Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 13:55:24 Player: gabr Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2245) 2245 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 6352 Bonus ------- Follower Combat Kills 387 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 10% Temperature Cool (2) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Gravmag Array Cloaking Device Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Weapon Shielding Hardened Heavy Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Improved VSS Leg Improved VSS Leg Recoil Stabilizer Improved Light Armor Plating Field Recycling Unit Arc Projector Gatling Laser Gatling Laser Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle EMP Blaster Proton Missile Launcher Heavy Rocket Launcher [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 6 | . . . 2 . 2 2 Weapon . | . . . . . . . Parts Attached 118 | 7 11 9 17 25 10 39 Power 12 | 1 . 2 1 2 . 6 Engine 11 | 1 . 2 . 2 . 6 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 46 | 2 4 4 2 13 3 18 Treads . | . . . . . . . Leg 24 | 2 2 4 2 1 . 13 Wheel 21 | . 2 . . 12 3 4 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 31 | 2 2 1 8 3 7 8 Device 13 | 1 1 . 5 1 1 4 Storage 3 | 1 . . 1 1 . . Processor 2 | . . . . . 1 1 Hackware 3 | . . . 1 . 2 . Protection 10 | . 1 1 1 1 3 3 Artifact . | . . . . . . . Weapon 29 | 2 5 2 6 7 . 7 Energy Gun 12 | 1 5 1 3 1 . 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 8 | 1 . 1 3 2 . 1 Ballistic Cannon 3 | . . . . 2 . 1 Launcher 4 | . . . . 1 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 8 | . . . . . . 8 Parts Lost 23 | . . . 1 . . 22 Power 4 | . . . . . . 4 Propulsion 5 | . . . 1 . . 4 Utility 8 | . . . . . . 8 Weapon 6 | . . . . . . 6 Highest Loss Streak 6 | . . . 1 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 100 97 99 99 96 57 Engine 7 | . 14 11 6 8 7 4 Leg 16 | . 18 41 35 12 . 9 Wheel 13 | . 9 1 . 23 28 4 Device 8 | . 10 . 10 9 13 4 Storage 8 | . 14 11 9 8 7 4 Processor 2 | . . . . . 7 6 Hackware 5 | . . . 6 9 9 3 Protection 7 | . 3 11 9 8 4 7 Energy Gun 6 | . 26 14 6 6 . . Ballistic Gun 6 | . 1 6 11 7 7 2 Ballistic Cannon 2 | . . . . 1 7 2 Naked Turns . | . . . . . . . Heaviest Build 63 | 14 19 23 39 44 57 63 Greatest Support 60 | 20 20 52 52 52 54 60 Greatest Overweight (x) 4 | 1 1 1 . 4 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 6 8 8 9 14 15 12 Most Carried 15 | 8 8 8 12 15 15 15 Average Carried 11 | 4 7 8 8 14 14 10 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 8 8 8 12 15 15 5 Class Distribution -------------------- 68% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 1937 | 291 122 161 368 455 212 328 Remotely . | . . . . . . . Salvage Created 3641 | 74 341 525 816 1249 200 436 Parts 173 | 4 26 17 33 63 13 17 Haulers Intercepted 9 | . 1 . 3 5 . . Recyclers Shooed 5 | . . . 2 2 . 1 Parts Field Recycled 5 | . . . . . . 5 Retrieved Matter 26 | . . . . . . 26 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 50 | . 9 10 8 8 3 12 Guns 36 | . 9 10 8 7 . 2 Cannons 8 | . . . . 1 3 4 AOE 6 | . . . . . . 6 Classes Destroyed 12 | 2 5 4 . . 1 . Worker 9 | . 2 1 1 4 1 . Builder 4 | . . 1 . 3 . . Tunneler 3 | 1 1 . 1 . . . Hauler 9 | . 1 . 3 5 . . Recycler 11 | 1 . 1 3 5 1 . Watcher 2 | . 1 . . . 1 . Swarmer 9 | . 3 . . . . 6 Grunt 27 | . 6 5 8 3 . 5 Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 10 | . . 3 . 5 1 1 Programmer 2 | . . . . . 2 . Best Kill Streak 8 | 2 4 6 8 5 2 6 Combat Bots Only 6 | . 3 5 3 3 1 6 Max Kills in Single Turn 4 | 1 2 2 1 1 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 520 | . 21 25 29 34 39 372 Missed 157 | . 5 6 2 12 8 124 Damage Taken 6131 | . 180 295 449 375 294 4538 Core 1127 | . 43 43 51 72 52 866 Absorbed by Shields 19 | . . . . . . 19 Redirected to Shielding 65 | . . . . . . 65 Regen/Repaired (Parts) 126 | . . 78 . 48 . . Core Remaining (%) 88 | 100 82 89 . 77 92 . Volleys Fired 235 | 7 23 31 48 51 17 58 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 60 130 130 160 160 67 94 Shots Fired 426 | 14 46 52 93 101 34 86 Gun 348 | 14 46 52 93 89 17 37 Cannon 72 | . . . . 11 17 44 Launcher 6 | . . . . 1 . 5 Special . | . . . . . . . Kinetic 241 | 7 4 27 67 48 34 54 Thermal 154 | 7 42 25 26 37 . 17 Explosive 2 | . . . . 1 . 1 Electromagnetic 29 | . . . . 15 . 14 Robot Hit Streak 23 | 7 23 12 11 20 11 10 Robot Miss Streak 8 | 2 8 4 6 4 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 290 | 10 35 40 66 66 20 53 Core Hits 217 | 3 49 49 40 41 8 27 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 6 | . . 1 . . . 5 Destroy 1 | . . 1 . . . . Blast 5 | . . . . . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5650 | 111 455 623 1169 1280 451 1561 Guns 3881 | 111 455 623 1169 1197 98 228 Cannons 1159 | . . . . 83 353 723 Explosions 568 | . . . . . . 568 Melee . | . . . . . . . Ramming 42 | . . . . . . 42 Kinetic 2496 | 55 29 285 726 355 451 595 Thermal 2470 | 56 426 338 443 668 . 539 Explosive 68 | . . . . . . 68 Electromagnetic 574 | . . . . 257 . 317 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 1 . 10 Average Corruption 4 | . . . . 1 . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . 9 . 20 Message Errors 4 | . . . . . . 4 Matter Fused 13 | . . . . 5 . 8 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 5 | . . . . 2 . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . 3 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 44 | . . . . . 1 43 Projectiles 42 | . . . . . 1 41 Explosions 2 | . . . . . . 2 Melee . | . . . . . . . Knockbacks 8 | . . . . . 1 7 Impact . | . . . . . . . Kinetic 7 | . . . . . 1 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 21 | . . . . 2 . 19 Shots 1 | . . . . 1 . . Rammed 6 | . . . . . . 6 Targets Rammed 6 | . . . . . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 427 | . 303 240 427 219 22 315 Average Temperature 100 | . 103 88 130 40 12 122 Received Heat Transfer 1388 | . 81 90 261 153 54 749 Effects 6 | . . . 5 . . 1 Shutdowns 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . . . . 1 Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 1 3 . 1 Heat Transferred 4242 | 125 570 425 905 1473 . 744 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 317 | 10 260 317 195 301 129 301 Initial 99 | . 6 25 52 59 99 44 Average 110 | 3 141 153 77 142 81 95 Maximum Alert Level 1 | . 1 1 . 1 . 1 Low Security (%) 84 | 100 72 60 100 68 100 94 Level 1 15 | . 27 39 . 31 . 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 2 1 3 3 6 Investigation 3 | . . . . 1 1 1 Extermination 3 | . . . . . 2 1 Reinforcement 7 | . 1 2 1 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 4 | . 1 . 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 16 10 12 17 4 29 Peak Tracking Total 7 | . 4 5 3 3 1 7 Tactical Retreats 7 | . . . 1 . . 6 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 4 | . . . . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 3 | . . . . 2 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 26 | . . 3 6 7 4 6 Terminals 18 | . . 1 6 5 2 4 Fabricators 3 | . . . . . 1 2 Repair Stations 2 | . . 1 . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 54 | . . 4 13 18 10 9 Successful 27 | . . 3 4 13 3 4 Failed 27 | . . 1 9 5 7 5 Catastrophic 7 | . . . 2 . 1 4 Database Lockouts . | . . . . . . . Manual 24 | . . 1 11 2 4 6 Terminals 34 | . . 1 13 10 4 6 Fabricators 5 | . . . . . 2 3 Repair Stations 7 | . . 2 . 5 . . Recycling Units 3 | . . . . 3 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 14 | . . 1 4 7 1 1 Record 1 | . . . . 1 . . Part Schematic 3 | . . 1 1 1 . . Robot Analysis 1 | . . . . 1 . . Branch Access Points 2 | . . . 1 . . 1 Alert Level 2 | . . . . 1 1 . Unreport Threat 2 | . . . . 2 . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks 5 | . . . . . 2 3 Load Schematic 3 | . . . . . 1 2 Build 2 | . . . . . 1 1 Repair Station Hacks 6 | . . 2 . 4 . . Scan Component 3 | . . 1 . 2 . . Repair 3 | . . 1 . 2 . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . . 1 4 4 3 5 Full Trace Events 3 | . . . . 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . . Parts Built 4 | . . . . . 2 2 Authchips 1 | . . . . . 1 . Time 98 | . . . . . 36 62 Total Part Build Rating 10 | . . . . . 6 4 Parts Repaired 3 | . . 1 . 2 . . Time 96 | . . 32 . 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders . | . . . . . . . Ally Attacks 97 | . . . . 97 . . Total Damage 1130 | . . . . 1130 . . Kills 18 | . . . . 18 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 4576 | 132 414 441 681 1223 713 972 Spaces Moved 2848 | 80 249 223 380 682 423 811 Core 106 | 7 . . . . . 99 Treads . | . . . . . . . Legs 1223 | 73 125 196 380 234 . 215 Wheels 1198 | . 124 27 . 448 423 176 Hover . | . . . . . . . Flight 321 | . . . . . . 321 Fastest Speed 40 | 50 80 80 120 80 80 40 Average Speed 100 | 116 100 115 120 99 94 88 Slowest Speed 360 | 120 120 190 120 190 108 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 12 | . . . . . . 12 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 6 32 23 21 72 11 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . . . . 18 . 16 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 33 | . . . . 18 . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 4171 | 101 371 356 523 1134 709 977 Wait 776 | . 64 84 48 311 240 29 Move 2819 | 79 248 222 379 681 422 788 Hop 11 | . . . . . . 11 Pick Up 82 | 8 7 2 12 30 7 16 Fast Attach 55 | 7 6 6 8 11 4 13 Attach 26 | . . . 2 1 2 21 Detach 14 | . . . 1 1 2 10 Swap 37 | . 5 3 7 13 4 5 Drop 109 | . 18 8 18 34 11 20 Fire 235 | 7 23 31 48 51 17 58 Melee . | . . . . . . . Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x2 951 | -9/Materials | Repaired Spread Laser 964 | -9/Materials | Discovered new exit (range 10) 988 | -9/Materials | Entered another Materials area 988 | -8/Materials | Evolved 2 slots: Utility x2 989 | -8/Materials | Discovered new exit (range 9) 1627 | -8/Materials | Identified exit to Storage 1669 | -8/Materials | Entered Storage 2214 | -8/Storage | Repaired Imp. Sensor Array 2241 | -8/Storage | Repaired Lrg. Storage Unit 2338 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2466 | -8/Storage | Lost 6 allies 2612 | -8/Storage | Lost 4 allies 2871 | -8/Storage | Discovered new exit (range 15) 2892 | -8/Storage | Entered Factory 2892 | -7/Factory | Evolved 2 slots: Utility x2 2971 | -7/Factory | Build established: Scavenger-Mutant 3512 | -7/Factory | Fabricated Insulated Plating (x2) 3589 | -7/Factory | Discovered new exit (range 5) 3593 | -7/Factory | Identified exit to Factory 3605 | -7/Factory | Entered another Factory area 3605 | -6/Factory | Evolved 2 slots: Utility x2 3766 | -6/Factory | Build established: Mutant 3810 | -6/Factory | Spotted B-75 Beast 3920 | -6/Factory | Garrison activated, responded to threat 4023 | -6/Factory | System corruption reached 10% 4148 | -6/Factory | Core integrity fell below 50% 4178 | -6/Factory | Lost 6 parts (1p2n3u) 4323 | -6/Factory | Lost 3 parts (1n2w) 4390 | -6/Factory | Fabricated Imp. Aluminum Leg (x2) 4402 | -6/Factory | Identified exit to Lower Caves 4411 | -6/Factory | Lost 3 parts (1p1n1w) 4460 | -6/Factory | Core integrity fell below 20% 4577 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 04490_ K-01 Serf cleans the Scanalyzer. 04490_ Acquired Gravmag Array. 04497_ Critical hit (Burn: +37). 04516_ Dropped Adv. Targeting Computer. 04517_ Acquired Cloaking Device. 04519_ 5SJF%&#NFUK3EGF =A8PHHEL,|43/#KT 04531_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04538_ Connecting with Terminal... 04547_ Dropped Lgt. Deuterium Engine. 04547_ Acquired Lgt. Fission Core. 04549_ Dropped Hvy. Rocket Launcher. 04549_ Acquired Lrn. Missile Launcher. 04553_ ALERT: Cargo convoy en route, clear transfer corridor. 04563_ Drone sends a signal. 04564_ System corrupted: Energy discharge (-29). 04573_ C-17 Slicer knocked back. 04573_ Slug penetrates Wall. 04577_ Knocked back. 04577_ C-17 Slicer knocked back. 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" " | | # "" # """ """ #?????????# " " | | + T + """ """ #?????????# " " | | # # """ """ #?????????# " " | | # # #?????????# " "??? | | # # """ """ #??????????? ???? | | # # """ """ #??????????? ???? | | ########### """ """ #???????????#######???? | | #?????????# #?????????????????????? | | ########?????????# #?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Spread Laser | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Insulated Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Insulated Plating | x2 | -7/Factory | Authchip Imp. Aluminum Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentGatlingTube Manual? 0 Play Time 00:51:57 Cumulative 68.1 hours Start 2024.04.08 @ 12:34:18 End 2024.04.08 @ 13:55:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bc9b798-dc5d-4717-93f2-34152974df88