Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 20:20:17 Player: WitherScout Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1360) 1360 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4100 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heat Sink Improved Heat Sink Medium Storage Unit Huge Storage Unit Large Battery (200) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Assault Cannon Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Huge Storage Unit Large Battery [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Matter Pod Device ECM Suite Storage Large Matter Pod Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 1 . . Weapon 2 | . . . 1 1 . Parts Attached 46 | 8 1 18 5 4 10 Power 8 | 1 . 3 1 . 3 Engine 4 | 1 . 2 . . 1 Core 3 | . . 1 1 . 1 Reactor 1 | . . . . . 1 Propulsion 20 | 4 . 9 1 . 6 Treads 6 | 2 . 3 1 . . Leg 11 | 2 . 3 . . 6 Wheel . | . . . . . . Hover 3 | . . 3 . . . Flight . | . . . . . . Utility 8 | 1 1 2 1 2 1 Device 1 | . . 1 . . . Storage 4 | 1 1 1 . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 10 | 2 . 4 2 2 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 3 2 . . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 25 | . . 1 . 5 19 Power 5 | . . 1 . . 4 Propulsion 10 | . . . . 2 8 Utility 4 | . . . . 1 3 Weapon 6 | . . . . 2 4 Highest Loss Streak 15 | . . 1 . 2 15 To Critical Strikes . | . . . . . . Average Backups 8 | 2 6 9 9 8 8 Power 1 | . 1 1 1 1 2 Propulsion 2 | 1 2 3 2 1 . Utility 3 | . 1 1 3 4 4 Weapon 1 | . 1 2 2 1 . Tool/Special . | . . . . . . Unused Backups 11 | . . 5 1 . 5 Power 4 | . . 1 1 . 2 Propulsion 1 | . . 1 . . . Utility 3 | . . . . . 3 Weapon 3 | . . 3 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 96 99 99 93 80 Engine 3 | . 14 7 . . . Core 4 | . . 2 9 7 . Treads 14 | . . 7 27 24 5 Leg 12 | . 28 24 . . 18 Device 6 | . . 10 9 7 7 Storage 18 | . 25 22 18 15 14 Protection 4 | . . . 8 6 4 Energy Gun 4 | . 14 8 . . . Ballistic Gun 15 | . 13 12 26 20 . Ballistic Cannon 4 | . . . . 7 12 Launcher 1 | . . . . . 5 Peak Build Rating 30 | 6 7 14 19 21 30 Average Rating 15 | 4 6 10 15 19 24 On Entrance 10 | . 6 7 13 16 21 Naked Turns . | . . . . . . Heaviest Build 106 | 14 17 25 31 106 44 Greatest Support 80 | 20 20 60 60 80 53 Greatest Overweight (x) 3 | 1 . . . 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 25 10 Average Capacity 9 | 7 8 9 10 10 9 Most Carried 10 | 5 8 10 10 10 10 Average Carried 8 | 3 6 9 9 8 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 4 8 10 10 10 5 Class Distribution -------------------- 45% | Scavenger-Tank 36% | Mutant 7% | Tank 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1469 | 194 27 526 161 138 423 Remotely . | . . . . . . Salvage Created 1137 | . 39 384 161 154 399 Parts 78 | . 6 26 9 8 29 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 35 | . 3 12 3 5 12 Guns 16 | . 3 9 3 1 . Cannons 10 | . . . . 3 7 AOE 9 | . . 3 . 1 5 Classes Destroyed 10 | . 1 2 . 2 5 Worker 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 11 | . 3 4 . . 4 Grunt 17 | . . 6 2 3 6 Sentry 5 | . . 2 1 . 2 Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 11 | . 3 6 2 3 11 Combat Bots Only 6 | . 3 6 2 3 4 Max Kills in Single Turn 4 | . 2 4 1 1 4 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 559 | . 19 84 24 45 387 Missed 204 | . 6 26 8 15 149 Hits 355 | . 13 58 16 30 238 Melee 1 | . . 1 . . . Projectile 354 | . 13 57 16 30 238 Critical Strikes 4 | . . 3 . 1 . Damage Taken 3759 | . 105 686 251 477 2240 Core 822 | . 29 75 17 14 687 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 133 | . 10 . . 123 . Core Remaining (%) 91 | 100 88 81 96 . . Volleys Fired 91 | . 7 27 12 19 26 Largest 4 | . 2 2 3 4 3 Hottest 127 | . 70 70 66 127 104 Shots Fired 239 | . 14 54 36 71 64 Gun 150 | . 14 53 36 45 2 Cannon 73 | . . . . 25 48 Launcher 16 | . . 1 . 1 14 Special . | . . . . . . Kinetic 193 | . 7 30 36 70 50 Thermal 30 | . 7 23 . . . Explosive 16 | . . 1 . 1 14 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 4 19 6 15 10 Robot Miss Streak 4 | . 3 3 2 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 138 | . 7 37 22 40 32 Core Hits 82 | . 3 19 9 12 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 . 1 1 Burn 2 | . . 2 . . . Blast 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3328 | . 91 752 280 749 1456 Guns 1189 | . 91 485 280 318 15 Cannons 1008 | . . . . 385 623 Explosions 1058 | . . 243 . 46 769 Melee . | . . . . . . Ramming 73 | . . 24 . . 49 Kinetic 1935 | . 53 261 280 703 638 Thermal 262 | . 38 224 . . . Explosive 1058 | . . 243 . 46 769 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 4 5 Average Corruption 4 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 11 10 Message Errors 8 | . . . . 6 2 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 5 | . . . . 4 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 21 | . . 3 . 18 . Projectiles 18 | . . . . 18 . Explosions 3 | . . 3 . . . Melee . | . . . . . . Knockbacks 7 | . . . . 2 5 Impact . | . . . . . . Kinetic 6 | . . . . 2 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 99 | . . 20 . . 79 Shots 4 | . . 1 . . 3 Rammed 7 | . . 2 . . 5 Targets Rammed 22 | . . 6 . . 16 Kicked 15 | . . 4 . . 11 Crushed . | . . . . . . Highest Temperature 193 | . 63 63 69 147 193 Average Temperature 41 | . 32 23 38 62 36 Received Heat Transfer 1152 | . . 279 135 72 666 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 925 | . 111 814 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 74 Level 1 4 | . . . . . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 265 | . 100 179 110 72 265 Initial 68 | . . 8 68 . 21 Average 39 | . 23 42 59 10 100 Influence Increases 1183 | . 110 323 103 177 470 Destroy 0b10 Robot/C 700 | . 60 240 60 100 240 Destroy 0b10 Robot/NC 25 | . . . . . 25 Destroy Leader 174 | . 10 60 20 30 54 Successful Hack 82 | . 10 7 22 36 7 Disable Machine 60 | . . . . . 60 Destroy Structure 112 | . . 16 1 11 84 Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 1093 | . 89 182 265 129 428 Entered New Map 134 | . . 13 94 . 27 Time Decay 694 | . 89 159 171 129 146 Lost Part 190 | . . 10 . . 180 Purge Threat 75 | . . . . . 75 Squads Dispatched 13 | . 1 3 1 5 3 Investigation 7 | . 1 1 1 2 2 Extermination 2 | . . . . 2 . Reinforcement 4 | . . 2 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 4 | . 1 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 7 21 8 10 23 Peak Tracking Total 7 | . 3 6 6 2 7 Tactical Retreats 6 | . 1 1 . 3 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . . . . 4 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 11 | . 3 1 1 3 3 Terminals 6 | . 2 1 . 1 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 41 | . 12 4 3 10 12 Successful 21 | . 7 1 2 5 6 Failed 20 | . 5 3 1 5 6 Catastrophic 5 | . 1 1 . 2 1 Database Lockouts . | . . . . . . Manual 7 | . 4 2 . 1 . Terminals 18 | . 8 4 . 1 5 Fabricators . | . . . . . . Repair Stations 10 | . 4 . . 6 . Recycling Units 7 | . . . . . 7 Scanalyzers 6 | . . . 3 3 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 1 . . 2 Open Door 1 | . . . . . 1 Branch Access Points 1 | . . 1 . . . Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . . 4 . Scan Component 5 | . 2 . . 3 . Repair 3 | . 2 . . 1 . Recycling Unit Hacks 4 | . . . . . 4 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer 3 | . . . 2 1 . Insert Component 2 | . . . 1 1 . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 1 1 3 3 Full Trace Events 7 | . 1 1 1 2 2 Feedback Events 2 | . . . . 1 1 Corruption 2 | . . . . 1 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 . . 1 . Time 65 | . 52 . . 13 . Parts Recycled 1 | . . . . . 1 Recycled Matter 8 | . . . . . 8 Retrieved Matter 8 | . . . . . 8 Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 2127 | . . 494 364 877 392 ECM 2127 | . . 494 364 877 392 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2684 | 75 444 495 364 877 429 Spaces Moved 1271 | 42 240 226 178 418 167 Core 32 | 4 . . . . 28 Treads 673 | . . 57 178 418 20 Legs 566 | 38 240 169 . . 119 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 50 Average Speed 142 | 119 120 130 160 161 132 Slowest Speed 320 | 190 120 160 160 320 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 51 20 17 8 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 136 | . . 13 . 10 113 Melee . | . . . . . . Projectile 16 | . . . . 1 15 AOE 120 | . . 13 . 9 98 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1940 | 62 380 380 233 572 313 Wait 410 | 6 127 49 20 123 85 Move 1266 | 41 239 225 177 417 167 Hop . | . . . . . . Pick Up 44 | 5 4 23 6 4 2 Fast Attach 17 | 5 3 1 2 2 4 Attach 21 | 1 . 5 2 5 8 Detach 1 | . . . . . 1 Swap 31 | 4 . 18 5 2 2 Drop 37 | . . 26 9 . 2 Fire 91 | . 7 27 12 19 26 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 15 | . . 4 . . 11 Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 426 | -10/Materials | Repaired Assault Rifle 452 | -10/Materials | Repaired Lrg. Matter Pod 481 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Discovered new exit (range 13) 1000 | -9/Materials | Identified exit to Mines 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1308 | -8/Materials | Discovered new exit (range 15) 1361 | -8/Materials | Build established: Scavenger-Tank 1379 | -8/Materials | Entered Factory 1379 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1417 | -7/Factory | Repaired Lgt. Treads 2221 | -7/Factory | Discovered new exit (range 15) 2256 | -7/Factory | Entered Storage 2641 | -7/Storage | Core integrity fell below 50% 2682 | -7/Storage | Core integrity fell below 20% 2685 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Y-54 Guardian destroyed. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Ion Engine destroyed. Aluminum Leg destroyed. Slammed into Y-54 Guardian. Destabilizing: System interference. ECM Suite temporarily disabled. Adv. Targeting Computer temporarily disabled. Lgt. Nuclear Core destroyed. System corrupted: Energy discharge (-24). Component Storage disabled. Y AK&/ET#AQLJCK :,0J Slammed into Y-54 Guardian. ECM Suite destroyed. Slammed into G-47 Trooper. Lrg. Matter Pod destroyed. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????# | | ?????????????????????????????????### | | ????????????????????????????????## | | ???????????????????????????????## | | ???????????????????????????????# | | ????????????????????????????????# # | | ????????????????????????????????## | | ???????????????????????????????## | | ???????????????????????????????# | | ???????????""""????????????????## | | ??????????## #?????????????????## | | ??????????#T #??????????####+#### | | ############ ############ ^ | | # g# # # | | # """ """gg@ + """ !! + | | # """ ""g # a# "R ! ###+####### | | # """ """ Y# # """ # | | # """ """ # # """ #"" """" # | | # """g""" # # #"Y """" # | | # # ### ###"" """" # | | ############ ## ### #?# """" !# | | ???????????# ## # ?? | | ??????????? # " " #####+###?? | | ??????????? # """" #?????????? | | ??????????? + """" +?????????? | | ??????????? # """" #?????????? | | ???????????# ### #?????????? | | ???????????# ??# #?????????? | | ???????????? ??# ? #?????????? | | ????????????/??####????###?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 250 Matter Stores 413 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Matter Pod | 71% | -10/Materials Lgt. Treads | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityDeuteriumSource Manual? 0 Play Time 00:35:31 Cumulative 30.5 hours Start 2025.09.22 @ 19:45:41 End 2025.09.22 @ 20:20:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 1477bc66-8313-4a67-9fcd-5a3551b555d7