Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 18:38:15 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (481) 481 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 1653 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 369/400 Matter 206/300 Energy 230/250 System Corruption 0% Temperature Cool (21) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (8) ---- Ion Engine Structural Scanner Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Hover Unit Light Armor Plating Medium Laser Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | . 5 2 21 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | . 2 1 6 Treads 2 | . . . 2 Leg . | . . . . Wheel . | . . . . Hover 7 | . 2 1 4 Flight . | . . . . Utility 3 | . 1 . 2 Device 2 | . . . 2 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | . 2 1 12 Energy Gun 6 | . 1 . 5 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher 6 | . . 1 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power . | . . . . Propulsion 5 | . . . 5 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 82 85 92 Engine 12 | . 14 14 11 Leg 1 | . 7 . . Hover 27 | . 20 28 31 Device 3 | . . . 8 Storage 12 | . 14 14 11 Processor 10 | . 5 14 11 Energy Gun 7 | . 14 . 8 Ballistic Gun 4 | . 6 . 6 Launcher 6 | . . 13 5 Naked Turns . | . . . . Heaviest Build 18 | 13 13 13 18 Greatest Support 20 | 20 20 12 19 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 7 8 8 Average Carried 7 | 6 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 6 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 547 | 202 48 19 278 Remotely . | . . . . Salvage Created 484 | 13 165 20 286 Parts 43 | 2 11 6 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | . 5 3 9 Guns 6 | . 4 . 2 AOE 11 | . 1 3 7 Classes Destroyed 6 | 1 2 . 3 Tunneler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 7 | . 2 3 2 Grunt 7 | . 3 . 4 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 3 | 1 2 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . 1 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 644 | . 157 73 414 Core 80 | . 49 . 31 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 72 | 3 25 1 43 Largest 2 | 2 2 1 2 Hottest 78 | 60 70 30 78 Shots Fired 117 | 6 28 1 82 Gun 106 | 6 28 . 72 Cannon . | . . . . Launcher 11 | . . 1 10 Special . | . . . . Kinetic 40 | 3 3 . 34 Thermal 45 | . 16 . 29 Explosive 11 | . . 1 10 Electromagnetic 21 | 3 9 . 9 Robot Hit Streak 15 | 3 15 . 15 Robot Miss Streak 3 | 3 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | 3 21 . 26 Core Hits 34 | 2 11 3 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1270 | 31 436 117 686 Guns 535 | 31 267 . 237 Cannons . | . . . . Explosions 735 | . 169 117 449 Melee . | . . . . Ramming . | . . . . Kinetic 114 | 16 27 . 71 Thermal 358 | . 307 . 51 Explosive 566 | . . 117 449 Electromagnetic 232 | 15 102 . 115 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . . . 55 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 343 | 20 200 8 343 Average Temperature 99 | 15 73 8 116 Received Heat Transfer 243 | . 96 . 147 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 755 | . 607 . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 405 | 5 141 142 405 Initial 54 | . 3 54 . Average 115 | 3 53 120 162 Maximum Alert Level 2 | . . . 2 Low Security (%) 84 | 100 100 100 57 Level 1 15 | . . . 40 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 12 3 26 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 14 | . 7 1 6 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 32 | . 17 1 14 Successful 20 | . 8 1 11 Failed 12 | . 9 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 30 | . 20 . 10 Terminals 29 | . 17 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 8 | . 3 1 4 Record 2 | . . . 2 Part Schematic 1 | . . . 1 Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 5 . 7 Terminals 10 | . 5 . 5 Assimilate 1 | . . . 1 Botnet 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Extract 2 | . . . 2 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1345 | 26 361 465 493 Spaces Moved 1272 | 15 366 397 494 Core 2 | . . . 2 Treads . | . . . . Legs 82 | 15 67 . . Wheels . | . . . . Hover 1188 | . 299 397 492 Flight . | . . . . Fastest Speed 52 | 120 56 56 52 Average Speed 80 | 120 76 115 54 Slowest Speed 250 | 120 120 116 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 3 66 81 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 92 | . 7 6 79 Melee . | . . . . Projectile . | . . . . AOE 92 | . 7 6 79 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1479 | 17 419 403 640 Wait 86 | . 14 . 72 Move 1269 | 14 365 396 494 Hop . | . . . . Pick Up 9 | . 4 2 3 Fast Attach 6 | . 4 . 2 Attach 10 | . 1 . 9 Detach 4 | . . 1 3 Swap 12 | . . 2 10 Drop 11 | . 6 1 4 Fire 72 | 3 25 1 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Mines 388 | -10/Materials | Entered Mines 392 | -10/Mines | Discovered new exit (range 9) 429 | -10/Mines | Discovered new exit (range 15) 545 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 581 | -10/Mines | Found a hidden stash of uninstalled traps 601 | -10/Mines | Learned 4 Materials zone layouts 612 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 853 | -10/Mines | Entered Materials 853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -9/Materials | Discovered new exit (range 12) 1346 | -9/Materials | Self-destructed Last Messages --------------- Initiating a new build process requires an [Authchip], but an internal generator provides all the energy required for fabrication, and matter input is drawn from the local network as per fabricator specification, while some schematics may call for preassembled subcomponents. Advanced fabricators can complete complex tasks more quickly. 01305_ K-01 Serf cleans the Pressure Siphon. 01313_ U-05 Engineer lays Concrete. 01317_ Grenade Launcher destroyed. 01323_ Hover Unit destroyed. 01325_ Y-45 Defender destroyed. 01334_ K-01 Serf cleans the Terminal. 01334_ U-05 Engineer lays Concrete. 01335_ Hover Unit destroyed. 01337_ K-01 Serf cleans the Terminal. 01338_ Imp. Hover Unit destroyed. 01340_ O-16 Technician uses terminal to summon reinforcements. 01340_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01340_ O-16 Technician locks terminal. 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Wheel | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityTeslaNeutralizer Manual? 0 Play Time 00:24:57 Cumulative 51.7 hours Start 2022.04.01 @ 18:13:10 End 2022.04.01 @ 18:38:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 19 Adventurer 56 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aea0a492-9610-4e20-a6ab-36969fc4deee