Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 20:58:47 Player: Beef Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2393) 2393 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7003 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 35/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Hacking Suite Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Neutrino Core Medium Treads Armored Medium Treads Armored Medium Treads Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Machine Analyzer Matter Filter Precision Energy Filter Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Variable Charge Gun KE Penetrator Antimatter Cannon > --- INVENTORY -------- Neutrino Core Medium Treads Armored Medium Treads Machine Analyzer Improved Sensor Array Advanced Melee Analysis Suite Energy Filter Transmission Jammer Reaction Control System Improved Light Armor Plating Layered Light Armor Plating Improved Hacking Suite Improved Corruption Screen Recalibrator Axe [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 7 | . . 2 2 . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 118 | 6 2 5 19 31 6 36 6 7 Power 15 | 1 . 1 2 6 . 4 . 1 Engine 8 | 1 . 1 2 3 . 1 . . Core 5 | . . . . 3 . 2 . . Reactor 2 | . . . . . . 1 . 1 Propulsion 38 | 2 . 1 8 8 1 10 4 4 Treads 14 | . . 1 3 1 . 4 4 1 Leg 6 | . . . . 3 1 2 . . Wheel 10 | 2 . . 4 . . 4 . . Hover 5 | . . . 1 4 . . . . Flight 3 | . . . . . . . . 3 Utility 38 | 1 1 1 6 6 3 17 2 1 Device 20 | . 1 . 3 3 1 11 . 1 Storage 2 | 1 . 1 . . . . . . Processor 5 | . . . 2 1 . . 2 . Hackware 3 | . . . 1 . 1 1 . . Protection 8 | . . . . 2 1 5 . . Artifact . | . . . . . . . . . Weapon 27 | 2 1 2 3 11 2 5 . 1 Energy Gun 14 | 1 . 2 1 8 1 1 . . Energy Cannon 4 | . . . 2 2 . . . . Ballistic Gun 3 | 1 . . . . . 2 . . Ballistic Cannon 3 | . 1 . . . 1 1 . . Launcher 2 | . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 . 3 . 1 Corrupted Parts 1 | . . . . 1 . . . . System Corruption 5 | . . . . 5 . . . . Parts Lost 61 | . 1 4 9 12 8 17 . 10 Power 6 | . . 1 2 1 1 . . 1 Propulsion 19 | . . 1 4 4 2 5 . 3 Utility 20 | . . . 1 4 2 8 . 5 Weapon 16 | . 1 2 2 3 3 4 . 1 Highest Loss Streak 9 | . 1 2 9 5 7 9 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 90 84 90 87 75 82 69 60 Engine 4 | . 14 10 7 4 5 3 . . Treads 2 | . . 7 6 . 5 1 21 2 Leg 10 | . . . . 15 13 13 . . Wheel 3 | . 28 14 9 . . 1 . . Hover 2 | . . . . 7 . . . . Device 14 | . 5 11 16 7 17 22 14 8 Storage 7 | . 14 19 14 7 6 4 . . Processor 10 | . . . 11 18 6 5 14 16 Hackware 6 | . . . 7 6 6 5 11 10 Protection 2 | . . . . 1 1 5 2 . Energy Gun 8 | . 14 13 11 12 9 3 . . Ballistic Gun 1 | . 13 . . . . 3 1 . Ballistic Cannon 1 | . . 8 . . . 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 83 | 11 14 34 36 52 55 83 32 18 Greatest Support 101 | 26 26 26 46 60 45 101 101 27 Greatest Overweight (x) 11 | . . 2 11 2 1 7 . . Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 Average Capacity 13 | 7 8 13 15 15 15 13 5 5 Most Carried 15 | 4 5 4 15 15 15 15 5 5 Average Carried 10 | 1 4 3 7 12 14 12 4 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 Final Carried 15 | 4 4 2 14 15 15 3 5 5 Class Distribution -------------------- 27% | Mutant 23% | Scavenger-Mutant 17% | Scavenger-Skirmisher 12% | Skirmisher 10% | Scavenger-Tank 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 1688 | 212 73 90 155 304 41 809 . 4 Remotely . | . . . . . . . . . Salvage Created 2918 | . 200 220 595 561 90 1238 . 14 Parts 138 | . 7 12 33 37 5 43 . 1 Haulers Intercepted 5 | . 1 . 2 . . 2 . . Recyclers Shooed 9 | . . . 1 . . 8 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 47 | . 2 6 8 9 2 16 . 4 Guns 19 | . 2 1 3 4 . 9 . . Cannons 18 | . . 5 2 2 2 7 . . AOE 8 | . . . 2 2 . . . 4 Classes Destroyed 15 | . 4 1 5 4 . 1 . . Worker 2 | . . . . 1 . 1 . . Builder 8 | . . . 3 . . 5 . . Hauler 5 | . 1 . 2 . . 2 . . Recycler 5 | . 1 . 1 . . 3 . . Mechanic 2 | . 1 . 1 . . . . . Operator 3 | . . . 1 1 1 . . . Watcher 2 | . . 1 . 1 . . . . Swarmer 13 | . . . 3 2 . 5 . 3 Grunt 21 | . 2 6 2 3 2 6 . . Brawler 1 | . . . . . . 1 . . Sentry 3 | . . . 2 . . 1 . . Specialist 2 | . . . . 2 . . . . Hunter 2 | . . . 1 . . 1 . . Programmer 4 | . . . . 1 . 2 . 1 Heavy 1 | . . . . 1 . . . . Best Kill Streak 6 | . 3 6 5 2 2 4 . 3 Combat Bots Only 4 | . 1 4 4 2 2 4 . 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 1 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 722 | . 12 33 113 123 115 217 . 109 Missed 226 | . 3 11 32 26 38 62 . 54 Damage Taken 9615 | . 215 299 1192 1927 1821 2978 . 1183 Core 1824 | . 49 23 262 299 167 373 . 651 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 73 | . . . . 73 . . . . Core Remaining (%) 77 | 100 80 94 52 57 80 . . . Volleys Fired 244 | . 15 18 43 59 11 88 . 10 Largest 3 | . 2 2 2 2 2 3 . 1 Hottest 148 | . 70 85 131 135 110 148 . 39 Shots Fired 492 | . 30 34 82 100 12 224 . 10 Gun 333 | . 30 22 51 77 2 151 . . Cannon 138 | . . 12 31 12 10 73 . . Launcher 21 | . . . . 11 . . . 10 Special . | . . . . . . . . . Kinetic 177 | . 15 12 . . 10 140 . . Thermal 207 | . 15 15 74 19 . 84 . . Explosive 10 | . . . . . . . . 10 Electromagnetic 98 | . . 7 8 81 2 . . . Robot Hit Streak 20 | . 7 6 10 20 4 12 . 4 Robot Miss Streak 4 | . 1 3 3 3 3 4 . 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 301 | . 18 21 53 66 7 131 . 5 Core Hits 126 | . 8 11 23 28 3 46 . 7 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 3 . . Critical Strikes 14 | . 3 1 1 3 1 5 . . Burn 5 | . 3 1 1 . . . . . Destroy 4 | . . . . . . 4 . . Blast 2 | . . . . . 1 1 . . Corrupt 3 | . . . . 3 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7899 | . 370 307 1064 1282 352 3915 . 609 Guns 3917 | . 181 150 533 702 18 2333 . . Cannons 2611 | . . 157 430 156 334 1534 . . Explosions 1313 | . 189 . 97 424 . . . 603 Melee . | . . . . . . . . . Ramming 58 | . . . 4 . . 48 . 6 Kinetic 3308 | . 69 157 . . 334 2748 . . Thermal 2642 | . 112 94 943 244 . 1119 . 130 Explosive 703 | . 189 . 41 . . . . 473 Electromagnetic 1188 | . . 56 76 1038 18 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 8 10 7 14 14 Average Corruption 8 | . . . . 3 8 6 12 14 Corruption Purged . | . . . . . . . . . Corruption Blocked 9 | . . . . . . . 4 5 Effects 49 | . . . . 10 1 19 4 15 Message Errors 9 | . . . . 2 . 5 1 1 Matter Fused 10 | . . . . 1 . 3 1 5 Heat Flow Errors 4 | . . . . 1 1 . . 2 Energy Discharges 7 | . . . . 1 . 3 1 2 Data Loss (minor) 6 | . . . . 1 . 3 . 2 Data Loss (major) 3 | . . . . 2 . 1 . . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Misdirections 4 | . . . . . . . 1 3 Weapon Failures 4 | . . . . 2 . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 221 | . 16 . . . 1 173 . 31 Projectiles 174 | . . . . . 1 173 . . Explosions 47 | . 16 . . . . . . 31 Melee . | . . . . . . . . . Knockbacks 19 | . . 1 1 . 4 13 . . Impact 2 | . . . 1 . . 1 . . Kinetic 17 | . . 1 . . 4 12 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 249 | . 112 . . 57 . 11 . 69 Shots 8 | . 1 . . 5 . . . 2 Rammed 5 | . . . 3 . . 1 . 1 Targets Rammed 7 | . . . 3 . . 3 . 1 Kicked 2 | . . . . . . 2 . . Crushed . | . . . . . . . . . Highest Temperature 460 | . 156 10 460 270 156 339 . 167 Average Temperature 98 | . 77 2 149 73 63 93 . 85 Received Heat Transfer 1699 | . 54 153 423 252 195 540 . 82 Effects 6 | . . . 2 2 . 2 . . Energy Bleed 3 | . . . 2 1 . . . . Interference 3 | . . . . 1 . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 13 | . . . . 13 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 3 | . 1 . 1 1 . . . . Heat Transferred 5215 | . 555 322 1890 461 . 1887 . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 827 | . 165 206 253 342 202 349 163 827 Initial 118 | . . 69 86 60 16 79 118 114 Average 140 | . 92 122 156 133 67 113 137 424 Maximum Alert Level 3 | . . 1 1 1 1 1 . 3 Low Security (%) 75 | 100 100 83 86 79 94 72 100 17 Level 1 20 | . . 16 13 20 5 27 . 25 Level 2 2 | . . . . . . . . 35 Level 3 1 | . . . . . . . . 20 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 1 1 4 2 5 . 4 Investigation 5 | . 1 1 . . 1 . . 2 Extermination 2 | . . . . 1 . 1 . . Reinforcement 11 | . . . 1 3 1 4 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses 1 | . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 6 | . 1 . 2 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . 3 8 19 26 15 22 5 43 Peak Tracking Total 14 | . 2 7 6 4 10 5 6 14 Tactical Retreats 19 | . . 1 1 6 1 2 . 8 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 4 | . . 2 1 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 14 | . 2 . 2 2 1 3 . 4 Max in Single Turn 2 | . 1 . 1 1 1 1 . 2 Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 16 | . 2 . 2 3 3 1 . 5 Terminals 10 | . 1 . 1 1 2 1 . 4 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 38 | . 7 . 4 5 6 2 . 14 Successful 20 | . 3 . 2 3 4 1 . 7 Failed 18 | . 4 . 2 2 2 1 . 7 Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 17 | . 6 . . 2 3 1 . 5 Terminals 26 | . 5 . 2 2 4 2 . 11 Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 3 Scanalyzers 2 | . . . . 2 . . . . Garrison Access 3 | . . . 2 1 . . . . Terminal Hacks 7 | . 1 . 1 . 2 . . 3 Branch Access Points 1 | . . . . . . . . 1 Alert Level 3 | . 1 . . . 1 . . 1 Locate Traps 1 | . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 1 | . . . . 1 . . . . Insert Component 1 | . . . . 1 . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 7 | . 2 . . 1 1 1 . 2 Terminals 6 | . 1 . . 1 1 1 . 2 Botnet 6 | . 1 . . 1 1 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . . 2 2 1 . 5 Full Trace Events 3 | . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 64 | . . . . . 64 . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . Machine Destruction 2 | . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 4229 | 57 157 195 446 1247 261 1496 83 287 Spaces Moved 2714 | 46 117 117 204 768 160 664 114 524 Core 221 | 4 . . 4 . . . 105 108 Treads 102 | . . . 24 . . 68 9 1 Legs 1185 | . . . . 532 160 493 . . Wheels 555 | 42 117 117 176 . . 103 . . Hover 236 | . . . . 236 . . . . Flight 415 | . . . . . . . . 415 Fastest Speed 29 | 50 90 90 95 38 130 115 50 29 Average Speed 114 | 87 90 107 126 123 137 165 58 43 Slowest Speed 600 | 100 90 130 600 220 250 209 162 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 25 | 4 31 20 20 16 6 18 86 25 Regions Visited 8 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . 2 1 . . Terrain Destroyed 187 | . 20 . 18 5 6 44 . 94 Melee . | . . . . . . . . . Projectile 50 | . . . . . 6 44 . . AOE 137 | . 20 . 18 5 . . . 94 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 3377 | 59 141 151 305 964 185 870 135 567 Wait 182 | 4 7 10 16 74 1 52 . 18 Move 2698 | 45 116 116 203 767 159 664 113 515 Hop 4 | . . . . . . . . 4 Pick Up 65 | 4 1 2 16 13 6 15 4 4 Fast Attach 42 | 6 1 1 10 5 1 13 . 5 Attach 57 | . 1 4 8 16 4 17 5 2 Detach 21 | . . . 4 9 . 1 6 1 Swap 19 | . . . 1 10 1 6 1 . Drop 38 | . . . 1 11 2 11 6 7 Fire 244 | . 15 18 43 59 11 88 . 10 Melee . | . . . . . . . . . Ram 2 | . . . 1 . . 1 . . Kick 2 | . . . . . . 2 . . Crush 3 | . . . 2 . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 3) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 403 | -9/Materials | Discovered new exit (range 6) 410 | -9/Materials | Entered another Materials area 410 | -8/Materials | Evolved 2 slots: Utility x2 642 | -8/Materials | Lost 9 parts (2p4n1u2w) 838 | -8/Materials | Discovered new exit (range 20) 856 | -8/Materials | Entered Factory 856 | -7/Factory | Evolved 2 slots: Propulsion x2 953 | -7/Factory | Build established: Scavenger-Mutant 1053 | -7/Factory | Lost 4 parts (3n1u) 1292 | -7/Factory | Build established: Mutant 1650 | -7/Factory | Build established: Skirmisher 2017 | -7/Factory | Lost 5 parts (1n1u3w) 2063 | -7/Factory | Found Corrupted Prototype Device 2063 | -7/Factory | Identified Active Sensor Suite 2071 | -7/Factory | Discovered new exit (range 9) 2102 | -7/Factory | Identified exit to Factory 2103 | -7/Factory | Entered another Factory area 2103 | -6/Factory | Evolved 2 slots: Utility x2 2331 | -6/Factory | Crushed by falling debris 2341 | -6/Factory | Discovered new exit (range 15) 2360 | -6/Factory | System corruption reached 10% 2364 | -6/Factory | Entered another Factory area 2364 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2385 | -5/Factory | Lost 7 parts (1p2n2u2w) 2642 | -5/Factory | Build established: Scavenger-Mutant 2972 | -5/Factory | Build established: Scavenger-Skirmisher 3427 | -5/Factory | Build established: Scavenger-Tank 3625 | -5/Factory | Lost 3 parts (1n1u1w) 3745 | -5/Factory | Lost 9 parts (2n6u1w) 3860 | -5/Factory | Sucked down chute 3860 | -5/Factory | Entered Waste 3875 | -5/Waste | EMP discharged 3875 | -5/Waste | System corruption reached 10% 3901 | -5/Waste | Spotted C-40 Crusher 3905 | -5/Waste | Spotted C-40 Crusher 3907 | -5/Waste | Spotted C-40 Crusher 3908 | -5/Waste | Spotted C-40 Crusher 3914 | -5/Waste | Spotted C-40 Crusher 3938 | -5/Waste | Discovered new exit (range 11) 3943 | -5/Waste | Entered Factory 4160 | -5/Factory | Identified exit to Upper Caves 4161 | -5/Factory | Lost 3 parts (1p1u1w) 4172 | -5/Factory | Core integrity fell below 50% 4222 | -5/Factory | Discovered new exit (range 12) 4224 | -5/Factory | Core integrity fell below 20% 4230 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04184_ System corrupted: Matter fused (-10). 04195_ >> Machine Analyzer network decryption results: 04195_ Fabricator x2 04198_ >> Machine Analyzer network decryption results: 04198_ DSF Access x1 04198_ Terminal x2 04206_ System corrupted: Energy discharge (-29). 04208_ Adv. Heat Sink destroyed. 04210_ >> Machine Analyzer network decryption results: 04210_ Recycling Unit x1 04217_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04222_ EXIT=FOUND 04223_ Machine Analyzer destroyed. 04223_ Imp. Corruption Screen intercepted 3% system corruption. 04223_ Knocked back. 04223_ Acquired 4 matter. 04224_ Hacking Suite destroyed. 04229_ Adv. Melee Analysis Suite severed. 04230_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????# """"""" #?? ??????????????????? | | ????????# #? """""""""???????????????? | | ????????# """"""" #? ?????????????????? | | ???????????""""""" #! """"""""" #?????????????? | | ???????????""""""" # ???????????????? | | ?????? """"""" + """""""""???????????????? | | ?????? # ???????????????? | | ??????? """"""" # """"""""" #?????????????? | | ???????????""""""" #? ?????????????????? | | ???????????""""""" #? """""""""???????????????? | | ?????? 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