Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.02 @ 18:36:50 Player: charson Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (441) 441 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1001 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 105/125 System Corruption 0% Temperature Cool (33) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Ion Engine Visual Processing Unit Visual Processing Unit Small Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Visual Processing Unit Visual Processing Unit Small Laser Small Laser [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 4 6 3 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 3 | 1 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power . | . . . Propulsion . | . . . Utility 2 | . 2 . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Slot Usage (%) 55 | . 55 54 Engine 2 | . . 12 Device 10 | . 13 . Storage 14 | . 14 14 Energy Gun 11 | . 10 14 Ballistic Gun 16 | . 17 12 Naked Turns . | . . . Heaviest Build 10 | 9 9 10 Greatest Support 3 | 3 3 3 Greatest Overweight (x) 3 | 2 2 3 Average Overweight (x) 2 | 1 1 2 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 7 Average Carried 6 | 3 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 406 | 288 106 12 Remotely . | . . . Salvage Created 781 | 186 501 94 Parts 51 | 12 33 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 15 | . 11 4 Guns 15 | . 11 4 Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 4 | 4 . . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 9 | . 8 1 Best Kill Streak 7 | 4 7 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 668 | . 551 117 Core 256 | . 216 40 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 12 45 8 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 125 | 24 89 12 Gun 125 | 24 89 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 80 | 24 52 4 Thermal 45 | . 37 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 4 16 4 Robot Miss Streak 4 | 4 3 2 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 79 | 10 61 8 Core Hits 41 | 6 30 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 818 | 112 621 85 Guns 818 | 112 621 85 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 409 | 112 282 15 Thermal 409 | . 339 70 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 32 | . 32 26 Average Temperature 10 | . 10 11 Received Heat Transfer 321 | . 276 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 900 | . 750 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 295 | 25 295 124 Initial 44 | . 16 44 Average 105 | 13 127 111 Maximum Alert Level 1 | . 1 . Low Security (%) 75 | 100 62 100 Level 1 24 | . 37 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 20 5 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 7 | . 7 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 671 | 112 438 121 Spaces Moved 268 | 53 165 50 Core 268 | 53 165 50 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 150 Average Speed 154 | 131 149 196 Slowest Speed 200 | 150 150 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 29 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 409 | 72 275 62 Wait 55 | . 54 1 Move 266 | 52 164 50 Hop . | . . . Pick Up 9 | 4 5 . Fast Attach 9 | 4 4 1 Attach 3 | . 1 2 Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 65 | 12 45 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 113 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Core integrity fell below 50% 546 | -10/Materials | Core integrity fell below 20% 551 | -10/Materials | Entered Mines 581 | -10/Mines | Lost 3 parts (2u1w) 672 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00516_ Seismic Detector destroyed. 00517_ G-34 Mercenary destroyed. 00518_ K-01 Serf collects debris. 00525_ G-47 Trooper destroyed. 00525_ K-01 Serf collects debris. 00542_ Acquired 18 matter. 00542_ Lgt. Assault Rifle destroyed. 00544_ Acquired Structural Scanner. 00545_ K-01 Serf collects debris. 00550_ Structural Scanner destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 00552_ S-10 Pest destroyed. 00552_ Switching to secondary target: S-10 Pest. 00555_ S-10 Pest destroyed. 00564_ Acquired 12 matter. 00567_ Acquired Lgt. Ion Engine. 00662_ Lgt. Assault Rifle destroyed. 00668_ G-34 Mercenary destroyed. 00670_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????#???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ???###???????????# #??????????????????????? | | ??## #??????????#g#??????????????????????? | | ??# ##????????#%#??????????????????????? | | ??# #??#######@#??????????????????????? | | ??# ##?# #??????????????????????? | | ??# #?# ##### #??????????????????????? | | ?## """ ### #???# #??????????????????????? | | ?# """ #???# #??????????????????????? | | ?# """ ## ##???# #??????????????????????? | | ?## ### #????# #??????????????????????? | | ??# ### #????# #??????????????????????? | | ??# #????# #??????????????????????? | | ??## ######????# #??????????????????????? | | ???#####?????????# #??????????????????????? | | ??????????######## ####???????????????????? | | ??????????# % #???????????????????? | | ??????????# == =""" #???????????????????? | | ??????????# %""" #???????????????????? | | ??????????# """ #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????#############???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicThermoelectricStorm Manual? 0 Play Time 00:05:24 Cumulative 45.4 hours Start 2023.12.02 @ 18:30:19 End 2023.12.02 @ 18:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eb06635-af47-4fc2-b525-58bdcdb9885b