Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.24 @ 00:08:55 Player: Cruxius Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1638) 1638 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 4987 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 95 Cogmind --------- Core Integrity 406/700 Matter 103/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Improved Deuterium Engine Improved Light Armor Plating EM Shotgun Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Heavy Armor Plating Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Aluminum Leg VSS Leg EM Shotgun Light Assault Rifle Minigun Minigun Makeshift Shrapnel Gun Assault Cannon Grenade Launcher Rocket Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 2 1 . . Weapon . | . . . . . . . . Parts Attached 59 | 6 4 8 16 15 10 . . Power 12 | 2 . 1 3 2 4 . . Engine 12 | 2 . 1 3 2 4 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 . 4 6 2 3 . . Treads . | . . . . . . . . Leg 17 | 2 . 4 6 2 3 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | . 3 1 4 8 3 . . Device 4 | . 1 . 1 2 . . . Storage 4 | . 2 . . 2 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 11 | . . 1 3 4 3 . . Artifact . | . . . . . . . . Weapon 11 | 2 1 2 3 3 . . . Energy Gun 2 | 1 . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 1 2 2 3 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 14 | . . 3 7 . . 4 . Power 1 | . . . 1 . . . . Propulsion 5 | . . 2 3 . . . . Utility 4 | . . . 1 . . 3 . Weapon 4 | . . 1 2 . . 1 . Highest Loss Streak 5 | . . 3 5 . . 4 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 95 94 89 92 92 56 . Engine 11 | . 14 14 10 9 7 3 . Leg 26 | . 28 23 27 26 30 16 . Device 7 | . 11 . 10 11 15 11 . Storage 12 | . 12 14 11 16 7 5 . Protection 10 | . . 13 7 11 15 9 . Ballistic Gun 21 | . 26 27 18 17 15 7 . Naked Turns 43 | . . . . . . 42 1 Heaviest Build 56 | 8 31 36 40 52 56 56 . Greatest Support 59 | 20 20 20 42 47 59 59 3 Greatest Overweight (x) 4 | . 1 3 2 1 1 4 . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 5 Average Capacity 14 | 5 13 15 15 15 15 12 5 Most Carried 15 | 4 15 15 15 15 15 15 5 Average Carried 13 | 2 8 14 14 14 14 12 5 Final Capacity 15 | 5 15 15 15 15 15 5 5 Final Carried 15 | 4 15 14 14 15 15 5 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Matter Collected 1690 | 266 287 423 378 242 94 . . Remotely . | . . . . . . . . Salvage Created 2327 | 38 270 361 828 354 182 294 . Parts 154 | 1 13 33 61 25 14 7 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 58 | 1 7 14 22 9 4 1 . Guns 58 | 1 7 14 22 9 4 1 . Classes Destroyed 6 | 1 1 1 2 . . 1 . Recycler 1 | . . . 1 . . . . Watcher 3 | . . . 2 1 . . . Swarmer 28 | . 2 9 11 4 2 . . Grunt 17 | 1 5 3 6 2 . . . Sentry 12 | . . 2 5 3 2 . . Compactor 1 | . . . . . . 1 . Best Kill Streak 6 | 1 4 3 6 4 2 1 . Combat Bots Only 6 | 1 4 3 6 4 2 1 . Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 . Gunslinging 1 | . . 1 1 1 . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Damage Taken 2642 | 9 288 448 923 242 222 510 . Core 649 | . 45 128 158 24 31 263 . Absorbed by Shields 146 | . . . . 30 85 31 . Core Remaining (%) 71 | 100 . 30 60 95 . . . Volleys Fired 171 | 2 22 27 65 30 17 8 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 81 | 60 40 46 81 48 48 48 . Shots Fired 331 | 4 44 48 124 60 34 17 . Gun 331 | 4 44 48 124 60 34 17 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 313 | 2 44 48 108 60 34 17 . Thermal 18 | 2 . . 16 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | 3 25 15 19 12 14 8 . Robot Miss Streak 2 | . 2 2 2 2 2 1 . Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 2 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 243 | 3 36 33 90 42 24 15 . Core Hits 99 | 2 14 17 34 17 12 3 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . 2 . Destroy 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3791 | 30 462 503 1470 689 397 240 . Guns 3703 | 30 455 477 1437 676 388 240 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 88 | . 7 26 33 13 9 . . Kinetic 3554 | 10 455 477 1308 676 388 240 . Thermal 149 | 20 . . 129 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 Average Corruption 5 | . . . . . . 5 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 7 . Message Errors 3 | . . . . . . 3 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Misdirections 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 24 | . 3 7 11 1 2 . . Kicked 24 | . 3 7 11 1 2 . . Crushed . | . . . . . . . . Highest Temperature 90 | 6 2 8 90 20 28 35 . Average Temperature 13 | 6 1 4 22 5 10 10 . Received Heat Transfer 699 | 6 150 135 273 99 36 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 383 | 50 . . 333 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Peak Influence 450 | 20 256 161 450 335 146 16 9 Initial 139 | . 11 18 46 139 26 16 9 Average 118 | 3 95 67 214 185 53 9 9 Maximum Alert Level 2 | . 1 . 2 1 . . . Low Security (%) 79 | 100 85 100 46 60 100 100 100 Level 1 18 | . 14 . 47 39 . . . Level 2 1 | . . . 6 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 2 1 1 . . Investigation 2 | . 1 . 1 . . . . Extermination 1 | . . . . . 1 . . Reinforcement 2 | . . . 1 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | 1 10 18 39 13 8 6 . Peak Tracking Total 6 | 1 4 3 6 4 4 5 . Tactical Retreats 8 | . 2 1 4 . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Traps Triggered 4 | . 1 . . 2 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Accessed 8 | . 2 . 3 1 2 . . Terminals 7 | . 2 . 2 1 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 6 . 5 1 2 . . Successful 11 | . 3 . 5 1 2 . . Failed 3 | . 3 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . 6 . 4 1 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 . 4 1 2 . . Record 4 | . 1 . 3 . . . . Open DSF 1 | . . . . . 1 . . Alert Level 2 | . 1 . . 1 . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . 2 1 1 . . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Total Allies 2 | . . 1 . . . 1 . Largest Group 1 | . . 1 . . . 1 . Highest-Rated Group 31 | . . 31 . . . 31 . Highest-Rated Ally 31 | . . 31 . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 19 | . . 7 . . . 12 . Total Damage 376 | . . 146 . . . 230 . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Turns Passed 4682 | 91 491 1493 966 904 575 161 1 Spaces Moved 2259 | 71 221 629 461 477 287 112 1 Core 83 | 16 . . . . . 66 1 Treads . | . . . . . . . . Legs 2176 | 55 221 629 461 477 287 46 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 90 90 100 50 50 Average Speed 168 | 104 173 219 155 164 117 110 50 Slowest Speed 330 | 120 190 330 260 186 186 250 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 7 38 94 36 37 9 93 . Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Total 2822 | 81 281 686 592 548 497 136 1 Wait 228 | . 20 . 13 7 171 17 . Move 2253 | 70 220 628 460 476 287 111 1 Hop . | . . . . . . . . Pick Up 47 | 3 11 7 14 8 4 . . Fast Attach 21 | 5 2 2 4 5 3 . . Attach 13 | . . 1 6 4 2 . . Detach 1 | . . . . 1 . . . Swap 25 | 1 2 5 6 6 5 . . Drop 39 | . 1 9 13 10 6 . . Fire 171 | 2 22 27 65 30 17 8 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 24 | . 3 7 11 1 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 14) 583 | -10/Materials | Entered Mines 624 | -10/Mines | Core integrity fell below 50% 639 | -10/Mines | Lost 3 parts (2n1w) 773 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 922 | -10/Mines | Build established: Scavenger-Mutant 1150 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1189 | -10/Mines | Received a Mining Laser from a helpful Derelict 1971 | -10/Mines | Discovered new exit (range 7) 2076 | -10/Mines | Entered Materials 2076 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2433 | -9/Materials | Discovered new exit (range 8) 2835 | -9/Materials | Lost 5 parts (3n1u1w) 2984 | -9/Materials | Discovered new exit (range 15) 3042 | -9/Materials | Entered another Materials area 3042 | -8/Materials | Evolved 2 slots: Utility x2 3043 | -8/Materials | Identified exit to Storage 3089 | -8/Materials | Build established: Mutant 3465 | -8/Materials | Discovered new exit (range 4) 3946 | -8/Materials | Entered Factory 3946 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4521 | -7/Factory | Sucked down chute 4521 | -7/Factory | Entered Waste 4522 | -7/Waste | Met a frightened Derelict 4536 | -7/Waste | EMP discharged 4571 | -7/Waste | Spotted C-40 Crusher 4590 | -7/Waste | Spotted C-40 Crusher 4594 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4596 | -7/Waste | Spotted C-40 Crusher 4601 | -7/Waste | Destroyed C-40 Crusher 4607 | -7/Waste | Spotted C-40 Crusher 4608 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4609 | -7/Waste | Spotted C-40 Crusher 4611 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4612 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4621 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4622 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4636 | -7/Waste | EMP discharged 4636 | -7/Waste | System corruption reached 10% 4640 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4661 | -7/Waste | Spotted C-40 Crusher 4671 | -7/Waste | Lost 4 parts (3u1w) 4677 | -7/Waste | Discovered new exit (range 12) 4682 | -7/Waste | Entered Factory 4683 | -7/Factory | Self-destructed Last Messages --------------- System corrupted (+6). Lrg. Storage Unit crushed. Shield Generator crushed. Weight Redist. System destroyed. Rocket Launcher crushed. Minigun crushed. System corrupted: Substantial component data lost. Grenade Launcher crushed. VSS Leg crushed. Assault Cannon crushed. Deuterium Engine crushed. Lgt. Assault Rifle crushed. Shield Generator crushed. HKDGY&CZND=ABXC|=3XN=7NMGIE#=V8KMTB2|1 EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????##T ###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ @ +????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????######## ??????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionMolecularBox Manual? 0 Play Time 00:53:08 Cumulative 3.3 hours Start 2022.08.23 @ 22:34:16 End 2022.08.24 @ 00:08:55 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 502452bb-829c-4b44-8afa-4434010ce1f6