Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 19:11:54 Player: Clog Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (2585) 2585 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 7795 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Rolling (120) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Armored Wheel Armored Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Improved Propulsion Shielding > --- WEAPON (3) ------- Slug Cannon Mass Driver Heavy Pick > --- INVENTORY (20) --- Carbon-fiber Leg Makeshift Hacking Suite Drone Bay (1/2) Hacking Drone Bay (1/1) Plasma Cannon Improved Datajack CPS Tube (2) CPS Tube (2) Multitool Junk Cannon (1) Makeshift Spear CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Improved Propulsion Shielding Layered Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Magnetic Acceleration Cannon Junk Cannon > --- INVENTORY -------- Improved Medium Treads Carbon-fiber Leg Improved Propulsion Shielding Drone Bay Slug Cannon Bore Cannon Mini Grenade Launcher Improved Datajack CPS Tube CPS Tube Multitool Makeshift Spear CR-A16's Pointy Stick Heavy Pick [Rating: 53] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Junk Cannon Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . 8 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 5 | . . . . 5 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 68 | 6 7 6 8 25 4 3 4 5 Power 7 | 1 1 2 1 2 . . . . Engine 6 | 1 1 2 1 1 . . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . 2 1 5 2 . . 1 Treads 6 | 2 . . 1 2 . . . 1 Leg . | . . . . . . . . . Wheel 7 | . . 2 . 3 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 3 . 2 9 1 1 3 1 Device 6 | . 1 . . 3 . 1 1 . Storage 3 | 1 1 . 1 . . . . . Processor 3 | . . . . 2 . . 1 . Hackware 1 | . 1 . . . . . . . Protection 8 | . . . 1 4 1 . 1 1 Artifact . | . . . . . . . . . Weapon 27 | 2 3 2 4 9 1 2 1 3 Energy Gun 3 | . . . . 2 . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 2 1 2 1 3 1 . . . Ballistic Cannon 5 | . . . . 1 . 1 . 3 Launcher 3 | . 1 . . 2 . . . . Special Weapon 3 | . 1 . 1 . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon 2 | . . . 2 . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 36 | . . 5 . 10 10 3 . 8 Power 3 | . . 1 . 1 1 . . . Propulsion 9 | . . 2 . 3 4 . . . Utility 12 | . . . . 3 4 . . 5 Weapon 12 | . . 2 . 3 1 3 . 3 Highest Loss Streak 7 | . . 5 . 5 7 3 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 3 7 10 16 15 12 11 14 14 Power . | . 1 1 1 . . . . . Propulsion 2 | 1 . 1 4 2 1 1 2 1 Utility 2 | . . 2 2 2 2 2 3 3 Weapon 5 | 1 4 5 6 4 4 4 5 5 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 4 . 5 2 . . . 7 Power 1 | . . . . 1 . . . . Propulsion 4 | . 2 . 1 . . . . 1 Utility 1 | . . . . . . . . 1 Weapon 9 | . 2 . 3 1 . . . 3 Tool/Special 3 | . . . 1 . . . . 2 Average Slot Usage (%) 84 | . 97 96 99 78 70 54 66 65 Engine 7 | . 14 13 14 4 1 . . . Treads 8 | . 28 8 . 14 . . . . Wheel 13 | . . 17 27 2 18 13 13 13 Device 3 | . 2 14 . 10 4 1 . . Storage 10 | . 14 14 14 6 6 6 6 6 Processor 7 | . . . . 10 13 13 19 16 Hackware 1 | . 9 . . . . . . . Protection 7 | . . . 13 7 6 1 12 10 Ballistic Gun 14 | . 27 27 19 14 4 . . . Ballistic Cannon 2 | . . . . . 6 5 6 12 Piercing Weapon 1 | . . . . . 4 4 2 3 Special Melee Weapon 2 | . . . 8 . . . . . Peak Build Rating 53 | 6 11 12 25 52 45 39 53 44 Average Rating 25 | 5 9 10 17 40 34 30 41 38 On Entrance 21 | . 6 9 12 20 43 28 39 39 Avg Prop Armor Cover (%) 6 | . . . . 5 . . . 10 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 14 29 32 59 87 74 70 78 73 Greatest Support 66 | 40 40 40 20 66 62 24 24 24 Greatest Overweight (x) 24 | 1 . 8 2 24 4 2 3 3 Average Overweight (x) 1 | . . . 1 1 1 1 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 18 20 20 20 20 20 Most Carried 20 | 7 10 15 20 20 16 15 17 17 Average Carried 13 | 3 7 11 17 17 14 13 14 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 4 9 15 20 16 14 11 17 13 Class Distribution -------------------- 73% | Mutant 13% | Tank 3% | Derelict-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Tank | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Matter Collected 2490 | 332 400 145 120 591 381 83 70 368 Remotely . | . . . . . . . . . Salvage Created 2277 | 138 512 178 . 753 299 121 . 276 Parts 121 | 4 39 13 . 39 12 10 . 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 33 | . . 10 . . 9 8 2 4 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 56 | . 14 4 . 15 10 4 . 9 Melee 5 | . . . . . 4 1 . . Guns 26 | . 11 4 . 11 . . . . Cannons 9 | . . . . 1 1 1 . 6 AOE 16 | . 3 . . 3 5 2 . 3 Classes Destroyed 15 | 2 4 1 . 4 2 1 . 1 Worker 5 | . . . . 5 . . . . Builder 1 | . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . Recycler 2 | 1 . . . 1 . . . . Operator 1 | . 1 . . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 10 | . 3 . . . 2 3 . 2 Grunt 32 | . 11 . . 12 6 . . 3 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . Sentry 2 | . . . . . 1 . . 1 Hunter 4 | . . . . 2 . . . 2 Programmer 1 | . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . Subdweller 4 | . . 4 . . . . . . Best Kill Streak 6 | 2 5 2 . 6 4 3 . 5 Combat Bots Only 5 | . 5 2 . 3 4 3 . 5 Max Kills in Single Turn 3 | 1 3 1 . 2 2 2 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . 2 2 2 . 2 Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Hostile Shots Fired 622 | . 75 31 . 183 205 48 . 80 Missed 196 | . 33 4 . 46 69 21 . 23 Hits 426 | . 42 27 . 137 136 27 . 57 Melee 5 | . . . . . 3 . . 2 Projectile 421 | . 42 27 . 137 133 27 . 55 Critical Strikes 9 | . . . . 5 3 . . 1 Damage Taken 6588 | . 476 555 . 2416 1612 360 . 1169 Core 1041 | . 84 104 . 202 357 183 . 111 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 105 | . . . . . . 32 . 73 Regen/Repaired (Parts) 454 | . . . 442 . . . 12 . Core Remaining (%) 62 | 100 . . 24 . . . . . Volleys Fired 203 | 12 53 22 . 64 16 5 1 30 Largest 3 | 2 2 2 . 3 2 3 1 3 Hottest 141 | 40 100 46 . 136 72 141 30 135 Shots Fired 413 | 24 103 40 . 157 17 8 1 63 Gun 309 | 24 100 40 . 141 1 3 . . Cannon 78 | . . . . 8 5 4 . 61 Launcher 23 | . 1 . . 8 11 1 . 2 Special 3 | . 2 . . . . . 1 . Kinetic 363 | 24 100 40 . 127 6 5 . 61 Thermal 27 | . 2 . . 22 . 2 1 . Explosive 23 | . 1 . . 8 11 1 . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 4 9 8 . 15 4 11 . 13 Robot Miss Streak 7 | 3 7 3 . 4 1 . . 4 Penetration Max 1 | . . . . 1 . . . 1 Secondary Targets 5 | . 2 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 265 | 13 58 29 3 101 19 9 . 33 Core Hits 155 | 4 27 9 . 66 28 7 . 14 Critical Kills 3 | . . . . 1 . . . 2 Critical Parts Destroyed 9 | . 1 . . 1 . . . 7 Critical Strikes 16 | . 1 . . 2 1 1 . 11 Destroy 12 | . 1 . . 2 . . . 9 Blast 3 | . . . . . 1 . . 2 Impale 1 | . . . . . . 1 . . Melee Attacks 39 | . . . 3 15 16 2 3 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 36 | . . . . 15 16 2 3 . Sneak Attacks 3 | . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7567 | 170 902 413 . 3022 1506 402 . 1152 Guns 3245 | 170 738 413 . 1840 23 61 . . Cannons 1235 | . . . . 52 117 135 . 931 Explosions 2571 | . 164 . . 1121 924 141 . 221 Melee 495 | . . . . . 430 65 . . Ramming 21 | . . . . 9 12 . . . Kinetic 3985 | 170 738 413 . 1441 140 152 . 931 Thermal 495 | . . . . 451 . 44 . . Explosive 2571 | . 164 . . 1121 924 141 . 221 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 495 | . . . . . 430 65 . . Highest Corruption 6 | . 1 1 1 . . . . 6 Average Corruption 1 | . 1 1 1 . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . 12 2 2 . . . . 2 Message Errors 6 | . 4 2 . . . . . . Heat Flow Errors 3 | . 1 . 1 . . . . 1 Energy Discharges 5 | . 4 . . . . . . 1 Data Loss (minor) 3 | . 2 . 1 . . . . . Data Loss (major) 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 168 | . . . . 54 114 . . . Projectiles . | . . . . . . . . . Explosions 168 | . . . . 54 114 . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . 1 3 . . 4 Impact . | . . . . . . . . . Kinetic 8 | . . . . 1 3 . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 253 | . . . . 114 82 . . 57 Shots 5 | . . . . 1 2 . . 2 Rammed 3 | . . . . 1 2 . . . Targets Rammed 3 | . . . . 1 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 452 | . 260 . 207 452 13 54 . 204 Average Temperature 92 | . 54 . 109 105 6 32 . 75 Received Heat Transfer 1896 | . 246 36 . 783 528 60 . 243 Effects 2 | . . . . 2 . . . . Shutdowns 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . 2 . . . . Heat Transferred 1124 | . . . . 1050 . 74 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 94 | 100 100 . . 85 . . . . Level 1 5 | . . . . 14 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 231 | 10 130 . . 231 . . . . Initial . | . . . . . . . . . Average 47 | . 34 . . 76 . . . . Influence Increases 1556 | 20 422 . . 584 240 100 . 190 Destroy 0b10 Robot/C 1040 | . 280 . . 300 200 80 . 180 Destroy 0b10 Robot/NC 70 | 20 15 . . 35 . . . . Destroy Leader 164 | . 64 . . 60 10 20 . 10 Successful Hack 15 | . 15 . . . . . . . Disable Machine 45 | . 15 . . 30 . . . . Destroy Structure 72 | . 3 . . 69 . . . . Lose Combat Pursuer 150 | . 30 . . 90 30 . . . Influence Decreases 1546 | 20 411 11 . 369 386 169 . 180 Entered New Map 100 | . . 6 . . 80 14 . . Time Decay 1141 | 20 411 5 . 269 206 130 . 100 Lost Part 305 | . . . . 100 100 25 . 80 Squads Dispatched 14 | . 6 . . 8 . . . . Investigation 5 | . 3 . . 2 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 7 | . 3 . . 4 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Distress Signals 4 | . 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 25 5 . 22 12 4 . 10 Peak Tracking Total 5 | . 4 2 . 4 5 3 . 5 Tactical Retreats 9 | . 2 . . 5 2 . . . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Machines Disabled 3 | . 1 . . 2 . . . . Max in Single Turn 1 | . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Machines Accessed 12 | . 5 . 5 2 . . . . Terminals 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 45 | . 17 . 26 2 . . . . Successful 36 | . 8 . 26 2 . . . . Failed 9 | . 9 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 17 . . 2 . . . . Terminals 17 | . 17 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . 3 . 26 . . . . . Record 19 | . . . 19 . . . . . Robot Analysis 7 | . . . 7 . . . . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 5 . . 2 . . . . Terminals 5 | . 5 . . . . . . . Operators 1 | . 1 . . . . . . . Skim 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Fedlink 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 4 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . Non-combat . | . . . . . . . . . Combat 3 | . . . 3 . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . parse_system 3 | . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 40 | . . . . 22 36 36 36 40 Total Orders 1 | . . . . . . . 1 . RETURN 1 | . . . . . . . 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Active Infowar (turns) 3548 | . . . . 1075 425 288 1489 271 Sensors 732 | . . . . 656 76 . . . Structural 1258 | . . . . 1074 184 . . . Machine Analysis 3548 | . . . . 1075 425 288 1489 271 Robot Analysis Total 7 | . . . 7 . . . . . Derelict Logs Recovered 6 | . . 1 5 . . . . . Drone Launches 3 | . . . . . . 2 1 . Drone Recoveries 2 | . . . . . . 1 1 . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Turns Passed 7794 | 183 1596 469 1931 1084 425 288 1489 329 Spaces Moved 5375 | 96 876 353 1788 404 299 210 1160 189 Core 26 | 20 . 1 . 5 . . . . Treads 1346 | 76 876 71 . 323 . . . . Legs . | . . . . . . . . . Wheels 4003 | . . 281 1788 76 299 210 1160 189 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 95 95 109 105 105 120 120 Average Speed 125 | 138 160 109 105 185 110 119 120 121 Slowest Speed 1250 | 160 160 450 110 1250 150 120 135 135 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 91 17 93 10 59 38 79 29 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 6 | . . . 4 1 . . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 19 | . . 4 7 . 1 1 4 2 Spaces Dug 15 | . 2 . . 13 . . . . Terrain Destroyed 200 | . 2 . . 93 62 8 . 35 Melee 10 | . . . . 10 . . . . Projectile 36 | . 2 . . 9 1 . . 24 AOE 154 | . . . . 74 61 8 . 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Total 5941 | 122 967 396 1834 573 342 234 1245 228 Wait 99 | . 3 4 3 22 . 7 60 . Move 5367 | 95 875 352 1787 403 298 209 1159 189 Hop . | . . . . . . . . . Pick Up 75 | 9 16 11 10 15 3 3 6 2 Fast Attach 9 | 1 . 1 3 4 . . . . Attach 55 | 5 2 5 2 21 5 4 5 6 Detach 12 | . 1 . 1 6 . . 4 . Swap 35 | . 7 . 7 15 2 2 1 1 Drop 30 | . 10 1 11 7 . 1 . . Fire 203 | 12 53 22 . 64 16 5 1 30 Melee 39 | . . . 3 15 16 2 3 . Ram 2 | . . . . . 2 . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 13 | . . . 7 . . . 6 . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 10) 429 | -10/Materials | Discovered new exit (range 13) 784 | -10/Materials | Derelicts attacked the area 953 | -10/Materials | Discovered new exit (range 4) 1234 | -10/Materials | Discovered new exit (range 16) 1633 | -10/Materials | Discovered new exit (range 13) 1780 | -10/Materials | Entered Subcaves 1781 | -10/Subcaves | Approached by a straggling Scientist 1907 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1937 | -10/Subcaves | Core integrity fell below 50% 1973 | -10/Subcaves | Lost 5 parts (1p2n2w) 2176 | -10/Subcaves | Disturbed a concealed Subdweller 2249 | -10/Subcaves | Entered Scraptown 2427 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2466 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2469 | -8/Scraptown | Learned location of 2 exits from Lower Caves 2470 | -8/Scraptown | Learned location of Quarantine (-2) 2471 | -8/Scraptown | Learned location of Armory (-4) 2472 | -8/Scraptown | Learned location of Extension (-4) 2483 | -8/Scraptown | Discovered new exit (range 11) 2579 | -8/Scraptown | System corruption cleaned by C-Scrubber 2613 | -8/Scraptown | Visited The Evicted 2641 | -8/Scraptown | Visited CPS Storage 2652 | -8/Scraptown | Visited Red Mages 2705 | -8/Scraptown | Visited Shadow of the Wyrm 2872 | -8/Scraptown | Visited CR-KLE's Repair Center 2880 | -8/Scraptown | CR-KLE repaired 6 parts 2901 | -8/Scraptown | Visited UFD Registry 2901 | -8/Scraptown | Registered with UFD as "Flexigrid" 2920 | -8/Scraptown | Visited Cave Peace 2961 | -8/Scraptown | Visited Assassins FH 3054 | -8/Scraptown | Visited Cartography Club 3172 | -8/Scraptown | Visited Science Testing Area 3198 | -8/Scraptown | Visited Junk Repository 3247 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3260 | -8/Scraptown | Found DCF Scrap (29 items) 3281 | -8/Scraptown | Visited Scrapoid Research Area 3314 | -8/Scraptown | Visited Analyses Database 3337 | -8/Scraptown | Visited Scrap Suit Storage 3366 | -8/Scraptown | Visited Junk Cannon Lab 3383 | -8/Scraptown | Found Prototype Special Weapon 3385 | -8/Scraptown | Identified Junk Cannon 3412 | -8/Scraptown | Visited Derelict Rescue Squad 3418 | -8/Scraptown | Found DRS Beacon 3443 | -8/Scraptown | Visited Curators Association 4073 | -8/Scraptown | Met Optimus 4073 | -8/Scraptown | Accepted into 0bPrime 4168 | -8/Scraptown | Discovered new exit (range 5) 4180 | -8/Scraptown | Entered Factory 4180 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4467 | -6/Factory | Discovered new exit (range 10) 4496 | -6/Factory | Identified exit to Lower Caves 4524 | -6/Factory | Loaded intel: 8 recycling unit locations 4752 | -6/Factory | Learned location of Protoforge (-2) 4835 | -6/Factory | Lost 3 parts (1n1u1w) 5138 | -6/Factory | Lost 5 parts (1p2n1u1w) 5196 | -6/Factory | Discovered new exit (range 11) 5217 | -6/Factory | Identified exit to Factory 5264 | -6/Factory | Entered Lower Caves 5265 | -6/Lower Caves | Identified exit to Lower Caves 5338 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5414 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 5463 | -6/Lower Caves | Core integrity fell below 50% 5504 | -6/Lower Caves | Spotted B-75 Beast 5689 | -6/Lower Caves | Entered another Lower Caves area 5690 | -6/Lower Caves | Identified exit to Zion 5858 | -6/Lower Caves | Spotted B-75 Beast 5869 | -6/Lower Caves | Activated DRS Beacon 5900 | -6/Lower Caves | Core integrity fell below 20% 5924 | -6/Lower Caves | Destroyed B-75 Beast 5930 | -6/Lower Caves | Lost 3 parts (3w) 5977 | -6/Lower Caves | Entered Zion 5977 | -6/Zion | Accompanied by 1 ally 6007 | -6/Zion | Given the Hacking Drone Bay 6007 | -6/Zion | Found Prototype Device 6167 | -6/Zion | Build established: Tank 6550 | -6/Zion | Found CR-A16's Pointy Stick 6686 | -6/Zion | Identified Hacking Drone Bay 6957 | -6/Zion | Learned location of Warlord (-4) 7023 | -6/Zion | Turned away by Imprinter 7075 | -6/Zion | Build established: Mutant 7396 | -6/Zion | Given A8's code to call for help 7450 | -6/Zion | Discovered new exit (range 13) 7464 | -6/Zion | Identified exit to Proximity Caves 7466 | -6/Zion | Entered Proximity Caves 7519 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7704 | -5/Proximity Caves | Lost 3 parts (1u2w) 7771 | -5/Proximity Caves | Lost 5 parts (4u1w) 7795 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7795 | -5/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07740_ System corrupted by crushing effect (+1). 07740_ B-60 Warrior destroyed. 07740_ Slug penetrates Wall. 07743_ Acquired 46 matter. 07744_ Acquired 6 matter. 07745_ Acquired 2 matter. 07749_ Acquired 1 matter. 07751_ Acquired 5 matter. 07758_ Acquired 22 matter. 07760_ Acquired 7 matter. 07762_ System corrupted: Energy discharge (-24). 07762_ Acquired 4 matter. 07777_ System corrupted: Heat flow error (+139). 07777_ Acquired 5 matter. 07780_ Acquired 45 matter. 07781_ Acquired 16 matter. 07782_ Acquired 22 matter. 07784_ Acquired 27 matter. 07795_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##########???????????????????????????????????? | | ????# ####??#########?????????????????????? | | ????# # #### ??????????????????????? | | ????# # # ????????????????????????? | | ?????# # #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ????### ## %# ##???????? ##?????????????? | | ####" ### %###### ###???????????? | | #?## ## ?????????? | | ## #### % ;;;"#### ??????????? | | ##### ## ;" #YY# ??????????????? | | ##??## ### ;" # % #?????????????????? | | #???# % ##?# =#" @ #??????????????????? | | #??# ###?# ;" Y #??????????????????? | | ???# % ""##### %;" # #?????????????????? | | ????###" "#??##% ;" # # ##?????????????????? | | #??????#" ##??# ########?#??????????????????? | | #########" #??# ???????????????????????????? | | ####"! #??## %???????????????????????????? | | #?## ##???## ??????????????????????????? | | #?#" #?????#" ??????????????????????????? | | #### !#??????#"%??????????????????????????? | | ### ### #???????#???????????????????????????? | | ##?# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | # #?#########???????????????????????????????????? | | # #????????????????????????????????????????????? | | ## ##????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Propulsion Shielding 66 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lrn. Missile Launcher | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive X-57 Shotgunner | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Low-level Research Challenges ------------ None Game ------ Seed MolecularFissionConstruct Manual? 0 Play Time 01:14:33 Cumulative 34.5 hours Start 2026.08.28 @ 17:53:41 End 2026.08.28 @ 19:11:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 35 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01df161b-3841-4bae-8d29-3e03ab2d0f2d