Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 03:19:24 Player: Weznon Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1127) 1127 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 3302 Bonus ------- Follower Combat Kills 145 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 79/265 System Corruption 0% Temperature Cool (27) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Laser Grenade Launcher [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 38 | 5 6 1 10 16 Power 9 | 1 2 . 4 2 Engine 6 | 1 . . 3 2 Core 3 | . 2 . 1 . Reactor . | . . . . . Propulsion 10 | 2 1 1 1 5 Treads 1 | . . . . 1 Leg 9 | 2 1 1 1 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 1 1 . 5 8 Energy Gun 8 | . . . 4 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 1 . 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 29 | . 2 . 10 17 Power 5 | . 2 . 2 1 Propulsion 7 | . . . 2 5 Utility 2 | . . . . 2 Weapon 15 | . . . 6 9 Highest Loss Streak 8 | . 1 . 3 8 Average Slot Usage (%) 74 | . 87 100 68 62 Engine 4 | . 6 . 2 6 Core 4 | . 5 14 3 . Leg 19 | . 28 28 15 15 Device 9 | . 6 14 11 7 Storage 11 | . 14 14 11 9 Energy Gun 8 | . . . 13 12 Ballistic Gun 15 | . 25 28 11 8 Naked Turns . | . . . . . Heaviest Build 28 | 11 17 17 23 28 Greatest Support 30 | 3 20 20 20 30 Greatest Overweight (x) 5 | 3 1 . 2 5 Average Overweight (x) . | 2 . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 Most Carried 8 | 3 6 8 8 7 Average Carried 5 | 1 4 6 6 4 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 3 6 8 6 . Class Distribution -------------------- 57% | Mutant 17% | Scavenger-Gunner 16% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 748 | 231 161 22 182 152 Remotely . | . . . . . Salvage Created 1341 | . 268 . 618 455 Parts 79 | . 16 . 34 29 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 31 | . 6 . 11 14 Guns 25 | . 6 . 11 8 Cannons 1 | . . . . 1 AOE 5 | . . . . 5 Classes Destroyed 7 | . 1 . 2 4 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 1 | . . . 1 . Swarmer 6 | . . . . 6 Grunt 17 | . 6 . 6 5 Brawler 1 | . . . . 1 Sentry 7 | . . . 5 2 Best Kill Streak 7 | . 3 . 3 7 Combat Bots Only 6 | . 3 . 3 6 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3095 | . 453 . 755 1887 Core 714 | . 54 . 106 554 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 78 73 . Volleys Fired 112 | . 26 . 41 45 Largest 3 | . 2 . 3 3 Hottest 132 | . 40 . 132 125 Shots Fired 231 | . 52 . 93 86 Gun 224 | . 52 . 93 79 Cannon 2 | . . . . 2 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 129 | . 52 . 42 35 Thermal 63 | . . . 34 29 Explosive 5 | . . . . 5 Electromagnetic 34 | . . . 17 17 Robot Hit Streak 18 | . 11 . 18 14 Robot Miss Streak 7 | . 4 . 3 7 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 161 | . 35 . 70 56 Core Hits 74 | . 14 . 26 34 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3019 | . 402 . 1031 1586 Guns 2098 | . 402 . 1029 667 Cannons 50 | . . . . 50 Explosions 866 | . . . . 866 Melee . | . . . . . Ramming 5 | . . . 2 3 Kinetic 1003 | . 402 . 398 203 Thermal 822 | . . . 407 415 Explosive 738 | . . . . 738 Electromagnetic 451 | . . . 224 227 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | . . . . 48 Projectiles . | . . . . . Explosions 48 | . . . . 48 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 81 | . . . 1 80 Shots 4 | . . . . 4 Rammed 3 | . . . 1 2 Targets Rammed 3 | . . . 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 293 | . 12 . 293 78 Average Temperature 55 | . 6 . 95 24 Received Heat Transfer 1320 | . 252 . 303 765 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 2 4 Heat Transferred 1706 | . . . 888 818 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 305 | . 190 131 305 234 Average Influence 112 | . 110 84 150 112 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 88 | 100 100 100 77 86 Level 1 11 | . . . 22 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 8 | . 1 . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 19 2 18 26 Peak Tracking Total 10 | . 6 2 6 10 Tactical Retreats 5 | . 4 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 1 2 Successful 3 | . . . 1 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 30 | . . 9 21 . Total Damage 319 | . . 123 196 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1667 | 118 298 218 513 520 Spaces Moved 932 | 65 162 180 268 257 Core 75 | 65 . . . 10 Treads . | . . . . . Legs 857 | . 162 180 268 247 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 136 | 168 125 120 138 145 Slowest Speed 300 | 200 150 120 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 33 46 36 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . . . . 36 Melee . | . . . . . Projectile . | . . . . . AOE 36 | . . . . 36 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1122 | 72 210 181 330 329 Wait 11 | . 8 . . 3 Move 928 | 64 161 179 267 257 Hop . | . . . . . Pick Up 23 | 3 7 1 6 6 Fast Attach 15 | 5 3 . 3 4 Attach 21 | . 2 . 7 12 Detach 1 | . . . 1 . Swap 2 | . 1 1 . . Drop 6 | . 2 . 4 . Fire 112 | . 26 . 41 45 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 7) 417 | -10/Materials | Entered Mines 470 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 528 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 624 | -10/Mines | Discovered new exit (range 7) 635 | -10/Mines | Entered Materials 635 | -9/Materials | Accompanied by 3 allies 635 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 856 | -9/Materials | Lost 3 parts (1p1n1w) 1115 | -9/Materials | Discovered new exit (range 16) 1148 | -9/Materials | Entered another Materials area 1148 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1510 | -8/Materials | Lost 5 parts (2n3w) 1585 | -8/Materials | Lost 3 parts (1p1u1w) 1630 | -8/Materials | Garrison activated, responded to threat 1648 | -8/Materials | Core integrity fell below 50% 1661 | -8/Materials | Core integrity fell below 20% 1668 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01653_ U-05 Engineer builds a Wall. 01654_ U-05 Engineer lays Concrete. 01656_ The unstable cave ceiling collapses. 01656_ 4 Matter crushed. 01656_ U-05 Engineer lays Concrete. 01656_ Shock Rifle destroyed. 01656_ Hvy. Particle Cannon destroyed. 01657_ U-05 Engineer builds a Door. 01658_ Acquired Rnf. Ion Engine. 01658_ K-01 Serf collects debris. 01659_ U-05 Engineer lays Concrete. 01661_ U-05 Engineer builds a Wall. 01662_ U-05 Engineer lays Concrete. 01662_ Acquired Lgt. Treads. 01664_ U-05 Engineer lays Concrete. 01664_ Acquired 44 matter. 01665_ The unstable cave ceiling collapses. 01665_ U-05 Engineer lays Concrete. 01667_ U-05 Engineer builds a Wall. 01668_ U-05 Engineer lays Concrete. 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[ #[ ## "" | | ????????????????????????? #? ?# ## """ | | ????????????????????????? #?????# ## S" | | ??????????????????????????#??????######### /[[ | | ?????????????????????????????????????????# /[ | | ?????????????????????????????????????????# [[ | | ?????????????????????????????????????????# = | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtySmallScythe Manual? 0 Play Time 00:16:00 Cumulative 8.4 hours Start 2019.12.15 @ 03:03:55 End 2019.12.15 @ 03:19:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2ceb4c7-3aa7-470f-9084-cfcbce7020e1