Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 22:15:58 Player: SH-pl7 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (192) 960 Value Destroyed (6191) 6191 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (740) 740 TOTAL SCORE: 11271 Bonus ------- High Alert Combat Kills 740 Cogmind --------- Core Integrity 112/850 Matter 9/300 Energy 102/290 System Corruption 46% Temperature Cool (0) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Katana Scythe > --- INVENTORY (20) --- Angular Momentum Engine Improved Melee Analysis Suite Actuator Array ECM Suite Improved Weapon Shielding Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Grenade Launcher Plasma Cutter Heavy Flail Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Core Analyzer Improved Light Armor Plating Layered Light Armor Plating System Restoration Module > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Compact Wheel Improved Melee Analysis Suite Actuator Array Transmission Jammer ECM Suite Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Grenade Launcher Plasma Cutter Heavy Flail Power Maul Katana Katana Scythe [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 . 1 2 1 Weapon 1 | . . . . 1 . . Parts Attached 164 | 6 7 20 . 32 60 39 Power 11 | 1 . 3 . 2 2 3 Engine 8 | 1 . 2 . 1 1 3 Core 3 | . . 1 . 1 1 . Reactor . | . . . . . . . Propulsion 46 | 2 2 8 . 8 19 7 Treads 26 | . 2 8 . 2 13 1 Leg 13 | 2 . . . 5 4 2 Wheel 6 | . . . . . 2 4 Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 46 | 1 2 5 . 9 17 12 Device 16 | . 1 . . 3 6 6 Storage 4 | 1 1 1 . . 1 . Processor 9 | . . 1 . . 3 5 Hackware . | . . . . . . . Protection 17 | . . 3 . 6 7 1 Artifact . | . . . . . . . Weapon 61 | 2 3 4 . 13 22 17 Energy Gun 13 | . 1 . . 3 9 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 22 | 2 . . . 2 7 11 Ballistic Cannon 11 | . 2 3 . 4 2 . Launcher 4 | . . . . 3 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 1 1 Slashing Weapon 7 | . . . . . 2 5 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 2 . 2 4 1 Parts Lost 65 | . . 3 . 19 13 30 Power 6 | . . 2 . 1 1 2 Propulsion 19 | . . . . 6 4 9 Utility 28 | . . 1 . 7 5 15 Weapon 12 | . . . . 5 3 4 Highest Loss Streak 14 | . . 1 . 13 3 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 98 100 88 92 84 Engine 6 | . 14 9 11 8 1 5 Core 2 | . . 1 . . 5 . Treads 14 | . 22 32 33 6 10 3 Leg 4 | . 5 . . 19 . 3 Wheel 3 | . . . . . 5 7 Device 8 | . 12 . . 2 12 10 Storage 8 | . 14 11 11 9 7 6 Processor 10 | . . 10 11 9 9 21 Protection 9 | . . 10 11 9 14 3 Energy Gun 2 | . . . . 3 6 . Ballistic Gun 10 | . 15 . . 2 14 17 Ballistic Cannon 7 | . 12 22 22 11 . . Peak Build Rating 67 | 6 13 17 17 29 57 67 Average Rating 34 | 4 11 15 16 24 48 51 On Entrance 18 | . 6 13 16 17 28 48 Naked Turns . | . . . . . . . Heaviest Build 77 | 13 54 63 59 68 77 67 Greatest Support 68 | 20 40 60 60 60 68 44 Greatest Overweight (x) 6 | . 1 1 . 3 2 6 Average Overweight (x) 1 | . . . . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 Most Carried 20 | 8 18 20 20 20 20 20 Average Carried 17 | 5 12 19 19 15 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 18 20 20 20 17 12 Class Distribution -------------------- 42% | Mutant 23% | Tank 13% | Skirmisher 7% | Gunner 7% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 5014 | 189 348 886 2 1173 1514 902 Remotely . | . . . . . . . Salvage Created 6268 | . 554 1183 . 1348 2068 1115 Parts 394 | . 45 95 . 70 113 71 Haulers Intercepted 9 | . 1 4 . 4 . . Recyclers Shooed 3 | . . . . 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 134 | . 14 31 . 36 33 20 Melee 7 | . . . . 6 . 1 Guns 68 | . 10 . . 7 32 19 Cannons 51 | . 4 31 . 15 1 . AOE 5 | . . . . 5 . . Classes Destroyed 14 | . 6 5 . 1 1 1 Worker 13 | . 3 1 . 3 4 2 Builder 5 | . . 1 . . 3 1 Tunneler 5 | . . 1 . 1 2 1 Hauler 9 | . 1 4 . 4 . . Recycler 10 | . . 1 . 2 6 1 Operator 4 | . 1 . . 3 . . Watcher 12 | . 3 2 . . 2 5 Swarmer 26 | . 6 4 . 9 4 3 Saboteur 1 | . . . . . . 1 Grunt 64 | . 8 17 . 20 14 5 Duelist 5 | . . 1 . . . 4 Sentry 24 | . . 9 . 6 7 2 Hunter 4 | . . . . 1 1 2 Programmer 10 | . . . . . 7 3 Best Kill Streak 9 | . 5 9 . 6 7 6 Combat Bots Only 7 | . 5 7 . 5 4 5 Max Kills in Single Turn 4 | . 1 2 . 2 4 2 Gunslinging 1 | . . . . . 1 1 Exploded 2 | . . . . 2 . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 1223 | . 56 110 . 270 510 277 Missed 384 | . 12 29 . 66 193 84 Damage Taken 11054 | . 447 963 . 3072 3154 3418 Core 1523 | . 25 122 . 371 267 738 Absorbed by Shields 68 | . . . . 68 . . Redirected to Shielding 115 | . . . . 13 102 . Regen/Repaired (Parts) 238 | . . 213 . . 25 . Core Remaining (%) 70 | 100 90 . 69 32 61 . Volleys Fired 439 | 1 43 86 . 114 123 72 Largest 3 | 2 2 2 . 3 3 3 Hottest 125 | 40 78 78 . 117 125 45 Shots Fired 1049 | 2 86 172 . 221 355 213 Gun 659 | 2 68 . . 26 350 213 Cannon 383 | . 18 172 . 188 5 . Launcher 7 | . . . . 7 . . Special . | . . . . . . . Kinetic 915 | 2 86 172 . 203 239 213 Thermal 118 | . . . . 2 116 . Explosive 7 | . . . . 7 . . Electromagnetic 9 | . . . . 9 . . Robot Hit Streak 25 | 2 9 11 . 14 20 25 Robot Miss Streak 14 | . 5 3 . 14 6 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 15 | . 2 . . . 6 7 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 668 | 2 51 106 . 155 216 138 Core Hits 329 | . 34 46 . 95 96 58 Critical Kills 3 | . . . . 2 1 . Critical Parts Destroyed 9 | . . . . 5 4 . Critical Strikes 33 | . . 7 . 11 10 5 Burn 6 | . . . . 1 5 . Destroy 5 | . . . . . 5 . Blast 10 | . . 7 . 3 . . Smash 7 | . . . . 7 . . Sever 5 | . . . . . . 5 Melee Attacks 63 | . . . . 30 4 29 Impact 33 | . . . . 30 . 3 Slashing 30 | . . . . . 4 26 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 3 . 2 Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 15809 | 18 669 2322 . 4283 5195 3322 Guns 7621 | 18 427 . . 232 4144 2800 Cannons 5082 | . 242 2322 . 2370 148 . Explosions 1470 | . . . . 567 903 . Melee 1610 | . . . . 1105 . 505 Ramming 26 | . . . . 9 . 17 Kinetic 11172 | 18 669 2322 . 2513 2850 2800 Thermal 1480 | . . . . 38 1442 . Explosive 1450 | . . . . 547 903 . Electromagnetic 71 | . . . . 71 . . Impact 1105 | . . . . 1105 . . Slashing 505 | . . . . . . 505 Piercing . | . . . . . . . Highest Corruption 41 | . 3 . . . 5 41 Average Corruption 3 | . 2 . . . 3 3 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 67 | . 6 . . . 49 12 Message Errors 14 | . 4 . . . 7 3 Matter Fused 18 | . 1 . . . 13 4 Heat Flow Errors 10 | . . . . . 10 . Energy Discharges 6 | . . . . . 6 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 7 | . 1 . . . 4 2 Data Loss (major) 3 | . . . . . 1 2 Misfires 4 | . . . . . 4 . Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 588 | . 14 22 . 392 136 24 Projectiles 84 | . 14 22 . 48 . . Explosions 185 | . . . . 49 136 . Melee 319 | . . . . 295 . 24 Knockbacks 70 | . . 25 . 45 . . Impact 3 | . . . . 3 . . Kinetic 63 | . . 22 . 41 . . Secondary 4 | . . 3 . 1 . . Self-Inflicted Damage 180 | . . . . 172 . 8 Shots 6 | . . . . 6 . . Rammed 6 | . . . . 5 . 1 Targets Rammed 6 | . . . . 5 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 420 | . 12 228 . 352 420 27 Average Temperature 69 | . 9 51 . 107 69 9 Received Heat Transfer 3123 | . 183 429 . 1272 822 417 Effects 8 | . . . . 5 3 . Energy Bleed 2 | . . . . 2 . . Interference 6 | . . . . 3 3 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 3 . . Combat Hostiles 3 | . . . . 3 . . Parts Fried 4 | . . . . 4 . . Impact Corruptions 7 | . . 1 . 6 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . 1 6 . Heat Transferred 3269 | . . . . 161 3108 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 889 | . 248 739 259 586 889 610 Initial 435 | . . 38 259 22 266 435 Average 363 | . 116 419 200 311 395 500 Maximum Alert Level 3 | . 1 3 1 2 3 2 Low Security (%) 21 | 100 85 25 28 13 13 . Level 1 36 | . 14 19 71 64 47 3 Level 2 35 | . . 46 . 21 24 96 Level 3 6 | . . 7 . . 14 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 33 | . 2 3 . 6 14 8 Investigation 6 | . 1 1 . 2 1 1 Extermination 9 | . . . . . 7 2 Reinforcement 11 | . 1 2 . 4 3 1 Assault 3 | . . . . . . 3 Garrison 4 | . . . . . 3 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 8 | . . 2 . 4 1 1 Communications Jammed 9 | . . . . . . 9 Distress Signals 9 | . . . . . . 9 Times Spotted 200 | . 18 38 . 61 42 41 Peak Tracking Total 6 | . 6 6 . 6 4 5 Tactical Retreats 12 | . . 3 . 6 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 13 | . 3 . . 3 5 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 21 | . . 1 . . 18 2 Max in Single Turn 6 | . . 1 . . 6 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 17 | . 2 6 . 1 7 1 Terminals 11 | . 2 5 . 1 2 1 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . . 2 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 2 . Total Hacks 39 | . 3 20 . 2 12 2 Successful 17 | . . 11 . 1 4 1 Failed 22 | . 3 9 . 1 8 1 Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 16 | . 3 8 . 1 2 2 Terminals 23 | . 3 14 . 2 2 2 Fabricators . | . . . . . . . Repair Stations 11 | . . 6 . . 5 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 4 | . . . . . 4 . Terminal Hacks 3 | . . 3 . . . . Reinforcement Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 4 . . 3 . Scan Component 4 | . . 2 . . 2 . Repair 3 | . . 2 . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . . 4 . 1 . 1 Terminals 6 | . . 4 . 1 . 1 Assimilate 1 | . . . . . . 1 Botnet 5 | . . 4 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 4 . 1 5 . Full Trace Events 2 | . . 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 2 . . 1 . Time 172 | . . 64 . . 108 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 2 1 Machine Destruction 3 | . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 26 | . . . . . . 26 Highest-Rated Ally 26 | . . . . . . 26 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 10834 | 93 1032 1582 562 1771 3921 1873 Spaces Moved 5125 | 62 400 591 350 582 2158 982 Core 4 | 4 . . . . . . Treads 1750 | . 304 591 350 106 365 34 Legs 656 | 58 96 . . 476 4 22 Wheels 2715 | . . . . . 1789 926 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 190 130 115 Average Speed 163 | 115 211 193 160 199 145 146 Slowest Speed 400 | 120 240 240 160 400 240 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 5 66 62 82 48 46 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . . Spaces Dug 8 | . . . . 1 4 3 Terrain Destroyed 104 | . 2 6 . 38 55 3 Melee 7 | . . . . . 4 3 Projectile 15 | . 2 6 . 3 4 . AOE 82 | . . . . 35 47 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 6658 | 80 510 858 355 947 2663 1245 Wait 665 | 3 40 132 . 153 234 103 Move 5119 | 61 399 590 349 581 2157 982 Hop . | . . . . . . . Pick Up 106 | 9 16 13 3 22 28 15 Fast Attach 43 | 3 1 5 . 8 16 10 Attach 62 | 3 3 5 . 18 15 18 Detach 3 | . . . . 1 2 . Swap 59 | . 3 10 . 6 29 11 Drop 79 | . 5 17 3 9 39 6 Fire 439 | 1 43 86 . 114 123 72 Melee 61 | . . . . 30 4 27 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 5 | . . . . 5 . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Discovered new exit (range 15) 1126 | -10/Materials | Entered another Materials area 1126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1395 | -9/Materials | Discovered new exit (range 8) 1487 | -9/Materials | Discovered new exit (range 10) 1532 | -9/Materials | Discovered new exit (range 15) 1805 | -9/Materials | Build established: Scavenger-Mutant 1868 | -9/Materials | Discovered new exit (range 16) 2079 | -9/Materials | Destroyed 7 combat bots 2350 | -9/Materials | Build established: Mutant 2372 | -9/Materials | Repaired Imp. Light Cannon 2405 | -9/Materials | Repaired Imp. Light Cannon 2476 | -9/Materials | Discovered new exit (range 16) 2708 | -9/Materials | Entered Mines 2709 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2787 | -9/Mines | Discovered new exit (range 5) 2942 | -9/Mines | Learned location of Zion (-6) 2966 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2970 | -9/Mines | Found Prototype Device 3232 | -9/Mines | Discovered new exit (range 11) 3270 | -9/Mines | Entered Materials 3270 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3752 | -8/Materials | Core integrity fell below 50% 3784 | -8/Materials | Lost 13 parts (1p5n3u4w) 4819 | -8/Materials | Discovered new exit (range 12) 5041 | -8/Materials | Entered Factory 5041 | -7/Factory | Evolved 2 slots: Utility x2 5108 | -7/Factory | Identified Exp. Sensor Array 5948 | -7/Factory | Build established: Tank 6555 | -7/Factory | Build established: Skirmisher 7153 | -7/Factory | Discovered new exit (range 14) 7175 | -7/Factory | Identified exit to Lower Caves 8361 | -7/Factory | Garrison activated, responded to threat 8411 | -7/Factory | Discovered new exit (range 14) 8694 | -7/Factory | Lost 3 parts (1n1u1w) 8911 | -7/Factory | Repaired Exp. Sensor Array 8957 | -7/Factory | Build established: Scavenger-Gunner 8959 | -7/Factory | Identified exit to Factory 8962 | -7/Factory | Entered another Factory area 8962 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9499 | -6/Factory | Build established: Tank 9685 | -6/Factory | Lost 7 parts (1p3n3u) 9858 | -6/Factory | Lost 4 parts (1u3w) 10012 | -6/Factory | First assault squad dispatched 10278 | -6/Factory | Build established: Gunner 10750 | -6/Factory | System corruption reached 10% 10754 | -6/Factory | Core integrity fell below 50% 10810 | -6/Factory | System corruption reached 30% 10827 | -6/Factory | Core integrity fell below 20% 10835 | -6/Factory | Self-destructed Last Messages --------------- 10804_ System corrupted: Matter fused (-6). 10804_ Imp. Melee Analysis Suite destroyed. 10804_ System corrupted by crushing effect (+5). 10807_ Knocked back. 10809_ Carbon-fiber Leg destroyed. 10809_ System corrupted by crushing effect (+5). 10809_ Knocked back. 10821_ M-28 Smith repairs B-48 Gladiator. 10822_ Core Analyzer destroyed. 10822_ Imp. Actuator Array destroyed. 10822_ System corrupted by crushing effect (+5). 10822_ System corrupted by crushing effect (+2). 10822_ Knocked back. 10823_ M-28 Smith fits Backup Propulsion III on B-48 Gladiator. 10829_ B-48 Gladiator Lgt. Treads severed. 10832_ Knocked back. 10835_ Wheel destroyed. 10835_ System corrupted by crushing effect (+5). 10835_ Knocked back. 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""" " ???????????? | | ! !! # ???? ??????????????? | | !! # ???? ??????????????? | | !#?########## ? ????????????????????? | | #######?# ! ????? ????????????????????? | | ????????# """ #????? ?????????????????????? | | ????????#!!! """ #???????????????????????????????? | | ????????#!!! """ #???????????????????????????????? | | ????????#!!! ????????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldSystemCorpse Manual? 0 Play Time 01:19:36 Cumulative 108.1 hours Start 2024.12.05 @ 20:58:14 End 2024.12.05 @ 22:15:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 661fc1e8-674a-4755-9c49-46c55c28bbc2