Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.21 @ 12:50:12 Player: puncake Result: Destroyed by G-47 Trooper with Backup Laser III Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2873) 2873 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (799) 799 TOTAL SCORE: 7167 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 177 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -178 Cogmind --------- Core Integrity 0/700 Matter 53/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Walking (130) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Titanium Leg Centrium Wheel Centrium Wheel > --- UTILITY (5) ------ Hacking Suite Relay Coupler [Brawler] (33) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (14) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Improved Heat Sink System Shield Relay Coupler [NC] (28) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Centrium Wheel Centrium Wheel > --- UTILITY ---------- Hacking Suite Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Improved Heat Sink System Shield Relay Coupler [NC] Relay Coupler [Sentry] Remote Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Flail Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 3 | . . 2 . 1 . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 112 | 7 6 24 37 11 9 10 8 Power 16 | 1 . 2 8 1 1 2 1 Engine 11 | 1 . 2 6 . . 1 1 Core 5 | . . . 2 1 1 1 . Reactor . | . . . . . . . . Propulsion 32 | 2 2 9 5 4 2 6 2 Treads . | . . . . . . . . Leg 14 | 2 2 5 2 . . 1 2 Wheel 2 | . . . . . . 2 . Hover 1 | . . 1 . . . . . Flight 15 | . . 3 3 4 2 3 . Utility 17 | 2 . 1 4 5 4 . 1 Device 5 | 1 . 1 2 1 . . . Storage 2 | 1 . . . 1 . . . Processor 2 | . . . . 2 . . . Hackware 8 | . . . 2 1 4 . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 47 | 2 4 12 20 1 2 2 4 Energy Gun 8 | . 2 6 . . . . . Energy Cannon 5 | . . . 5 . . . . Ballistic Gun 14 | 2 1 2 9 . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 2 . . . . 2 Special Weapon 5 | . . 2 . . . 1 2 Impact Weapon 5 | . . . 2 1 1 1 . Slashing Weapon 4 | . . . 4 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 5 | . . 1 2 . . 1 1 Parts Lost 35 | . . 8 5 2 10 4 6 Power 9 | . . 2 2 1 2 1 1 Propulsion 17 | . . 3 3 . 6 3 2 Utility 4 | . . 1 . 1 1 . 1 Weapon 5 | . . 2 . . 1 . 2 Highest Loss Streak 10 | . . 3 1 2 10 4 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 100 90 90 76 80 74 79 Engine 6 | . 14 10 8 2 . 2 . Core 1 | . . . . 4 5 2 . Leg 15 | . 28 28 20 . . 1 11 Flight 11 | . . 6 10 27 26 13 . Device 6 | . 14 10 9 3 . . . Storage 6 | . 14 11 8 2 . . . Hackware 18 | . . . 17 19 26 38 37 Energy Gun 4 | . 9 17 1 . . . . Ballistic Gun 3 | . 18 1 4 . . . . Impact Weapon 4 | . . . 2 3 11 13 . Slashing Weapon 2 | . . . 4 7 1 . . Naked Turns . | . . . . . . . . Heaviest Build 21 | 11 14 17 21 14 9 10 21 Greatest Support 54 | 20 20 52 54 22 22 20 40 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 5 Average Carried 6 | 2 7 7 7 4 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 8 5 5 4 5 3 Class Distribution -------------------- 33% | Hacker-Mutant 24% | Mutant 18% | Scavenger-Mutant 8% | Bothacker-Mutant 7% | Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Matter Collected 1981 | 286 101 225 935 166 75 82 111 Remotely . | . . . . . . . . Salvage Created 2784 | 87 101 295 913 202 130 495 561 Parts 137 | 6 9 33 43 12 7 8 19 Haulers Intercepted 4 | . . . 3 1 . . . Recyclers Shooed 2 | 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Combat Hostiles Destroyed 62 | . 5 16 13 3 5 5 15 Melee 14 | . . . 5 3 3 3 . Guns 17 | . 2 8 7 . . . . Cannons 2 | . . 1 1 . . . . AOE 25 | . 3 7 . . . . 15 Classes Destroyed 15 | 2 2 3 5 1 . 1 1 Worker 7 | . . . 3 . . 2 2 Builder 6 | . . 2 . . . 2 2 Tunneler 2 | 1 . . . 1 . . . Hauler 4 | . . . 3 1 . . . Recycler 4 | 1 . . . . . 2 1 Mechanic 1 | . . . . . . . 1 Operator 3 | . . 1 1 1 . . . Watcher 2 | . . . . 1 . 1 . Swarmer 21 | . 3 11 . 3 4 . . Grunt 31 | . 2 4 9 . 1 2 13 Brawler 4 | . . 1 . . . 1 2 Duelist 1 | . . . 1 . . . . Sentry 3 | . . . 2 . . 1 . Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 21 | 2 3 8 5 4 5 4 21 Combat Bots Only 12 | . 3 6 2 3 5 1 12 Max Kills in Single Turn 4 | 1 3 3 2 1 1 1 4 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 3 2 . . . . 3 Melee 1 | . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Damage Taken 4173 | . 175 740 1173 103 683 547 752 Core 1183 | . 21 228 228 41 304 247 114 Absorbed by Shields 54 | . . . . . 54 . . Core Remaining (%) 73 | 100 91 43 58 . . . . Volleys Fired 146 | 8 13 44 65 . . 2 14 Largest 2 | 2 2 2 2 . . 1 2 Hottest 165 | 40 40 165 143 . . 5 72 Shots Fired 239 | 16 23 68 105 . . 2 25 Gun 172 | 16 20 45 91 . . . . Cannon 14 | . . . 14 . . . . Launcher 32 | . 3 7 . . . . 22 Special 21 | . . 16 . . . 2 3 Kinetic 135 | 16 20 16 83 . . . . Thermal 67 | . . 45 22 . . . . Explosive 32 | . 3 7 . . . . 22 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 3 3 7 8 . . 1 16 Robot Miss Streak 5 | 2 2 3 5 . . 1 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 230 | 8 14 36 96 10 11 33 22 Core Hits 131 | 4 6 27 31 4 2 8 49 Critical Kills 4 | . 1 . 2 . . 1 . Critical Parts Destroyed 9 | . . . . 1 2 6 . Critical Strikes 15 | . 1 . 4 1 2 7 . Destroy 3 | . 1 . 2 . . . . Smash 10 | . . . . 1 2 7 . Sever 2 | . . . 2 . . . . Melee Attacks 112 | . . . 33 16 21 42 . Impact 77 | . . . 5 10 20 42 . Slashing 35 | . . . 28 6 1 . . Piercing . | . . . . . . . . Sneak Attacks 17 | . . . 6 2 . 9 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 13 | . . . 4 . 3 6 . Damage Inflicted 8931 | 58 352 861 2374 482 418 1237 3149 Guns 1555 | 58 102 351 1044 . . . . Cannons 241 | . . . 241 . . . . Explosions 3846 | . 245 462 . . . . 3139 Melee 3219 | . . . 1088 482 418 1231 . Ramming 22 | . 5 . 1 . . 6 10 Kinetic 1262 | 58 102 140 962 . . . . Thermal 582 | . . 259 323 . . . . Explosive 3846 | . 245 462 . . . . 3139 Electromagnetic . | . . . . . . . . Impact 2052 | . . . 110 293 418 1231 . Slashing 1167 | . . . 978 189 . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 1 10 2 . . 1 1 Average Corruption 4 | . 1 6 2 . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . 20 8 . . . 3 Message Errors 8 | . . 7 . . . . 1 Matter Fused 8 | . . 6 1 . . . 1 Heat Flow Errors 4 | . . 3 1 . . . . Energy Discharges 3 | . . 2 1 . . . . Data Loss (minor) 4 | . . 1 3 . . . . Data Loss (major) 2 | . . . 2 . . . . Misfires 1 | . . . . . . . 1 Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 968 | . 10 . 270 76 139 398 75 Projectiles . | . . . . . . . . Explosions 85 | . 10 . . . . . 75 Melee 883 | . . . 270 76 139 398 . Knockbacks 9 | . . . 1 1 1 6 . Impact 8 | . . . 1 1 1 5 . Kinetic . | . . . . . . . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 124 | . 27 36 . . . . 61 Shots 6 | . 1 2 . . . . 3 Rammed . | . . . . . . . . Targets Rammed 12 | . 2 . 3 . . 2 5 Kicked 12 | . 2 . 3 . . 2 5 Crushed . | . . . . . . . . Highest Temperature 486 | . 24 486 303 . 4 326 8 Average Temperature 90 | . 9 91 93 . 4 175 8 Received Heat Transfer 1311 | . 66 72 684 . 36 147 306 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 19 | . . . . 6 2 11 . Impact Corruptions 26 | . . . . 4 7 15 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1175 | . . 620 555 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Peak Influence 725 | 10 150 446 298 267 301 276 725 Initial 186 | . 6 63 116 135 186 157 91 Average 173 | 5 74 245 126 210 241 151 404 Maximum Alert Level 3 | . . 2 1 1 1 1 3 Low Security (%) 65 | 100 100 28 76 44 17 89 35 Level 1 29 | . . 59 23 55 82 10 12 Level 2 4 | . . 11 . . . . 34 Level 3 . | . . . . . . . 17 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 1 2 . . . 5 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . . 1 2 . . . 3 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Distress Signals 6 | . . 1 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 6 21 28 6 7 11 31 Peak Tracking Total 9 | . 3 4 6 4 6 4 9 Tactical Retreats 12 | . . 2 5 1 1 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Traps Triggered 4 | . 1 . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Machines Disabled 6 | . . . 1 . 2 . 3 Max in Single Turn 2 | . . . 1 . 1 . 2 Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Machines Accessed 30 | . 2 6 8 8 . 5 1 Terminals 23 | . 2 5 7 5 . 3 1 Fabricators 2 | . . . . 1 . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 1 1 . . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 59 | . 6 10 25 9 . 8 1 Successful 39 | . 4 4 17 6 . 7 1 Failed 20 | . 2 6 8 3 . 1 . Catastrophic 4 | . . 2 1 . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 50 | . 6 9 23 5 . 6 1 Fabricators 2 | . . . . 1 . 1 . Repair Stations . | . . . . . . . . Recycling Units 4 | . . 1 2 . . 1 . Scanalyzers 2 | . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 33 | . 4 4 16 3 . 5 1 Record 3 | . 1 . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . Alert Level 6 | . 1 1 3 1 . . . Unreport Threat 2 | . . . 1 . . 1 . Locate Traps 3 | . . 1 1 . . 1 . Dispatch Records 2 | . 1 . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Transport Status 1 | . . . . . . 1 . Reinforcement Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . . . . 1 . Zone Layout 5 | . . 2 1 1 . 1 . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . 1 . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . Used . | . . . . . . . . Hacking Detections 25 | . 2 5 7 6 . 4 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 58 | . . . . . . 58 . Total Part Build Rating 14 | . . . . . . 14 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . 3 . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Fac Sto Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 3 | . . . . . . 1 2 Non-combat 1 | . . . . . . 1 . Combat 2 | . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . 1 2 parse_system 1 | . . . . . . 1 . formatsys_high 2 | . . . . . . . 2 Relay Couplers Released 7 | . . . . . 7 . . Machine Destruction 7 | . . . . . 7 . . Attached 5 | . . . . . 4 . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Total Allies 4 | . . . . . . . 4 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 32 | . . . . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . . . . 30 Total Damage 610 | . . . . . . . 610 Kills 7 | . . . . . . . 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Turns Passed 3879 | 111 360 791 1149 341 147 777 203 Spaces Moved 4119 | 56 257 409 1147 855 259 1025 111 Core 16 | 7 . . . . . 9 . Treads . | . . . . . . . . Legs 1211 | 49 257 409 284 . . 101 111 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2892 | . . . 863 855 259 915 . Fastest Speed 25 | 50 120 120 34 25 25 32 123 Average Speed 59 | 111 120 120 55 30 28 44 130 Slowest Speed 200 | 120 120 120 120 37 40 130 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . 2 . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 27 | 4 37 30 44 21 33 29 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . 10 . . . . . Terrain Destroyed 212 | . 28 55 1 . . . 128 Melee . | . . . . . . . . Projectile 13 | . . 12 1 . . . . AOE 199 | . 28 43 . . . . 128 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Fac Sto Total 5158 | 89 290 611 1515 914 304 1291 144 Wait 574 | 12 . 116 211 21 1 211 2 Move 4106 | 55 256 407 1142 854 257 1024 111 Hop 2 | . . . 2 . . . . Pick Up 50 | 7 6 8 8 7 8 5 1 Fast Attach 41 | 6 1 8 8 7 1 5 5 Attach 25 | 1 . 5 3 3 7 4 2 Detach 1 | . . . . . . 1 . Swap 46 | . 5 11 26 1 1 1 1 Drop 55 | . 7 11 19 6 5 4 3 Fire 146 | 8 13 44 65 . . 2 14 Melee 92 | . . . 28 15 17 32 . Ram . | . . . . . . . . Kick 12 | . 2 . 3 . . 2 5 Crush . | . . . . . . . . Escape Stasis 8 | . . 1 . . 7 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 112 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 12) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x2 563 | -9/Materials | Crushed by falling debris 653 | -9/Materials | Build established: Scavenger-Mutant 670 | -9/Materials | Lost 3 parts (1p1n1u) 728 | -9/Materials | Core integrity fell below 50% 1008 | -9/Materials | System corruption reached 10% 1206 | -9/Materials | Discovered new exit (range 15) 1263 | -9/Materials | Entered another Materials area 1263 | -8/Materials | Evolved 2 slots: Utility x2 1585 | -8/Materials | Build established: Hacker-Mutant 2411 | -8/Materials | Discovered new exit (range 5) 2412 | -8/Materials | Entered Factory 2412 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2483 | -7/Factory | Identified exit to DSF 2752 | -7/Factory | Identified exit to Garrison 2753 | -7/Factory | Entered Garrison 2757 | -7/Garrison | Installed Relay Interface Framework 2778 | -7/Garrison | Garrison Relay disabled 2806 | -7/Garrison | Triggered checkpoint 2820 | -7/Garrison | Triggered checkpoint 2876 | -7/Garrison | Garrison Relay disabled 2894 | -7/Garrison | Lost 10 parts (2p6n1u1w) 2895 | -7/Garrison | Discovered new exit (range 10) 2900 | -7/Garrison | Entered Factory 3127 | -7/Factory | Build established: Mutant 3296 | -7/Factory | Core integrity fell below 50% 3504 | -7/Factory | Core integrity fell below 20% 3534 | -7/Factory | Lost 4 parts (1p3n) 3588 | -7/Factory | Discovered new exit (range 9) 3652 | -7/Factory | Fabricated Centrium Wheel (x2) 3677 | -7/Factory | Entered Storage 3687 | -7/Storage | Met a pair of Derelict thieves 3806 | -7/Storage | Build established: Bothacker-Mutant 3816 | -7/Storage | Destroyed 12 combat bots 3880 | -7/Storage | Destroyed by G-47 Trooper with Backup Laser III Last Messages --------------- 03858_ Acquired 5 matter. 03859_ Acquired 23 matter. 03859_ G-47 Trooper destroyed. 03860_ Jacked Y-54 Guardian... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 03861_ Guardian 4a destroyed. 03862_ System corrupted: Matter fused (-9). 03865_ Relay Coupler [Sentry] destroyed. 03866_ Guardian 4b reactivates. 03867_ The unstable cave ceiling collapses. 03869_ Acquired 43 matter. 03870_ Prc. Grenade Launcher destroyed. 03871_ Jacked G-47 Trooper... 03872_ Guardian 4b destroyed. 03873_ M-28 Smith repairs G-47 Trooper. 03874_ M-28 Smith repairs Aluminum Leg. 03875_ M-28 Smith repairs Particle Gun. 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" " #?????????????? | | ???# # """""" #!=%*# #?????????????? | | ???# # = %*%[a% #?????????????? | | ???# # # =# # = #?????????????? | | ???# # ## ## ### !% #?????????????? | | ???# # [ ! ### # # #???????????????? | | ???# % =% o g ### ????????? | | ???# [ " ????????? | | ?### % g ????????? | | ##T# # ### # ????????? | | !# + #### #####?#@ ##+##+???????????? | | # #??### # ##???? # #????????????????? | | !# # #????######??? #? #????????????????? | | #### #??????????? #???#????????????????? | | ???# #??????????# """""" +????????????????????? | | ???# #??????????#??????? #????????????????????? | | ???# #########?????????? #????????????????????? | | ???# # #! ]]#?????????? #????????????????????? | | ???# # " ] #?????????? #????????????????????? | | ???# # ]#??????????+##????????????????????? | | ???# / " #?????????????????????????????????? | | ???# ##T# ] /#?????????????????????????????????? | | ???# #### ]] #?????????????????????????????????? | | ???# #??######?????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 499 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 65 Melee Accuracy 6 Offensive Hacking 30 Relay Coupler Types 3 Relay Coupler Value 98 Item Schematics ----------------- Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed CombatCouplerRefractor Manual? 0 Play Time 00:59:26 Cumulative 33.2 hours Start 2023.05.21 @ 11:49:58 End 2023.05.21 @ 12:50:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9175e98-78c5-4dd7-9fe7-2ce2c193e6ef