Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 10:04:26 Player: Sgt. Smokeweed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1302) 1302 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4798 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 428/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warning (341) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Spread Laser Firepult > --- INVENTORY (5) ---- Improved Ion Engine Heavy Particle Gun Improved Light Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink > --- WEAPON ----------- Spread Laser Firepult > --- INVENTORY -------- Improved Ion Engine Heavy Particle Gun Improved Light Cannon Missile Launcher [Rating: 31] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Target Analyzer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . 2 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 35 | 5 1 8 10 9 1 . 1 Power 4 | 1 . 1 . 2 . . . Engine 4 | 1 . 1 . 2 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 1 4 . 2 . . . Treads . | . . . . . . . . Leg 9 | 2 1 4 . 2 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 4 | . . 3 . 1 . . . Device 3 | . . 2 . 1 . . . Storage . | . . . . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 . . 10 4 1 . 1 Energy Gun 11 | 1 . . 6 3 . . 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 4 | . . . 3 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 10 | . . 1 1 4 . . 4 Power 2 | . . 1 . 1 . . . Propulsion 4 | . . . 1 1 . . 2 Utility 3 | . . . . 1 . . 2 Weapon 1 | . . . . 1 . . . Highest Loss Streak 4 | . . 1 1 3 . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 75 | . 71 95 73 65 70 66 58 Engine 11 | . 14 13 11 10 11 11 9 Leg 22 | . 28 28 18 19 22 22 16 Device 18 | . . 24 22 13 22 22 14 Energy Gun 13 | . 14 14 16 19 9 . 9 Energy Cannon 2 | . . . . . 6 11 9 Ballistic Gun 5 | . 14 14 . . . . . Launcher 1 | . . . 4 2 . . . Peak Build Rating 31 | 5 5 15 19 20 29 29 31 Average Rating 16 | 4 5 13 17 13 22 29 30 On Entrance 14 | . 5 5 15 19 15 29 29 Naked Turns . | . . . . . . . . Heaviest Build 34 | 8 8 18 22 19 31 31 34 Greatest Support 20 | 20 20 20 20 20 20 20 20 Greatest Overweight (x) 10 | 1 . . 1 1 1 1 10 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 2 4 5 5 5 4 Average Carried 2 | . . . 1 3 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 4 5 5 5 4 Class Distribution -------------------- 48% | Mutant 43% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 844 | 250 34 100 96 267 . 48 49 Remotely . | . . . . . . . . Salvage Created 1350 | . 164 296 352 225 . . 313 Parts 90 | . 4 23 41 17 . . 5 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 3 | . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 3 11 16 9 . . 5 Guns 25 | . 3 11 6 3 . . 2 Cannons 3 | . . . 2 . . . 1 AOE 15 | . . . 8 6 . . 1 Classes Destroyed 9 | . 2 1 5 1 . . . Worker 3 | . . . 2 1 . . . Builder 3 | . . . 1 2 . . . Hauler 2 | . 1 . 1 . . . . Recycler 1 | . . . 1 . . . . Watcher 4 | . . . 3 . . . 1 Swarmer 21 | . . 6 12 3 . . . Grunt 19 | . 3 5 3 5 . . 3 Duelist 2 | . . . . 1 . . 1 Sentry 2 | . . . 1 . . . 1 Best Kill Streak 10 | . 2 3 5 10 . . 3 Combat Bots Only 7 | . 1 3 4 7 . . 2 Max Kills in Single Turn 3 | . 1 1 3 2 . . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 2 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 241 | . 20 80 71 28 . . 42 Missed 65 | . 8 16 24 7 . . 10 Damage Taken 1691 | . 158 395 288 324 . . 526 Core 439 | . 54 108 43 112 . . 122 Absorbed by Shields 428 | . . 232 188 8 . . . Core Remaining (%) 65 | 100 . 35 . . . 61 . Volleys Fired 127 | . 26 33 36 17 . . 15 Largest 2 | . 2 2 2 2 . . 2 Hottest 315 | . 70 70 90 110 . . 315 Shots Fired 226 | . 52 66 62 30 . . 16 Gun 188 | . 52 66 36 22 . . 12 Cannon 16 | . . . 12 . . . 4 Launcher 22 | . . . 14 8 . . . Special . | . . . . . . . . Kinetic 71 | . 26 33 12 . . . . Thermal 101 | . 26 33 8 18 . . 16 Explosive 22 | . . . 14 8 . . . Electromagnetic 32 | . . . 28 4 . . . Robot Hit Streak 13 | . 13 6 5 9 . . 5 Robot Miss Streak 9 | . 5 9 6 1 . . 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 134 | . 33 36 37 12 . . 16 Core Hits 96 | . 9 18 29 16 . . 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 3 2 2 1 . . . Burn 7 | . 3 2 1 1 . . . Blast 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3587 | . 344 408 1428 852 . 25 530 Guns 1528 | . 344 408 336 249 . . 191 Cannons 193 | . . . 100 . . . 93 Explosions 1826 | . . . 983 597 . . 246 Melee . | . . . . . . . . Ramming 40 | . . . 9 6 . 25 . Kinetic 395 | . 141 154 100 . . . . Thermal 1259 | . 203 254 84 188 . . 530 Explosive 1580 | . . . 983 597 . . . Electromagnetic 313 | . . . 252 61 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . 7 36 . . . Projectiles . | . . . . . . . . Explosions 43 | . . . 7 36 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 22 | . . . 22 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 6 | . . . 3 1 . 2 . Kicked 6 | . . . 3 1 . 2 . Crushed . | . . . . . . . . Highest Temperature 433 | . 164 111 13 24 . . 433 Average Temperature 87 | . 66 27 9 8 . . 238 Received Heat Transfer 711 | . 87 154 53 93 . . 324 Effects 3 | . . . . . . . 3 Shutdowns 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 17 | . 4 4 . . . . 9 Heat Transferred 4325 | . 814 888 259 444 . . 1920 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 434 | . 137 243 434 382 . 8 183 Initial 110 | . . 53 . 110 . . 2 Average 121 | . 86 81 177 272 . 5 60 Maximum Alert Level 2 | . . 1 2 1 . . . Low Security (%) 82 | 100 100 99 60 46 . 100 100 Level 1 10 | . . . 13 53 . . . Level 2 7 | . . . 25 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . 1 2 . . . . Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 6 11 22 7 . . 8 Peak Tracking Total 4 | . 2 3 3 4 . . 4 Tactical Retreats 3 | . . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . . . 4 2 . . 2 Max in Single Turn 2 | . . . 2 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 2 1 3 1 1 1 1 Terminals 8 | . 2 . 3 1 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 3 1 5 1 1 1 1 Successful 8 | . 2 1 1 1 1 1 1 Failed 5 | . 1 . 4 . . . . Catastrophic 3 | . 1 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 2 . 5 . 1 . 1 Terminals 11 | . 3 . 5 1 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 1 1 1 1 1 1 Record 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Level Access Points 2 | . . . . . . 1 1 Branch Access Points 2 | . 1 . 1 . . . . Zone Layout 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 2 . . . . Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3280 | 74 394 800 823 354 340 252 243 Spaces Moved 1943 | 58 258 547 390 230 221 131 108 Core 5 | 4 . . . . . . 1 Treads . | . . . . . . . . Legs 1938 | 54 258 547 390 230 221 131 107 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 190 Average Speed 144 | 116 120 120 178 120 152 190 193 Slowest Speed 550 | 120 120 120 190 190 190 190 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 39 91 39 45 60 31 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 3 | . . . . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 139 | . . . 88 36 . . 15 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 138 | . . . 88 36 . . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2193 | 62 295 629 449 273 225 134 126 Wait 63 | . 10 37 . 14 . . 2 Move 1936 | 57 257 546 389 229 220 130 108 Hop . | . . . . . . . . Pick Up 8 | . . . 5 1 1 1 . Fast Attach 19 | 5 . 4 4 5 1 . . Attach 2 | . . . . 1 . . 1 Detach 2 | . . . 1 1 . . . Swap 14 | . 1 4 6 3 . . . Drop 16 | . 1 5 5 1 3 1 . Fire 127 | . 26 33 36 17 . . 15 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . . . 3 1 . 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 370 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Entered Mines 493 | -10/Mines | Met a Derelict shopkeep closing up shop 511 | -10/Mines | Learned location of Storage (-8) 575 | -10/Mines | Core integrity fell below 50% 893 | -10/Mines | Build established: Scavenger-Mutant 1259 | -10/Mines | Discovered new exit (range 5) 1269 | -10/Mines | Entered Materials 1269 | -9/Materials | Evolved 2 slots: Utility x2 1712 | -9/Materials | Discovered new exit (range 5) 2000 | -9/Materials | Identified exit to Mines 2092 | -9/Materials | Entered Mines 2140 | -9/Mines | Lost 3 parts (1p1u1w) 2180 | -9/Mines | Learned Materials emergency access door positions 2301 | -9/Mines | Destroyed 7 combat bots 2319 | -9/Mines | Found DCF Scrap (14 items) 2439 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2440 | -9/Mines | Discovered new exit (range 5) 2446 | -9/Mines | Entered Exiles 2475 | -9/Exiles | Met 8R-AWN 2500 | -9/Exiles | Met EX-HEX 2535 | -9/Exiles | Met EX-BIN 2550 | -9/Exiles | Aligned with FarCom system 2551 | -9/Exiles | Given EX-Vault access code 2582 | -9/Exiles | Opened EX-Vault 2591 | -9/Exiles | Found Firepult 2630 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2631 | -9/Exiles | Build established: Mutant 2697 | -9/Exiles | Met EX-DEC 2765 | -9/Exiles | Discovered new exit (range 10) 2786 | -9/Exiles | Left Exiles lab with Firepult 2786 | -9/Exiles | Entered Mines 2876 | -8/Mines | Identified exit to Materials 3038 | -8/Mines | Entered Materials 3038 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3039 | -8/Materials | Identified exit to Storage 3108 | -8/Materials | Identified exit to Factory 3281 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Angular Momentum Engine melted. G-50 Soldier destroyed. Melted Imp. Heat Sink. G-47 Trooper overheating. G-47 Trooper heat damages core (-7). Power failure, Imp. Ion Engine shutdown. Critical hit (Burn: +37). Integration Channel disabled. Heat Sink destroyed. L-31 Rogue destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Imp. Ion Engine broken. Overheating: Short circuit. Overheating: Matter decay (-30). Aluminum Leg destroyed. G-47 Trooper destroyed. Acquired 49 matter. Critical hit (Burn: +37). R-06 Scavenger collects Melee Analysis Suite. Map ----- +----------------------------------------------------+ | ?????????????????????????????? !????????????? | | ??????????????????????????????? """ ?????????????? | | ??????????????????????????????? """ ?????????????? | | ????????????????????????????????"""??????????????? | | ???????????????????????????????? ??????????????? | | ??????????????????????????????###+###?????######## | | ??????????????????????????????#! ####### | | ??????????????????????????????# ## | | ??????????????????????????????# = =%> ## | | ??????????????????????????????# ! ## | | ??????????????????????????????# ####### #? | | ??????????????? "?"?????????#####/########## ##? | | ??????????? ???? ""?????????# ## #?? | | ??????????? ? """ ????????# """ """ ! T ## # | | ??????????# "" ???????# """ """ ## + | | ??????????# " ???????# """ """ ## # | | ??????????# ??????# ## ### | | ?????????##h ??????# ## ##? | | ????????? ?????###########+### #? | | ???????? ?????????# #? | | ???????? ########## T #? | | ???????? #? | | ???????? %= ###### ####### #? | | ???????? % g # # #?????#######? | | ????????? r/ ?# #????????????? | | ????????? ########@g#????# #????????????? | | ?????????? ##?????????# #????#####????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????/ ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicImpulseArmor Manual? 1 Play Time 00:16:36 Cumulative 79.5 hours Start 2024.11.20 @ 14:21:53 End 2024.12.10 @ 10:04:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 131 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d272e318-5381-402d-bc9a-28e8963dfeb1