Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.04 @ 17:09:16 Player: whisper Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (196) 980 Value Destroyed (9318) 9318 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (4922) 4922 TOTAL SCORE: 27140 Bonus ------- High Alert Combat Kills 1028 Follower Combat Kills 201 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 61/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Experimental Terrain Scan Processor Advanced Target Analyzer Relay Coupler [NC] (31) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor HERF Cannon Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Small Battery Experimental Terrain Scan Processor Advanced Target Analyzer Armor Integrity Analyzer Advanced ECM Suite Phase Shifter Heavy Armor Plating Relay Coupler [NC] Corruption Screen > --- WEAPON ----------- Gamma Rifle Gamma Rifle HERF Cannon > --- INVENTORY -------- Light Quantum Reactor Phase Gun Heavy Machine Gun Heavy Machine Gun [Rating: 139] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon KE Penetrator Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon AWS/Autocannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 Utility 12 | . . . 1 . . . 1 . 1 . . . . 2 . . . 1 . . . . 2 . . 2 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 265 | 6 9 7 14 3 2 1 5 9 19 7 5 . 4 1 14 . 17 21 8 4 7 4 13 3 . 25 5 14 38 Power 17 | 1 1 1 1 . . . 1 . 2 . . . . . 1 . . 2 . . 1 . 1 . . . 1 . 4 Engine 7 | 1 1 1 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 3 Propulsion 36 | 2 2 1 2 . . . . 3 2 . . . 1 . 2 . 1 6 . . . 1 1 . . 2 . 4 6 Treads 29 | . 2 1 2 . . . . 3 1 . . . 1 . 2 . 1 4 . . . 1 1 . . 1 . 3 6 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 1 4 . 3 . 2 . 3 3 12 7 1 . 3 1 2 . 7 6 4 3 4 2 6 1 . 10 2 2 17 Device 51 | . . . . . . . 2 1 5 4 . . 1 . . . 4 . 3 3 3 1 3 1 . 6 1 1 12 Storage 10 | 1 4 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Processor 7 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . 3 Hackware 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Protection 35 | . . . 3 . . . 1 2 5 3 1 . 1 1 2 . 3 5 . . 1 1 3 . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 2 5 8 3 . 1 1 3 3 . 4 . . . 9 . 9 7 4 1 2 1 5 2 . 13 2 8 11 Energy Gun 18 | . 1 . 4 1 . . 1 1 . . . . . . . . . . . . . . 1 1 . 3 . . 5 Energy Cannon 26 | . . . 1 1 . . . 1 . . 1 . . . 2 . 5 1 . . . 1 2 . . 3 1 3 4 Ballistic Gun 29 | 2 1 3 3 . . . . . . . . . . . 2 . 1 4 2 . 2 . 1 . . 4 . 2 2 Ballistic Cannon 8 | . . . . . . . . . 2 . 2 . . . 3 . . . . . . . . . . 1 . . . Launcher 12 | . . 1 . 1 . 1 . 1 . . . . . . . . 3 . 1 . . . . 1 . 1 . 2 . Special Weapon 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . Impact Weapon 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 1 . . . 2 . . 1 1 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 1 . 1 . . . . . . . . . . . 4 . 1 . . 1 . 1 4 Parts Lost 57 | . 1 1 . . . . . . . . . . . . . . 2 2 . 1 . 1 . . . 3 . 15 31 Power 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Propulsion 14 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 4 8 Utility 23 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . 7 13 Weapon 16 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 4 7 Highest Loss Streak 19 | . 1 1 . . . . . . . . . . . . . . 2 1 . 1 . 1 . . . 2 . 8 19 Average Slot Usage (%) 86 | . 97 100 99 100 100 100 89 100 81 74 76 76 75 73 79 93 92 92 93 91 89 88 88 89 89 87 85 72 43 Engine 4 | . 14 14 11 11 11 11 3 . 4 7 7 7 7 6 5 6 6 2 . . . . . . . . . . . Core 2 | . . . . . . . 5 9 2 . . . . . . . . 2 5 5 5 5 5 5 5 4 2 . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 2 1 5 5 5 5 4 5 6 3 Treads 15 | . 14 28 22 22 22 22 18 27 18 15 15 15 15 13 13 13 13 11 11 11 11 14 15 15 15 11 4 4 9 Wheel 3 | . . . . . . . . . 3 7 7 7 7 6 6 6 6 6 11 11 11 1 . . . . 4 3 . Device 6 | . . . . . . . 8 5 5 6 7 7 5 6 6 6 8 8 5 5 5 3 9 10 10 15 13 12 8 Storage 14 | . 25 28 22 22 22 22 18 18 15 15 15 15 15 13 13 13 13 11 11 11 11 11 10 10 10 10 9 10 1 Processor 7 | . . . . . . . . . 6 7 7 7 7 13 13 13 13 8 11 11 11 11 10 10 10 10 14 12 6 Hackware 1 | . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 4 4 4 4 Protection 7 | . . . 10 11 11 11 9 12 8 5 7 7 7 6 8 13 10 7 5 5 4 7 10 10 10 9 9 6 . Energy Gun 4 | . 6 . 3 23 22 22 26 19 5 . . . . . . . . . . . . . . 5 5 2 9 5 2 Energy Cannon 2 | . . . . 7 11 . . 6 2 . . . . . 3 6 6 . . . . . 1 . . 2 1 2 2 Ballistic Gun 8 | . 21 26 28 . . . . . . . . . . . 1 13 11 13 16 15 12 16 12 10 10 5 . 1 2 Ballistic Cannon 1 | . . . . . . . . . 4 7 7 7 7 6 5 . . . . . . . . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 12 74 79 85 86 86 86 86 85 141 143 141 141 147 151 151 105 106 124 121 121 123 129 138 133 133 159 144 159 83 Greatest Support 225 | 20 40 40 40 40 40 40 40 60 60 28 28 28 28 28 28 28 28 100 32 32 32 127 127 120 120 130 28 70 225 Greatest Overweight (x) 7 | . 2 1 4 2 2 2 2 1 5 5 5 5 5 5 5 3 3 7 3 3 3 7 1 1 1 5 5 5 3 Average Overweight (x) 2 | . . 1 2 2 2 2 2 1 2 4 4 5 4 5 4 3 3 3 3 3 3 2 1 1 1 2 4 2 . Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Capacity 18 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 4 Most Carried 20 | 6 15 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Carried 17 | 3 9 18 18 19 19 20 19 19 19 19 19 20 19 18 19 20 19 19 19 20 19 19 18 19 19 19 19 16 2 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 Final Carried 20 | 6 15 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 19 20 20 20 20 20 2 4 Class Distribution -------------------- 30% | Hauler-Skirmisher 19% | Hauler-Mutant 15% | Hauler-Tank 10% | Scavenger-Skirmisher 8% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Tank | -9/Materials Hauler-Tank | -9/Mines Hauler-Tank | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -3/Research Scavenger-Skirmisher | -3/Garrison Scavenger-Skirmisher | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Matter Collected 5306 | 192 202 257 371 100 . 17 . 336 171 89 50 . 40 10 176 . 473 548 131 289 . 157 174 41 . 635 105 61 681 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7619 | . 407 249 367 114 . 28 . 338 425 193 181 . 52 144 1061 . 627 626 102 175 . 108 233 63 . 900 105 259 862 Parts 415 | . 29 18 15 12 . 5 . 13 30 7 15 . 2 8 37 . 29 32 1 7 . 8 15 3 . 50 4 22 53 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . 6 14 . 2 . . . . . 1 6 . 8 . 5 . . . . . Prevented 4 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Combat Hostiles Destroyed 179 | . 10 10 3 5 . 4 . 6 10 5 8 . 2 3 24 . 24 5 4 3 . 4 3 4 . 18 1 8 15 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 64 | . 10 4 3 2 . 1 . 4 . . . . . . . . 7 5 3 3 . 4 3 1 . 7 . 1 6 Cannons 69 | . . . . . . . . 2 10 5 8 . 2 3 24 . . . . . . . . . . 8 . 2 5 AOE 39 | . . 6 . 3 . 3 . . . . . . . . . . 17 . 1 . . . . 3 . 2 . 4 . Classes Destroyed 14 | . 4 1 2 . . . . 2 3 . 1 . . . 1 . . . . . . . . . . . . . . Worker 6 | . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . Builder 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycler 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 57 | . 6 6 . 3 . 4 . . . . 3 . 1 . . . 11 . . . . 4 . 4 . 3 . 5 7 Grunt 52 | . 4 2 . 2 . . . 2 3 . 2 . . 2 15 . 10 . 4 2 . . . . . 3 . . 1 Brawler 9 | . . . . . . . . 3 . . 1 . . . 4 . 1 . . . . . . . . . . . . Duelist 9 | . . . . . . . . 1 . 4 . . . . 1 . . . . 1 . . . . . 1 . 1 . Sentry 23 | . . 2 3 . . . . . 4 1 1 . 1 . 1 . 2 3 . . . . 2 . . 1 1 . 1 Specialist 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Programmer 23 | . . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . . 10 . 2 6 Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 5 6 2 2 . 4 . 4 5 5 3 . 2 3 8 . 9 3 2 2 . 4 2 4 . 5 1 7 4 Combat Bots Only 9 | . 3 6 1 2 . 4 . 4 4 5 3 . 2 2 8 . 9 1 2 2 . 4 2 4 . 5 1 6 4 Max Kills in Single Turn 3 | . 2 3 1 1 . 3 . 1 1 1 1 . 1 1 1 . 3 2 1 1 . 2 1 3 . 2 1 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . 3 . 1 . 3 . . . . . . . . . . 3 . 1 . . . . 3 . 2 . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Damage Taken 18994 | . 482 497 107 119 . 58 . 63 62 48 37 . 541 . 401 . 985 575 304 307 . 261 239 62 . 2168 93 4422 7163 Core 3157 | . 82 60 . . . 10 . 13 31 . . . 24 . 26 . 69 24 . 24 . 30 . . . 79 . 1084 1601 Absorbed by Shields 800 | . . . . . . . . . . . . . . . 5 . 94 . . . . . . . . 617 16 . 68 Reduced by Siege Mode 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . 40 . Core Remaining (%) 81 | 100 . 43 . . . 97 . 97 . . . . 92 . . . 88 . . . . 92 . . 100 . 93 17 . Volleys Fired 441 | . 39 20 25 5 . 4 . 17 . . 3 . . . 12 . 60 27 14 10 . 5 15 2 . 72 12 28 71 Largest 3 | . 2 2 3 3 . 2 . 3 . . 1 . . . 3 . 3 3 3 3 . 3 3 3 . 3 2 3 3 Hottest 260 | . 85 46 91 146 . 90 . 146 . . 90 . . . 207 . 125 94 94 94 . 98 164 131 . 198 150 260 238 Shots Fired 1054 | . 76 37 75 9 . 5 . 40 27 14 27 . 21 11 102 . 87 75 31 29 . 13 29 4 . 151 16 52 123 Gun 632 | . 76 34 75 4 . 2 . 36 . . . . . . . . 29 73 27 29 . 12 20 3 . 76 6 29 101 Cannon 377 | . . . . 2 . . . 4 27 14 27 . 21 11 102 . 42 . . . . 1 6 . . 72 7 19 22 Launcher 35 | . . 3 . 3 . 3 . . . . . . . . . . 16 . 4 . . . . 1 . 1 . 4 . Special 10 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 2 3 . . Kinetic 714 | . 61 34 74 . . . . . 27 14 24 . 21 11 89 . 29 73 27 29 . 12 14 2 . 103 . 15 55 Thermal 145 | . 15 . . . . . . . . . 3 . . . 7 . 28 . . . . 1 6 . . 37 7 19 22 Explosive 35 | . . 3 . 3 . 3 . . . . . . . . . . 16 . 4 . . . . 1 . 1 . 4 . Electromagnetic 150 | . . . 1 6 . 2 . 40 . . . . . . 6 . 14 . . . . . 6 1 . 8 6 14 46 Robot Hit Streak 59 | . 14 16 15 2 . 2 . 11 7 19 7 . 20 6 29 . 26 19 20 11 . 6 13 14 . 59 8 18 13 Robot Miss Streak 4 | . 4 4 2 2 . 1 . 2 1 . 2 . 1 1 1 . 1 2 3 3 . 2 1 . . 4 . 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . Secondary Targets 9 | . 1 1 . . . . . 1 . . . . . . . . 2 . . 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . . . . 1 . . 1 . 1 . . . . . . . Autonomous 181 | . . . . . . . . . 27 14 24 . 21 11 84 . . . . . . . . . . . . . . Shots Hit Robots 775 | . 48 25 61 2 . 2 . 28 22 14 19 . 19 10 88 . 47 66 21 24 . 8 20 1 . 112 8 31 99 Core Hits 408 | . 19 15 14 6 . 4 . 14 12 5 7 . 3 4 30 . 55 31 16 11 . 11 8 4 . 80 . 22 37 Critical Hits 33 | . . . . . . . . . 3 . . . 1 . 7 . 1 4 1 1 . . . . . 9 . 1 5 Critical Kills 11 | . . . . . . . . . 3 . . . . . 2 . 1 1 . 1 . . . . . 3 . . . Critical Parts Destroyed 21 | . . . . . . . . . . . . . . . 5 . . 3 1 . . . . . . 6 . 1 5 Melee Attacks 17 | . . 1 . . . . . . 2 . . . . . 2 . . 3 1 1 . . . . . . . 1 6 Impact 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . 2 . . 3 1 1 . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29971 | . 576 652 653 183 . 297 . 440 1834 926 1414 . 1281 629 5296 . 3295 1600 1124 352 . 140 498 291 . 3885 115 1903 2587 Guns 10260 | . 576 391 653 33 . 13 . 384 . . . . . . . . 567 1600 291 352 . 140 455 19 . 2063 115 618 1990 Cannons 14420 | . . . . . . . . 56 1834 926 1414 . 1281 629 5296 . 282 . . . . . 43 . . 1706 . 374 579 Explosions 5123 | . . 261 . 140 . 284 . . . . . . . . . . 2446 . 833 . . . . 272 . 116 . 771 . Melee 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . Ramming 28 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 20320 | . 423 391 639 . . . . . 1834 926 1414 . 1281 629 5120 . 567 1600 291 352 . 140 328 . . 2758 . 381 1246 Thermal 2064 | . 153 56 . . . . . . . . . . . . 32 . . . . . . . 43 . . 860 . 374 546 Explosive 5067 | . . 205 . 140 . 284 . . . . . . . . . . 2446 . 833 . . . . 272 . 116 . 771 . Electromagnetic 2352 | . . . 14 33 . 13 . 440 . . . . . . 144 . 282 . . . . . 127 19 . 151 115 237 777 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . Highest Corruption 29 | . 6 6 . . . . . . 1 1 1 1 1 . . . . 2 2 2 2 2 . 1 1 29 29 8 25 Average Corruption 5 | . 5 6 . . . . . . 1 1 1 1 1 . . . . 1 2 2 2 2 . 1 1 11 29 5 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . 24 24 . . . . . . 1 . 1 . . . . . . 8 3 3 . 7 . . . 58 15 7 27 Message Errors 28 | . 6 4 . . . . . . . . 1 . . . . . . 3 . 1 . 1 . . . 3 4 2 3 Matter Fused 20 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . 7 2 . 3 Heat Flow Errors 20 | . 3 3 . . . . . . . . . . . . . . . . . . . 5 . . . 6 . 1 2 Energy Discharges 17 | . 4 2 . . . . . . . . . . . . . . . 2 . 1 . . . . . 5 1 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 22 | . 6 1 . . . . . . 1 . . . . . . . . 3 3 1 . 1 . . . 3 1 1 1 Data Loss (major) 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Misfires 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 4 Targeting Errors 40 | . 3 4 . . . . . . . . . . . . . . . . . . . . . . . 19 3 2 9 Weapon Failures 11 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1564 | . . 16 . . . 5 . . 227 186 307 . 34 100 326 . 15 . 100 . . . . 32 . 108 . 65 43 Projectiles 1358 | . . . . . . . . . 227 186 307 . 34 100 326 . 3 . . . . . . . . 108 . 24 43 Explosions 206 | . . 16 . . . 5 . . . . . . . . . . 12 . 100 . . . . 32 . . . 41 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 46 | . . . . . . . . . 1 7 4 . . 3 17 . . . . . . . . . . 14 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . . 1 6 4 . . 3 16 . . . . . . . . . . 12 . . . Secondary 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . Self-Inflicted Damage 128 | . . 18 . 56 . . . . . . . . . . . . . . 40 . . . . 14 . . . . . Shots 5 | . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Rammed 13 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 12 Targets Rammed 15 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 675 | . 278 258 147 180 . 36 . 252 . . 114 . . . 138 . 246 18 266 126 . 286 302 . . 310 90 675 420 Average Temperature 86 | . 89 61 49 93 . 18 . 81 . . 59 . . . 58 . 38 8 100 74 . 116 105 . . 71 33 257 113 Received Heat Transfer 1660 | . 78 165 36 . . . . 36 30 9 . . 54 . 81 . 346 63 108 144 . . 36 . . 135 15 243 81 Effects 21 | . . . . . . . . 2 . . . . . . . . . . . . . 1 3 . . . . 12 3 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . 2 . . . . . . . . . . . . . 1 3 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Total Turns 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . 103 . 16 . Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . 16 . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Parts Fried 11 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . 1 . . 6 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 Heat Transferred 1980 | . 370 50 . . . . . . . . . . . . 50 . . . . . . . 37 . . 644 . 200 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Peak Influence 973 | . 170 283 139 180 . 106 52 253 310 . . . . 170 940 493 973 761 . . . . 109 . . 317 231 422 586 Initial 510 | . . 48 31 . . . 40 33 132 . . . . 56 119 493 345 510 . . . . . . . 85 190 129 249 Average 290 | . 91 113 36 76 . 103 44 163 169 . . . . 124 725 493 812 540 . . . . 14 . . 104 210 181 426 Maximum Alert Level 3 | . . 1 . . . . . 1 1 . . . . . 3 2 3 3 . . . . . . . 1 1 2 2 Low Security (%) 56 | 100 100 92 100 100 . 100 100 67 72 . . . . 100 1 . . . . . . . 100 . . 87 50 77 . Level 1 14 | . . 7 . . . . . 32 27 . . . . . 7 . 5 20 . . . . . . . 12 50 18 39 Level 2 16 | . . . . . . . . . . . . . . . 41 100 21 55 . . . . . . . . . 4 60 Level 3 12 | . . . . . . . . . . . . . . . 49 . 72 24 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 1 . . . . 4 . . . . 1 . . . 1 . . . . 1 . . 6 . 4 5 Investigation 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Extermination 10 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 4 . 1 2 Reinforcement 7 | . 1 . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Distress Signals 6 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 17 10 8 7 . 4 . 5 10 5 3 . 3 3 21 . 22 7 6 4 . 4 6 5 . 21 2 40 47 Peak Tracking Total 15 | . 6 3 3 3 . 4 . 2 2 5 4 . 3 2 6 . 7 2 5 3 . 4 3 4 . 4 2 15 9 Tactical Retreats 18 | . . . . 1 . . . . . . 1 . 1 . 4 . . . 1 . . . . . . . . 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Traps Triggered 26 | . 3 . 2 . . . . 4 . . . . . . 5 . 3 3 . . . . . . . 2 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Machines Disabled 10 | . . 1 . 1 . . . 2 1 . . . . . 2 . 2 . . . . . . . . 1 . . . Max in Single Turn 1 | . . 1 . 1 . . . 1 1 . . . . . 1 . 1 . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison Relay 4 | . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Machines Accessed 56 | . 3 . 4 1 2 . 3 . 6 . 1 4 . 1 . 1 . 7 1 . 9 . . 1 . 5 . 1 6 Terminals 25 | . 3 . 3 . . . 1 . 4 . . . . . . . . 5 . . . . . . . 4 . 1 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . 2 Total Hacks 177 | . 8 . 14 1 11 . 9 . 11 . 1 30 . 1 . 1 . 18 1 . 48 . . 1 . 8 . 4 10 Successful 133 | . 2 . 7 1 11 . 6 . 4 . 1 30 . 1 . 1 . 10 1 . 48 . . 1 . 4 . 3 2 Failed 44 | . 6 . 7 . . . 3 . 7 . . . . . . . . 8 . . . . . . . 4 . 1 8 Catastrophic 8 | . 1 . . . . . . . 2 . . . . . . . . 2 . . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 4 . 4 . 1 . 5 . 2 . . . . . . . . 11 . . . . . . . 4 . 4 4 Terminals 62 | . 8 . 10 . . . 5 . 7 . . . . . . . . 13 . . . . . . . 7 . 4 8 Fabricators 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Repair Stations 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . 2 Terminal Hacks 105 | . 2 . 2 1 11 . 2 . 1 . 1 30 . . . . . 2 1 . 48 . . 1 . 2 . 1 . Record 57 | . . . . . 10 . . . . . . 11 . . . . . . . . 36 . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . 8 . . . . . . . . 4 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . 1 . . . . . . . . . . 1 . . 4 . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . . 1 . . 3 . . . . . 1 . . 4 . . . . . . . . Open Door 4 | . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . 2 Unlock Access 4 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 10 | . . . 1 . . . 1 . 1 . . . . . . . . 4 . . . . . . . 1 . 2 . Terminals 9 | . . . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . 1 . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . Operators 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 4 . . . 3 . 5 . . . . . . . . 7 . . . . . . . 3 . 1 4 Full Trace Events 5 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 8 . . . . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter 570 | . . . . . . . . . . . . . . . . . . 570 . . . . . . . . . . . Time 304 | . . . . . . . . . . . . . . . . . . 304 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . 52 . . . 50 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Used RIF Installer 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 2 . . Non-combat 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 3 . . parse_system 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . no_distress 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 20 | . . . . . . . . 8 . . . . . . 5 . 5 . . . . . . . . . . 2 . Machine Destruction 20 | . . . . . . . . 8 . . . . . . 5 . 5 . . . . . . . . . . 2 . Attached 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Robots Rewired 7 | . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Total Allies 13 | . . 3 . . . . . . . 1 . . 1 . . . 6 1 . . . . . . . . 1 . . Largest Group 6 | . . 3 2 . . . . . . 1 1 . 1 1 1 . 6 1 . . . . . . . . 1 1 . Highest-Rated Group 94 | . . 40 24 . . . . . . 32 32 . 94 94 94 . 78 26 . . . . . . . . 64 64 . Highest-Rated Ally 94 | . . 16 16 . . . . . . 32 32 . 94 94 94 . 14 26 . . . . . . . . 64 64 . Total Orders 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . 4 . . . . . . 3 3 . 1 5 28 . 23 1 . . . . . . . . . 2 . Total Damage 1438 | . . . 59 . . . . . . . 82 . 48 93 893 . 145 . . . . . . . . . . 118 . Kills 9 | . . . 1 . . . . . . . 1 . 1 . 5 . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Robot Analysis Total 7 | . 1 . . . . . 1 . . . . . . . . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . 2 1 . 1 . . . . . . . . 1 . . 1 . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Turns Passed 15878 | 67 562 789 831 581 614 201 135 790 838 718 484 120 347 67 1115 41 936 1062 353 444 225 534 617 292 117 1268 186 605 939 Spaces Moved 8284 | 46 257 395 338 275 305 96 63 376 445 417 284 81 215 42 602 32 481 532 225 299 161 306 271 154 62 389 90 381 664 Core 593 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 180 409 Treads 3388 | . 132 395 338 275 305 96 63 376 207 . . . . . . . . 4 . . . 202 271 154 62 252 . 1 255 Legs 167 | 42 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4136 | . . . . . . . . . 238 417 284 81 215 42 602 32 481 528 225 299 161 104 . . . 137 90 200 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 200 200 200 200 180 140 140 120 150 140 150 130 130 130 130 130 130 130 163 183 183 183 140 140 50 50 Average Speed 151 | 113 158 180 200 200 200 200 200 180 162 142 148 150 149 150 140 130 130 133 130 130 130 166 183 183 183 176 143 102 94 Slowest Speed 240 | 120 180 180 240 200 200 200 200 180 200 150 150 150 150 150 150 130 130 183 130 130 130 183 183 183 183 210 150 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 4 51 90 27 67 70 40 10 35 12 67 48 70 59 1 50 2 59 12 40 56 62 48 8 23 13 15 22 21 33 Regions Visited 29 Branch Regions 14 Pre-discovered Areas 8 | . . . . 3 . . . . . . 1 1 . . . . . . . . 3 . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 . . 1 . Scrap Searched 23 | . . 1 . 3 . . . . . 11 2 . 4 . . . . . 1 . . . . . 1 . . . . Spaces Dug 53 | . . 1 . . . . . . 1 . 3 . . . . . 6 3 1 1 . 1 5 . . 14 5 8 4 Terrain Destroyed 478 | . . 25 . 24 . 17 . . 6 3 10 . 6 3 23 . 148 8 79 7 . 4 9 19 . 28 5 50 4 Melee 11 | . . 1 . . . . . . 1 . . . . . . . . 3 1 1 . . . . . . . . 4 Projectile 135 | . . . . . . . . . 5 3 10 . 6 3 23 . 8 5 17 6 . 4 9 . . 20 5 11 . AOE 332 | . . 24 . 24 . 17 . . . . . . . . . . 140 . 61 . . . . 19 . 8 . 39 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Res Acc Total 10769 | 57 339 436 440 300 312 100 72 458 558 548 344 80 240 46 852 31 705 826 256 329 176 320 369 160 66 835 134 551 829 Wait 1305 | . 15 . 47 6 . . . 39 65 89 45 . 19 4 166 . 73 182 3 15 . 4 61 . 3 327 2 115 25 Move 8257 | 45 256 394 337 274 304 95 63 375 444 416 283 80 214 41 601 31 480 531 224 298 160 305 270 153 61 389 89 380 664 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 6 13 8 9 4 1 . 2 4 11 15 2 . 1 . 10 . 4 14 2 . 1 1 4 1 1 9 1 2 3 Fast Attach 90 | 6 1 2 5 1 . . 1 . 5 1 3 . . . 5 . . 8 1 . 7 . 2 . . 5 1 4 32 Attach 55 | . 1 1 4 . . . 3 2 3 2 1 . 1 1 6 . 2 4 2 . . 1 3 . . 6 1 7 4 Detach 29 | . . 1 1 1 . . 1 . 2 . 1 . . . 3 . . 4 1 . 1 . 2 . . 4 1 2 4 Swap 123 | . 7 4 5 2 2 1 1 7 11 4 1 . 3 . 3 . 15 9 5 4 1 3 8 3 . 14 3 4 3 Drop 149 | . 7 5 7 6 5 . 1 6 15 16 5 . 2 . 12 . 4 20 3 1 6 1 4 1 1 9 1 8 3 Fire 441 | . 39 20 25 5 . 4 . 17 . . 3 . . . 12 . 60 27 14 10 . 5 15 2 . 72 12 28 71 Melee 17 | . . 1 . . . . . . 2 . . . . . 2 . . 3 1 1 . . . . . . . 1 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 13 Escape Stasis 112 | . . . . . . . . 8 . . . . . . 32 . 25 24 . . . . . . . . 23 . . Rewire 47 | . . . . . . . . . . 5 . . . . . . 42 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: Res / Arm / Qua x2 / Gar) -3/Garrison -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 13) 596 | -10/Materials | Discovered new exit (range 9) 630 | -10/Materials | Entered Mines 636 | -10/Mines | Build established: Hauler-Mutant 663 | -10/Mines | Learned Materials terminal intel 699 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 888 | -10/Mines | Discovered new exit (range 15) 892 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 951 | -10/Mines | Core integrity fell below 50% 965 | -10/Mines | Discovered new exit (range 10) 1100 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1281 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1419 | -10/Mines | Entered Materials 1419 | -9/Materials | Accompanied by 2 allies 1419 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1420 | -9/Materials | Loaded intel: 12 terminal locations 1579 | -9/Materials | Repaired Lgt. Treads 1606 | -9/Materials | Repaired Lgt. Treads? 1728 | -9/Materials | Build established: Hauler-Tank 2153 | -9/Materials | Discovered new exit (range 11) 2250 | -9/Materials | Entered Mines 2267 | -9/Mines | Met a Derelict bent on vengeance 2331 | -9/Mines | Found the Drone Emporium 2341 | -9/Mines | Found Prototype Device 2610 | -9/Mines | Learned location of Storage (-8) 2753 | -9/Mines | Discovered new exit (range 4) 2807 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2823 | -9/Mines | Discovered new exit (range 5) 2831 | -9/Mines | Entered Exiles 2879 | -9/Exiles | Met 8R-AWN 2913 | -9/Exiles | Met EX-HEX 2975 | -9/Exiles | Met EX-BIN 2997 | -9/Exiles | Aligned with FarCom system 2999 | -9/Exiles | Given EX-Vault access code 3055 | -9/Exiles | Opened EX-Vault 3073 | -9/Exiles | Found AWS/Autocannon 3118 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3232 | -9/Exiles | Met EX-DEC 3429 | -9/Exiles | Discovered new exit (range 10) 3445 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3445 | -9/Exiles | Entered Mines 3620 | -8/Mines | Discovered new exit (range 14) 3646 | -8/Mines | Entered Materials 3646 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3647 | -8/Materials | Identified exit to Storage 3647 | -8/Materials | Identified Bomb Drone Bay 3757 | -8/Materials | Repaired Lgt. Angular Momentum Engine? 3781 | -8/Materials | Identified exit to Garrison 3781 | -8/Materials | Entered Garrison 3791 | -8/Garrison | Installed Relay Interface Framework 3860 | -8/Garrison | Triggered checkpoint 3866 | -8/Garrison | Triggered checkpoint 3999 | -8/Garrison | Triggered checkpoint 4034 | -8/Garrison | Garrison Relay disabled 4180 | -8/Garrison | Triggered checkpoint 4402 | -8/Garrison | Garrison Relay disabled 4558 | -8/Garrison | Discovered new exit (range 8) 4571 | -8/Garrison | Entered Factory 4571 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4866 | -7/Factory | Build established: Hauler-Skirmisher 5153 | -7/Factory | Discovered new exit (range 13) 5409 | -7/Factory | Entered Lower Caves 5760 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6070 | -7/Lower Caves | Discovered new exit (range 15) 6116 | -7/Lower Caves | Learned location of 1 exit from Factory 6127 | -7/Lower Caves | Entered another Lower Caves area 6127 | -7/Lower Caves | Accompanied by 1 ally 6270 | -7/Lower Caves | Learned location of Extension (-5) 6582 | -7/Lower Caves | Discovered new exit (range 20) 6611 | -7/Lower Caves | Entered Data Miner 6611 | -7/Data Miner | Discovered new exit (range 6) 6640 | -7/Data Miner | Met Data Miner 6676 | -7/Data Miner | Learned location of Section 7 (-2) 6676 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6697 | -7/Data Miner | Received God Mode back door access code from Data Miner 6731 | -7/Data Miner | Entered Proximity Caves 6979 | -6/Proximity Caves | Learned Factory terminal intel 7020 | -6/Proximity Caves | Discovered new exit (range 8) 7027 | -6/Proximity Caves | Escorted by Enhanced Grunt 7027 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7078 | -6/Proximity Caves | Entered Factory 7078 | -6/Factory | Accompanied by 1 ally 7078 | -6/Factory | Evolved 2 slots: Utility x2 7079 | -6/Factory | Identified exit to Factory 7080 | -6/Factory | Loaded intel: 20 terminal locations 7130 | -6/Factory | Identified exit to Garrison 7145 | -6/Factory | Entered Garrison 7145 | -6/Garrison | Accompanied by 1 ally 7212 | -6/Garrison | Triggered checkpoint 7234 | -6/Garrison | Triggered checkpoint 7279 | -6/Garrison | Triggered checkpoint 7350 | -6/Garrison | Destroyed 8 combat bots 7680 | -6/Garrison | Spotted B-75 Beast 7712 | -6/Garrison | Triggered checkpoint 7808 | -6/Garrison | Discovered new exit (range 20) 8052 | -6/Garrison | Garrison Relay disabled 8222 | -6/Garrison | Discovered new exit (range 19) 8255 | -6/Garrison | Expanded RIF knowledge: Program Shield 8260 | -6/Garrison | Entered Factory 8293 | -6/Factory | Identified exit to Garrison 8301 | -6/Factory | Entered Garrison 8351 | -6/Garrison | Triggered checkpoint 8401 | -6/Garrison | Destroyed 7 combat bots 8507 | -6/Garrison | Triggered checkpoint 8556 | -6/Garrison | Triggered checkpoint 8583 | -6/Garrison | Triggered checkpoint 8611 | -6/Garrison | Destroyed 9 combat bots 8687 | -6/Garrison | Discovered exit to Factory (range 8) 8888 | -6/Garrison | Triggered checkpoint 8897 | -6/Garrison | Discovered exit to Factory (range 16) 8964 | -6/Garrison | Garrison Relay disabled 9211 | -6/Garrison | Discovered exit to Factory (range 9) 9228 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 9237 | -6/Garrison | Entered Factory 9237 | -5/Factory | Accompanied by 1 ally 9237 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9238 | -5/Factory | Identified exit to Upper Caves 9648 | -5/Factory | Build established: Scavenger-Assassin 9732 | -5/Factory | Fabricated Lgt. Regenerative Plating? 10043 | -5/Factory | Local fabrication network quarantined 10183 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 10299 | -5/Factory | Entered Upper Caves 10563 | -5/Upper Caves | Discovered new exit (range 19) 10652 | -5/Upper Caves | Entered another Upper Caves area 10689 | -5/Upper Caves | Encountered a Warlord checkpoint 10702 | -5/Upper Caves | Discovered new exit (range 24) 10864 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11060 | -5/Upper Caves | Discovered new exit (range 23) 11095 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11096 | -5/Upper Caves | Entered Zhirov 11096 | -5/Zhirov | Discovered new exit (range 3) 11120 | -5/Zhirov | Met Zhirov 11143 | -5/Zhirov | Learned location of Quarantine (-3) 11143 | -5/Zhirov | Learned location of Testing (-2) 11143 | -5/Zhirov | Learned location of Command (-1) 11172 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11197 | -5/Zhirov | Found Alien Artifact 11197 | -5/Zhirov | Identified Integrated Reactor 11197 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11272 | -5/Zhirov | Found Alien Artifact 11291 | -5/Zhirov | Build established: Scavenger-Mutant 11321 | -5/Zhirov | Entered Proximity Caves 11452 | -4/Proximity Caves | Learned location of 1 exit from Research 11484 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11622 | -4/Proximity Caves | Spotted B-86 Titan 11825 | -4/Proximity Caves | Build established: Hauler-Skirmisher 11826 | -4/Proximity Caves | Discovered new exit (range 16) 11855 | -4/Proximity Caves | Entered Factory 11855 | -4/Factory | Evolved 2 slots: Utility x2 12236 | -4/Factory | Discovered new exit (range 22) 12472 | -4/Factory | Entered Upper Caves 12493 | -4/Upper Caves | Spotted B-86 Titan 12597 | -4/Upper Caves | Discovered new exit (range 13) 12759 | -4/Upper Caves | Encountered a Warlord checkpoint 12764 | -4/Upper Caves | Entered another Upper Caves area 12814 | -4/Upper Caves | Learned Research terminal intel 12828 | -4/Upper Caves | Discovered new exit (range 23) 12881 | -4/Upper Caves | Entered Research 12881 | -3/Research | Evolved 2 slots: Utility x2 12882 | -3/Research | Identified exit to Research 12883 | -3/Research | Loaded intel: 20 terminal locations 12980 | -3/Research | Identified exit to Armory 12980 | -3/Research | Identified exit to Quarantine 13298 | -3/Research | Build established: Hauler-Mutant 13741 | -3/Research | System corruption reached 10% 13964 | -3/Research | Garrison activated, responded to threat 14149 | -3/Research | Identified exit to Garrison 14149 | -3/Research | Entered Garrison 14242 | -3/Garrison | Triggered checkpoint 14270 | -3/Garrison | Discovered exit to Research (range 20) 14329 | -3/Garrison | Expanded RIF knowledge: Autooverride 14335 | -3/Garrison | Entered Research 14335 | -2/Research | Accompanied by 1 ally 14335 | -2/Research | Evolved 2 slots: Utility x2 14567 | -2/Research | Incoming assault squad redirected 14768 | -2/Research | Identified Transdimensional Reconstructor 14768 | -2/Research | Warped through subspace 14805 | -2/Research | Lost 3 parts (2u1w) 14860 | -2/Research | Core integrity fell below 50% 14870 | -2/Research | Lost 8 parts (2n3u3w) 14917 | -2/Research | Core integrity fell below 20% 14923 | -2/Research | Lost 4 parts (2n2u) 14928 | -2/Research | Discovered new exit (range 14) 14940 | -2/Research | Entered Access 14940 | -1/Access | Evolved 2 slots: Propulsion x2 15074 | -1/Access | Spotted B-99 Colossus 15126 | -1/Access | Lost 5 parts (2n3w) 15190 | -1/Access | First assault squad dispatched 15220 | -1/Access | Incoming assault squad redirected 15440 | -1/Access | System corruption reached 10% 15771 | -1/Access | Core integrity fell below 50% 15778 | -1/Access | Lost 19 parts (2p4n9u4w) 15811 | -1/Access | Core integrity fell below 20% 15861 | -1/Access | Found Prototype Device 15861 | -1/Access | Identified Exp. Shield Generator 15878 | -1/Access | Found Prototype Device 15878 | -1/Access | Identified EM Disruption Field 15879 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15858_ Malfunction: System corrupted (+3). 15859_ Dropped Faulty Adv. Overload Regulator. 15861_ Acquired Prototype Device. 15861_ Identified Exp. Shield Generator. 15866_ Slug penetrates Hyperwave Decoder. 15868_ Penetrated by Slug. 15871_ Slug penetrates Wall. 15871_ Penetrated by Slug. 15872_ Acquired Imp. Maneuvering Thrusters. 15873_ Penetrated by Slug. 15875_ Exp. Shield Generator destroyed. 15875_ Penetrated by Slug. 15875_ Imp. Maneuvering Thrusters destroyed. 15877_ Penetrated by Slug. 15878_ Acquired Prototype Device. 15878_ Identified EM Disruption Field. 15878_ Malfunction: Meltdown. 15878_ Relay Coupler [NC] damaged (-3). 15878_ Exp. Terrain Scan Processor damaged (-5). 15879_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# #?? | | ???#############################################?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##############???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ! #???????????????? | | ????????????????????# ""#???????????????? | | ????????????????????# ""#???????????????? | | ????????????????????# = ""#???????????????? | | ??#?????????????????# G#???BB??????????? | | #?????????????????# ""#???BB??????????? | | #?????????????????# ""#???????????????? | | #?????????????????# " ""#???????????????? | | #?????????????????# """ #???????????????? | | #?????????????????# """ #???????????????? | | #?????????????????# " #???????????????? | | #########+###########+########+####?h????????????? | | "??????????????? | | "??????????????? | | "??????????????? | | ############+###############+####?h????????????? | | #?????????? ????# @ #???????????????? | | #?????????? ????# #???????????????? | | #????????? ???# #???????????????? | | #????????? " ???# hh """""#???????????????? | | #???###?? """ ??# """""#???????????????? | | #?? #?? """ ??# """""#???BB??????????? | | #??! #? " ?# """""#???BB??????????? | | #? #? ?# """""#???????????????? | | #? # ? # ! #???????????????? | | # # ? ? # #???????????????? | | # # ???? # ! #???????????????? | | / # ???????# #???????????????? | | # =#? !????????##############???????????????? | | # #????????????????????????????????????????? | | #? #????????????????????????????????????????? | | +? #????????????????????????????????????????? | | ###?? #????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 55 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Corruption Prevention 20 Armor Coverage 1500 Resistance: EM 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 6 Matter Filtering 50 Relay Coupler Types 53 Relay Coupler Value 2 Item Schematics ----------------- Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyDeepBarrier Manual? 0 Play Time 05:15:53 Cumulative 94.1 hours Start 2021.02.01 @ 20:45:39 End 2021.02.04 @ 17:09:16 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c3fc3a8-c6e5-4b42-9ec8-76981acc5df9