Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 00:10:52 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (181) 181 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1166 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 155/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (16) --- Ion Engine Light Ion Engine Aluminum Leg Wheel Compact Wheel Hover Unit Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Seismic Analyzer Targeting Computer Targeting Computer Medium Laser Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Storage Unit Medium Storage Unit Medium Storage Unit Small Laser Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 6 12 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 97 | . 97 . Engine 14 | . 14 . Leg 25 | . 25 . Storage 27 | . 27 . Energy Gun 1 | . 1 . Ballistic Gun 25 | . 25 . Naked Turns . | . . . Heaviest Build 42 | 12 42 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . 1 . Largest Inventory Capacity 16 | 6 16 . Average Capacity 12 | 5 15 . Most Carried 16 | 6 16 . Average Carried 11 | 5 13 . Final Capacity 16 | 6 16 16 Final Carried 16 | 6 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 333 | 162 171 . Remotely . | . . . Salvage Created 192 | . 192 . Parts 16 | . 16 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 4 | . 4 . AOE 2 | . 2 . Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 416 | . 416 . Core 55 | . 55 . Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 20 | . 20 . Largest 2 | . 2 . Hottest 50 | . 50 . Shots Fired 40 | . 40 . Gun 37 | . 37 . Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 37 | . 37 . Thermal . | . . . Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 22 . Core Hits 12 | . 12 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 509 | . 509 . Guns 195 | . 195 . Cannons . | . . . Explosions 295 | . 295 . Melee . | . . . Ramming 19 | . 19 . Kinetic 195 | . 195 . Thermal 73 | . 73 . Explosive 222 | . 222 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 43 | . 43 . Projectiles . | . . . Explosions 43 | . 43 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 101 | . 101 . Shots 1 | . 1 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 7 | . 7 . Received Heat Transfer 153 | . 153 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 128 | . 128 . Initial 48 | . . 48 Average 49 | . 69 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 12 . Peak Tracking Total 3 | . 3 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 772 | 223 549 . Spaces Moved 351 | 80 271 . Core 2 | 2 . . Treads . | . . . Legs 349 | 78 271 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 . Average Speed 148 | 118 157 . Slowest Speed 210 | 120 210 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 7 47 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 42 | . 42 . Melee . | . . . Projectile . | . . . AOE 42 | . 42 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 565 | 205 360 . Wait 141 | 114 27 . Move 349 | 79 270 . Hop . | . . . Pick Up 21 | 6 15 . Fast Attach 11 | 6 5 . Attach 5 | . 5 . Detach 5 | . 5 . Swap 2 | . 2 . Drop 9 | . 9 . Fire 20 | . 20 . Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 723 | -10/Materials | Discovered new exit (range 5) 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Self-destructed Last Messages --------------- 00645_ K-01 Serf collects debris. 00645_ U-05 Engineer lays Concrete. 00646_ K-01 Serf collects debris. 00646_ U-05 Engineer lays Concrete. 00676_ G-34 Mercenary destroyed. 00678_ K-01 Serf collects debris. 00681_ Acquired Heat Sink. 00684_ Dropped Ion Engine. 00687_ Acquired 38 matter. 00697_ Dropped Welding Torch. 00723_ EXIT=FOUND 00743_ Dropped Lgt. Assault Rifle. 00743_ Acquired Med. Laser. 00747_ Dropped Med. Laser. 00747_ Acquired Med. Laser. 00752_ Dropped Sml. Laser. 00754_ Acquired Med. Laser. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????#####????? | | ???????????????????????# #????? | | ???????????????????????# @ #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# +????? | | ???????????????????????# #????? | | ???????????????????????+ #????? | | ???????????????????????# #????? | | ???????????????????????? ##?????? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 252 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualLinearReconfigurator Manual? 0 Play Time 00:11:15 Cumulative 15.0 hours Start 2020.09.20 @ 23:57:19 End 2020.09.21 @ 00:10:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 963dc65c-d220-45c0-86a1-d591923f49da