Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 00:24:37 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2532) 2532 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 6107 Bonus ------- High Alert Combat Kills 240 Cogmind --------- Core Integrity 479/700 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Weight Redist. System Improved Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Light Nuclear Core Gravmag System Gravmag System Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Weight Redist. System Improved Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Gauss Cannon [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Hardened Medium Armor Plating Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 95 | 5 4 7 31 2 24 22 Power 14 | 1 1 1 3 . 5 3 Engine 11 | 1 1 1 3 . 5 . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 31 | 2 . 2 8 . 9 10 Treads . | . . . . . . . Leg 11 | 2 . 2 7 . . . Wheel 2 | . . . . . 2 . Hover 9 | . . . . . 4 5 Flight 9 | . . . 1 . 3 5 Utility 22 | . 2 . 10 1 3 6 Device 7 | . . . 4 1 1 1 Storage 4 | . 1 . 3 . . . Processor 2 | . . . . . 1 1 Hackware 2 | . . . . . . 2 Protection 7 | . 1 . 3 . 1 2 Artifact . | . . . . . . . Weapon 28 | 2 1 4 10 1 7 3 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 2 1 . . . Ballistic Cannon 15 | . . . 7 . 6 2 Launcher 6 | . . 2 2 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 . 3 1 Parts Lost 28 | . 1 4 6 3 4 10 Power 6 | . 1 1 2 1 . 1 Propulsion 12 | . . 2 1 1 2 6 Utility 5 | . . . 1 . 1 3 Weapon 5 | . . 1 2 1 1 . Highest Loss Streak 7 | . 1 3 3 2 1 7 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 92 | . 99 95 96 93 87 77 Engine 9 | . 14 12 10 10 8 . Leg 22 | . 28 27 32 29 3 . Hover 4 | . . . . . 7 24 Flight 3 | . . . . . 13 7 Device 5 | . . . 7 11 6 3 Storage 11 | . 14 14 12 11 9 6 Processor 1 | . . . . . 1 5 Hackware 1 | . . . . . . 12 Protection 10 | . 13 14 11 11 14 . Ballistic Gun 3 | . 21 18 . . . . Ballistic Cannon 13 | . . . 21 16 16 . Naked Turns 20 | . . . . . . 20 Heaviest Build 55 | 8 14 13 48 46 55 44 Greatest Support 45 | 20 20 20 33 30 36 45 Greatest Overweight (x) 16 | . . . 2 2 16 2 Average Overweight (x) . | . . . . 1 2 . Largest Inventory Capacity 15 | 5 8 8 15 15 15 15 Average Capacity 11 | 5 8 8 11 15 15 14 Most Carried 15 | 4 5 8 15 14 15 15 Average Carried 9 | 1 3 7 9 14 13 10 Final Capacity 15 | 5 8 8 15 15 15 5 Final Carried 15 | 2 5 7 15 14 15 5 Class Distribution -------------------- 61% | Mutant 29% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 3178 | 162 206 199 1616 160 615 220 Remotely . | . . . . . . . Salvage Created 2663 | . 323 303 1307 65 458 207 Parts 170 | . 26 23 84 2 23 12 Haulers Intercepted 9 | . 1 . 4 . 4 . Recyclers Shooed 3 | . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 76 | . 7 9 32 13 9 6 Melee 3 | . . . . . . 3 Guns 10 | . 6 4 . . . . Cannons 40 | . . . 27 1 9 3 AOE 22 | . . 5 5 12 . . Classes Destroyed 14 | . 5 2 5 . 1 1 Worker 5 | . . . 1 2 . 2 Builder 7 | . 1 1 2 . 2 1 Tunneler 4 | . . 4 . . . . Hauler 9 | . 1 . 4 . 4 . Recycler 4 | . . . 4 . . . Mechanic 1 | . . . . . 1 . Operator 3 | . . . 2 . 1 . Watcher 8 | . 2 . 5 . 1 . Swarmer 14 | . 3 . 7 . . 4 Grunt 33 | . 4 8 15 . 6 . Duelist 1 | . . . 1 . . . Sentry 13 | . . . 9 . 3 1 Programmer 1 | . . . . . . 1 Assembled 14 | . . 1 . 13 . . Best Kill Streak 12 | . 2 10 7 12 4 3 Combat Bots Only 11 | . 2 5 4 11 2 2 Max Kills in Single Turn 4 | . 1 4 3 4 2 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 3 4 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 450 | . 36 31 161 7 61 154 Missed 136 | . 8 6 47 4 17 54 Damage Taken 4296 | . 357 375 1497 170 653 1244 Core 834 | . 48 113 294 15 143 221 Absorbed by Shields . | . . . . . . . Redirected to Shielding 15 | . 8 7 . . . . Core Remaining (%) 57 | 100 . 35 . 22 74 . Volleys Fired 290 | . 54 27 132 10 54 13 Largest 2 | . 2 2 2 2 2 1 Hottest 88 | . 70 50 88 77 88 48 Shots Fired 533 | . 108 53 243 17 99 13 Gun 146 | . 108 38 . . . . Cannon 361 | . . . 239 10 99 13 Launcher 26 | . . 15 4 7 . . Special . | . . . . . . . Kinetic 482 | . 83 38 239 10 99 13 Thermal 25 | . 25 . . . . . Explosive 26 | . . 15 4 7 . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 11 15 8 5 7 6 Robot Miss Streak 8 | . 6 2 5 2 8 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 306 | . 56 33 118 11 71 17 Core Hits 188 | . 22 30 53 25 50 8 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 3 | . 2 1 . . . . Critical Strikes 20 | . 3 1 13 . 2 1 Destroy 4 | . 3 1 . . . . Blast 16 | . . . 13 . 2 1 Melee Attacks 21 | . . . . . . 21 Impact 21 | . . . . . . 21 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7691 | . 507 769 3385 923 1492 615 Guns 733 | . 507 226 . . . . Cannons 5061 | . . . 3136 174 1486 265 Explosions 1531 | . . 543 239 749 . . Melee 309 | . . . . . . 309 Ramming 57 | . . . 10 . 6 41 Kinetic 5642 | . 355 226 3136 174 1486 265 Thermal 152 | . 152 . . . . . Explosive 1531 | . . 543 239 749 . . Electromagnetic . | . . . . . . . Impact 309 | . . . . . . 309 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 . . Average Corruption 2 | . . . 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . 17 1 . . Message Errors 5 | . . . 5 . . . Matter Fused 8 | . . . 7 1 . . Heat Flow Errors 3 | . . . 3 . . . Data Loss (minor) 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 208 | . . 2 38 66 8 94 Projectiles 69 | . . . 38 23 8 . Explosions 45 | . . 2 . 43 . . Melee 94 | . . . . . . 94 Knockbacks 70 | . . . 25 5 33 7 Impact 1 | . . . . . . 1 Kinetic 62 | . . . 24 3 31 4 Secondary 7 | . . . 1 2 2 2 Self-Inflicted Damage 202 | . . 50 23 106 3 20 Shots 8 | . . 3 2 3 . . Rammed 5 | . . . . . 2 3 Targets Rammed 9 | . . . 4 . 2 3 Kicked 4 | . . . 4 . . . Crushed . | . . . . . . . Highest Temperature 527 | . 172 50 527 . 310 23 Average Temperature 93 | . 60 15 111 . 74 11 Received Heat Transfer 1458 | . 96 171 729 . 378 84 Effects 21 | . . . 18 . 3 . Shutdowns 2 | . . . 2 . . . Energy Bleed 3 | . . . 2 . 1 . Interference 8 | . . . 7 . 1 . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . . . 1 . Damage (major) 4 | . . . 4 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . . 5 Impact Corruptions 6 | . . . . 1 . 5 Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 444 | . 444 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 739 | . 254 294 739 307 274 158 Initial 265 | . . 52 114 265 115 8 Average 333 | . 111 222 560 280 167 45 Maximum Alert Level 3 | . 1 1 3 1 1 . Low Security (%) 33 | 100 74 16 2 . 54 100 Level 1 25 | . 25 83 7 100 45 . Level 2 34 | . . . 74 . . . Level 3 6 | . . . 15 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 3 . 3 3 Investigation 2 | . . . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 . 3 . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 2 . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 14 | . 4 . 5 . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 20 9 52 16 23 12 Peak Tracking Total 11 | . 6 4 6 11 6 6 Tactical Retreats 11 | . 5 1 2 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 1 . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 5 | . . 1 2 . 2 . Max in Single Turn 1 | . . 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 13 | . . . 2 . 5 6 Terminals 8 | . . . . . 4 4 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access . | . . . . . . . Total Hacks 32 | . . . 4 . 14 14 Successful 21 | . . . 2 . 9 10 Failed 11 | . . . 2 . 5 4 Catastrophic 4 | . . . . . 4 . Database Lockouts . | . . . . . . . Manual 7 | . . . . . . 7 Terminals 19 | . . . . . 9 10 Fabricators 4 | . . . . . . 4 Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . 2 . 5 . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . . . 4 3 Part Schematic 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . . . . . 1 1 Dispatch Records 1 | . . . . . 1 . Recall Investigation 1 | . . . . . . 1 Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 2 . 5 . Insert Component 3 | . . . 1 . 2 . Analyze 4 | . . . 1 . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 Terminals 3 | . . . . . . 3 Botnet 3 | . . . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . . 2 . 4 5 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 1 . 2 1 Parts Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 109 | . . . . . . 109 Total Part Build Rating 9 | . . . . . . 9 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . Part Schematics Acquired 3 | . . . 1 . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4932 | 59 587 350 2256 219 884 577 Spaces Moved 3096 | 45 358 213 1164 92 427 797 Core 57 | 13 . . . . 5 39 Treads . | . . . . . . . Legs 1893 | 32 358 213 1164 92 34 . Wheels 246 | . . . . . 246 . Hover 805 | . . . . . 142 663 Flight 95 | . . . . . . 95 Fastest Speed 42 | 50 120 120 120 190 48 42 Average Speed 119 | 99 120 120 149 204 143 52 Slowest Speed 850 | 120 120 120 260 260 850 171 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 51 31 86 28 38 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 34 | . . 26 1 . . 7 Terrain Destroyed 274 | . . 82 91 78 12 11 Melee 7 | . . . . . . 7 Projectile 64 | . . . 45 3 12 4 AOE 203 | . . 82 46 75 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3806 | 60 424 261 1436 106 608 911 Wait 130 | . 1 6 50 3 45 25 Move 3090 | 44 357 212 1163 91 426 797 Hop . | . . . . . . . Pick Up 106 | 9 7 7 37 . 31 15 Fast Attach . | . . . . . . . Attach 64 | 5 3 3 14 1 20 18 Detach 6 | . . . . . 3 3 Swap 31 | . 1 4 17 1 4 4 Drop 59 | 2 1 2 19 . 23 12 Fire 290 | . 54 27 132 10 54 13 Melee 21 | . . . . . . 21 Ram 5 | . . . . . 2 3 Kick 4 | . . . 4 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Discovered new exit (range 15) 647 | -10/Materials | Entered Mines 659 | -10/Mines | Excavation squad dispatched 659 | -10/Mines | A large section of the Mines collapsed 735 | -10/Mines | Discovered new exit (range 7) 825 | -10/Mines | Discovered new exit (range 6) 895 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 947 | -10/Mines | Core integrity fell below 50% 997 | -10/Mines | Entered Materials 997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -9/Materials | Lost 3 parts (1p1n1w) 1271 | -9/Materials | Build established: Scavenger-Mutant 1355 | -9/Materials | Lost 3 parts (1p1n1w) 1588 | -9/Materials | Discovered new exit (range 11) 1836 | -9/Materials | Build established: Mutant 2039 | -9/Materials | Discovered new exit (range 7) 2573 | -9/Materials | Core integrity fell below 50% 2870 | -9/Materials | Build established: Scavenger-Mutant 3235 | -9/Materials | Discovered new exit (range 7) 3253 | -9/Materials | Entered Mines 3327 | -9/Mines | Identified exit to Materials 3359 | -9/Mines | Learned location of 1 exit from Materials 3360 | -9/Mines | Assembled infested the area 3390 | -9/Mines | Learned location of Storage (-7) 3419 | -9/Mines | Destroyed 11 combat bots 3472 | -9/Mines | Entered Materials 3472 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3473 | -8/Materials | Identified exit to Factory 3825 | -8/Materials | Build established: Mutant 4356 | -8/Materials | Entered Factory 4356 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4471 | -7/Factory | Fabricated Imp. Signal Interpreter (x2) 4527 | -7/Factory | Discovered new exit (range 9) 4540 | -7/Factory | Identified exit to Factory 4655 | -7/Factory | Fabricated Imp. Sensor Array? 4719 | -7/Factory | Discovered new exit (range 10) 4749 | -7/Factory | Build established: Hacker-Mutant 4802 | -7/Factory | Lost 7 parts (5n2u) 4820 | -7/Factory | Identified exit to Lower Caves 4913 | -7/Factory | Released all parts (8) 4933 | -7/Factory | Self-destructed Last Messages --------------- 04903_ Slug penetrates Wall. 04905_ P-60 Hacker destroyed. 04906_ U-05 Engineer builds a Wall. 04906_ Lgt. Nuclear Core destroyed. 04907_ S-27 Virus destroyed. 04909_ Hacking Suite destroyed. 04909_ Slug penetrates S-27 Virus. 04909_ S-27 Virus suffers critical hit (Blast). 04909_ Destroyed VTOL Module. 04911_ Slug penetrates Wall. 04913_ Released Imp. Signal Interpreter. 04913_ Released Lrg. Storage Unit. 04913_ Released System Shield. 04913_ Released Imp. VTOL Module. 04913_ Released VTOL Module. 04913_ Released Gauss Cannon. 04914_ U-05 Engineer builds a Wall. 04925_ K-01 Serf cleans the Construction Platform. 04932_ T-07 Excavator is excavating. 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""" ##????## ???? | | # """ """ ##???### ##?? | | # """ """ ##???### ##?? | | %=% # ##???## ? ?? | | +## # """ """ ####### ##??????????? | | !%#"% # """ """ ####### ##??????????? | | *%#%! # """ """ + ##??????????? | | %/+] # ####### ##??????????? | | =!# # ####### ##??????????? | | "=# # ##???## ##??????????? | | "=# # ####### ##??????????? | | " # ^^^######+############# ##??????????? | | # ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 56 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Imp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxHeavyPlating Manual? 0 Play Time 00:51:30 Cumulative 56.3 hours Start 2024.04.07 @ 23:31:12 End 2024.04.08 @ 00:24:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daff9e50-35f1-4f2a-aa8a-31c519b8f7c8