Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 12:57:08 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (3300) 3300 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 9438 Bonus ------- Follower Combat Kills 184 Registered with UFD 300 Friendly Fire -116 Cogmind --------- Core Integrity 908/1000 Matter 293/300 Energy 104/175 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Nuclear Core > --- PROPULSION (5) --- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY (8) ------ Scrap Suit Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Heavy Armor Plating Advanced Shield Generator > --- WEAPON (2) ------- Cooled Pulse Rifle Matter Neutralizer > --- INVENTORY (15) --- Improved Ion Engine Light Angular Momentum Engine Light Treads Carbon-fiber Leg VSS Leg Experimental Heat Sink Matter Compressor (250) Transmission Jammer Wave Gun Heavy Phase Cannon Matter Neutralizer Heavy Machine Gun KE Penetrator Heavy Gauss Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Scrap Suit Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Cooled Pulse Rifle Matter Neutralizer > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Light Treads Carbon-fiber Leg VSS Leg Experimental Heat Sink Matter Compressor Transmission Jammer Wave Gun Heavy Phase Cannon Matter Neutralizer Heavy Machine Gun KE Penetrator Heavy Gauss Cannon Heavy Pick [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Targeting Computer Device Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Overtuned Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . 2 . . . . 1 Utility 6 | . . . 2 . . . 3 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 171 | 8 14 9 6 11 . 22 25 11 45 3 . 17 Power 24 | 2 1 2 . 2 . 1 3 1 8 . . 4 Engine 20 | 2 1 2 . 2 . 1 3 . 5 . . 4 Core 3 | . . . . . . . . . 3 . . . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 51 | 2 4 3 2 6 . 10 5 2 9 1 . 7 Treads 30 | . . 2 2 6 . 9 5 2 1 . . 3 Leg 19 | 2 4 1 . . . 1 . . 6 1 . 4 Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . . Utility 57 | 2 6 1 3 2 . 2 13 3 21 . . 4 Device 27 | 1 . . . 1 . 1 9 2 11 . . 2 Storage 8 | 1 2 . 1 . . 1 . . 2 . . 1 Processor 9 | . . . 2 . . . . . 7 . . . Hackware . | . . . . . . . . . . . . . Protection 13 | . 4 1 . 1 . . 4 1 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 3 3 1 1 . 9 4 5 7 2 . 2 Energy Gun 8 | . . 2 . . . 1 3 1 . . . 1 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 22 | 2 3 1 1 1 . 7 . 4 3 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 1 . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . . . 2 Parts Lost 15 | . . . . 1 . . . 7 5 . . 2 Power 4 | . . . . . . . . 2 2 . . . Propulsion 3 | . . . . . . . . 1 1 . . 1 Utility 4 | . . . . 1 . . . 1 2 . . . Weapon 4 | . . . . . . . . 3 . . . 1 Highest Loss Streak 5 | . . . . 1 . . . 5 3 . . 2 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 98 99 94 99 100 94 91 59 81 93 93 88 Engine 10 | . 14 14 11 11 11 11 13 5 7 6 6 5 Core 1 | . . . . . . . . . 3 6 6 5 Treads 14 | . . 2 22 22 22 22 26 17 8 . . 4 Leg 7 | . 26 25 . . . . . . 8 26 26 23 Device 12 | . 2 . . 3 11 15 22 17 14 20 20 19 Storage 9 | . 14 14 11 11 11 11 6 3 5 6 6 6 Processor 11 | . . . 16 22 22 13 . . 19 6 6 2 Protection 4 | . 11 13 11 7 . . 8 2 . 6 6 5 Energy Gun 1 | . . 4 9 . . 1 10 6 . . . 2 Ballistic Gun 14 | . 27 23 12 21 22 19 1 2 3 . . . Peak Build Rating 84 | 7 9 11 17 22 22 33 69 79 69 65 65 84 Average Rating 33 | 5 8 9 14 18 22 25 58 53 56 64 65 75 On Entrance 31 | . 7 9 11 17 22 22 33 68 27 63 65 65 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 79 | 14 24 26 36 38 35 45 79 78 65 62 62 75 Greatest Support 140 | 20 20 40 40 46 46 46 108 140 140 76 76 91 Greatest Overweight (x) 3 | 1 2 1 . . . 1 . 1 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 12 15 15 15 15 11 10 15 15 15 Most Carried 15 | 4 10 10 15 15 15 15 15 15 14 15 15 15 Average Carried 12 | . 9 10 11 14 15 14 14 11 9 14 15 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 15 15 15 15 Final Carried 15 | 4 10 10 15 15 15 15 15 4 14 15 15 15 Class Distribution -------------------- 34% | Commander-Mutant 33% | Scavenger-Mutant 22% | Mutant 5% | Scavenger-Scrapper 3% | Commander-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Matter Collected 3695 | 308 583 183 96 426 16 443 259 50 1099 50 . 182 Remotely . | . . . . . . . . . . . . . Salvage Created 6793 | 87 914 269 144 951 128 . 188 527 2027 56 . 1502 Parts 322 | 7 52 14 10 56 8 . 24 9 87 . . 55 Haulers Intercepted 5 | . 2 . . 2 . . . . 1 . . . Recyclers Shooed 30 | 1 8 2 . . 3 . . . 8 . . 8 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Combat Hostiles Destroyed 70 | . 11 2 4 20 . . 4 2 14 . . 13 Melee 2 | . . . . . . . . . 2 . . . Guns 55 | . 11 2 4 20 . . 4 1 10 . . 3 Cannons 10 | . . . . . . . . . 2 . . 8 Classes Destroyed 16 | 2 6 . 1 1 . . 2 1 2 . . 1 Worker 16 | . 1 . . 2 . . 1 . 7 . . 5 Builder 5 | . 2 . . . . . . . 2 . . 1 Tunneler 3 | 2 . . . . . . . . 1 . . . Hauler 5 | . 2 . . 2 . . . . 1 . . . Recycler 26 | 1 6 3 . . 1 . . . 7 . . 8 Operator 1 | . . . . 1 . . . . . . . . Watcher 7 | . 2 . . 2 . . 1 . 1 . . 1 Swarmer 18 | . 8 . . 5 . . 1 . . . . 4 Grunt 28 | . 3 2 3 9 1 . . . 7 . . 3 Brawler 1 | . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . . . Sentry 12 | . . . 1 6 . . 1 . 3 . . 1 Hunter 3 | . . . . . . . . . 1 . . 2 Programmer 5 | . . . . . . . 1 . 2 . . 2 Behemoth 1 | . . . . . . . 1 . . . . . Compactor 2 | . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . . . 1 . . Best Kill Streak 16 | 1 4 3 3 5 1 . 1 1 4 . . 16 Combat Bots Only 7 | . 3 2 3 5 . . 1 1 3 . . 7 Max Kills in Single Turn 5 | 1 1 1 1 2 1 . 1 1 1 1 . 5 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Hostile Shots Fired 555 | . 85 7 17 101 2 . 32 14 192 1 . 104 Missed 142 | . 23 2 6 20 . . 13 . 54 1 . 23 Damage Taken 5963 | . 504 59 127 956 28 . 312 610 1957 . . 1410 Core 628 | . 57 . 44 104 . . 22 97 212 . . 92 Absorbed by Shields 287 | . . . . . . . . 59 . . . 228 Reduced by Siege Mode 98 | . . . . . . . . . 98 . . . Ignored by Resistances 52 | . . . . . . . . . . . . 52 Regen/Repaired (Parts) 154 | . 15 . . 63 . . . . 40 . . 36 Core Remaining (%) 75 | 100 . 77 . . . 63 . . . . 61 . Volleys Fired 422 | 10 87 14 12 65 . . 16 39 102 . . 77 Largest 2 | 2 2 2 2 2 . . 2 2 2 . . 2 Hottest 200 | 40 40 85 88 46 . . 200 200 135 . . 125 Shots Fired 692 | 20 174 28 24 130 1 . 29 68 103 . . 115 Gun 581 | 20 174 28 24 130 1 . 28 68 68 . . 40 Cannon 110 | . . . . . . . . . 35 . . 75 Launcher . | . . . . . . . . . . . . . Special 1 | . . . . . . . 1 . . . . . Kinetic 442 | 20 174 25 12 130 1 . 3 9 68 . . . Thermal 249 | . . 3 12 . . . 25 59 35 . . 115 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 28 | 8 7 7 13 28 8 . 10 10 19 . . 23 Robot Miss Streak 8 | 2 8 3 2 2 . . 2 3 4 . . 3 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 4 | . 1 . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 512 | 15 88 18 18 104 1 . 19 50 103 3 . 93 Core Hits 221 | 5 40 11 7 45 2 . 12 10 50 1 . 38 Critical Kills 6 | . . . . . . . . . 3 . . 3 Critical Parts Destroyed 5 | . 1 . . . . . . . 4 . . . Critical Strikes 29 | . 1 . 1 . . . 2 8 13 . . 4 Burn 12 | . . . 1 . . . 2 8 . . . 1 Meltdown 3 | . . . . . . . . . . . . 3 Destroy 8 | . 1 . . . . . . . 7 . . . Impale 6 | . . . . . . . . . 6 . . . Melee Attacks 33 | . . . . . . . . . 28 3 . 2 Impact . | . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . 3 3 . . Piercing 27 | . . . . . . . . . 25 . . 2 Sneak Attacks 15 | . . . . . . . . . 13 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12633 | 160 1138 233 267 1458 46 . 574 1475 3449 241 . 3592 Guns 7260 | 160 1114 233 267 1440 16 . 487 1475 1383 . . 685 Cannons 3037 | . . . . . . . . . 913 . . 2124 Explosions 778 | . . . . . . . 67 . . . . 711 Melee 1454 | . . . . . . . . . 1149 241 . 64 Ramming 104 | . 24 . . 18 30 . 20 . 4 . . 8 Kinetic 4565 | 160 1114 190 98 1440 16 . 33 131 1383 . . . Thermal 5732 | . . 43 169 . . . 454 1344 913 . . 2809 Explosive 778 | . . . . . . . 67 . . . . 711 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 358 | . . . . . . . . . 117 241 . . Piercing 1096 | . . . . . . . . . 1032 . . 64 Highest Corruption 11 | . . . . 2 2 2 . . . . . 11 Average Corruption 4 | . . . . 2 2 2 . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 48 | . . . . 7 12 6 . . . . . 23 Message Errors 15 | . . . . 2 3 1 . . . . . 9 Matter Fused 9 | . . . . 1 1 3 . . . . . 4 Heat Flow Errors 4 | . . . . 3 1 . . . . . . . Energy Discharges 5 | . . . . . 1 . . . . . . 4 Data Loss (minor) 9 | . . . . 1 5 1 . . . . . 2 Data Loss (major) 2 | . . . . . . 1 . . . . . 1 Misfires 2 | . . . . . 1 . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 718 | . . . . . . . . . 451 157 . 110 Projectiles 51 | . . . . . . . . . 7 . . 44 Explosions 161 | . . . . . . . . . 95 . . 66 Melee 506 | . . . . . . . . . 349 157 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 441 | . . . . . . . . . 291 . . 150 Shots 5 | . . . . . . . . . 3 . . 2 Rammed 10 | . . . . 5 4 . . 1 . . . . Targets Rammed 25 | . 11 . . 6 4 . 1 1 1 . . 1 Kicked 13 | . 11 . . . . . . . 1 . . 1 Crushed 2 | . . . . 1 . . 1 . . . . . Highest Temperature 509 | . 10 78 216 185 238 . 169 509 44 . . 7 Average Temperature 74 | . 5 22 105 24 129 . 73 173 13 . . 3 Received Heat Transfer 1068 | . 42 33 69 279 9 . 6 . 463 . . 167 Effects 11 | . . . . . . . . 11 . . . . Shutdowns 2 | . . . . . . . . 2 . . . . Interference 6 | . . . . . . . . 6 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations 3 | . . . . . . . . . 3 . . . Total Turns 163 | . . . . . . . . . 163 . . . Longest Duration 79 | . . . . . . . . . 79 . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 . . . 3 Combat Hostiles 3 | . . . . . . . . 1 . . . 2 Parts Melted 19 | . . . 1 . . . . 4 3 . . 11 Heat Transferred 9282 | . . 111 481 . . . 1000 3250 925 . . 3515 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Peak Influence 421 | 15 339 90 138 391 151 . 171 15 338 . . 421 Initial 151 | . 9 30 7 . 151 . . 10 10 . . 7 Average 125 | 8 189 26 75 255 51 . 32 5 124 . . 124 Maximum Alert Level 2 | . 1 . . 1 . . . . 1 . . 2 Low Security (%) 70 | 100 44 100 100 30 100 . 100 100 67 . . 79 Level 1 29 | . 55 . . 69 . . . . 32 . . 15 Level 2 . | . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 2 8 . . 2 . 5 . . 1 Investigation 6 | . 2 . . 2 . . 1 . 1 . . . Extermination 4 | . . . . . . . 1 . 2 . . 1 Reinforcement 6 | . . . 2 2 . . . . 2 . . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Distress Signals 13 | . 3 . 4 2 . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 136 | . 29 4 5 29 1 . 10 9 19 3 . 27 Peak Tracking Total 8 | . 8 2 5 4 1 . 4 4 4 3 . 7 Tactical Retreats 14 | . 6 . 1 . . . . 3 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Traps Triggered 11 | . 4 . . 2 . . 2 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Machines Disabled 8 | . . . . . . . 1 . 4 . . 3 Max in Single Turn 4 | . . . . . . . 1 . 4 . . 3 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Machines Accessed 41 | . 8 . 2 9 10 6 1 . 4 . . 1 Terminals 24 | . 6 . 2 7 5 . 1 . 2 . . 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . Recycling Units 5 | . 1 . . 1 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 103 | . 28 . 5 19 26 16 1 . 6 . . 2 Successful 65 | . 18 . 1 11 15 16 . . 4 . . . Failed 38 | . 10 . 4 8 11 . 1 . 2 . . 2 Catastrophic 5 | . 1 . . 1 1 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 64 | . 21 . 2 15 21 . 1 . 4 . . . Terminals 69 | . 26 . 5 16 15 . 1 . 4 . . 2 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . Recycling Units 12 | . 1 . . 2 9 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 32 | . 4 . 1 4 6 16 . . 1 . . . Record 18 | . . . . . 2 16 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 4 | . 1 . 1 . 2 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 29 | . 13 . . 6 9 . . . 1 . . . Terminals 21 | . 12 . . 4 4 . . . 1 . . . Track 2 | . 2 . . . . . . . . . . . Botnet 13 | . 5 . . 3 4 . . . 1 . . . Skim 6 | . 5 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . Patch 2 | . 1 . . 1 . . . . . . . . Recycling Units 6 | . . . . 1 5 . . . . . . . Reject 4 | . . . . 1 3 . . . . . . . Mask 2 | . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 6 . 2 6 7 . 1 . 3 . . 1 Full Trace Events 2 | . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Total Allies 11 | . . . . 10 . . . 1 . . . . Largest Group 10 | . . . . 10 10 5 5 1 . . . . Highest-Rated Group 88 | . . . . 88 88 40 40 31 . . . . Highest-Rated Ally 31 | . . . . 16 16 8 8 31 . . . . Total Orders 18 | . . . . 12 4 . 2 . . . . . EXPLORE 10 | . . . . 6 2 . 2 . . . . . RETURN 8 | . . . . 6 2 . . . . . . . Ally Attacks 59 | . . . . 13 19 . 18 9 . . . . Total Damage 644 | . . . . 154 168 . 137 185 . . . . Kills 7 | . . . . 2 2 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches 11 | . . . . 6 2 . 3 . . . . . Drone Recoveries 8 | . . . . 6 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Turns Passed 13017 | 128 1405 596 306 1452 777 3841 915 371 1906 541 14 765 Spaces Moved 6525 | 73 593 281 130 590 309 2172 400 283 928 427 12 327 Core 404 | 4 . . . . . . . 186 214 . . . Treads 4034 | . . 33 130 590 309 2171 400 97 304 . . . Legs 2076 | 69 593 248 . . . 1 . . 399 427 12 327 Wheels . | . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 11 . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 155 50 50 120 125 120 Average Speed 153 | 117 179 187 160 160 160 174 155 86 119 123 125 127 Slowest Speed 280 | 120 260 240 160 160 160 260 155 160 280 125 125 195 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 93 73 14 80 99 96 12 76 22 53 3 7 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . . . . . . Unknown Exits Taken 7 | 1 . 1 . . 1 1 . . 1 1 1 . Scrap Searched 13 | . . 1 . . . 10 . . . 2 . . Spaces Dug 4 | . . . . . . . 2 . 2 . . . Terrain Destroyed 97 | . . . . . . . 30 5 33 . . 29 Melee 1 | . . . . . . . . . 1 . . . Projectile 27 | . . . . . . . 7 5 8 . . 7 AOE 69 | . . . . . . . 23 . 24 . . 22 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Fac Total 8811 | 93 757 326 205 982 589 2237 686 371 1564 433 11 557 Wait 1409 | . 34 14 44 286 277 1 210 27 404 . . 112 Move 6514 | 72 592 280 129 589 308 2171 400 282 927 426 11 327 Hop . | . . . . . . . . . . . . . Pick Up 81 | 3 8 . 8 8 . 12 14 3 18 . . 7 Fast Attach 90 | 7 7 5 3 2 . 11 7 7 31 1 . 9 Attach 19 | . . . . 1 . 2 5 3 4 . . 4 Detach 19 | . 1 . . . . 3 1 1 10 1 . 2 Swap 62 | 1 7 4 3 8 . 9 13 1 10 2 . 4 Drop 133 | . 10 9 6 16 . 28 19 7 26 . . 12 Fire 422 | 10 87 14 12 65 . . 16 39 102 . . 77 Melee 33 | . . . . . . . . . 28 3 . 2 Ram . | . . . . . . . . . . . . . Kick 13 | . 11 . . . . . . . 1 . . 1 Crush 12 | . . . . 6 4 . 1 1 . . . . Escape Stasis 3 | . . . . . . . . . 3 . . . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines -9/Materials (discovered 5 exits: Mat / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 840 | -10/Materials | Discovered new exit (range 16) 1121 | -10/Materials | Discovered new exit (range 11) 1243 | -10/Materials | Identified exit to Mines 1243 | -10/Materials | Identified exit to Subcaves 1369 | -10/Materials | Learned Storage trap positions 1488 | -10/Materials | Learned 8 Materials zone layouts 1534 | -10/Materials | Entered Mines 1702 | -10/Mines | Learned location of Zion (-7) 1785 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2056 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2114 | -10/Mines | Discovered new exit (range 5) 2130 | -10/Mines | Entered Materials 2130 | -9/Materials | Evolved 2 slots: Utility x2 2131 | -9/Materials | Identified exit to Mines 2132 | -9/Materials | Identified exit to Materials 2132 | -9/Materials | Identified exit to Storage 2246 | -9/Materials | Build established: Scavenger-Mutant 2370 | -9/Materials | Discovered exit to Storage (range 15) 2436 | -9/Materials | Entered Storage 2437 | -9/Storage | Loaded intel: 9 trap records 2634 | -9/Storage | Garrison activated, responded to threat 2761 | -9/Storage | Garrison activated, responded to threat 3592 | -9/Storage | Discovered exit to Materials (range 21) 3630 | -9/Storage | Identified exit to Recycling 3657 | -9/Storage | Build established: Mutant 3691 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3871 | -9/Storage | Used back door to open Recycling access 3888 | -9/Storage | Entered Recycling 3888 | -9/Recycling | Accompanied by 10 allies 3980 | -9/Recycling | Build established: Commander-Mutant 4055 | -9/Recycling | Lost 4 allies 4253 | -9/Recycling | Discovered new exit (range 34) 4614 | -9/Recycling | Scanned before Scraplab entrance 4638 | -9/Recycling | Entered Scraplab 4650 | -9/Recycling | Discovered new exit (range 2) 4665 | -9/Recycling | Entered Scraptown 4665 | -9/Scraptown | Accompanied by 5 allies 4806 | -9/Scraptown | Visited SPCMW 4874 | -9/Scraptown | System corruption cleaned by C-Scrubber 5097 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5263 | -9/Scraptown | Discovered new exit (range 5) 5534 | -9/Scraptown | Visited Bundlers 5665 | -9/Scraptown | Visited Comm Corps 6081 | -9/Scraptown | Visited Fellowship of the Rings 6155 | -9/Scraptown | Visited Red Mages 6217 | -9/Scraptown | Visited Cyclists 6267 | -9/Scraptown | Visited Awakened 6334 | -9/Scraptown | Visited UFD Registry 6334 | -9/Scraptown | Registered with UFD as "Electrokit" 6410 | -9/Scraptown | Entered Cyclist Reading Room 6626 | -9/Scraptown | Visited Scrapoid Pod Storage 6692 | -9/Scraptown | Visited Scrap Suit Storage 6920 | -9/Scraptown | Found Scrap Suit 7097 | -9/Scraptown | Found Scrap Suit 7119 | -9/Scraptown | Found Scrap Suit 7400 | -9/Scraptown | Visited Junk Repository 7448 | -9/Scraptown | Visited Derelict Rescue Squad 7604 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7614 | -9/Scraptown | Found DCF Scrap (29 items) 7692 | -9/Scraptown | Visited Chapter 10 7793 | -9/Scraptown | Visited Infowarlord's Domain 7866 | -9/Scraptown | Visited Observation Area 7975 | -9/Scraptown | Visited Modified Component R&D 8311 | -9/Scraptown | Build established: Commander-Scrapper 8488 | -9/Scraptown | Discovered new exit (range 5) 8506 | -9/Scraptown | Entered Factory 8506 | -6/Factory | Accompanied by 5 allies 8506 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 8688 | -6/Factory | Lost 3 allies 8824 | -6/Factory | Lost 3 allies 8865 | -6/Factory | Spotted B-75 Beast 8889 | -6/Factory | Destroyed B-75 Beast 9153 | -6/Factory | Build established: Scavenger-Scrapper 9421 | -6/Factory | Sucked down chute 9421 | -6/Factory | Entered Waste 9422 | -6/Waste | Met a frightened Derelict 9433 | -6/Waste | Spotted C-40 Crusher 9435 | -6/Waste | Spotted C-40 Crusher 9440 | -6/Waste | Spotted C-40 Crusher 9450 | -6/Waste | Destroyed C-40 Crusher 9504 | -6/Waste | Spotted C-40 Crusher 9542 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9545 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9545 | -6/Waste | Destroyed C-40 Crusher 9576 | -6/Waste | Spotted C-40 Crusher 9607 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9610 | -6/Waste | Crushed by Compactor (1 part destroyed) 9633 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9636 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9658 | -6/Waste | Crushed by Compactor (1 part destroyed) 9661 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9664 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9666 | -6/Waste | Spotted C-40 Crusher 9667 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9670 | -6/Waste | Crushed by Compactor (1 part destroyed) 9701 | -6/Waste | Lost 5 parts (1p1u3w) 9782 | -6/Waste | Discovered new exit (range 11) 9792 | -6/Waste | Entered Factory 9836 | -6/Factory | Build established: Mutant 10325 | -6/Factory | Build established: Scavenger-Mutant 10374 | -6/Factory | Fabricated Matter Neutralizer (x2) 11209 | -6/Factory | Lost 3 parts (1p1n1u) 11629 | -6/Factory | Discovered new exit (range 8) 11698 | -6/Factory | Entered Lower Caves 11987 | -6/Lower Caves | Encountered a Warlord checkpoint 12221 | -6/Lower Caves | Discovered new exit (range 5) 12239 | -6/Lower Caves | Entered another Lower Caves area 12243 | -6/Lower Caves | Discovered new exit (range 9) 12253 | -6/Lower Caves | Entered Factory 12253 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12377 | -5/Factory | System corruption reached 10% 12880 | -5/Factory | Destroyed 7 combat bots 13018 | -5/Factory | Cargo convoy interrupted 13018 | -5/Factory | Self-destructed Last Messages --------------- 12963_ U-05 Engineer lays Concrete. 12972_ R-10 Processor collects Lgt. Angular Momentum Engine. 12979_ Field Recycling Unit melted. 12979_ R-10 Processor destroyed. 12979_ W-25 Informer destroyed. 12980_ K-01 Serf collects debris. 12982_ Kicked K-01 Serf out of the way. 12984_ Scrap Suit cannibalized Lgt. Nuclear Core to repair Mic. Nuclear Core. 12985_ K-01 Serf collects debris. 12989_ Scrap Suit cannibalized Mak. Leg to repair Flexi-carbon Leg. 12998_ System corrupted: Matter fused (-7). 13013_ PKXQJ 13017_ X-77 Beamer unfolds itself. 13017_ M-28 Smith unfolds itself. 13018_ ALERT: Cargo convoy interrupted, initiating access lockdown. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ?????????????????????############ #?????????? | | ?????????????????????# ####+############?? | | ?????????????????????# | | ?????????????????????# | | ?????????????????????#] | | ?????????????????? ??# | | ?????????????????? ??# ^ | | ????????????????? ??# k ? | | ?????????????????# ??# =* ? | | ?????????????????# #?# !%u #### T############? | | ?????????????????# #?### !###??####???????????? | | ?????????????????# #???# kk #??????? ???????????? | | ?????????????????# #???#k #?????? ??????????? | | ???????????####### #####w #????? ????????????? | | ???????????# %h #???? ?????????????? | | ???? ?????# khx #??? ??????????????? | | ???? #### u ###+####????????????? | | ??? mp R%*= #????????????? | | ??? ^ * = #????????????? | | ??/ !!! #????????????? | | ??# !! !%!! % #????????????? | | ??# !! =% %! % #????????????? | | ????# ############@##### #????????????? | | ????# # ## !%% [ # #????????????? | | ????# ????? ### # ="""""* # #????????????? | | ???????????????#### """"" #? #????????????? | | ??????????????????# """ #? #????????????? | | ??????????????????# #? #????????????? | | ??????????????????#############?? #????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Resistance: TH 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombWarpSword Manual? 0 Play Time 03:46:08 Cumulative 47.3 hours Start 2024.09.25 @ 10:36:25 End 2024.09.27 @ 12:57:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 26 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0a463e1-62f4-4d50-a9de-678745442512