Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.24 @ 14:26:08 Player: Bulbasornado Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (16) 80 Value Destroyed (393) 393 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (7471) 7471 TOTAL SCORE: 18384 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Win Speed 3836 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 196/200 System Corruption 0% Temperature Cool (11) Movement Flying (87) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Nuclear Core Backup Power VII Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (13) ----- Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Advanced Cloaking Device Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reflective Plating Hacking Suite Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (5) ---- Quantum Reactor Q-thruster Improved Phase Shifter Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Advanced Cloaking Device Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reflective Plating Hacking Suite Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Quantum Reactor Q-thruster Improved Phase Shifter [Rating: 148] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Light Treads Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Medium Armor Plating Device Structural Scanner Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Minigun Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 4 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 5 | . . . . . 2 1 . . . 1 . . . . . . . 1 . . Utility 11 | . . . . . 2 1 . . . 3 . . . . 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 64 | 6 1 11 . . 4 3 1 3 2 7 2 . 5 . 9 . 5 . 2 3 Power 4 | . . 1 . . . . . 1 . . . . . . 1 . . . 1 . Engine 1 | . . 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 16 | 2 . 3 . . 2 1 . 1 . 2 . . 3 . 2 . . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . Flight 13 | . . 3 . . 2 1 . 1 . 1 . . 3 . 2 . . . . . Utility 34 | 1 1 3 . . 2 1 1 1 1 5 2 . 2 . 6 . 5 . 1 2 Device 13 | 1 . 2 . . . . . . . 3 . . 1 . 2 . 3 . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 8 | . 1 1 . . 1 1 . . . . . . . . 2 . 1 . . 1 Hackware 6 | . . . . . . . . 1 1 1 . . 1 . 1 . . . 1 . Protection 7 | . . . . . 1 . 1 . . 1 2 . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 10 | 3 . 4 . . . 1 . . 1 . . . . . . . . . . 1 Energy Gun 3 | 3 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 5 | . . 4 . . . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . . . . . . 3 1 1 . 1 . . . Parts Lost 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 3 | 2 4 4 4 4 2 2 4 4 3 3 3 4 4 3 3 4 4 3 3 3 Power . | 1 1 . . . . . 1 1 1 1 2 2 1 1 . . . . . . Propulsion . | 1 1 2 3 3 1 . . . . . . . . . . 1 1 . . . Utility 1 | . . . . . . . 1 2 1 . . 1 1 1 1 2 2 1 1 1 Weapon 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | 1 4 3 2 . . 2 2 . 1 . . . . . 3 1 . 4 4 3 Power 7 | . 3 . . . . 1 . . . . . . . . . . . . 2 1 Propulsion 8 | 1 1 2 . . . 1 . . . . . . . . . . . 2 . 1 Utility 11 | . . . 1 . . . 1 . 1 . . . . . 3 1 . 1 2 1 Weapon 4 | . . 1 1 . . . 1 . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 80 95 100 100 93 88 100 100 100 93 99 94 95 99 96 89 88 84 85 87 Engine 3 | . . 9 14 14 9 7 7 1 . . . . . . . . . . . . Core 4 | . . . . . . . . 6 7 5 5 5 5 5 10 10 10 9 8 8 Treads 1 | . 28 9 . . . . . . . . . . . . . . . . . . Flight 26 | . . 18 28 28 35 32 38 38 38 30 34 29 30 35 28 21 21 23 21 20 Device 11 | . 14 14 14 14 9 7 7 7 7 11 11 11 11 10 10 10 14 14 10 12 Processor 9 | . 9 14 14 14 13 17 23 19 11 5 2 . . . 4 5 5 4 4 7 Hackware 8 | . . . . . . . . 3 11 15 17 17 17 17 15 15 15 14 15 16 Protection 8 | . . . . . 7 7 7 7 7 8 14 17 17 17 15 15 10 13 17 16 Energy Gun 1 | . 28 6 . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . 21 28 28 18 13 7 7 7 5 5 5 5 5 5 5 4 . . . Impact Weapon 3 | . . . . . . 1 7 7 7 5 5 5 5 5 5 5 5 4 4 3 Peak Build Rating 148 | 7 9 19 13 13 20 29 32 36 36 52 52 50 66 66 93 94 101 112 123 148 Average Rating 55 | 3 8 9 12 13 18 22 31 35 35 47 51 50 55 64 80 93 99 111 118 135 On Entrance 47 | . 7 9 11 13 13 20 29 32 36 34 52 50 50 66 65 93 94 100 111 116 Avg Prop Armor Cover (%) 9 | 27 28 27 . . . . . . . 1 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 3 3 8 8 8 13 14 16 20 20 27 27 27 31 31 32 32 32 36 47 62 Greatest Support 57 | 3 3 8 8 8 16 20 20 22 22 27 29 29 35 42 44 44 48 57 57 57 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 5 3 3 4 5 4 4 4 5 4 4 4 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 23% | Hacker-Ninja 23% | Scavenger-Scout 19% | Hacker-Sprinter 14% | Hacker-Scout 11% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Storage Scavenger-Scout | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Matter Collected 1136 | 243 14 148 14 5 . . 109 30 20 60 50 . . 110 60 . 102 111 30 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 487 | 20 14 164 . 37 . . 35 . . 112 . . . . 60 . 45 . . . Parts 33 | 4 4 16 . 2 . . 4 . . 1 . . . . 2 . . . . . Haulers Intercepted 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 8 | . . 7 . 1 . . . . . . . . . . . . . . . . Guns 8 | . . 7 . 1 . . . . . . . . . . . . . . . . Classes Destroyed 6 | 1 1 2 . . . . 1 . . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Watcher 3 | . 1 . . . . . . . . . . . . . 1 . 1 . . . Swarmer 5 | . . 5 . . . . . . . . . . . . . . . . . . Grunt 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Best Kill Streak 3 | 1 1 3 . 1 . . 1 . . 1 . . . . 1 . 1 . . . Combat Bots Only 3 | . . 3 . 1 . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 . 1 . . 1 . . 1 . . . . 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Hostile Shots Fired 122 | . . 33 . 1 1 18 . 9 . . 2 1 . 23 . 2 19 5 . 8 Missed 76 | . . 18 . 1 1 12 . 4 . . 1 1 . 12 . 2 13 4 . 7 Hits 46 | . . 15 . . . 6 . 5 . . 1 . . 11 . . 6 1 . 1 Projectile 46 | . . 15 . . . 6 . 5 . . 1 . . 11 . . 6 1 . 1 Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Damage Taken 456 | . . 108 . . . 28 . 28 . . 18 . . 147 . . 83 25 . 19 Core 38 | . . 18 . . . 4 . . . . . . . 16 . . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 163 | . . 35 . . . 11 . 10 . . 5 . . 58 . . 28 11 . 5 Regen/Repaired (Parts) 215 | . . . . . . . . . . . . . . . 215 . . . . . Core Remaining (%) 98 | 100 . . . 92 100 . . . 99 . . . . 91 . . 100 100 100 100 Volleys Fired 39 | 1 4 22 . 1 . 6 . . . . . . . . . . . . . 5 Largest 2 | 2 2 2 . 2 . 2 . . . . . . . . . . . . . 1 Hottest 100 | 80 80 80 . 45 . 45 . . . . . . . . . . . . . 100 Shots Fired 66 | 2 8 36 . 2 . 11 . . . . . . . . . . 2 . . 5 Gun 61 | 2 8 36 . 2 . 11 . . . . . . . . . . 2 . . . Cannon 5 | . . . . . . . . . . . . . . . . . . . . 5 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . 19 . 2 . 11 . . . . . . . . . . 2 . . . Thermal 31 | 1 8 17 . . . . . . . . . . . . . . . . . 5 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | 1 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 1 5 17 . 3 . 6 . . . . . . . . . . 8 . . . Robot Miss Streak 4 | . 1 4 . . . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 55 | 1 7 25 . 2 . 9 2 . . 4 . . . . 2 . 3 . . . Core Hits 20 | 1 3 11 . 1 . 2 1 . . . . . . . 1 . . . . . Critical Kills 2 | . . 1 . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . Critical Strikes 5 | . . 1 . . . 1 . . . 1 . . . . 2 . . . . . Destroy 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Melee Attacks 48 | . . . . . . 2 3 . . 6 . . . . 13 . 9 3 8 4 Impact 48 | . . . . . . 2 3 . . 6 . . . . 13 . 9 3 8 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1105 | 12 77 242 . 22 . 112 134 . . 323 . . . . 96 . 87 . . . Guns 493 | 12 77 242 . 22 . 112 . . . . . . . . . . 28 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 612 | . . . . . . . 134 . . 323 . . . . 96 . 59 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 250 | . . 88 . 22 . 112 . . . . . . . . . . 28 . . . Thermal 231 | . 77 154 . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 12 | 12 . . . . . . . . . . . . . . . . . . . . Impact 612 | . . . . . . . 134 . . 323 . . . . 96 . 59 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . . . 7 8 . . . Average Corruption 7 | . . . . . . . . . . . . . . . . 7 7 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . . . . 1 11 . . . Message Errors 3 | . . . . . . . . . . . . . . . . . 3 . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 1 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . . Misfires 2 | . . . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 190 | . . . . . . . . . . 134 . . . . 52 . 4 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 190 | . . . . . . . . . . 134 . . . . 52 . 4 . . . Knockbacks 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Impact 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 192 | 3 31 55 . . . 8 . 11 2 2 1 1 1 64 . 109 116 105 . 192 Average Temperature 12 | 2 9 21 . . . 3 . 2 1 2 1 1 1 43 . 20 52 48 . 64 Received Heat Transfer 117 | . . 42 . . . 6 . 12 . . . . . 39 . . 9 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 2 . . . . 3 . 2 . . . Impact Corruptions 7 | . . . . . . . . . . 4 . . . . 2 . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 525 | . 175 350 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . 100 . . . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 165 | 5 7 125 . 45 53 43 16 44 . 25 . . . . 89 22 165 102 48 135 Initial 74 | . . . . . . . 12 1 . . . . . . 40 22 13 74 42 5 Average 30 | . . 71 . 10 13 11 6 13 . 5 . . . . 54 22 30 88 19 28 Influence Increases 1575 | 5 7 175 . 80 93 109 46 66 . 59 . 15 . 105 186 . 280 94 63 192 Destroy 0b10 Robot/C 220 | . . 140 . 20 40 . . . . . . . . . . . . 20 . . Destroy 0b10 Robot/NC 45 | 5 5 . . . . . 5 . . 10 . . . . 10 . 5 5 . . Destroy Leader 42 | . 2 20 . . 10 . 2 . . 2 . . . . 2 . 2 2 . . Successful Hack 380 | . . . . . 13 45 24 21 . 43 . . . . 78 . 92 25 39 . Select Force Hacks 30 | . . . . . . . . 30 . . . . . . . . . . . . Disable Machine 54 | . . . . . . 18 . . . . . . . . 18 . . . . 18 Destroy Structure 129 | . . . . . . 1 . . . 4 . . . . 18 . 16 12 24 54 Partial Spotted 120 | . . . . . . 30 15 . . . . . . . 30 . . 30 . 15 Lose Combat Pursuer 555 | . . 15 . 60 30 15 . 15 . . . 15 . 105 30 . 165 . . 105 Influence Decreases 1440 | 5 7 150 25 80 93 76 74 37 34 59 . 10 5 30 185 54 137 171 140 68 Entered New Map 330 | . . . 25 . . . 21 4 34 . . . 5 . 35 54 9 91 46 6 Time Decay 1025 | 5 7 150 . 65 33 76 53 33 . 59 . 10 . 30 150 . 118 80 94 62 Lost Part 10 | . . . . . . . . . . . . . . . . . 10 . . . Lost Ally 75 | . . . . 15 60 . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 1 2 . . . 1 . . . . 1 . 3 1 2 4 Investigation 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 Extermination 6 | . . . . . . . . . . 1 . . . . 1 . 1 1 1 1 Reinforcement 6 | . . . . . 1 1 . . . . . . . . . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Distress Signals 4 | . . . . . 1 1 . . . . . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 98 | . 2 9 . 3 8 4 . 1 . 1 5 1 . 9 4 4 22 10 3 12 Peak Tracking Total 11 | . 1 4 . 3 7 3 . 1 . 1 6 1 . 7 2 5 11 7 3 8 Tactical Retreats 18 | . . 1 . 2 1 1 . 1 . . . 1 . 2 1 . 3 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Traps Triggered 5 | . . . . . . . 2 . . . . . . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Machines Disabled 6 | . . . . . . 2 . . . . . . . . 2 . . . . 2 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . 1 . . . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Machines Accessed 84 | . . 1 2 1 2 9 5 9 1 6 . . 4 . 13 . 14 7 7 3 Terminals 43 | . . . . 1 2 6 5 6 . 3 . . . . 5 . 5 3 5 2 Fabricators 8 | . . . . . . 1 . . . . . . . . 2 . 5 . . . Repair Stations 5 | . . . . . . 1 . . . 2 . . . . 2 . . . . . Recycling Units 12 | . . . . . . 1 . 3 . . . . . . 3 . 2 2 1 . Scanalyzers 4 | . . . . . . . . . . 1 . . . . . . 1 1 1 . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 Total Hacks 318 | . . 1 5 1 10 26 15 24 8 26 . . 17 . 57 . 71 17 33 7 Successful 170 | . . 1 5 . 8 10 6 10 8 13 . . 17 . 27 . 37 8 19 1 Failed 148 | . . . . 1 2 16 9 14 . 13 . . . . 30 . 34 9 14 6 Catastrophic 33 | . . . . 1 1 3 . 3 . 1 . . . . 6 . 8 3 4 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 139 | . . . 1 1 8 13 7 13 . 7 . . . . 23 . 43 5 13 5 Terminals 184 | . . . . 1 10 18 15 17 . 14 . . . . 28 . 37 9 30 5 Fabricators 35 | . . . . . . 4 . . . . . . . . 7 . 24 . . . Repair Stations 21 | . . . . . . 2 . . . 9 . . . . 10 . . . . . Recycling Units 29 | . . . . . . 2 . 7 . . . . . . 10 . 5 3 2 . Scanalyzers 10 | . . . . . . . . . . 3 . . . . . . 4 2 1 . Garrison Access 8 | . . . . . . . . . . . . . . . 2 . 1 3 . 2 Terminal Hacks 81 | . . 1 5 . 4 3 5 2 8 5 . . 17 . 8 . 10 . 13 . Record 17 | . . . 4 . . . . . 8 . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . . . . . . . . 1 . . . . 4 . . . 2 . . . Prototype ID Bank 21 | . . . . . 1 1 2 1 . 2 . . 4 . 2 . 5 . 3 . Open Door 4 | . . 1 . . . . 3 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . Machine Index 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 11 | . . . . . 2 1 . . . 2 . . . . 2 . 1 . 3 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 1 . 3 . . . Network Status 4 | . . . . . . . . . . . . . . . 1 . 3 . . . Repair Station Hacks 6 | . . . . . . 1 . . . 2 . . . . 3 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . Refit 4 | . . . . . . 1 . . . 2 . . . . 1 . . . . . Recycling Unit Hacks 17 | . . . . . . 1 . 5 . . . . . . 4 . 3 2 2 . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 7 | . . . . . . . . 3 . . . . . . 3 . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 8 | . . . . . . 1 . 1 . . . . . . 1 . 2 2 1 . Scanalyzer 8 | . . . . . . . . . . 3 . . . . . . 2 2 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 7 | . . . . . . . . . . 3 . . . . . . 2 1 1 . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 Seal Access 4 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 Unauthorized Hacks 50 | . . . . . 4 5 1 3 . 3 . . . . 10 . 18 3 3 . Terminals 27 | . . . . . 4 3 1 2 . 3 . . . . 3 . 5 3 3 . Botnet 21 | . . . . . 2 2 1 2 . 2 . . . . 3 . 4 3 2 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . Operators 5 | . . . . . 1 1 . . . 1 . . . . . . 1 . 1 . Fabricators 20 | . . . . . . 2 . . . . . . . . 5 . 13 . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . Liberate 8 | . . . . . . 1 . . . . . . . . 2 . 5 . . . Fabnet 8 | . . . . . . 1 . . . . . . . . 2 . 5 . . . Haulers 3 | . . . . . . . . . . . . . . . . . 3 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 63 | . . . . 1 2 9 3 7 . 6 . . . . 9 . 12 6 6 2 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . 3 . . . . . . 2 1 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . . 7 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . 2 . 3 . . . . . . 2 . 4 2 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . 1 1 1 1 . . . . 15 7 . Autooverrided 2 | . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Total Allies 6 | . . 1 . 3 . . . . . . . . . . . . . 2 . . Largest Group 3 | . . 1 1 3 3 . . . . . . . . . . . . 1 . . Highest-Rated Group 116 | . . 31 31 40 40 . . . . . . . . . . . . 116 . . Highest-Rated Ally 116 | . . 31 31 31 16 . . . . . . . . . . . . 116 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . 4 22 . . . . . . . . . . . . 8 . . Total Damage 473 | . . . . 41 211 . . . . . . . . . . . . 221 . . Kills 4 | . . . . . 2 . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Active Infowar (turns) 3200 | 3 108 303 146 292 102 183 142 128 214 234 75 52 35 9 255 19 278 178 226 218 Optics 2897 | . 77 303 146 292 102 183 142 128 214 234 38 . . . 120 19 278 177 226 218 Sensors 1 | . . 1 . . . . . . . . . . . . . . . . . . Terrain 501 | 3 108 173 . . . . . . . . . . . . . . . . . 217 Structural 2677 | . . 107 146 292 102 183 142 128 214 234 75 52 35 9 255 19 278 178 226 2 Cloaking 277 | . . . . . . . . . . . . . . . . . 45 58 25 149 ECM 1 | . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis Total 7 | . . . . . . . . 1 . . . . 4 . . . 2 . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Turns Passed 3394 | 46 108 303 146 292 102 183 142 128 214 234 75 52 54 96 300 19 278 178 226 218 Spaces Moved 8920 | 55 143 469 244 469 251 477 335 437 738 710 241 180 137 369 878 70 863 473 662 719 Core 257 | 55 143 59 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8663 | . . 410 244 469 251 477 335 437 738 710 241 180 137 369 878 70 863 473 662 719 Fastest Speed 12 | 50 50 37 37 37 31 28 28 28 28 28 28 29 22 12 21 21 21 15 15 15 Average Speed 28 | 50 50 38 37 37 31 30 28 28 28 28 28 29 26 21 23 24 26 24 24 23 Slowest Speed 100 | 50 50 100 37 37 31 31 28 28 28 28 29 29 29 22 28 28 32 25 25 87 Overloaded Moves 555 | . . . . . . . . . . . . . . 11 2 36 156 28 4 318 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 125 | . . 6 . 10 4 4 7 9 . 5 . . . 3 4 4 18 11 22 18 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 45 | 4 25 59 67 70 28 15 44 98 60 22 52 43 60 67 26 92 45 20 26 31 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 9 | . . . 1 1 . . . 1 1 . 1 . 3 1 . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 . 1 . . . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . 1 . 1 1 1 1 . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . 4 . 4 1 . 2 . . . . . . Spaces Dug 88 | . . . . . . 1 . . . 2 . . . . 9 . 8 3 8 57 Terrain Destroyed 88 | . . . . . . 1 . . . 2 . . . . 9 . 8 3 8 57 Melee 35 | . . . . . . 1 . . . 2 . . . . 9 . 8 3 8 4 Projectile 3 | . . . . . . . . . . . . . . . . . . . . 3 AOE 50 | . . . . . . . . . . . . . . . . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Total 9491 | 68 173 553 300 575 269 500 371 432 745 727 248 179 152 380 948 67 871 520 685 728 Wait 367 | . 18 38 54 116 19 6 3 . 2 . . . . 12 26 . 1 44 25 3 Move 8658 | 54 142 456 243 449 242 468 321 419 737 699 240 179 136 362 870 63 827 450 618 683 Hop 117 | . . 6 . 9 4 4 6 8 . 5 . . . 3 4 2 17 11 21 17 Pick Up 57 | 6 4 6 1 . . 6 3 . 1 1 3 . 1 1 5 1 . 6 6 6 Fast Attach 44 | 5 1 4 . . 2 2 . 2 2 5 . . 7 . 6 . 8 . . . Attach 19 | . . 1 . . 2 1 . . . 2 2 . . 1 1 . . 2 2 5 Detach 9 | . . . . . . . . 1 1 2 1 . . . 4 . . . . . Swap 28 | 1 . 8 . . . . 1 1 . 2 . . 2 1 6 . 4 . 1 1 Drop 75 | 1 4 12 2 . . 5 4 1 2 5 2 . 6 . 13 1 5 4 4 4 Fire 39 | 1 4 22 . 1 . 6 . . . . . . . . . . . . . 5 Melee 48 | . . . . . . 2 3 . . 6 . . . . 13 . 9 3 8 4 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . 30 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 16) 155 | -10/Materials | Entered Mines 169 | -10/Mines | Assembled infested the area 240 | -10/Mines | Met a Derelict bent on vengeance 265 | -10/Mines | Learned Materials stockpile data 294 | -10/Mines | Discovered new exit (range 12) 325 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 341 | -10/Mines | Discovered new exit (range 5) 362 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 391 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 392 | -10/Mines | Found Prototype Device 392 | -10/Mines | Identified Exp. Sensor Array 396 | -10/Mines | Received a Mining Laser from a helpful Derelict 458 | -10/Mines | Entered Exiles 458 | -10/Exiles | Accompanied by 1 ally 464 | -10/Exiles | Discovered new exit (range 19) 467 | -10/Exiles | Met 8R-AWN 473 | -10/Exiles | Met EX-HEX 498 | -10/Exiles | Met EX-BIN 502 | -10/Exiles | Aligned with FarCom system 502 | -10/Exiles | Given EX-Vault access code 511 | -10/Exiles | Opened EX-Vault 514 | -10/Exiles | Found YOLO Cannon 522 | -10/Exiles | Warned to stay clear of 0b10 Research branches 531 | -10/Exiles | Met EX-DEC 535 | -10/Exiles | Build established: Scavenger-Mutant 535 | -10/Exiles | Learned location of Zion (-6) 546 | -10/Exiles | Discovered new exit (range 10) 604 | -10/Exiles | Left Exiles lab with YOLO Cannon 604 | -10/Exiles | Entered Mines 604 | -9/Mines | Accompanied by 1 ally 745 | -9/Mines | Learned location of Storage (-7) 776 | -9/Mines | Learned Materials trap positions 796 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 796 | -9/Mines | Learned Materials trap positions 852 | -9/Mines | Discovered new exit (range 8) 896 | -9/Mines | Build established: Scavenger-Scout 896 | -9/Mines | Entered Materials 896 | -8/Materials | Accompanied by 3 allies 896 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 897 | -8/Materials | Loaded intel: 26 trap records 938 | -8/Materials | Discovered new exit (range 15) 998 | -8/Materials | Entered Factory 998 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -7/Factory | Lost 3 allies 1136 | -7/Factory | Identified exit to Storage 1136 | -7/Factory | Identified exit to Lower Caves 1181 | -7/Factory | Entered Storage 1322 | -7/Storage | Used back door to open Recycling access 1322 | -7/Storage | Discovered new exit (range 5) 1323 | -7/Storage | Identified exit to Recycling 1323 | -7/Storage | Entered Recycling 1346 | -7/Recycling | Discovered new exit (range 8) 1445 | -7/Recycling | Scanned before Scraplab entrance 1448 | -7/Recycling | Discovered new exit (range 11) 1449 | -7/Recycling | Entered Scraplab 1451 | -7/Recycling | Identified exit to Scraptown 1451 | -7/Recycling | Entered Scraptown 1479 | -7/Scraptown | Turned away by UFD registrar 1483 | -7/Scraptown | Visited SPCMW 1493 | -7/Scraptown | Visited Red Mages 1503 | -7/Scraptown | Visited Cave Peace 1511 | -7/Scraptown | Visited Junk Repository 1522 | -7/Scraptown | Visited Spacefarers 1539 | -7/Scraptown | Visited Awakened 1548 | -7/Scraptown | Visited Junk Repository 1654 | -7/Scraptown | Discovered new exit (range 13) 1665 | -7/Scraptown | Entered Factory 1665 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1685 | -5/Factory | Discovered new exit (range 19) 1697 | -5/Factory | Identified exit to Upper Caves 1899 | -5/Factory | Entered Upper Caves 1953 | -5/Upper Caves | Encountered a Warlord checkpoint 1964 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1967 | -5/Upper Caves | Learned location of Warlord (-4) 1971 | -5/Upper Caves | Discovered new exit (range 10) 1973 | -5/Upper Caves | Spotted B-75 Beast 1974 | -5/Upper Caves | Entered another Upper Caves area 1993 | -5/Upper Caves | Learned Factory emergency access door positions 2002 | -5/Upper Caves | Encountered a Warlord checkpoint 2024 | -5/Upper Caves | Discovered new exit (range 8) 2026 | -5/Upper Caves | Entered Zhirov 2026 | -5/Zhirov | Discovered new exit (range 5) 2032 | -5/Zhirov | Met Zhirov 2038 | -5/Zhirov | Learned location of Testing (-2) 2038 | -5/Zhirov | Learned location of Command (-1) 2040 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2045 | -5/Zhirov | Found Alien Artifact 2045 | -5/Zhirov | Identified Integrated Dissipator 2045 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2071 | -5/Zhirov | Found Alien Artifact 2080 | -5/Zhirov | Entered Proximity Caves 2087 | -4/Proximity Caves | Identified Transdimensional Reconstructor 2087 | -4/Proximity Caves | Warped through subspace 2088 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2134 | -4/Proximity Caves | Learned 4 Research zone layouts 2175 | -4/Proximity Caves | Discovered new exit (range 4) 2176 | -4/Proximity Caves | Entered Factory 2176 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2225 | -4/Factory | Repaired Imp. Medium Armor Plating? 2258 | -4/Factory | Discovered new exit (range 7) 2260 | -4/Factory | Identified exit to Upper Caves 2469 | -4/Factory | Identified exit to Research 2476 | -4/Factory | Sucked down chute 2476 | -4/Factory | Entered Waste 2480 | -4/Waste | Spotted C-40 Crusher 2486 | -4/Waste | Spotted C-40 Crusher 2488 | -4/Waste | Spotted C-40 Crusher 2488 | -4/Waste | Spotted C-40 Crusher 2490 | -4/Waste | Spotted C-40 Crusher 2491 | -4/Waste | EMP discharged 2492 | -4/Waste | Discovered new exit (range 10) 2495 | -4/Waste | Entered Factory 2537 | -4/Factory | Spotted B-86 Titan 2578 | -4/Factory | Discovered exit to Upper Caves (range 9) 2697 | -4/Factory | Spotted B-86 Titan 2767 | -4/Factory | Discovered exit to Research (range 19) 2773 | -4/Factory | Entered Research 2773 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2774 | -3/Research | Identified exit to Research 2795 | -3/Research | Build established: Hacker-Ninja 2823 | -3/Research | Spotted B-86 Titan 2923 | -3/Research | Spotted B-86 Titan 2951 | -3/Research | Entered another Research area 2951 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3012 | -2/Research | Identified exit to Access 3029 | -2/Research | Found Prototype Device 3177 | -2/Research | Entered Access 3177 | -1/Access | Evolved 2 slots: Utility x2 3239 | -1/Access | Spotted B-99 Colossus 3374 | -1/Access | Discovered new exit (range 20) 3395 | *** | Escaped! Last Messages --------------- 03309_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 03317_ K-01 Serf cleans the Terminal. 03324_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8L. 03330_ Connecting with Terminal... 03330_ Dropped Power Maul+. 03332_ Acquired Power Maul+. 03345_ Dropped YOLO Cannon. 03346_ Terminal disabled. 03346_ Acquired YOLO Cannon. 03350_ Wave Collapse Detector explodes. 03364_ H-81 Overseer calls for reinforcements. 03364_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03373_ Connecting with Terminal... 03374_ EXIT=FOUND 03376_ Dropped Power Maul+. 03378_ Acquired Power Maul+. 03379_ Sealed Barrier breached. 03383_ Main Access Shell breached. [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ??????????????????#????????? ????????#???????????? | | ????????????????????????? ??????#??#?????????????? | | ??????????????#??????????????????????????????????? | | ????????????????????????? ??? ?????#?????????????? | | ?????????????????????BB? ??BB?#??#?????? ????????? | | ????????????????##???BB?? ?BB?#?#????????????????? | | ??????????????????????? ???? ?????#??????????????? | | ??????????????#????#??""??""?"??????#?#??????????? | | ?????????????????##?"???"?""?"?????#??????#??????? | | ?????????????????????"??"??"""???????#???????????? | | ?????????"?? #????#?""?"???"""#????? ????????????? | | ?????????? ??#?#??? ???????? #?# ? ? ? ?#??????? | | ?????????? #?????? 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""""???"? ? ? ?#??????? | | ????? ??"" ??? #?###"" ###"??gg???????????? | | #?#? ?"??? ????#??#"" ##????gg???????????? | | ??? ? ???? ?????#?#"" ##?? ? ?????#?#????? | | ???????? ? ? ? #?#?#T #?#??#???? ???#????? | | ??#??? ???? ?#?#?#"" ##????#??????? ????? | | ????#?###+##?#?#???#"" #???##?#?? #??????? | | ####### #########"" ###??????? ??? ????? | | "T ??????? | | "" /?????? | | ###+### ############################ ??????? | | ??????#### #???#?????##??####??###???#?? ???????? | | ??????#### #???? ?? ? ? # ???? ???#???????????? | | ???? ????# ##?#?????? ? ???? ? ?#???#??????? | | ???????#?# #???? ?? ? # ?????? ? ?##?????????? | | ??"????#?# #?#?? ??? ???? ? ??## ????????? | | ?? ???### #??###?#?####?? ? ? ?????????????? | | ?? ?????## ### ???? ? ?? ??????? ?#??????????? | | ? ????#??# ### ???????? ? ? ? ? ?? #???????????? | | ?????????# #?? ??????#??#??????#?#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 43 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 750 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 78 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 28 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 10% | -4/Factory Studied --------- Xenon Bombardment Thruster | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Flight Unit | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Power Maul | -4/Factory | Hacked Nova Cannon | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Civilization 2243 Hackathon Physics Hates This One Trick Travel Light You May Approach The Wall Challenges ------------ None Game ------ Seed EtherialBoreBeamcaster Manual? 0 Play Time 02:15:56 Cumulative 458.5 hours Start 2025.10.24 @ 11:47:24 End 2025.10.24 @ 14:26:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 130 Rogue 81 Adventurer 49 Explorer 0 Win Type 0 Total 31 Types 23/0/5/1/2/0/0/0/0/0 Lore% 76 Gallery% 84 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bddcc80-71cf-4421-a81e-7c6cf0bce539