Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 17:33:11 Player: pointone Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (48) 240 Value Destroyed (1197) 1197 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1468) 1468 TOTAL SCORE: 8705 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 324 Friendly Fire -156 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Centrium Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Reflective Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Centrium Light Armor Plating Heavy Reflective Plating > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Improved Heat Sink [Rating: 94] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Launcher Guided EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . . . 4 . 2 2 2 . . . Power 2 | . . . . . 1 . . . 1 . . . Propulsion 4 | . . . . . 2 . 1 1 . . . . Utility 3 | . . . . . 1 . 1 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 97 | 6 2 2 2 3 6 7 11 19 . . . 39 Power 14 | 1 . . . 1 2 1 1 2 . . . 6 Engine 11 | 1 . . . . 2 1 1 2 . . . 4 Core 1 | . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 41 | 2 . . 1 2 . 5 3 8 . . . 20 Treads 12 | . . . . . . . . 3 . . . 9 Leg 25 | 2 . . 1 2 . 5 . 5 . . . 10 Wheel 1 | . . . . . . . 1 . . . . . Hover 2 | . . . . . . . 2 . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 24 | 1 2 . . . 4 1 3 4 . . . 9 Device 9 | . 1 . . . 2 . 2 . . . . 4 Storage 4 | 1 . . . . . 1 . 2 . . . . Processor 6 | . 1 . . . 1 . . 1 . . . 3 Hackware 2 | . . . . . 1 . 1 . . . . . Protection 3 | . . . . . . . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 . 2 1 . . . 4 5 . . . 4 Energy Gun 10 | 1 . 1 1 . . . 1 3 . . . 3 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 1 . . . . 3 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . 4 Parts Lost 38 | . . 2 . 1 5 1 3 8 . . . 18 Power 10 | . . . . 1 2 . 1 1 . . . 5 Propulsion 12 | . . . . . . 1 1 4 . . . 6 Utility 7 | . . . . . 2 . . 2 . . . 3 Weapon 9 | . . 2 . . 1 . 1 1 . . . 4 Highest Loss Streak 10 | . . 2 . 1 3 1 1 5 . . . 10 Average Slot Usage (%) 62 | . 97 97 97 85 71 22 48 61 . . . 41 Engine 8 | . 14 14 14 6 9 3 4 5 . . . 8 Core 2 | . . . . 7 8 . . . . . . . Treads 3 | . . . . . . . . 8 . . . 9 Leg 14 | . 28 28 28 28 18 9 . 5 . . . 7 Device 2 | . 7 . . . 1 . 11 5 . . . 1 Storage 7 | . 14 14 14 14 8 . 7 9 . . . . Processor 6 | . 4 14 14 14 9 4 . 1 . . . 2 Hackware 2 | . . . . . 7 4 5 5 . . . . Energy Gun 7 | . 14 11 14 14 9 . 1 2 . . . 5 Ballistic Gun 2 | . 14 14 11 . . . 2 2 . . . . Naked Turns 595 | . . . . . . 60 . 16 38 155 151 175 Heaviest Build 74 | 13 14 14 17 17 22 9 14 42 . . . 74 Greatest Support 163 | 20 20 20 20 30 36 30 12 75 3 3 3 163 Greatest Overweight (x) 4 | 4 . . . . . . 1 2 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 4 4 10 4 4 4 4 Average Capacity 5 | 5 6 6 6 6 5 4 4 8 4 4 4 4 Most Carried 6 | 2 6 6 6 6 6 4 4 6 4 4 4 4 Average Carried 4 | . 3 5 5 5 5 3 3 3 3 4 4 2 Final Capacity 6 | 6 6 6 6 6 4 4 4 4 4 4 4 4 Final Carried 6 | 2 6 6 6 6 4 3 3 4 4 4 4 2 Class Distribution -------------------- 57% | Mutant 28% | Scavenger-Mutant 7% | Derelict-Gunner 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Matter Collected 1261 | 260 68 37 10 50 55 16 41 358 . . . 366 Remotely 20 | . . . . . 20 . . . . . . . Salvage Created 1534 | . 193 93 . 452 213 . 90 358 . . . 135 Parts 90 | . 22 7 . 17 13 . 7 17 . . . 7 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 141 | . . . . . . . . . . . . 141 Prevented 58 | . . . . . . . . . . . . 58 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 41 | . 4 2 . 21 3 . 2 6 . . . 3 Guns 37 | . 4 2 . 20 2 . 2 6 . . . 1 AOE 3 | . . . . . 1 . . . . . . 2 Classes Destroyed 12 | . 4 . . 2 1 . 2 1 . . . 2 Builder 1 | . . . . . 1 . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . Watcher 4 | . 2 . . . 2 . . . . . . . Swarmer 8 | . 3 . . 3 1 . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 12 | . 1 2 . 4 2 . . 3 . . . . Duelist 2 | . . . . 1 . . . 1 . . . . Sentry 1 | . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . 1 1 . . . . Executioner 1 | . . . . . . . . . . . . 1 Assembled 13 | . . . . 13 . . . . . . . . Best Kill Streak 8 | . 3 2 . 8 6 . 1 5 . . . 2 Combat Bots Only 8 | . 3 2 . 8 3 . 1 5 . . . 2 Max Kills in Single Turn 3 | . 1 1 . 1 3 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Damage Taken 7096 | . 73 192 . 447 553 505 555 1376 . 20 48 3327 Core 2002 | . . 24 . 96 48 477 205 146 . 20 48 938 Absorbed by Shields 252 | . . . . . . . . . . . . 252 Core Remaining (%) 61 | 100 . . . 52 . 4 70 82 . . . . Volleys Fired 79 | . 16 9 . . . . 13 31 . . . 10 Largest 3 | . 2 2 . . . . 2 2 . . . 3 Hottest 210 | . 60 60 . . . . 56 150 . . . 210 Shots Fired 226 | . 32 16 . 74 15 . 15 53 . . . 21 Gun 222 | . 32 16 . 74 15 . 15 53 . . . 17 Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 69 | . 16 9 . . . . 15 29 . . . . Thermal 113 | . . . . 74 15 . . 24 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 44 | . 16 7 . . . . . . . . . 21 Robot Hit Streak 22 | . 5 3 . 8 3 . 12 22 . . . 13 Robot Miss Streak 6 | . 2 1 . 6 2 . 1 1 . . . 2 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Autonomous 90 | . . . . 74 16 . . . . . . . Shots Hit Robots 166 | . 17 9 . 48 10 . 14 47 . . . 21 Core Hits 87 | . 7 5 . 22 8 2 4 19 . . . 20 Critical Hits 2 | . . . . . . . 1 1 . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4714 | . 284 106 . 1426 698 13 269 1089 . . . 829 Guns 3545 | . 251 106 . 1416 300 . 269 1078 . . . 125 Cannons . | . . . . . . . . . . . . . Explosions 1100 | . 33 . . . 393 . . . . . . 674 Melee . | . . . . . . . . . . . . . Ramming 69 | . . . . 10 5 13 . 11 . . . 30 Kinetic 1082 | . 88 78 . . . . 269 647 . . . . Thermal 3058 | . 33 . . 1416 693 . . 431 . . . 485 Explosive . | . . . . . . . . . . . . . Electromagnetic 505 | . 163 28 . . . . . . . . . 314 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 2 . . . 4 Average Corruption 1 | . . . . . . 1 1 2 . . . 2 Corruption Purged . | . . . . . . . . . . . . . Effects 3 | . . . . . . . 1 2 . . . . Message Errors 3 | . . . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 163 | . 3 . . . 100 . . . . . . 60 Projectiles . | . . . . . . . . . . . . . Explosions 163 | . 3 . . . 100 . . . . . . 60 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . 98 6 . . . . . 127 Shots 4 | . . . . . 1 . . . . . . 3 Rammed 3 | . . . . . . 2 . 1 . . . . Targets Rammed 8 | . . . . 1 1 2 . 2 . . . 2 Kicked 5 | . . . . 1 1 . . 1 . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 785 | . 6 72 . . 13 . . 189 . . . 785 Average Temperature 166 | . 6 40 . . 6 . . 80 . . . 411 Received Heat Transfer 1443 | . 12 111 . 56 198 225 102 459 . 9 9 262 Effects 27 | . . . . . . . . . . . . 27 Shutdowns 9 | . . . . . . . . . . . . 9 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . 4 Damage (major) 8 | . . . . . . . . . . . . 8 Damage (core) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 5 | . . . . 1 . . . 2 . . . 2 Heat Transferred 3940 | . 50 . . 1813 670 . . 950 . . . 457 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . . . . . . . . 5 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Peak Influence 171 | . 171 96 . 135 150 65 65 130 . . . . Average Influence 37 | . 89 85 . 58 9 50 34 27 . . . . Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 5 3 1 1 . . . . Investigation 4 | . . . . . 3 1 . . . . . . Extermination 2 | . . . . . . . 1 1 . . . . Reinforcement 5 | . 1 . . . 2 2 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Distress Signals 1 | . . . . . . 1 . . . . . . Communications Jammed 4 | . . . . . . . 3 1 . . . . Distress Signals 4 | . . . . . . . 3 1 . . . . Times Spotted 188 | . 9 2 . 28 15 23 10 10 . 4 1 86 Peak Tracking Total 35 | . 3 2 . 15 9 16 6 5 . 4 1 35 Tactical Retreats 13 | . . . . 2 1 1 2 . . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Traps Triggered 9 | . . . . . 1 4 2 1 . . . 1 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 35 | . . . . . . . . . . . . 35 Exploded 2 | . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Machines Disabled 5 | . 1 . . 1 2 . . . . . . 1 Max in Single Turn 2 | . 1 . . 1 2 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Machines Accessed 24 | . 1 . 5 . 3 2 1 . . . . 12 Terminals 7 | . 1 . . . 3 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 97 | . 1 . 49 . 7 5 6 . . . . 29 Successful 86 | . 1 . 49 . 2 1 4 . . . . 29 Failed 11 | . . . . . 5 4 2 . . . . . Catastrophic 2 | . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 1 . 1 . 6 1 1 . . . . 2 Terminals 19 | . 1 . . . 7 5 6 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 82 | . . . 49 . 1 . 3 . . . . 29 Record 66 | . . . 48 . . . . . . . . 18 Prototype ID Bank 10 | . . . . . . . . . . . . 10 Open Door 1 | . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Assault Status 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 1 1 . . . . . Terminals 4 | . 1 . . . 1 1 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . Sabotage 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 3 1 1 . . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Total Allies 1 | . . . . . . 1 . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Turns Passed 6571 | 51 220 61 773 1099 1034 164 595 525 38 155 151 1705 Spaces Moved 5265 | 31 137 27 639 717 378 163 530 296 72 310 302 1663 Core 1155 | 8 . . . . . 120 22 29 72 310 302 292 Treads 422 | . . . . . . . . 164 . . . 258 Legs 2248 | 23 137 27 639 717 378 43 . 50 . . . 234 Wheels 559 | . . . . . . . 506 53 . . . . Hover 2 | . . . . . . . 2 . . . . . Flight 879 | . . . . . . . . . . . . 879 Fastest Speed 40 | 50 120 120 120 120 130 50 50 50 50 50 50 40 Average Speed 93 | 125 120 120 120 129 130 71 88 127 50 50 50 72 Slowest Speed 250 | 250 120 120 120 130 130 140 125 180 50 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 33 5 94 98 35 43 13 8 3 51 52 91 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . . . . 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 . . . . . 1 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 70 | . 3 . . 23 28 . . 2 . . . 14 Melee . | . . . . . . . . . . . . . Projectile 29 | . . . . 23 4 . . 2 . . . . AOE 41 | . 3 . . . 24 . . . . . . 14 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Total 6738 | 40 160 40 646 890 919 207 636 385 74 309 301 2131 Wait 1238 | 2 . . . 161 532 36 73 27 . . . 407 Move 5253 | 30 136 26 638 716 377 162 529 295 71 309 301 1663 Hop . | . . . . . . . . . . . . . Pick Up 25 | 2 4 2 2 4 2 . 2 4 1 . . 2 Fast Attach 70 | 6 2 1 1 . 2 6 9 15 . . . 28 Attach 15 | . . 1 . 1 3 1 2 3 . . . 4 Detach 5 | . 1 . . . 1 . . 2 . . . 1 Swap 12 | . . . 1 2 1 . . 1 . . . 7 Drop 25 | . 1 1 4 5 . . . 5 2 . . 7 Fire 79 | . 16 9 . . . . 13 31 . . . 10 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . . Kick 5 | . . . . 1 1 . . 1 . . . 2 Crush 1 | . . . . . . . . 1 . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / [Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 9) 270 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Entered Mines 328 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 328 | -10/Mines | Discovered new exit (range 5) 331 | -10/Mines | Identified exit to Exiles 333 | -10/Mines | Entered Exiles 334 | -10/Exiles | Build established: Mutant 349 | -10/Exiles | Discovered new exit (range 15) 365 | -10/Exiles | Identified exit to Mines 387 | -10/Exiles | Met 8R-AWN 407 | -10/Exiles | Met EX-HEX 465 | -10/Exiles | Met EX-DEC 486 | -10/Exiles | Visited The Gauntlet 695 | -10/Exiles | Discovered exit to Mines (range 14) 769 | -10/Exiles | Learned location of Zion (-7) 832 | -10/Exiles | Met EX-BIN 924 | -10/Exiles | Aligned with FarCom system 925 | -10/Exiles | Given EX-Vault access code 952 | -10/Exiles | Opened EX-Vault 959 | -10/Exiles | Found AWS/Thermal 987 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1004 | -10/Exiles | Exiles lab attacked by MAIN.C 1106 | -10/Exiles | Left Exiles lab with AWS/Thermal 1106 | -10/Exiles | Entered Mines 1115 | -9/Mines | Met a Derelict bent on vengeance 1225 | -9/Mines | Discovered new exit (range 7) 1230 | -9/Mines | Identified exit to Materials 1495 | -9/Mines | Discovered exit to Materials (range 12) 1564 | -9/Mines | Assembled infested the area 1569 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1624 | -9/Mines | Destroyed 8 combat bots 1688 | -9/Mines | Learned location of 1 exit from Lower Caves 1967 | -9/Mines | Build established: Scavenger-Mutant 2205 | -9/Mines | Entered Materials 2205 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3176 | -8/Materials | Discovered new exit (range 13) 3203 | -8/Materials | Identified exit to Factory 3215 | -8/Materials | Discovered new exit (range 14) 3238 | -8/Materials | Identified exit to Storage 3239 | -8/Materials | Entered Storage 3269 | -8/Storage | Lost 3 parts (1p1u1w) 3341 | -8/Storage | Released all parts (1) 3375 | -8/Storage | Core integrity fell below 50% 3392 | -8/Storage | Core integrity fell below 20% 3394 | -8/Storage | Discovered exit to Factory (range 16) 3403 | -8/Storage | Entered Factory 3403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3462 | -7/Factory | Discovered new exit (range 18) 3533 | -7/Factory | Build established: Mutant 3987 | -7/Factory | Discovered new exit (range 12) 3998 | -7/Factory | Entered another Factory area 3998 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4507 | -6/Factory | Released all parts (10) 4512 | -6/Factory | Discovered new exit (range 14) 4522 | -6/Factory | Lost 5 parts (1p2n1u1w) 4523 | -6/Factory | Entered another Factory area 4523 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4558 | -5/Factory | Discovered new exit (range 5) 4561 | -5/Factory | Entered Upper Caves 4661 | -5/Upper Caves | Discovered new exit (range 5) 4716 | -5/Upper Caves | Entered another Upper Caves area 4721 | -5/Upper Caves | Discovered new exit (range 8) 4731 | -5/Upper Caves | Encountered a Warlord checkpoint 4825 | -5/Upper Caves | Learned 8 Factory zone layouts 4861 | -5/Upper Caves | Discovered new exit (range 14) 4863 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4866 | -5/Upper Caves | Learned 12 Factory zone layouts 4867 | -5/Upper Caves | Entered Warlord 4899 | -5/Warlord | Discovered new exit (range 9) 4927 | -5/Warlord | System corruption cleaned by Quarantine Array 5064 | -5/Warlord | Met Warlord 5089 | -5/Warlord | Warlord's base attacked by MAIN.C 5247 | -5/Warlord | Build established: Derelict-Mutant 5308 | -5/Warlord | Warlord forces counterattacked 5337 | -5/Warlord | P-70 Sage assimilated allied SR-UR6(Y) 5406 | -5/Warlord | Spotted Striker 5609 | -5/Warlord | Build established: Derelict-Gunner 5774 | -5/Warlord | Spotted Executioner 5792 | -5/Warlord | Spotted Striker 5800 | -5/Warlord | Destroyed Executioner 5818 | -5/Warlord | Core integrity fell below 50% 5826 | -5/Warlord | Spotted Striker 5833 | -5/Warlord | Released all parts (5) 5844 | -5/Warlord | Core integrity fell below 20% 5861 | -5/Warlord | Lost 10 parts (3p3n1u3w) 6124 | -5/Warlord | Build established: Mutant 6305 | -5/Warlord | Spotted Striker 6329 | -5/Warlord | Spotted Executioner 6378 | -5/Warlord | Found Hvy. Reflective Plating 6507 | -5/Warlord | Spotted Striker 6511 | -5/Warlord | Spotted Executioner 6515 | -5/Warlord | Attacked by Warlord forces 6539 | -5/Warlord | Spotted Striker 6558 | -5/Warlord | Spotted Executioner 6568 | -5/Warlord | Spotted Executioner 6570 | -5/Warlord | Spotted Executioner 6572 | -5/Warlord | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- Knocked back. Kicked G-67 Veteran out of the way. Penetrated by Slug. Cesium-ion Thruster fries itself beyond repair. Slug penetrates Wall. Knocked back. Penetrated by Slug. P-70 Sage resets G-50 Soldier, system corruption cleaned. Kicked H-77 Assassin out of the way. Penetrated by Slug. Flexi-carbon Leg destroyed. Imp. Remote Force Field destroyed. Particle Reactor destroyed. Penetrated by Slug. Imp. Quantum Reactor destroyed. Slug penetrates Wall. Knocked back. Enh. Biometal Leg destroyed. Penetrated by Slug. Enh. Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????######????????????? | | #####??????????##########??????# #????????????? | | """"##?????????# #??????# #????????????? | | X%X!#?????????# ######?# #????????????? | | X=!=!#?????????# ## #?# #????????????? | | ![!![##????????# ## #?# #????????????? | | %!%%=%##???????# ## #?# ##????????????? | | #[=![ #???????# ## ####+##?????????????? | | #!%%[ ##"####### ## + #??????????????? | | !% =%* / ## #### #??????????????? | | !/== ######### ## #??# #??????????????? | | ==%% =##############/######+##### ########???????? | | #""!=#### # b ##"""!!#???????? | | "## " #lg ##"""!!#???????? | | ##??# [[ / Ei ="; X "#???????? | | """ #???# [ ] # x %; % X"#???????? | | """ #???# ]] # g % [ %=%! "#???????? | | """ #???# # l = %% ; !"##???????? | | """ #???# + h i % ;"#####????????? | | #???# # b #??????????????? | | #####???############# b "" ##??????????????? | | ???????????##########/#p;% #???????????????? | | ####???????# % ;[ #???????????????? | | """#???????# """"" /% "" #???????????????? | | """#???????# """"" # """ #???????????????? | | ""#???????# """"" #@x""" #???????????????? | | """#???????# # E""" #??????""???????? | | """#???????############## "" #?????#""???????? | | ####????????# # = #?????#""#??????? | | ????????????# # == #?????#""#??????? | | ############# # #### #######""#####??? | | = + ## # #!! # "" "#### | | ### = """ ## ; ]%[ # %"" """"" | | #?# [ """ ###+####+#####E!!= " % " """"" | | #?# """ # g ;% % %% | | #?# + g ; %% %% % % | | #?# """ # ^ g % % % | | #?# """ # ! " | | #?# """ # "" " =%! # "" """"" | | #?# # """ "" #! " "" """"" | | #?########## """ """ # # "" "#### | | #??????????# #### #######""#####??? | | #??????????# #??# #?????#""#??????? | | #??????????########+###+###??# #?????#""#??????? | | ????????????????# ##### #?????#""#??????? | | ??#######???????# + #??????""???????? | | ??# X#???????# ######+#####????????????? | | ??# "???????# ## #????????????? | | ??# "???????# ## #????????????? | | ??# "???????########### """"" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 58 Energy Capacity 780 Matter Stores 410 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 Armor Coverage 750 Resistance: TH 25 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Hunted Oh No You Don't! Challenges ------------ None Game ------ Seed KineticTacticalDoomcannon Manual? 0 Play Time 01:30:06 Cumulative 19.0 hours Start 2020.06.07 @ 15:43:23 End 2020.06.07 @ 17:33:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: d0d2087a-4c86-4f4c-ab41-d011fe739bc6