Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 13:41:26 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (8) 40 Value Destroyed (91) 91 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3371 Bonus ------- None Cogmind --------- Core Integrity 792/850 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Small Storage Unit Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Nuclear Core Improved Cooling System High-capacity Battery (250) Improved Terrain Scanner Reaction Control System Light Armor Plating Shock Rifle Heavy Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Targeting Computer Improved Targeting Computer System Shield > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Nuclear Core High-capacity Battery Reaction Control System Light Armor Plating Heavy Laser Heavy Laser Heavy Laser Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 . . 1 . Utility 4 | . . . . 2 1 1 Weapon . | . . . . . . . Parts Attached 22 | 6 2 1 6 4 3 . Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 4 . . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 4 . . . Utility 5 | 1 1 . 1 2 . . Device . | . . . . . . . Storage 2 | 1 1 . . . . . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 1 1 . 2 3 . Energy Gun 7 | 2 . 1 . 2 2 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . . . 4 3 Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 3 1 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 6 | . . . . . 3 6 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 2 5 7 7 7 8 Power 1 | 1 1 1 1 1 1 1 Propulsion . | . . . . . . . Utility 2 | . . 1 2 2 4 5 Weapon 2 | . 1 2 3 4 2 2 Tool/Special . | . . . . . . . Unused Backups 11 | . . . . 2 4 5 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . . . . . 4 Weapon 5 | . . . . 1 4 . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 81 | . 97 77 83 87 77 29 Engine 9 | . 14 11 11 9 6 . Leg 13 | . 28 22 14 . . . Flight 12 | . . . 13 36 26 2 Storage 16 | . 25 22 22 9 7 6 Processor 5 | . . . . 10 15 10 Hackware 2 | . . . . 4 7 6 Energy Gun 14 | . 19 13 22 18 8 . Energy Cannon 3 | . 8 8 . . . . Special Weapon 1 | . . . . . 4 2 Peak Build Rating 22 | 6 7 8 10 21 22 14 Average Rating 11 | 4 6 7 8 17 19 10 On Entrance 9 | . 6 7 8 10 21 14 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 19 | 13 19 19 19 16 16 8 Greatest Support 20 | 20 20 20 20 16 16 4 Greatest Overweight (x) 4 | . . . 4 . 1 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 5 4 7 8 8 8 8 Average Carried 5 | 1 2 5 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 1 4 7 7 8 8 8 Class Distribution -------------------- 69% | Mutant 24% | Scavenger-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 390 | 228 52 10 60 40 . . Remotely . | . . . . . . . Salvage Created 374 | . 56 53 209 56 . . Parts 13 | . 1 2 9 1 . . Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 4 | . . 1 3 . . . Guns 3 | . . . 3 . . . Cannons 1 | . . 1 . . . . Classes Destroyed 4 | . 1 1 2 . . . Hauler 2 | . 1 . . 1 . . Recycler 2 | . . . 2 . . . Swarmer 3 | . . . 3 . . . Sentry 1 | . . 1 . . . . Best Kill Streak 3 | . 1 1 3 1 . . Combat Bots Only 3 | . . 1 3 . . . Max Kills in Single Turn 1 | . 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 91 | . . 12 21 1 47 10 Missed 34 | . . 4 3 1 22 4 Hits 57 | . . 8 18 . 25 6 Melee 1 | . . . . . 1 . Projectile 56 | . . 8 18 . 24 6 Critical Strikes 3 | . . 2 . . 1 . Damage Taken 895 | . . 113 144 . 523 115 Core 382 | . . 42 13 . 269 58 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 100 . 86 100 61 . Volleys Fired 27 | . 3 5 11 1 5 2 Largest 2 | . 2 2 2 2 1 1 Hottest 138 | . 110 110 106 138 5 5 Shots Fired 47 | . 6 10 22 2 5 2 Gun 32 | . 3 5 22 2 . . Cannon 8 | . 3 5 . . . . Launcher . | . . . . . . . Special 7 | . . . . . 5 2 Kinetic . | . . . . . . . Thermal 40 | . 6 10 22 2 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 4 9 13 5 4 6 Robot Miss Streak 4 | . 1 1 4 . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 35 | . 5 9 13 2 4 2 Core Hits 12 | . 2 2 7 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . 1 1 . . Burn 3 | . 1 . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 456 | . 77 135 200 39 5 . Guns 314 | . 26 49 200 39 . . Cannons 137 | . 51 86 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 5 | . . . . . 5 . Kinetic . | . . . . . . . Thermal 451 | . 77 135 200 39 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . 2 . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 288 | . 144 231 288 80 . . Average Temperature 109 | . 75 121 121 48 . . Received Heat Transfer 189 | . . 45 . . 90 54 Effects 2 | . . 1 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 3 2 . . . Heat Transferred 1369 | . 259 333 629 148 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 90 | . 7 30 70 57 90 7 Initial 25 | . . . 10 23 25 7 Average 14 | . . 8 47 26 24 2 Influence Increases 388 | . 11 39 80 54 204 . Destroy 0b10 Robot/C 80 | . . 20 60 . . . Destroy 0b10 Robot/NC 20 | . 5 . 10 5 . . Destroy Leader 24 | . 2 10 10 2 . . Successful Hack 24 | . 4 9 . 2 9 . Partial Spotted 45 | . . . . . 45 . Lose Combat Pursuer 195 | . . . . 45 150 . Influence Decreases 388 | . 11 10 49 57 246 15 Entered New Map 96 | . . . 19 37 32 8 Time Decay 140 | . 11 10 30 20 69 . Lost Part 47 | . . . . . 40 7 Purge Threat 105 | . . . . . 105 . Squads Dispatched 2 | . . . . . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 2 1 4 3 17 2 Peak Tracking Total 6 | . 1 1 4 3 6 2 Tactical Retreats 4 | . . . . 1 3 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 7 | . 2 1 . 1 3 . Terminals 7 | . 2 1 . 1 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 5 1 . 3 9 . Successful 7 | . 3 1 . 1 2 . Failed 11 | . 2 . . 2 7 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 7 | . 1 1 . 2 3 . Terminals 18 | . 5 1 . 3 9 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 1 . 1 2 . Record 1 | . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 2 | . . 1 . . 1 . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 2 1 Non-combat . | . . . . . . . Combat 3 | . . . . . 2 1 Robot Hacks Applied 3 | . . . . . 2 1 parse_system 3 | . . . . . 2 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 740 | 76 182 119 78 53 190 42 Spaces Moved 846 | 48 134 75 32 123 399 35 Core 31 | 9 . . . . . 22 Treads . | . . . . . . . Legs 260 | 39 134 75 12 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 555 | . . . 20 123 399 13 Fastest Speed 31 | 50 120 120 31 31 31 100 Average Speed 64 | 106 120 120 90 31 34 108 Slowest Speed 380 | 120 120 120 380 31 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . 3 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 12 | 4 27 10 10 15 16 2 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 992 | 72 149 93 57 136 448 37 Wait 58 | 12 5 10 5 . 26 . Move 834 | 47 133 74 31 122 392 35 Hop 3 | . . . . . 3 . Pick Up 28 | 7 5 3 2 4 7 . Fast Attach 5 | . . . 2 3 . . Attach 10 | 6 1 . 2 . 1 . Detach 1 | . . . . . 1 . Swap 9 | . 1 1 2 1 4 . Drop 16 | . 1 . 2 5 8 . Fire 27 | . 3 5 11 1 5 2 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Discovered new exit (range 15) 309 | -9/Materials | Build established: Mutant 371 | -9/Materials | Identified exit to Materials 378 | -9/Materials | Entered Mines 440 | -9/Mines | Discovered exit to Materials (range 14) 454 | -9/Mines | Assembled infested the area 456 | -9/Mines | Entered Materials 456 | -8/Materials | Evolved 2 slots: Utility x2 500 | -8/Materials | Discovered new exit (range 16) 509 | -8/Materials | Entered Factory 509 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 664 | -7/Factory | Identified exit to Factory 699 | -7/Factory | Entered another Factory area 699 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 741 | -6/Factory | Self-destructed Last Messages --------------- >>parse_system Reading system data... Lgt. Ion Engine destroyed. Flight Unit destroyed. K-01 Serf collects debris. PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE ALERT: All DSF locations entering lockdown mode. Jacked G-50 Soldier... Command string: overload_system No effect. Flight Unit destroyed. Jacked G-50 Soldier... Command string: overload_power Command string: find_shortcuts >>parse_system Reading system data... Remote Datajack destroyed. Imp. Targeting Computer destroyed. 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""" "?" ??????????? | | ???????????????????????# """ ""?????????????? | | ???????????????????????# """ ""?????????????? | | ???????????????????????# ^ ????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????#####+####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicServoTurretformer Manual? 0 Play Time 00:24:39 Cumulative 18.6 hours Start 2025.12.19 @ 13:00:30 End 2025.12.19 @ 13:41:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 35 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fb271a5a-c429-49be-833a-e92aac1783fe