Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 15:34:00 Player: Runagate Result: Destroyed by Y-54 Guardian with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2333) 2333 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7894) 7894 TOTAL SCORE: 13232 Bonus ------- High Alert Combat Kills 44 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2650 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 32/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Light Treads Light Treads High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Field Laser Gauss Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit Medium Matter Pod Propulsion Shielding High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Autogun EMP Blaster Mining Laser [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 50 | 8 9 20 10 2 1 Power 5 | 1 1 3 . . . Engine 5 | 1 1 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 6 2 . . Treads 12 | 2 2 6 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 3 4 6 4 2 . Device 12 | 2 2 4 2 2 . Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 14 | 2 2 5 4 . 1 Energy Gun 5 | 1 . 3 1 . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 1 2 . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 14 | . . 5 . 9 . Power 1 | . . 1 . . . Propulsion 5 | . . 1 . 4 . Utility 5 | . . 2 . 3 . Weapon 3 | . . 1 . 2 . Highest Loss Streak 9 | . . 2 . 9 . To Critical Strikes . | . . . . . . Average Backups 10 | 3 8 11 15 13 6 Power . | . 1 . . . . Propulsion 2 | 1 2 2 4 3 2 Utility 3 | . 2 4 6 4 1 Weapon 3 | 1 2 3 4 4 3 Tool/Special . | . . . . . . Unused Backups 11 | . 5 . . 3 3 Power 1 | . 1 . . . . Propulsion 2 | . 2 . . . . Utility 4 | . 1 . . 2 1 Weapon 4 | . 1 . . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 94 99 77 5 Engine 11 | . 14 10 9 6 . Treads 28 | . 28 32 27 23 . Device 15 | . 14 17 18 16 5 Storage 11 | . 14 11 9 6 . Protection 2 | . . 1 8 3 . Energy Gun 9 | . 7 8 14 5 . Ballistic Gun 14 | . 20 12 9 6 . Launcher 1 | . . . 3 5 . Peak Build Rating 38 | 7 22 28 37 38 16 Average Rating 21 | 6 15 23 32 30 11 On Entrance 17 | . 7 22 26 36 14 Avg Prop Armor Cover (%) 11 | . . 11 . . . Naked Turns 20 | . . . . 9 11 Heaviest Build 43 | 15 32 35 42 43 1 Greatest Support 85 | 40 40 60 65 85 3 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 8 15 16 16 16 6 Average Capacity 12 | 7 10 15 16 15 6 Most Carried 16 | 7 11 15 16 15 6 Average Carried 10 | 3 8 11 15 13 6 Final Capacity 16 | 8 15 16 16 6 6 Final Carried 16 | 5 11 15 16 6 6 Class Distribution -------------------- 62% | Mutant 19% | Scavenger-Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1562 | 334 404 652 172 . . Remotely . | . . . . . . Salvage Created 3356 | 262 653 1602 583 256 . Parts 199 | 29 44 84 35 7 . Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 56 | . 11 31 8 6 . Guns 52 | . 11 29 7 5 . AOE 4 | . . 2 1 1 . Classes Destroyed 10 | 3 3 3 1 . . Worker 12 | 1 2 8 1 . . Builder 3 | . . 1 2 . . Tunneler 12 | 9 1 1 1 . . Hauler 5 | . 2 3 . . . Recycler 5 | 1 2 1 1 . . Watcher 4 | . . 2 2 . . Swarmer 10 | . 3 7 . . . Grunt 30 | . 8 15 4 3 . Sentry 14 | . . 9 2 3 . Hunter 2 | . . . 2 . . Best Kill Streak 12 | 5 4 12 5 6 . Combat Bots Only 7 | . 3 7 1 6 . Max Kills in Single Turn 2 | 2 2 1 2 1 . Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 530 | . 30 160 37 230 73 Missed 208 | . 6 49 14 112 27 Hits 322 | . 24 111 23 118 46 Projectile 322 | . 24 111 23 118 46 Critical Strikes 6 | . . 2 1 3 . Damage Taken 3432 | . 263 1341 374 1015 439 Core 887 | . 50 192 79 170 396 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 100 63 80 . . Volleys Fired 202 | 18 40 93 31 20 . Largest 3 | 2 2 2 3 3 . Hottest 147 | 70 70 121 147 124 . Shots Fired 434 | 36 80 178 91 49 . Gun 408 | 36 80 175 85 32 . Cannon . | . . . . . . Launcher 26 | . . 3 6 17 . Special . | . . . . . . Kinetic 253 | 18 70 114 31 20 . Thermal 155 | 18 10 61 54 12 . Explosive 14 | . . . 6 8 . Electromagnetic 12 | . . 3 . 9 . Robot Hit Streak 19 | 6 11 19 11 15 . Robot Miss Streak 5 | 1 2 4 5 1 . Penetration Max 1 | . . . 1 . . Secondary Targets 5 | . 1 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 301 | 26 52 134 56 33 . Core Hits 171 | 12 23 85 33 18 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 10 | 2 4 2 2 . . Burn 9 | 2 3 2 2 . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5007 | 363 743 2143 987 749 22 Guns 4377 | 363 738 2015 834 427 . Cannons . | . . . . . . Explosions 518 | . . 92 104 322 . Melee . | . . . . . . Ramming 112 | . 5 36 49 . 22 Kinetic 2641 | 165 627 1272 319 258 . Thermal 1736 | 198 111 743 515 169 . Explosive 263 | . . . 96 167 . Electromagnetic 255 | . . 92 8 155 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . 1 20 Average Corruption 7 | . . . . 1 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 2 | . . 2 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 2 | . . 2 . . . Knockbacks 2 | . 1 . 1 . . Impact 2 | . 1 . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 60 | . . . 12 35 13 Shots 3 | . . . 1 2 . Rammed 18 | . 1 6 4 . 7 Targets Rammed 19 | . 1 7 4 . 7 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 608 | 54 99 608 416 128 . Average Temperature 94 | 17 32 165 69 45 . Received Heat Transfer 1211 | . 102 542 99 396 72 Effects 12 | . . 10 2 . . Energy Bleed 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Short Circuit 3 | . . 2 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 5 | . . 5 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 2 | . . 2 . . . Robots Melted 5 | . . 5 . . . Combat Hostiles . | . . . . . . Parts Melted 11 | 2 3 5 1 . . Heat Transferred 4497 | 740 555 1538 1294 370 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 53 | 100 100 24 9 . . Level 1 36 | . . 75 37 100 100 Level 2 10 | . . . 53 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 600 | 20 132 396 600 377 242 Initial 247 | . . 45 163 247 242 Average 180 | 2 42 229 403 276 242 Influence Increases 2245 | 55 338 875 717 260 . Destroy 0b10 Robot/C 1120 | . 220 620 160 120 . Destroy 0b10 Robot/NC 205 | 55 35 80 35 . . Destroy Leader 288 | . 54 140 54 40 . Successful Hack 17 | . 13 4 . . . Disable Machine 105 | . . . 15 90 . Destroy Structure 52 | . 1 1 40 10 . Lose Combat Pursuer 60 | . 15 30 15 . . Miscellaneous 398 | . . . 398 . . Influence Decreases 2003 | 55 229 596 559 459 105 Entered New Map 693 | . . 64 225 299 105 Time Decay 1170 | 55 229 482 334 70 . Lost Part 140 | . . 50 . 90 . Squads Dispatched 11 | . 3 3 1 4 . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 3 . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 16 39 13 7 3 Peak Tracking Total 8 | . 4 8 3 6 5 Tactical Retreats 4 | . 1 2 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 7 | . . . 1 6 . Max in Single Turn 2 | . . . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 5 | . 3 1 . 1 . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . 11 4 . 2 . Successful 11 | . 7 3 . 1 . Failed 6 | . 4 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 12 4 . . . Terminals 15 | . 11 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 2 1 . . . Terminal Index 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 5 2 . . . Terminals 7 | . 5 2 . . . Botnet 1 | . 1 . . . . Operators 2 | . 1 1 . . . Skim 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 110 | . 15 30 5 10 50 Average Entertainment 19 | . 11 18 27 20 26 Good Acts 8 | . 1 6 1 . . Bad Acts 17 | . 2 6 6 1 2 Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 868 | 192 597 . . 79 . Seismic 868 | 192 597 . . 79 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3937 | 289 1429 1253 759 150 57 Spaces Moved 1789 | 134 596 552 374 68 65 Core 91 | 4 . . . 22 65 Treads 1698 | 130 596 552 374 46 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 155 50 50 Average Speed 154 | 156 160 161 157 121 50 Slowest Speed 240 | 160 160 240 160 156 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 7 | . . . . 7 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 64 55 34 3 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . . . 47 12 . Melee . | . . . . . . Projectile 4 | . . . 1 3 . AOE 55 | . . . 46 9 . Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2548 | 174 996 726 471 92 89 Wait 420 | 7 330 34 48 1 . Move 1784 | 133 595 551 373 67 65 Hop . | . . . . . . Pick Up 19 | 6 9 3 1 . . Fast Attach 12 | 7 . 3 . 1 1 Attach 13 | . 1 7 2 3 . Detach 3 | . 1 2 . . . Swap 38 | 1 9 20 8 . . Drop 22 | 2 10 6 4 . . Fire 202 | 18 40 93 31 20 . Melee . | . . . . . . Ram 8 | . . . . . 8 Kick . | . . . . . . Crush 12 | . 1 7 4 . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 290 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 7) 876 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1109 | -10/Materials | Discovered new exit (range 8) 1161 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1613 | -10/Materials | Discovered new exit (range 11) 1719 | -10/Materials | Entered another Materials area 1719 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1831 | -9/Materials | Discovered new exit (range 12) 1884 | -9/Materials | Destroyed 7 combat bots 2168 | -9/Materials | Identified exit to Materials 2168 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2197 | -9/Materials | X0-1V1 activates XOMVISION 2275 | -9/Materials | X0-1V1 announced a LAN party 2438 | -9/Materials | Discovered exit to Materials (range 16) 2514 | -9/Materials | X0-1V1 foreshadows a heat wave 2521 | -9/Materials | Discovered new exit (range 8) 2634 | -9/Materials | Core integrity fell below 50% 2703 | -9/Materials | Build established: Scavenger-Mutant 2767 | -9/Materials | Ambient heat levels rising (+10) 2919 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2932 | -9/Materials | Ambient heat levels rising (+10) 2972 | -9/Materials | Entered another Materials area 2972 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3041 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 3048 | -8/Materials | X0-1V1 activates XOMVISION 3327 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 3341 | -8/Materials | Build established: Scavenger-Tank 3522 | -8/Materials | Discovered new exit (range 14) 3731 | -8/Materials | Entered Factory 3731 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3799 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 3869 | -7/Factory | Released all parts (5) 3873 | -7/Factory | Identified exit to Garrison 3881 | -7/Factory | Entered Garrison 3899 | -7/Garrison | Lost 9 parts (4n3u2w) 3908 | -7/Garrison | System corruption reached 10% 3917 | -7/Garrison | Triggered checkpoint 3925 | -7/Garrison | Core integrity fell below 50% 3927 | -7/Garrison | Released all parts (2) 3933 | -7/Garrison | Core integrity fell below 20% 3938 | -7/Garrison | Destroyed by Y-54 Guardian with High-powered Shock Rifle Last Messages --------------- 03933_ X0-1V1 feels inspired! Y-54 Guardian Gatling Laser replaced by Thermic Laser. Y-54 Guardian Flak Gun replaced by Coil Gun. H-55 Commando Gauss Rifle replaced by Hyp. Gauss Rifle. H-55 Commando Assault Rifle replaced by Battle Rifle. Y-54 Guardian Gatling Laser replaced by Hpw. Shock Rifle. Y-54 Guardian Flak Gun replaced by Prototype Ballistic Gun. 03933_ Slammed into Y-54 Guardian. 03933_ HV Slug penetrates Machine. 03934_ Slammed into Y-54 Guardian. 03936_ HV Slug penetrates Machine. 03937_ Slammed into Machine. 03937_ Destabilizing: System corrupted (+1). 03938_ Slammed into Y-54 Guardian. 03938_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????######### | | ???##############?????# | | ???#"""""""" l"#?????# ####### | | ???#" "g""l" ""#????? #?????? | | ???#"*" " ""#????? #?????? | | ???#"[ l"#????? #?????? | | ???#"Y** = """#?????# #?????? | | ???#" @ ######???# #?????? | | ???#" ! ## #???# #?????? | | ???#"* Y # ##### ######? | | ???##" " ## #? | | ????#" ""h ######## ##? | | ????#"""""" #???????""""#? | | ????##############????????####? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????######## | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# #### | | ???????????????????????# #??? | | ???????????????????????#####??? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed DisruptionVortexEngine Manual? 0 Play Time 00:20:27 Cumulative 270.7 hours Start 2026.09.23 @ 15:14:22 End 2026.09.23 @ 15:34:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 405 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 65d57c62-88a1-4849-9ffa-139c7f93fa9b