Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 23:57:35 Player: lavinia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (910) 910 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2065 Bonus ------- None Cogmind --------- Core Integrity 98/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Flight Unit Flight Unit Flight Unit High-capacity Battery (250) Large Matter Pod (150) Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Transport Network Coupler Targeting Computer Datajack Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Mining Claw > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit High-capacity Battery Large Matter Pod Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Transport Network Coupler [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 12 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads 2 | 2 . . Leg . | . . . Wheel 4 | . 4 . Hover . | . . . Flight 3 | . . 3 Utility 5 | 2 3 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 6 7 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 3 | . 2 1 Weapon 5 | . 2 3 Highest Loss Streak 4 | . 4 4 To Critical Strikes 1 | . . 1 Average Backups 8 | . 6 12 Power . | . . . Propulsion 1 | . . 3 Utility 5 | . 5 7 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 10 | . . 10 Power . | . . . Propulsion . | . . . Utility 8 | . . 8 Weapon . | . . . Tool/Special 2 | . . 2 Average Slot Usage (%) 74 | . 91 44 Engine 11 | . 13 7 Treads 4 | . 7 . Wheel 10 | . 14 3 Device 9 | . 13 2 Storage 12 | . 14 11 Energy Gun 3 | . 4 1 Ballistic Cannon 11 | . 17 . Impact Weapon 6 | . . 17 Slashing Weapon 2 | . 4 . Peak Build Rating 8 | 7 8 8 Average Rating 6 | 4 6 5 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 14 32 28 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 9 | . 5 9 Average Overweight (x) 1 | . . 5 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 11 15 Most Carried 15 | 1 11 15 Average Carried 8 | . 6 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 1 11 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1164 | 200 729 235 Remotely . | . . . Salvage Created 993 | 23 592 378 Parts 72 | 3 49 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 29 | . 19 10 Melee 5 | . . 5 Guns 4 | . 3 1 Cannons 16 | . 16 . AOE 4 | . . 4 Classes Destroyed 12 | 1 7 4 Worker 1 | . . 1 Builder 5 | . 2 3 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | . . 1 Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 11 | . 6 5 Grunt 15 | . 13 2 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | 1 6 3 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 164 | . 78 86 Missed 40 | . 18 22 Hits 124 | . 60 64 Projectile 124 | . 60 64 Critical Strikes 4 | . 1 3 Damage Taken 1329 | . 665 664 Core 420 | . 118 302 Absorbed by Shields . | . . . Regen/Repaired (Parts) 46 | . 12 34 Core Remaining (%) 76 | 100 52 . Volleys Fired 87 | 1 65 21 Largest 2 | 2 2 1 Hottest 70 | 60 70 40 Shots Fired 139 | 2 116 21 Gun 24 | 2 13 9 Cannon 103 | . 103 . Launcher 12 | . . 12 Special . | . . . Kinetic 104 | 1 103 . Thermal 1 | 1 . . Explosive 12 | . . 12 Electromagnetic 22 | . 13 9 Robot Hit Streak 9 | 1 6 9 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 95 | 1 67 27 Core Hits 47 | 1 31 15 Critical Kills 2 | . . 2 Critical Parts Destroyed 2 | . . 2 Critical Strikes 11 | . 6 5 Blast 6 | . 6 . Corrupt 1 | . . 1 Smash 4 | . . 4 Melee Attacks 20 | . . 20 Impact 20 | . . 20 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks 2 | . . 2 Damage Inflicted 2439 | 26 1255 1158 Guns 235 | 26 135 74 Cannons 1086 | . 1086 . Explosions 408 | . 34 374 Melee 710 | . . 710 Ramming . | . . . Kinetic 1101 | 15 1086 . Thermal 199 | 11 34 154 Explosive 220 | . . 220 Electromagnetic 209 | . 135 74 Impact 710 | . . 710 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Parts Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage 276 | . 5 271 Projectiles 5 | . 5 . Explosions . | . . . Melee 271 | . . 271 Knockbacks 8 | . 6 2 Impact 2 | . . 2 Kinetic 6 | . 6 . Secondary . | . . . Self-Inflicted Damage 42 | . . 42 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 154 | . 154 14 Average Temperature 61 | . 63 7 Received Heat Transfer 429 | . 303 126 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles . | . . . Parts Fried 7 | . . 7 Impact Corruptions 9 | . . 9 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | 25 50 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 167 | 5 167 151 Initial 34 | . 3 34 Average 63 | 1 78 43 Influence Increases 929 | 5 529 395 Destroy 0b10 Robot/C 580 | . 380 200 Destroy 0b10 Robot/NC 70 | 5 40 25 Destroy Leader 128 | . 88 40 Successful Hack 18 | . 15 3 Disable Machine 30 | . . 30 Destroy Structure 43 | . 6 37 Lose Combat Pursuer 60 | . . 60 Influence Decreases 855 | . 451 404 Entered New Map 51 | . 2 49 Time Decay 684 | . 389 295 Lost Part 120 | . 60 60 Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 22 19 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 9 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 27 5 Successful 10 | . 6 4 Failed 22 | . 21 1 Catastrophic 7 | . 7 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations 7 | . 2 5 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 2 4 Scan Component 4 | . 1 3 Repair 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events 9 | . 8 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1572 | 12 1402 158 Sensors 1100 | . 942 158 Seismic 472 | 12 460 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2461 | 79 1503 879 Spaces Moved 1422 | 44 1145 233 Core 135 | 4 1 130 Treads 256 | 40 216 . Legs . | . . . Wheels 1031 | . 928 103 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 144 | 150 109 316 Slowest Speed 500 | 160 300 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 94 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 52 | . 4 48 Melee . | . . . Projectile . | . . . AOE 52 | . 4 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1657 | 52 1279 326 Wait 63 | . 36 27 Move 1420 | 43 1144 233 Hop . | . . . Pick Up 21 | 1 14 6 Fast Attach 20 | 7 8 5 Attach 10 | . 3 7 Detach 4 | . . 4 Swap 2 | . 2 . Drop 13 | . 7 6 Fire 87 | 1 65 21 Melee 17 | . . 17 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 8) 576 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Discovered new exit (range 6) 922 | -10/Materials | Discovered new exit (range 10) 949 | -10/Materials | Identified exit to Materials 1088 | -10/Materials | Lost 4 parts (1n1u2w) 1216 | -10/Materials | Repaired EM Pulse Gun 1583 | -10/Materials | Entered another Materials area 1583 | -9/Materials | Evolved 2 slots: Propulsion x2 1737 | -9/Materials | Discovered new exit (range 7) 1772 | -9/Materials | Lost 4 parts (2n1u1w) 1778 | -9/Materials | Core integrity fell below 50% 1898 | -9/Materials | Repaired Lgt. Ion Engine 2462 | -9/Materials | Self-destructed Last Messages --------------- 02281_ Structural Scanner fried. 02281_ Wheel fried. 02286_ R-06 Scavenger collects Corrupted Lgt. Treads. 02289_ R-06 Scavenger collects Terrain Scanner. 02293_ R-06 Scavenger collects Terrain Scan Processor. 02348_ Acquired Targeting Computer. 02429_ Lgt. Ion Engine destroyed. 02448_ S-10 Pest destroyed. 02455_ Hammer follow-up attack on S-10 Pest. 02455_ S-10 Pest suffers critical hit (Smash). 02455_ Destroyed Lgt. Ion Engine. 02455_ S-10 Pest system corrupted by crushing effect. 02455_ Flight Unit fried. 02455_ S-10 Pest destroyed. 02460_ Hvy. Hammer destroyed. 02462_ Critical hit (Destroy). 02462_ Hammer destroyed. 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""?????# !! #????????????????? | | ????????# %!% ???????# !! ##????????????????? | | ????????# = #????????# ####??????????????? | | ????????# /#????????#####s##### ???????????????? | | ????????# #########????# #???# ############????? | | ????????# # ###### ##### ## #????? | | ????????+ + / % ## #????? | | ????????# # ############ ## #????? | | ????????# ####################%## ###??? | | ?######## #????????# = #*|# < # ###? | | ## #????????# # + # ## | | # #????????# """ + # # ## | | # #????????# """"" # # ] ## | | + ###+####????????# """"" # # ##+##### ## # | | # # #????????# """"" # | | # # """ #????????# """ # | | # # """ #????????# #############+## + | | ###### """ #????????########### # # | | ?????# #??????????????????## """ # # | | ?????# #???????????????????# "R" "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 73% | -10/Materials Lgt. Ion Engine | 15% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed CoolantCoordinationBank Manual? 0 Play Time 00:27:57 Cumulative 15.1 hours Start 2026.09.02 @ 23:32:05 End 2026.09.02 @ 23:57:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67009e40-f9e1-4df7-b2b3-49264604996d