking Suite fried by hacking feedback 26326 | -2/Research | Fabricated Dimensional Manipulator (x1) 26591 | -2/Research | Local fabrication network quarantined 26839 | -2/Research | Entered Testing 26847 | -2/Testing | Found Prototype Ballistic Cannon 26847 | -2/Testing | Identified Omega Cannon 26873 | -2/Testing | Identified exit to Access 27017 | -2/Testing | Spotted Striker 27070 | -2/Testing | Fabricated Adv. Powered Armor (x1) 27123 | -2/Testing | Fabricated Exp. Phase Shifter (x1) 27134 | -2/Testing | Fabricated Adv. Powered Armor? 27187 | -2/Testing | Spotted PX-SRHCA0J7S0 27379 | -2/Testing | Fabricated Exp. Actuator Array? 27484 | -2/Testing | Fabricated Plasma Lance (x1) 27570 | -2/Testing | Used Core Reset Matrix 27574 | -2/Testing | Found Prototype Protection 27744 | -2/Testing | Found Prototype Processor 27744 | -2/Testing | Identified Exp. Melee Analysis Suite 27746 | -2/Testing | Found Exp. Melee Analysis Suite 27749 | -2/Testing | Found Exp. Melee Analysis Suite 27763 | -2/Testing | Found Exp. Melee Analysis Suite 27764 | -2/Testing | Found Exp. Melee Analysis Suite 27768 | -2/Testing | Spotted Fortress 27792 | -2/Testing | Discovered new exit (range 5) 27793 | -2/Testing | Identified exit to Section 7 27852 | -2/Testing | Entered Section 7 27853 | -2/Section 7 | Sensed 21 artifacts in vicinity 27853 | -2/Section 7 | Spotted S7 Guard 27875 | -2/Section 7 | Found Integrated Reactor 27875 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 27976 | -2/Section 7 | Found Core Membrane 27976 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 28085 | -2/Section 7 | Found Integrated Reactor 28085 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 28114 | -2/Section 7 | Found Integrated Reactor 28114 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 28137 | -2/Section 7 | Build established: Hacker-Sprinter 28298 | -2/Section 7 | Discovered exit to Access (range 16) 28308 | -2/Section 7 | Spotted S7 Guard 28612 | -2/Section 7 | Found Integrated Singularity Reactor 28617 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 28618 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 28620 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 28692 | -2/Section 7 | Spotted B-99 Colossus 28702 | -2/Section 7 | Found Integrated Dissipator 28702 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 28703 | -2/Section 7 | Found Integrated Dissipator 28703 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 28705 | -2/Section 7 | Found Integrated Dissipator 28705 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 28714 | -2/Section 7 | Found LRC Matter Compressor 28714 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 28717 | -2/Section 7 | Found LRC Storage 28717 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28719 | -2/Section 7 | Found LRC Storage 28719 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28750 | -2/Section 7 | Found Transdimensional Reconstructor 28782 | -2/Section 7 | Found Sigix Quantum Sheargun 28784 | -2/Section 7 | Found Sigix Quantum Sheargun 29002 | -2/Section 7 | Found Integrity Redistributor 29062 | -2/Section 7 | Build established: Alien-Sprinter 29111 | -2/Section 7 | Repaired Exp. Utility Shielding 29158 | -2/Section 7 | Entered Access 29158 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 29187 | -1/Access | Identified exit to Command 29223 | -1/Access | Energy Cycler disabled 29314 | -1/Access | Fabricated Plasma Lance (x1) 29350 | -1/Access | Local fabrication network quarantined 29386 | -1/Access | Fabricated Plasma Lance (x1) 29738 | -1/Access | Entered Command 29787 | -1/Command | Discovered new exit (range 16) 29894 | -1/Command | Spotted Combat Programmer 29903 | -1/Command | Identified SHELL Armor 29930 | -1/Command | Met MAIN.C 29944 | -1/Command | 0b10 Conduit disabled 29955 | -1/Command | Destroyed MAIN.C Shell 29957 | -1/Command | MAIN.C activated Command garrisons 29983 | -1/Command | Spotted M Guard 29986 | -1/Command | Spotted Combat Programmer 29987 | -1/Command | Spotted M Guard 29998 | -1/Command | Destroyed MAIN.C 30002 | -1/Command | Found Exp. Powered Armor 30004 | -1/Command | Found Centrium Heavy Armor Plating 30009 | -1/Command | Spotted B-99 Colossus 30063 | -1/Command | Spotted B-99 Colossus 30092 | -1/Command | Found Prototype Slashing Weapon 30092 | -1/Command | Identified Nanosword 30095 | -1/Command | Found Nanosword 30096 | -1/Command | Found Nanosword 30098 | -1/Command | Found Nanosword 30136 | -1/Command | Destroyed all MAIN.C guards 30164 | -1/Command | Discovered new exit (range 11) 30576 | -1/Command | Found Zero-point Reactor 31301 | -1/Command | Warped through subspace to slip node 31301 | -1/Command | Discovered new exit (range 4) 31309 | -1/Command | Entered Access_0 31310 | -1/Access_0 | Sensed 3 artifacts in vicinity 31310 | -1/Access_0 | Met Architect 31339 | -1/Access_0 | Found Exp. Force Field 31346 | -1/Access_0 | Architect warped through subspace 31363 | -1/Access_0 | Destroyed A8 31377 | -1/Access_0 | Subspace Access Node disabled 31386 | -1/Access_0 | Architect warped through subspace 31411 | -1/Access_0 | A6 warped into view 31429 | -1/Access_0 | Destroyed A6 31433 | -1/Access_0 | Found Prototype Protection 31453 | -1/Access_0 | Architect warped through subspace 31497 | -1/Access_0 | Subspace Access Node disabled 31508 | -1/Access_0 | A5 warped into view 31539 | -1/Access_0 | Architect warped through subspace 31546 | -1/Access_0 | Destroyed A5 31555 | -1/Access_0 | Architect warped through subspace 31563 | -1/Access_0 | Architect warped through subspace 31569 | -1/Access_0 | Subspace Access Node disabled 31583 | -1/Access_0 | Architect warped through subspace 31618 | -1/Access_0 | A4 warped into view 31635 | -1/Access_0 | Architect warped through subspace 31694 | -1/Access_0 | Architect warped through subspace 31741 | -1/Access_0 | Architect warped through subspace 31757 | -1/Access_0 | Destroyed A4 31769 | -1/Access_0 | Found Core Regenerator 31769 | -1/Access_0 | Used Core Regenerator, restored core integrity (+367) 31777 | -1/Access_0 | Architect warped through subspace 31822 | -1/Access_0 | Architect warped through subspace 31824 | -1/Access_0 | Destroyed A2 31826 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 31842 | -1/Access_0 | A3 warped into view 31861 | -1/Access_0 | Destroyed A3 31902 | -1/Access_0 | Singularity Gate disabled 31924 | -1/Access_0 | Architect warped through subspace 31929 | -1/Access_0 | Found Sigix Corpse 31986 | -1/Access_0 | Subspace Access Node disabled 32025 | -1/Access_0 | Destroyed Architect 32027 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 32028 | -1/Access_0 | Found Modified Quantum Sheargun 32032 | -1/Access_0 | Found Prototype Hackware 32032 | -1/Access_0 | Identified Architect God Chip A 32036 | -1/Access_0 | Found Prototype Hackware 32036 | -1/Access_0 | Identified Architect God Chip D 32126 | -1/Access_0 | Found Exp. Powered Armor 32155 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32155 | -1/Access_0 | Warped through subspace to slip node 32155 | -1/Access_0 | Discovered new exit (range 8) 32159 | -1/Access_0 | Identified Med. Regenerative Plating 32162 | *** | Heading to fleet! Last Messages --------------- 32146_ HV Slug penetrates Earth. 32146_ Destroyed Exp. Phase Shifter. 32146_ Nanosword follow-up attack on Enhanced Hunter. 32148_ Enhanced Hunter destroyed. 32149_ Penetrated by HV Slug. 32149_ Critical hit. 32149_ HV Slug penetrates Wall. 32150_ Acquired 20 matter. 32150_ Destroyed Prototype Device. 32151_ HV Slug penetrates Wall. 32151_ Penetrated by HV Slug. 32151_ Knocked back. 32151_ Penetrated by HV Slug. 32152_ Plasma Lance follow-up attack on Enhanced Hunter. 32152_ Enhanced Hunter destroyed. 32154_ Dropped Adv. Reaction Control System. 32155_ Acquired Hpw. Transdimensional Reconstructor. 32155_ Warped through subspace, drawn to slip node. 32155_ EXIT=FOUND 32159_ Identified Med. Regenerative Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 107 Energy Capacity 1190 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 66 Armor Coverage 1300 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 8 Melee Accuracy 48 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 1 Particle Charging 30 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- Plasma Lance | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Spear | x2 | -7/Factory System Shield | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Exp. Utility Shielding | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -3/Research Mni. Fusion Reactor | x1 | -3/Research Femtoactuators | x1 | -3/Research Exp. Force Field | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -2/Research Dimensional Manipulator | x1 | -2/Research Exp. Q-thruster | x1 | -2/Research Dimensional Manipulator | x1 | -2/Research Adv. Powered Armor | x1 | -2/Testing Exp. Phase Shifter | x1 | -2/Testing Adv. Powered Armor | x1 | -2/Testing Exp. Actuator Array | x1 | -2/Testing Plasma Lance | x1 | -2/Testing Plasma Lance | x1 | -1/Access Plasma Lance | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Membrane Subatomic Replicator Integrated Singularity Reactor Integrated Dissipator LRC Matter Compressor LRC Storage Sigix Broadsword Transdimensional Reconstructor Core Regenerator Modified Quantum Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChipZioniteDeconstructor Manual? 0 Play Time 06:28:51 Cumulative 839.6 hours Start 2020.05.05 @ 11:05:49 End 2020.05.06 @ 16:49:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 699 Rogue 659 Adventurer 40 Explorer 0 Win Type 2 Total 82 Types 52/2/20/2/1/2/3 Lore% 93 Gallery% 97 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb7123d0-699d-48b4-918c-108bcbf4ad30