Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 15:05:10 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (170) 850 Value Destroyed (7111) 7111 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (508) 508 TOTAL SCORE: 15609 Bonus ------- High Alert Combat Kills 8 Entered DSFs 500 Cogmind --------- Core Integrity 1191/1450 Matter 292/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Rolling (110) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (11) ----- Experimental Power Amplifier High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (20) --- Advanced Medium Treads Advanced Medium Treads Biometal Leg Advanced Heat Sink Advanced Cooling System Large Storage Unit Precision Matter Filter Particle Accelerator Hacking Suite Advanced Component Analysis Suite Gamma Rifle Advanced Variable Charge Gun Heavy Phase Cannon Matter Neutralizer Autogun Mace Chainsword Power Sword Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Core Analyzer Improved Focal Shield Experimental Thermal Shield > --- WEAPON ----------- Quantum Rifle Railgun Enhanced Gauss Cannon Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Advanced Medium Treads Advanced Medium Treads Biometal Leg Centrium Wheel Centrium Wheel Advanced Cooling System Large Storage Unit Precision Matter Filter Particle Accelerator Hacking Suite Advanced Component Analysis Suite Improved System Restoration Module Advanced Variable Charge Gun Heavy Phase Cannon Matter Neutralizer Autogun Hardcell Cannon Mace Chainsword [Rating: 148] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Centrium Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Improved Focal Shield Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Slots Evolved 16 | . . 2 2 2 2 . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . 2 Utility 9 | . . 2 1 . 2 . 1 . . 1 . . 2 . Weapon 2 | . . . . 1 . . 1 . . . . . . . Parts Attached 224 | 7 7 32 16 48 3 2 4 2 29 27 22 . 15 10 Power 20 | 1 1 2 . 2 . . . 1 1 3 6 . 2 1 Engine 9 | 1 1 2 . 2 . . . . 1 1 1 . . . Core 5 | . . . . . . . . . . 1 4 . . . Reactor 6 | . . . . . . . . 1 . 1 1 . 2 1 Propulsion 37 | 2 . 4 3 11 . 1 1 . 3 7 1 . 1 3 Treads 28 | 2 . 4 3 11 . 1 1 . 3 2 . . . 1 Leg 1 | . . . . . . . . . . 1 . . . . Wheel 8 | . . . . . . . . . . 4 1 . 1 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 96 | 2 4 11 11 20 2 . 2 1 15 12 7 . 4 5 Device 73 | 1 2 9 9 16 1 . 2 1 12 7 5 . 3 5 Storage 5 | 1 1 . 1 . . . . . . 2 . . . . Processor 12 | . 1 2 1 2 . . . . 1 2 2 . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . 2 1 . . . 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 71 | 2 2 15 2 15 1 1 1 . 10 5 8 . 8 1 Energy Gun 28 | 1 1 8 2 9 1 1 1 . . 1 2 . 1 . Energy Cannon 11 | . 1 . . 3 . . . . 1 1 3 . 2 . Ballistic Gun 9 | 1 . . . . . . . . 4 2 . . 2 . Ballistic Cannon 9 | . . . . . . . . . 4 1 2 . 1 1 Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon 7 | . . 7 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 . . . . 1 . 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 2 2 . . . . 3 1 . . 4 2 Parts Lost 69 | . 1 . 1 14 . 1 . 4 6 6 17 . 2 17 Power 12 | . . . . 1 . . . . . 1 6 . 1 3 Propulsion 16 | . 1 . 1 4 . . . . 1 3 1 . 1 4 Utility 20 | . . . . 3 . . . 1 2 2 6 . . 6 Weapon 21 | . . . . 6 . 1 . 3 3 . 4 . . 4 Highest Loss Streak 10 | . 1 . 1 10 . 1 . 4 2 4 3 . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 97 98 89 92 88 64 90 91 86 78 84 87 Engine 5 | . 14 11 9 6 6 6 5 1 3 4 1 . . . Reactor 1 | . . . . . . . . 3 1 4 . . 5 7 Treads 16 | . 25 21 24 29 26 25 19 10 16 6 2 . . 3 Wheel 5 | . . . . . . . . . . 11 17 21 19 15 Device 11 | . 8 11 9 6 3 6 9 11 15 15 16 5 8 15 Storage 6 | . 14 11 9 7 6 6 5 5 5 5 5 5 4 4 Processor 18 | . 5 22 27 16 20 20 17 13 15 14 18 26 27 24 Protection 3 | . . . . 5 6 6 5 2 6 4 . . . . Energy Gun 8 | . 21 13 18 14 20 19 22 12 . . 1 . 2 3 Energy Cannon 3 | . 2 7 . 5 . . . . . 4 4 5 2 . Ballistic Gun 3 | . 4 . . . . . . . 10 9 4 . 2 3 Ballistic Cannon 1 | . . . . . . . . . 4 4 1 . 1 4 Slashing Weapon 1 | . . . . 1 . . . . 3 . 2 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 117 | 12 20 25 54 70 76 76 81 87 100 117 101 64 95 97 Greatest Support 118 | 40 40 40 62 92 88 88 118 118 113 113 64 64 64 64 Greatest Overweight (x) 6 | . . 1 1 2 . . . . 1 6 2 . 1 5 Average Overweight (x) . | . . . . . . . . . . 1 . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 17 20 20 20 20 20 20 16 20 20 20 20 Most Carried 20 | 8 9 10 20 20 15 20 20 20 20 19 18 18 20 20 Average Carried 16 | 5 8 9 14 19 13 16 19 20 19 14 15 18 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 9 10 20 17 13 20 20 20 16 18 18 18 20 18 Class Distribution -------------------- 35% | Mutant 24% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Gunner 7% | Scavenger-Tank 5% | Skirmisher 4% | Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Gunner | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Matter Collected 4232 | 259 73 260 225 471 . 113 . . 1339 536 478 . 50 428 Remotely 17 | . . . . . . . . . . . . . . 17 Salvage Created 7509 | 57 366 784 399 1434 . 516 . 535 1230 802 520 . 234 632 Parts 359 | 6 17 42 17 62 . 22 . 6 60 46 34 . 13 34 Haulers Intercepted 6 | . . 3 1 1 . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Combat Hostiles Destroyed 143 | . 7 18 7 30 . 12 . 2 24 17 14 . 5 7 Melee 19 | . . . . 1 . . . . 1 . 9 . 5 3 Guns 67 | . 5 4 6 14 . 12 . 2 11 6 5 . . 2 Cannons 49 | . 1 13 . 11 . . . . 12 10 . . . 2 AOE 2 | . . . . 1 . . . . . 1 . . . . Classes Destroyed 18 | 1 5 2 1 4 . 1 . 1 1 . 1 . . 1 Worker 3 | . . . . 1 . . . . 1 . . . . 1 Builder 4 | . . . . . . . . . 2 2 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 6 | . . 3 1 1 . . . . . 1 . . . . Recycler 5 | . 1 1 . . . . . . 2 . . . . 1 Operator 2 | . 1 . . . . . . . . . . . . 1 Watcher 4 | . 1 1 . . . . . . 2 . . . . . Swarmer 42 | . 2 7 . 5 . 4 . . 10 4 6 . 4 . Saboteur 1 | . . . . . . . . . . . 1 . . . Grunt 40 | . 5 6 4 12 . 6 . . 1 3 . . . 3 Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 15 | . . 5 1 3 . . . . 3 2 . . 1 . Specialist 6 | . . . . 4 . . . . . . 2 . . . Hunter 10 | . . . 2 1 . . . . 5 2 . . . . Programmer 23 | . . . . 4 . . . . 5 6 5 . . 3 Heavy 2 | . . . . 1 . 1 . . . . . . . . Compactor 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 8 | 2 6 5 2 4 . 8 . 2 8 7 4 . 4 5 Combat Bots Only 8 | . 4 5 2 4 . 8 . 2 7 7 4 . 4 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 . 1 2 1 1 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 1 | . . . . 1 . . . . . 1 . . . . Melee 1 | . . . . 1 . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Damage Taken 14776 | . 338 477 385 2616 . 1189 . 153 2609 1638 1878 . 432 3061 Core 1626 | . 45 91 18 330 . 142 . 38 234 25 383 . 61 259 Absorbed by Shields 38 | . . . . . . . . . . 38 . . . . Reduced by Siege Mode 187 | . . . . . . . . . . 5 . . . 182 Regen/Repaired (Parts) 711 | . . . . . . . . . 269 238 204 . . . Core Remaining (%) 80 | 100 82 77 96 52 . 83 . . 72 . . 64 95 . Volleys Fired 447 | 10 24 62 25 74 . 23 . 13 84 60 39 . 2 31 Largest 4 | 2 2 2 2 3 . 3 . 4 4 4 4 . 1 3 Hottest 276 | 70 110 125 126 206 . 201 . 276 173 255 240 . 57 186 Shots Fired 999 | 20 48 108 50 172 . 69 . 46 199 163 75 . 2 47 Gun 659 | 20 45 60 50 112 . 69 . 46 123 68 44 . . 22 Cannon 323 | . 3 35 . 56 . . . . 76 95 31 . 2 25 Launcher 4 | . . . . 4 . . . . . . . . . . Special 13 | . . 13 . . . . . . . . . . . . Kinetic 402 | 10 2 . . . . . . . 185 116 48 . 2 39 Thermal 587 | 10 46 108 50 165 . 69 . 46 14 47 24 . . 8 Explosive 4 | . . . . 4 . . . . . . . . . . Electromagnetic 6 | . . . . 3 . . . . . . 3 . . . Robot Hit Streak 28 | 5 28 17 13 18 . 19 . 16 7 6 8 . . 19 Robot Miss Streak 8 | 1 2 2 3 4 . 2 . 2 5 8 6 . . 1 Penetration Max 2 | . . . . . . . . . 2 . . . . 1 Secondary Targets 6 | . . . 1 . . 5 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . Shots Hit Robots 675 | 16 38 62 34 131 . 63 . 41 96 77 63 . 11 43 Core Hits 397 | 5 18 30 13 65 . 42 1 14 58 82 43 . 6 20 Critical Kills 4 | . . 1 . . . . . . 3 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . Critical Strikes 47 | . 1 4 4 5 . 2 . 2 15 3 4 . 1 6 Burn 17 | . 1 3 4 4 . 2 . 2 1 . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . Destroy 5 | . . . . . . . . . 5 . . . . . Blast 15 | . . . . . . . . . 9 3 . . . 3 Sever 9 | . . . . 1 . . . . . . 4 . 1 3 Melee Attacks 109 | . . . . 10 . . . . 9 1 37 . 22 30 Impact . | . . . . . . . . . . . . . . . Slashing 109 | . . . . 10 . . . . 9 1 37 . 22 30 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16637 | 171 465 1001 679 3077 . 1219 6 895 3040 1958 1932 . 498 1696 Guns 8906 | 171 412 453 679 1705 . 1219 . 895 1469 743 669 . . 491 Cannons 4693 | . 52 541 . 854 . . . . 1334 1090 344 . . 478 Explosions 487 | . . . . 399 . . . . . 64 24 . . . Melee 2528 | . . . . 110 . . . . 237 61 895 . 498 727 Ramming 23 | . 1 7 . 9 . . 6 . . . . . . . Kinetic 5417 | 48 9 . . . . . . . 2726 1287 552 . . 795 Thermal 8226 | 123 455 994 679 2539 . 1219 . 895 77 610 461 . . 174 Explosive 423 | . . . . 399 . . . . . . 24 . . . Electromagnetic 20 | . . . . 20 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2528 | . . . . 110 . . . . 237 61 895 . 498 727 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 4 . . . 16 14 3 13 2 . 19 Average Corruption 5 | . . . . 2 . . . 10 5 2 6 2 . 7 Corruption Purged 31 | . . . . . . . . 2 14 . 13 . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 131 | . . . . 27 . . . 8 44 5 29 . . 18 Message Errors 28 | . . . . 5 . . . 3 12 . 5 . . 3 Matter Fused 30 | . . . . 3 . . . 2 12 3 6 . . 4 Heat Flow Errors 12 | . . . . 4 . . . 1 3 . 4 . . . Energy Discharges 15 | . . . . 6 . . . 1 1 . 3 . . 4 Parts Rejected 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 16 | . . . . 5 . . . . 3 1 5 . . 2 Data Loss (major) 8 | . . . . 2 . . . 1 3 . 2 . . . Misfires 11 | . . . . . . . . . 7 1 2 . . 1 Alerts 2 | . . . . . . . . . 1 . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . 1 . . . . 2 . 1 . . 3 Overload Shots 1 | . . . . . . . . . . . 1 . . . Overflow Damage 329 | . . 15 . 10 . . . . 121 43 73 . 15 52 Projectiles 139 | . . 15 . . . . . . 89 . 16 . . 19 Explosions 42 | . . . . 10 . . . . . 32 . . . . Melee 148 | . . . . . . . . . 32 11 57 . 15 33 Knockbacks 27 | . . . . . . . . . 14 3 1 . . 9 Impact . | . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . 11 3 1 . . 8 Secondary 4 | . . . . . . . . . 3 . . . . 1 Self-Inflicted Damage 217 | . . . . 120 . . . . . 97 . . . . Shots 5 | . . . . 4 . . . . . 1 . . . . Rammed 4 | . 1 1 . 1 . . 1 . . . . . . . Targets Rammed 6 | . 1 2 . 2 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . Highest Temperature 496 | 112 324 210 309 496 . 199 . 195 443 198 375 . 24 196 Average Temperature 106 | 60 129 38 86 171 . 106 . 139 91 96 72 . 12 71 Received Heat Transfer 1674 | . 171 159 180 336 . 414 . . 36 153 27 . 27 171 Effects 15 | . 2 . . 6 . . . . 6 . 1 . . . Shutdowns 3 | . . . . 2 . . . . 1 . . . . . Energy Bleed 5 | . 2 . . 3 . . . . . . . . . . Matter Decay 2 | . . . . 1 . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . 1 . 1 . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . Siege Activations 2 | . . . . . . . . . . 1 . . . 1 Total Turns 36 | . . . . . . . . . . 3 . . . 33 Longest Duration 33 | . . . . . . . . . . 3 . . . 33 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . 1 1 1 3 . . . . . . . . . . Combat Hostiles 6 | . 1 1 1 3 . . . . . . . . . . Parts Melted 34 | . 2 7 5 16 . 3 . 1 . . . . . . Heat Transferred 17383 | 370 1251 2553 1591 4736 . 3040 . 2238 259 605 518 . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Peak Influence 424 | 15 190 424 165 320 68 307 161 56 337 381 361 . 209 160 Initial 181 | . 9 79 33 74 68 47 161 56 11 164 181 . . 21 Average 154 | 5 93 226 68 160 68 152 161 31 98 254 250 . 135 52 Maximum Alert Level 2 | . . 2 . 1 . 1 . . 1 1 1 . 1 . Low Security (%) 66 | 100 100 35 100 63 100 75 100 100 85 28 29 . 95 100 Level 1 33 | . . 62 . 36 . 24 . . 14 71 70 . 4 . Level 2 . | . . 2 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . Squads Dispatched 34 | . 2 1 2 9 . 1 . . 6 5 4 . . 4 Investigation 2 | . 1 . . . . . . . 1 . . . . . Extermination 13 | . . . . 4 . . . . 3 2 2 . . 2 Reinforcement 19 | . 1 1 2 5 . 1 . . 2 3 2 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Distress Signals 5 | . 1 1 . . . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 217 | . 13 20 9 37 . 12 . 6 34 26 34 . 11 15 Peak Tracking Total 8 | . 6 5 2 4 . 4 . 4 8 6 5 . 4 8 Tactical Retreats 11 | . 1 . . 1 . . . 1 1 . 5 . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Traps Triggered 7 | . 1 . . 2 . 1 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Machines Disabled 12 | . . . . . . . . . 2 5 3 . . 2 Max in Single Turn 3 | . . . . . . . . . 1 3 1 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Machines Accessed 41 | . 8 5 3 9 1 . . . 5 3 3 . 1 3 Terminals 30 | . 7 5 1 8 1 . . . 2 2 1 . 1 2 Fabricators 2 | . . . . . . . . . . . 1 . . 1 Repair Stations 3 | . . . . . . . . . 1 1 1 . . . Recycling Units 4 | . 1 . 1 . . . . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 113 | . 23 14 10 20 2 . . . 12 12 11 . 3 6 Successful 61 | . 13 4 8 12 1 . . . 5 8 7 . 1 2 Failed 51 | . 9 10 2 8 1 . . . 7 4 4 . 2 4 Catastrophic 7 | . . 1 . 1 . . . . 2 . 1 . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 64 | . 16 11 5 11 . . . . 4 8 1 . 3 5 Terminals 82 | . 20 14 4 19 2 . . . 4 8 3 . 3 5 Fabricators 2 | . . . . . . . . . . . 1 . . 1 Repair Stations 15 | . . . . . . . . . 4 4 7 . . . Recycling Units 9 | . 3 . 2 . . . . . 4 . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Terminal Hacks 22 | . 7 3 2 4 1 . . . 1 2 1 . . 1 Robot Analysis 3 | . 2 . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 7 | . 1 1 1 1 . . . . . 2 . . . 1 Alert Level 4 | . 2 1 . 1 . . . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 12 | . . . . . . . . . 3 4 5 . . . Scan Component 7 | . . . . . . . . . 2 2 3 . . . Repair 5 | . . . . . . . . . 1 2 2 . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 18 | . 5 1 1 7 . . . . . 2 . . 1 1 Terminals 16 | . 4 1 . 7 . . . . . 2 . . 1 1 Track 10 | . 3 1 . 4 . . . . . 1 . . . 1 Botnet 5 | . 1 . . 2 . . . . . 1 . . 1 . Operators 1 | . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 5 3 7 1 . . . 5 3 2 . 1 3 Full Trace Events 2 | . . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . 1 2 2 . . . Time 295 | . . . . . . . . . 38 145 112 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Robot Analysis Total 3 | . 2 . . . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Turns Passed 11806 | 146 693 1208 701 2525 18 323 114 199 1957 1450 1144 15 468 845 Spaces Moved 5738 | 66 337 458 295 1283 10 132 63 93 906 656 741 17 313 368 Core 5 | 5 . . . . . . . . . . . . . . Treads 3711 | 61 337 458 295 1283 10 132 63 93 906 73 . . . . Legs . | . . . . . . . . . . . . . . . Wheels 2022 | . . . . . . . . . . 583 741 17 313 368 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 150 165 165 163 160 160 110 90 90 90 110 Average Speed 145 | 151 160 162 159 156 165 166 164 160 167 134 105 90 108 123 Slowest Speed 325 | 160 160 240 232 320 165 167 167 165 245 325 130 90 110 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 5 69 51 33 43 1 91 1 86 23 19 37 6 7 11 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 . . . . . . . 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 96 | . . 11 . 6 . . . . 15 17 15 . 10 22 Terrain Destroyed 238 | . . 12 . 27 . . . . 51 88 26 . 10 24 Melee 32 | . . . . 6 . . . . 4 . 5 . 8 9 Projectile 156 | . . 12 . . . . . . 47 62 18 . 2 15 AOE 50 | . . . . 21 . . . . . 26 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Arm Lab Res Res Total 8147 | 91 444 776 470 1642 12 179 74 108 1179 1099 984 16 404 669 Wait 1440 | . 63 203 119 189 . 12 . . 131 327 136 . 37 223 Move 5724 | 65 336 457 294 1282 9 131 63 92 905 655 740 16 312 367 Hop . | . . . . . . . . . . . . . . . Pick Up 94 | 9 5 7 10 16 . 8 2 . 8 11 8 . 5 5 Fast Attach 93 | 6 3 7 5 15 . 2 2 2 15 9 10 . 13 4 Attach 52 | 1 . 2 1 12 3 . 1 . 7 8 10 . 1 6 Detach 20 | . . 2 3 3 . 1 1 . . 7 2 . 1 . Swap 79 | . 4 23 10 21 . . 1 . 7 10 2 . 1 . Drop 77 | . 8 11 3 18 . 2 3 1 13 6 . . 10 2 Fire 447 | 10 24 62 25 74 . 23 . 13 84 60 39 . 2 31 Melee 109 | . . . . 10 . . . . 9 1 37 . 22 30 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . 1 2 . 2 . . 1 . . . . . . . Escape Stasis 6 | . . . . . . . . . . 5 . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -4/Armory -4/Lab -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Discovered new exit (range 13) 763 | -10/Materials | Central database locked down 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Utility x2 843 | -9/Materials | Discovered new exit (range 7) 1504 | -9/Materials | Discovered new exit (range 16) 1900 | -9/Materials | Discovered new exit (range 16) 2045 | -9/Materials | Identified exit to Materials 2048 | -9/Materials | Entered another Materials area 2048 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -8/Materials | Build established: Scavenger-Mutant 2399 | -8/Materials | Discovered new exit (range 8) 2430 | -8/Materials | Build established: Mutant 2748 | -8/Materials | Identified exit to Factory 2749 | -8/Materials | Entered Factory 2749 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3225 | -7/Factory | Build established: Scavenger-Skirmisher 3621 | -7/Factory | Cargo convoy interrupted 3624 | -7/Factory | Discovered new exit (range 6) 4200 | -7/Factory | Build established: Scavenger-Mutant 5012 | -7/Factory | Identified exit to Factory 5060 | -7/Factory | Build established: Mutant 5217 | -7/Factory | Lost 10 parts (1p2n2u5w) 5274 | -7/Factory | Entered another Factory area 5274 | -6/Factory | Evolved 2 slots: Utility x2 5292 | -6/Factory | Identified exit to DSF 5292 | -6/Factory | Entered DSF 5336 | -6/DSF | Additional patrols routed to DSF 5542 | -6/DSF | Sterilization system engaged 5562 | -6/DSF | Ambient heat levels rising (+10) 5577 | -6/DSF | Ambient heat levels rising (+10) 5579 | -6/DSF | Destroyed 8 combat bots 5587 | -6/DSF | Discovered new exit (range 15) 5592 | -6/DSF | Ambient heat levels rising (+10) 5607 | -6/DSF | Ambient heat levels rising (+10) 5615 | -6/DSF | Entered Factory 5615 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5714 | -5/Factory | Discovered new exit (range 15) 5729 | -5/Factory | Sucked down chute 5729 | -5/Factory | Entered Waste 5741 | -5/Waste | Spotted C-40 Crusher 5744 | -5/Waste | EMP discharged 5750 | -5/Waste | Destroyed C-40 Crusher 5754 | -5/Waste | Spotted C-40 Crusher 5766 | -5/Waste | Destroyed C-40 Crusher 5793 | -5/Waste | Spotted C-40 Crusher 5805 | -5/Waste | Crushed by Compactor (1 part destroyed) 5806 | -5/Waste | Spotted C-40 Crusher 5810 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5813 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5814 | -5/Waste | Spotted C-40 Crusher 5817 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5844 | -5/Waste | EMP discharged 5844 | -5/Waste | System corruption reached 10% 5848 | -5/Waste | Lost 4 parts (1u3w) 5865 | -5/Waste | Spotted C-40 Crusher 5896 | -5/Waste | Discovered new exit (range 15) 5928 | -5/Waste | Entered Factory 6166 | -5/Factory | Discovered new exit (range 7) 6253 | -5/Factory | Destroyed 7 combat bots 7171 | -5/Factory | Repaired Arm. Treads 7679 | -5/Factory | Discovered new exit (range 15) 7857 | -5/Factory | Discovered new exit (range 17) 7885 | -5/Factory | Entered another Factory area 7885 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8036 | -4/Factory | Lost 4 parts (1p2n1u) 8728 | -4/Factory | Repaired Enh. Gauss Cannon 8818 | -4/Factory | Repaired Plasma Sword 9112 | -4/Factory | Destroyed 7 combat bots 9330 | -4/Factory | Discovered new exit (range 5) 9335 | -4/Factory | Entered Armory 9502 | -4/Armory | System corruption reached 10% 9531 | -4/Armory | Lost 3 parts (1p2u) 9656 | -4/Armory | Repaired Enh. Gauss Cannon 9716 | -4/Armory | Repaired Hvy. Phase Cannon 9881 | -4/Armory | Lost 3 parts (2p1w) 10185 | -4/Armory | Spotted B-86 Titan 10226 | -4/Armory | Lost 3 parts (1p2w) 10476 | -4/Armory | Discovered new exit (range 3) 10479 | -4/Armory | Entered Lab 10479 | -4/Lab | Discovered new exit (range 9) 10491 | -4/Lab | Unable to decrypt terminal 10491 | -4/Lab | Unable to decrypt terminal 10494 | -4/Lab | Entered Research 10494 | -3/Research | Evolved 2 slots: Utility x2 10604 | -3/Research | Build established: Scavenger-Mutant 10688 | -3/Research | Discovered new exit (range 12) 10733 | -3/Research | Identified exit to Research 10962 | -3/Research | Entered another Research area 10962 | -2/Research | Evolved 2 slots: Propulsion x2 11190 | -2/Research | Found Prototype Device 11190 | -2/Research | Identified Exp. Thermal Shield 11470 | -2/Research | Crushed by falling debris 11501 | -2/Research | Lost 3 parts (1n2u) 11667 | -2/Research | Lost 4 parts (1p1n2u) 11686 | -2/Research | System corruption reached 10% 11807 | -2/Research | Self-destructed Last Messages --------------- 11789_ Acquired 7 matter. 11789_ Hpw. Tractor Beam destroyed. 11790_ Fusion Reactor destroyed. 11790_ P-80 Master Gamma Rifle blasted off. 11790_ P-80 Master knocked back. 11791_ 41JR4MF,UKK6G8B5DZ2W#/2QYAXMBFIEM1>1A 11793_ Dark Matter Chamber disabled. 11796_ Slug penetrates Dark Matter Chamber. 11796_ Lgt. Antimatter Reactor destroyed. 11797_ Adv. Coolant Injector destroyed. 11800_ Slug penetrates Dark Matter Chamber. 11801_ P-80 Master resets P-80 Master, system corruption cleaned. 11801_ Penetrated by Slug. 11801_ Slug penetrates Dark Matter Chamber. 11802_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11804_ Slug penetrates Dark Matter Chamber. 11804_ Penetrated by Slug. 11806_ System corrupted: Matter fused (-8). 11806_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ????????????????????????# =#???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# """"" " #???????????? | | ????????????????????????# h #???????????? | | ????????????????????????# p #???????????? | | ????????????????????????# p"""""" [ #???????????? | | ????????????????????????# """"""" %#???????????? | | ????????????????????????# """""" #???????????? | | ????????? #######% h #???????????? | | ????????? R H /@ #???????????? | | ????????? u #############+######???????????? | | ???????????????? #???????????????? | | ??????????????????????# ##### #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #??########?????? | | ????????????????????????????# #? #?????? | | ????????????????????????????# #? #?????? | | ????????????????????????????# # "" #?????? | | ????????????????????????????# # """#?????? | | ????????????????????????????# R"#?????? | | ????????????????????????????# # """#?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# #? #?????? | | ????????????????????????????# #?#########?????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# ###?????????????? | | ?????????????????? ########## ##########??????? | | ????????????????? # % % #??????? | | ????????????????? %# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 180 Energy Generation 52 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 40 Armor Coverage 600 Resistance: KI 25 Resistance: TH 15 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 9 Core Analysis 6 Recoil Reduction 10 Matter Filtering 50 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodHeatPenetrator Manual? 0 Play Time 01:51:11 Cumulative 328.2 hours Start 2022.05.07 @ 14:25:16 End 2022.06.28 @ 15:05:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 409 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 86 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 191264fd-86b5-4f66-b90c-712da6251826