Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.26 @ 09:51:39 Player: Farfid Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (185) 925 Value Destroyed (7512) 7512 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (3067) 3067 TOTAL SCORE: 20064 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1107 Follower Combat Kills 873 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -513 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 100/100 System Corruption 13% Temperature Cool (18) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Energy Well (409) Improved Matter Compressor (300) Portable AFG (100) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Antigrav System Linear Gravjet Combat Gravmag System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Quantum Capacitor Improved Weapon Cycler Reaction Control System > --- WEAPON ----------- Tesla Rifle Disintegrator Coil Gun > --- INVENTORY -------- Micro Fission Core Improved Energy Well Improved Matter Compressor Precision Energy Filter Particle Accelerator Advanced ECM Suite Transdimensional Reconstructor Variable Charge Gun Compact HERF Cannon Mini Grenade Launcher Field Lobotomy Kit Phasing Sabre [Rating: 145] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Aerolev Unit Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 2 . 2 . . . . 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . 1 . . 1 . . . . . . . Utility 6 | . . . . . . . 1 . 2 . 1 . . . . 1 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 285 | 6 2 7 16 2 1 3 20 18 11 46 44 16 8 4 7 37 11 26 Power 31 | 1 . 2 1 1 . . 3 1 . 7 3 2 . 1 . 5 2 2 Engine 10 | 1 . 1 . 1 . . 3 1 . 3 . . . . . . . . Core 15 | . . 1 1 . . . . . . 4 3 2 . . . 2 . 2 Reactor 6 | . . . . . . . . . . . . . . 1 . 3 2 . Propulsion 53 | 2 . 3 10 1 . 1 3 4 2 6 8 1 1 . 1 5 2 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 10 | 2 . 3 4 . . . . . . . . . . . 1 . . . Hover 43 | . . . 6 1 . 1 3 4 2 6 8 1 1 . . 5 2 3 Flight . | . . . . . . . . . . . . . . . . . . . Utility 78 | 1 2 . 1 . 1 . 3 3 7 15 13 4 2 3 1 7 5 10 Device 42 | . . . . . . . 1 2 3 6 8 3 1 2 1 5 4 6 Storage 15 | 1 1 . 1 . 1 . . . 2 4 2 . . . . . . 3 Processor 6 | . 1 . . . . . . 1 . . . . 1 . . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 15 | . . . . . . . 2 . 2 5 3 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 . 2 4 . . 2 11 10 2 18 20 9 5 . 5 20 2 11 Energy Gun 40 | . . . 1 . . . 4 5 1 . 7 4 1 . 3 10 1 3 Energy Cannon 5 | . . . . . . . 1 1 . 1 . . . . . . . 2 Ballistic Gun 44 | 2 . 2 3 . . 1 6 1 1 10 7 3 3 . . 5 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . 1 . 2 . 5 1 2 1 . 2 . . 2 Special Weapon 3 | . . . . . . . . . . 1 . . . . . . . 2 Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . 1 5 . . . . 5 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 3 1 . 2 5 . . 4 . . 1 3 Parts Lost 71 | . . 5 3 . . 1 1 1 . 13 1 3 4 . 7 4 1 27 Power 11 | . . 1 1 . . . . . . 2 . 1 . . . 1 . 5 Propulsion 22 | . . 2 1 . . 1 . . . 3 1 1 2 . 2 1 . 8 Utility 13 | . . . . . . . . 1 . 2 . 1 . . 3 . . 6 Weapon 25 | . . 2 1 . . . 1 . . 6 . . 2 . 2 2 1 8 Highest Loss Streak 16 | . . 4 2 . . 1 1 1 . 5 1 2 2 . 2 2 1 16 Average Slot Usage (%) 89 | . 92 95 82 100 100 99 99 99 84 86 95 98 86 91 70 86 88 70 Engine 4 | . 14 6 . 1 11 11 9 15 13 4 2 . . . . . . . Core 6 | . . 6 10 9 . . . . . 7 8 10 11 7 5 6 6 5 Reactor 1 | . . . . . . . . . . . . . . 2 5 8 6 4 Wheel 2 | . 28 25 24 . . . . . . . . . . . . . . . Hover 25 | . . . 3 44 44 43 36 38 22 21 31 34 24 29 18 26 27 16 Device 10 | . . . . . . . . 8 9 9 15 19 17 20 14 16 21 15 Storage 9 | . 14 14 11 11 11 11 9 7 11 13 5 5 5 5 5 5 4 6 Processor 6 | . 6 14 11 11 11 11 9 3 6 6 5 5 8 5 5 5 4 9 Protection 2 | . . . . . . . 8 2 . 2 4 3 . . . 1 . . Energy Gun 3 | . . . 2 . . . 5 7 13 . 3 7 3 5 4 7 9 2 Ballistic Gun 13 | . 28 27 19 22 22 21 20 14 6 16 11 8 12 11 5 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 10 14 17 18 17 25 25 37 48 72 72 75 71 60 76 78 98 88 107 Greatest Support 105 | 26 26 26 40 46 46 46 48 56 78 78 99 99 99 84 84 100 104 105 Greatest Overweight (x) 2 | 2 . 1 1 . . . . 1 . 1 1 . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 8 8 8 10 10 10 10 16 16 12 12 12 12 12 12 12 12 Average Capacity 12 | 5 7 8 8 8 8 10 10 10 14 15 10 12 12 12 12 12 12 11 Most Carried 16 | 2 6 8 8 8 8 7 10 10 16 16 12 12 12 12 12 12 12 12 Average Carried 11 | . 3 6 7 7 7 6 8 9 12 14 10 11 11 11 11 11 11 9 Final Capacity 16 | 6 8 8 8 8 10 10 10 10 16 10 12 12 12 12 12 12 12 4 Final Carried 16 | . 6 7 8 8 7 6 10 10 16 10 12 11 11 12 12 12 12 3 Class Distribution -------------------- 38% | Mutant 22% | Scavenger-Mutant 13% | Scavenger-Skirmisher 4% | Commander-Skirmisher 4% | Skirmisher 3% | Scavenger-Gunner 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Generator-Scout | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 6001 | 218 16 404 362 136 10 30 439 196 205 1181 821 501 334 . 294 507 132 215 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8795 | . 57 382 471 38 . 64 635 239 256 2210 639 469 367 . 526 710 413 1319 Parts 398 | . 9 13 28 4 . 2 46 17 8 105 38 26 9 . 15 36 16 26 Haulers Intercepted 9 | . . . 2 . . . 3 . 1 . 1 . . . . . 2 . Recyclers Shooed 6 | . 1 . . . . . . . . . 3 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 10 1 . 12 . . . Prevented 16 | . . . . . . . . . . . . 9 7 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 128 | . 3 7 7 1 . 2 5 6 1 33 8 13 7 . 10 9 2 14 Guns 59 | . 3 7 7 1 . . 5 1 1 10 4 4 4 . 4 7 1 . Cannons 12 | . . . . . . . . . . . . . . . . . . 12 AOE 43 | . . . . . . 2 . 5 . 14 4 9 2 . 5 1 . 1 Classes Destroyed 19 | . 2 3 2 2 . . 1 1 . 5 . 1 1 . . . . 1 Worker 11 | . . 1 3 1 . . 1 2 . 2 1 . . . . . . . Builder 6 | . . . . . . . . . . 4 2 . . . . . . . Tunneler 2 | . . . . 1 . . . . . 1 . . . . . . . . Hauler 9 | . . . 2 . . . 3 . 1 . 1 . . . . . 2 . Recycler 5 | . . 1 . . . . 1 1 . 1 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . 1 . . . . . . 1 . Watcher 16 | . 1 . . . . . 4 . 2 3 2 . . . . 3 . 1 Swarmer 23 | . 3 2 . . . . . 4 . 5 4 5 . . . . . . Grunt 48 | . . 5 6 . . 2 1 1 . 7 . 5 5 . 7 . 1 8 Brawler 4 | . . . 1 . . . . . . 1 . . . . . . . 2 Duelist 2 | . . . . . . . . 1 . . . . . . 1 . . . Sentry 17 | . . . . . . . 4 . 1 9 . 1 . . . 1 1 . Hunter 14 | . . . . . . . . . . 8 1 1 2 . . 2 . . Programmer 16 | . . . . . . . . . . 1 3 . . . 2 6 . 4 Behemoth 2 | . . . . . . . . . . 1 . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . Guerrilla 2 | . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 9 | . 3 3 2 2 . 2 3 5 2 8 4 6 3 . 4 2 2 9 Combat Bots Only 9 | . 3 2 2 1 . 2 2 3 1 4 4 6 3 . 4 2 1 9 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 1 2 1 3 3 4 2 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 2 . 3 3 4 2 . 1 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Damage Taken 11051 | . 45 539 362 64 . 51 253 197 . 2336 542 704 572 . 768 1252 125 3241 Core 2380 | . . 64 110 10 . 13 58 18 . 250 85 69 75 . 108 293 54 1173 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 74 . . . 66 89 97 . 70 . . . . 66 74 . . Volleys Fired 542 | . 10 34 54 11 . 10 33 15 8 103 32 40 30 . 25 80 17 40 Largest 3 | . 2 2 2 2 . 2 3 3 2 3 3 3 3 . 3 2 1 2 Hottest 225 | . 40 40 76 40 . 40 106 100 100 106 125 225 121 . 121 114 65 225 Shots Fired 905 | . 20 66 101 22 . 14 81 22 16 183 48 68 56 . 46 105 17 40 Gun 792 | . 20 66 101 22 . 8 79 14 16 136 46 58 52 . 36 105 17 16 Cannon 33 | . . . . . . . 2 1 . 11 . . . . . . . 19 Launcher 75 | . . . . . . 6 . 7 . 35 2 10 4 . 10 . . 1 Special 5 | . . . . . . . . . . 1 . . . . . . . 4 Kinetic 530 | . 20 66 89 22 . 8 63 7 . 116 30 15 35 . 24 35 . . Thermal 99 | . . . 12 . . . 10 . . . . 18 5 . 7 26 . 21 Explosive 54 | . . . . . . 6 . 7 . 14 2 10 4 . 10 . . 1 Electromagnetic 217 | . . . . . . . 8 8 16 52 16 25 12 . 5 44 17 14 Robot Hit Streak 19 | . 3 8 12 7 . 9 6 8 9 16 9 13 13 . 11 12 5 19 Robot Miss Streak 7 | . 5 4 2 2 . 2 6 2 2 7 2 2 2 . 2 5 2 3 Penetration Max 4 | . . . . . . . . . . 1 1 . 1 . . . . 4 Secondary Targets 3 | . . 2 . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . . . . . Capacitor 78 | . . . . . . . . . . . . . . . . 52 17 9 Shots Hit Robots 614 | . 7 42 68 11 . 10 41 14 15 142 34 46 41 . 29 70 12 32 Core Hits 421 | . 5 19 21 7 . 9 22 15 7 140 25 38 20 . 31 25 7 30 Critical Hits 50 | . . 1 1 . . . . 1 . 2 . 4 . . . 4 2 35 Critical Kills 17 | . . 1 . . . . . . . . . . . . . 2 2 12 Critical Parts Destroyed 29 | . . . 1 . . . . 1 . 1 . 2 . . . 2 . 22 Melee Attacks 41 | . . . . . . . . 1 . 1 16 . . . . 10 . 13 Impact 1 | . . . . . . . . 1 . . . . . . . . . . Slashing 40 | . . . . . . . . . . 1 16 . . . . 10 . 13 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19889 | . 101 477 894 165 . 419 731 620 432 5988 1476 2212 1413 . 1413 2087 330 1131 Guns 11470 | . 101 477 894 165 . 72 659 162 368 2328 1006 1089 994 . 539 1944 330 342 Cannons 704 | . . . . . . . 72 . . 374 . . . . . . . 258 Explosions 7226 | . . . . . . 347 . 458 64 3286 347 1123 419 . 874 143 . 165 Melee 489 | . . . . . . . . . . . 123 . . . . . . 366 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 6139 | . 101 477 749 165 . 72 420 70 . 1915 604 123 661 . 301 481 . . Thermal 2729 | . . . 145 . . . 151 . 64 387 66 563 66 . 148 809 . 330 Explosive 5095 | . . . . . . 347 . 458 . 1500 281 1051 419 . 874 . . 165 Electromagnetic 5437 | . . . . . . . 160 92 368 2186 402 475 267 . 90 797 330 270 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 489 | . . . . . . . . . . . 123 . . . . . . 366 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 5 . 2 2 2 2 2 4 2 . 13 Average Corruption 2 | . . . . . . . . 5 . 2 1 2 2 2 3 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . 1 . 19 7 12 6 . 17 8 . 6 Message Errors 19 | . . . . . . . . 1 . 7 3 3 2 . . 3 . . Matter Fused 5 | . . . . . . . . . . . . . . . 4 . . 1 Heat Flow Errors 11 | . . . . . . . . . . 4 . 1 1 . 4 1 . . Energy Discharges 11 | . . . . . . . . . . 2 . 5 . . 3 . . 1 Data Loss (minor) 18 | . . . . . . . . . . 4 3 1 1 . 5 3 . 1 Targeting Errors 11 | . . . . . . . . . . 2 1 2 2 . 1 1 . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots 6 | . . . . . . . . . . . . 4 . . . . . 2 Overflow Damage 195 | . . . . . . 2 . . . 81 35 17 . . 2 1 . 57 Projectiles 13 | . . . . . . . . . . 13 . . . . . . . . Explosions 140 | . . . . . . 2 . . . 68 35 17 . . 2 1 . 15 Melee 42 | . . . . . . . . . . . . . . . . . . 42 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . . . . . 56 17 . . . 10 . . 46 Shots 5 | . . . . . . . . . . 2 1 . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . . 20 72 48 . 5 180 108 84 262 199 392 345 . 159 329 190 297 Average Temperature 82 | . . 9 36 24 . 3 70 19 52 65 109 102 91 . 54 90 72 84 Received Heat Transfer 1938 | . . 240 198 120 . 27 81 36 . 552 27 45 132 . 99 . . 381 Effects 3 | . . . . . . . . . . . . 2 . . . . . 1 Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . 1 9 . . 1 . . 1 2 2 Combat Hostiles 13 | . . . . . . . . . . 9 . . 1 . . 1 1 1 Parts Fried 50 | . . . . . . . 1 . 4 21 3 10 2 . . 5 1 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . . . 1 . . . . . . . 3 2 . . Heat Transferred 3255 | . . . 370 . . . 333 . 50 350 100 607 148 . 259 988 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . 2 5 1 1 . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 1874 | . 97 197 168 85 . 59 270 146 170 732 391 . . . . 261 168 1874 Initial 353 | . . 37 76 45 . . 22 55 39 83 353 . . . . . 60 94 Average 236 | . 38 146 89 59 . 34 130 43 99 255 290 . . . . 99 96 1721 Maximum Alert Level 5 | . . . . . . . 1 . . 3 1 . . . . 1 . 5 Low Security (%) 55 | 100 100 100 100 100 . 100 88 100 100 27 16 . . . . 83 100 . Level 1 36 | . . . . . . . 11 . . 60 83 . . . . 16 . . Level 2 2 | . . . . . . . . . . 6 . . . . . . . . Level 3 2 | . . . . . . . . . . 5 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 35 | . . . . . . . . 2 1 6 4 . . . . 1 1 20 Investigation 4 | . . . . . . . . 2 . 1 1 . . . . . . . Extermination 2 | . . . . . . . . . . . 1 . . . . 1 . . Reinforcement 8 | . . . . . . . . . 1 4 2 . . . . . 1 . Assault 21 | . . . . . . . . . . 1 . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 10 | . 1 . 1 . . . . 1 2 2 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 297 | . 4 9 15 2 . 2 10 11 5 58 15 17 16 . 14 15 2 102 Peak Tracking Total 39 | . 4 3 3 2 . 2 3 3 3 5 4 6 5 . 4 6 1 39 Tactical Retreats 24 | . . 2 . 1 . 1 1 . 1 3 1 1 5 . 2 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 11 | . . . . . . . . 2 1 2 3 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 4 | . . 1 2 . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 5 | . . 1 3 . . . . . . . . . . . 1 . . . Triggered 7 | . . 1 2 . . . . . . . . . 3 . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 8 | . . . . . . . . 1 . 1 1 . . . . 1 1 3 Max in Single Turn 1 | . . . . . . . . 1 . 1 1 . . . . 1 1 1 Garrison Access 4 | . . . . . . . 1 1 . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 59 | . 2 . 1 . 2 . 3 12 5 8 10 . 1 5 . 7 3 . Terminals 31 | . 2 . 1 . . . 2 7 3 7 3 . 1 . . 4 1 . Fabricators 9 | . . . . . . . . 3 1 . 2 . . . . 2 1 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 1 3 . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . 1 . . . . 1 . . Garrison Access 4 | . . . . . . . 1 1 . . 1 . . . . . 1 . Total Hacks 138 | . 5 . 4 . 2 . 7 27 15 12 27 . 1 15 . 17 6 . Successful 80 | . 3 . 2 . 2 . 3 13 7 7 18 . 1 15 . 7 2 . Failed 58 | . 2 . 2 . . . 4 14 8 5 9 . . . . 10 4 . Catastrophic 15 | . . . . . . . 1 5 2 2 2 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 24 | . . . . . 1 . 1 14 . 2 4 . . . . 2 . . Terminals 77 | . 5 . 4 . . . 6 20 12 10 7 . 1 . . 10 2 . Fabricators 18 | . . . . . . . . 5 2 . 5 . . . . 5 1 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 10 | . . . . . . . . . . 2 8 . . . . . . . Scanalyzers 8 | . . . . . . . . 1 . . 5 . . . . 2 . . Garrison Access 7 | . . . . . . . 1 1 . . 2 . . . . . 3 . Terminal Hacks 49 | . 3 . 2 . 2 . 2 7 5 5 2 . 1 15 . 4 1 . Record 7 | . . . . . 1 . . . . . . . 1 3 . 2 . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 6 | . . . . . . . . . 2 . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . 4 . . . . Open Door 5 | . . . . . . . . . 1 4 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . 1 . . . . 2 . . . . . . . . . . Locate Traps 5 | . 1 . . . . . . 1 . 1 . . . . . 1 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . . 1 1 . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 1 . 3 . . . . 2 . . Load Schematic 4 | . . . . . . . . . . . 2 . . . . 2 . . Build 3 | . . . . . . . . 1 1 . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 4 . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . 3 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . . . . . . . . . 5 . . . . 1 . . Insert Component 3 | . . . . . . . . . . . 2 . . . . 1 . . Analyze 3 | . . . . . . . . . . . 3 . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . 1 . . . . . 1 . Seal Access 4 | . . . . . . . 1 1 . . 1 . . . . . 1 . Unauthorized Hacks 9 | . . . . . . . . 4 . 2 3 . . . . . . . Terminals 2 | . . . . . . . . 2 . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . 1 . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 2 2 . . . . . . . Reject 3 | . . . . . . . . . . 1 2 . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . 1 . . . 2 8 3 3 6 . . . . 7 3 . Full Trace Events 2 | . . . . . . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 2 . . 4 . . . . Parts Built 4 | . . . . . . . . 2 1 . 1 . . . . . . . Matter 687 | . . . . . . . . 168 234 . 285 . . . . . . . Time 294 | . . . . . . . . 84 58 . 152 . . . . . . . Total Part Build Rating 20 | . . . . . . . . 8 7 . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 2 . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . . . 26 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 40 | . . 3 . . . . . . . 31 . . . . . . . 6 Largest Group 11 | . . 3 3 . . . . . . 11 5 . . . . . . 3 Highest-Rated Group 353 | . . 40 40 . . . . . . 353 173 . . . . . . 180 Highest-Rated Ally 156 | . . 16 16 . . . . . . 156 37 . . . . . . 81 Total Orders 10 | . . . . . . . . . . 8 . . . . 2 . . . STAY 3 | . . . . . . . . . . 3 . . . . . . . . FOLLOW 5 | . . . . . . . . . . 5 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . Ally Attacks 238 | . . . 20 . . . . . . 173 18 . . . . . . 27 Total Damage 5419 | . . . 259 . . . . . . 3727 324 . . . . . . 1109 Kills 34 | . . . 5 . . . . . . 25 1 . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . 1 . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 6 | . . . . . . . . . 2 . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 1 2 . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 13743 | 48 229 363 711 235 226 291 576 913 378 4529 1442 1036 541 104 535 861 330 395 Spaces Moved 14220 | 40 206 254 606 396 417 442 637 1457 469 3246 1714 1060 753 183 432 901 679 328 Core 67 | 11 . . . . . . . . . . . . . . . . . 56 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 986 | 29 206 254 497 . . . . . . . . . . . . . . . Hover 13167 | . . . 109 396 417 442 637 1457 469 3246 1714 1060 753 183 432 901 679 272 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 90 90 48 48 53 53 53 48 48 50 38 40 40 42 40 33 31 42 Average Speed 54 | 91 90 91 79 48 53 53 53 48 54 63 44 40 47 42 92 49 32 46 Slowest Speed 150 | 150 90 110 121 53 53 53 53 115 58 126 96 44 48 42 113 108 42 107 Overloaded Moves 84 | . . . . . . . . . . . . . . . 84 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 35 39 40 84 77 83 52 36 13 86 41 88 85 62 56 21 15 23 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . . . . 4 2 . 2 . . . Spaces Dug 36 | . . . . . . . . 1 . . 23 . . . . 11 . 1 Terrain Destroyed 455 | . . . . . . 42 . 40 8 111 43 51 26 . 101 21 . 12 Melee 27 | . . . . . . . . 1 . . 15 . . . . 10 . 1 Projectile 21 | . . . . . . . . . . . 10 1 1 . 4 5 . . AOE 407 | . . . . . . 42 . 39 8 111 18 50 25 . 97 6 . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Total 19416 | 51 231 321 740 416 422 483 820 1651 574 5542 2339 1620 906 210 543 1261 787 499 Wait 3674 | . 5 13 28 4 . 29 107 137 68 1741 497 501 106 15 70 211 69 73 Move 14202 | 39 205 253 605 395 416 441 636 1456 468 3245 1713 1059 752 182 431 900 678 328 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 140 | 6 8 9 17 1 2 . 13 11 10 24 10 . 5 4 3 6 2 9 Fast Attach 81 | . . 1 1 2 . . 3 5 5 8 18 4 3 2 2 18 8 1 Attach 108 | 6 2 6 11 . . 1 6 5 4 25 2 1 5 3 3 4 2 22 Detach 16 | . . . 2 . . . . . . 4 1 . 1 . 2 2 . 4 Swap 98 | . . . 4 . 1 2 11 8 2 13 24 11 . . 2 15 1 4 Drop 155 | . 1 4 15 3 3 . 11 13 9 24 26 4 4 4 4 15 10 5 Fire 542 | . 10 34 54 11 . 10 33 15 8 103 32 40 30 . 25 80 17 40 Melee 41 | . . . . . . . . 1 . 1 16 . . . . 10 . 13 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . 21 . . . . . . . . Rewire 333 | . . . . . . . . . . 333 . . . . . . . . Trap 5 | . . 1 3 . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Res / Arm / [*Tes]) -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 396 | -10/Mines | Lost 4 parts (1p1n2w) 476 | -10/Mines | Found a hidden stash of uninstalled traps 514 | -10/Mines | Discovered new exit (range 11) 611 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 641 | -10/Mines | Entered Materials 641 | -9/Materials | Accompanied by 3 allies 641 | -9/Materials | Evolved 2 slots: Propulsion x2 696 | -9/Materials | Identified exit to Mines 1352 | -9/Materials | Entered Mines 1419 | -9/Mines | Learned location of Storage (-8) 1434 | -9/Mines | Assembled infested the area 1480 | -9/Mines | Discovered new exit (range 6) 1570 | -9/Mines | Discovered new exit (range 12) 1584 | -9/Mines | Discovered new exit (range 5) 1587 | -9/Mines | Entered Exiles 1600 | -9/Exiles | Met 8R-AWN 1609 | -9/Exiles | Met EX-HEX 1626 | -9/Exiles | Met EX-BIN 1631 | -9/Exiles | Aligned with FarCom system 1632 | -9/Exiles | Given EX-Vault access code 1644 | -9/Exiles | Opened EX-Vault 1649 | -9/Exiles | Found Field Lobotomy Kit 1662 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1678 | -9/Exiles | Met EX-DEC 1685 | -9/Exiles | Learned location of Zion (-6) 1754 | -9/Exiles | Visited The Gauntlet 1807 | -9/Exiles | Discovered new exit (range 14) 1813 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1813 | -9/Exiles | Entered Mines 2101 | -8/Mines | Discovered new exit (range 7) 2104 | -8/Mines | Entered Materials 2104 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2397 | -8/Materials | Build established: Skirmisher 2550 | -8/Materials | Discovered new exit (range 16) 2680 | -8/Materials | Entered Factory 2680 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3177 | -7/Factory | Build established: Mutant 3288 | -7/Factory | Identified exit to Lower Caves 3333 | -7/Factory | Fabricated Imp. Salvage Targeting Computer? 3573 | -7/Factory | Discovered new exit (range 16) 3593 | -7/Factory | Entered another Factory area 3593 | -6/Factory | Evolved 2 slots: Utility x2 3811 | -6/Factory | Fabricated Adv. Cryofiber Web? 3899 | -6/Factory | Discovered new exit (range 8) 3968 | -6/Factory | Discovered new exit (range 6) 3971 | -6/Factory | Entered Extension 4358 | -6/Extension | Build established: Scavenger-Skirmisher 4776 | -6/Extension | Build established: Commander-Skirmisher 5246 | -6/Extension | Disrupted transfer network 5573 | -6/Extension | Spotted B-75 Beast 5591 | -6/Extension | Build established: Scavenger-Mutant 6494 | -6/Extension | Lost 5 parts (1p1n1u2w) 7504 | -6/Extension | Build established: Scavenger-Skirmisher 7819 | -6/Extension | Assimilated B-75 Beast with FLK Orb 7826 | -6/Extension | Spotted B-75 Beast 7832 | -6/Extension | Destroyed B-75 Beast 7848 | -6/Extension | Discovered new exit (range 4) 7889 | -6/Extension | Rescued a captive Derelict 8015 | -6/Extension | Rescued a captive Derelict 8015 | -6/Extension | Rescued a captive Derelict 8171 | -6/Extension | First assault squad dispatched 8362 | -6/Extension | Rescued A7 8468 | -6/Extension | Discovered new exit (range 10) 8469 | -6/Extension | Discovered new exit (range 6) 8500 | -6/Extension | Entered Factory 8500 | -5/Factory | Accompanied by 6 allies (A7) 8500 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9358 | -5/Factory | Build established: Mutant 9738 | -5/Factory | Discovered new exit (range 15) 9878 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 9942 | -5/Factory | Entered Upper Caves 9959 | -5/Upper Caves | Encountered a Warlord checkpoint 10014 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10121 | -5/Upper Caves | Spotted B-75 Beast 10443 | -5/Upper Caves | Destroyed B-75 Beast 10581 | -5/Upper Caves | Learned 8 Factory zone layouts 10950 | -5/Upper Caves | Discovered new exit (range 14) 10978 | -5/Upper Caves | Entered another Upper Caves area 11027 | -5/Upper Caves | Spotted B-75 Beast 11153 | -5/Upper Caves | Discovered new exit (range 12) 11241 | -5/Upper Caves | Learned 8 Factory zone layouts 11247 | -5/Upper Caves | Learned Factory terminal intel 11448 | -5/Upper Caves | Build established: Scavenger-Gunner 11496 | -5/Upper Caves | Discovered new exit (range 12) 11519 | -5/Upper Caves | Entered Zhirov 11519 | -5/Zhirov | Discovered new exit (range 3) 11527 | -5/Zhirov | Met Zhirov 11544 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11546 | -5/Zhirov | Learned location of Testing (-3) 11585 | -5/Zhirov | Found Alien Artifact 11585 | -5/Zhirov | Identified Integrated Dissipator 11585 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11593 | -5/Zhirov | Found Alien Artifact 11623 | -5/Zhirov | Entered Proximity Caves 12030 | -4/Proximity Caves | Learned 8 Research zone layouts 12149 | -4/Proximity Caves | Discovered new exit (range 8) 12152 | -4/Proximity Caves | Build established: Mutant 12158 | -4/Proximity Caves | Entered Factory 12158 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12159 | -4/Factory | Identified exit to Research 12160 | -4/Factory | Loaded intel: 20 terminal locations 12293 | -4/Factory | Found Quantum Capacitor 13019 | -4/Factory | Entered Research 13019 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13020 | -3/Research | Identified exit to Armory 13021 | -3/Research | Identified exit to Research 13042 | -3/Research | Discovered new exit (range 13) 13184 | -3/Research | Found Prototype Slashing Weapon 13184 | -3/Research | Identified Molecular Scythe 13349 | -3/Research | Entered Testing 13350 | -3/Testing | Maximum security lockdown engaged 13393 | -3/Testing | Found Prototype Energy Cannon 13393 | -3/Testing | Identified Disintegrator 13555 | -3/Testing | Assimilated P-80 Master with FLK Orb 13557 | -3/Testing | Assimilated H-77 Assassin with FLK Orb 13559 | -3/Testing | Assimilated L-61 Swordsman with FLK Orb 13571 | -3/Testing | Destroyed 9 combat bots 13585 | -3/Testing | Lost 9 parts (2p3n2u2w) 13601 | -3/Testing | Found Portable AFG 13650 | -3/Testing | Assimilated C-30 ARC with FLK Orb 13662 | -3/Testing | Spotted Striker 13662 | -3/Testing | Identified Transdimensional Reconstructor 13662 | -3/Testing | Warped through subspace 13680 | -3/Testing | System corruption reached 10% 13716 | -3/Testing | Core integrity fell below 50% 13738 | -3/Testing | Spotted Striker 13742 | -3/Testing | Core integrity fell below 20% 13744 | -3/Testing | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 13738_ Striker unfolds itself. 13738_ P-80 Master unfolds itself. 13738_ M-36 Artificer unfolds itself. 13738_ C-30 ARC bursts open, deploying its payload. 13738_ G-73 Enforcer unfolds itself. 13738_ G-67 Veteran unfolds itself. 13738_ M-36 Artificer unfolds itself. 13743_ C-30 ARC bursts open, deploying its payload. 13743_ G-73 Enforcer unfolds itself. 13743_ L-61 Swordsman unfolds itself. 13743_ G-67 Veteran unfolds itself. 13743_ B-74 Champion unfolds itself. 13743_ I-47 Archangel unfolds itself. 13743_ C-30 ARC bursts open, deploying its payload. 13743_ G-73 Enforcer unfolds itself. 13743_ L-61 Swordsman unfolds itself. 13743_ B-74 Champion unfolds itself. 13743_ M-36 Artificer unfolds itself. 13744_ O-24 Administrator sends out distress signal. 13744_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????########## o#?????????????????????? | | ????????????? # #?p???????????????????? | | ????????????? # #??pp?????????????????? | | ?????????????"""" # #?????????????????????? | | ?????????????"""" ! # #?????????????????????? | | ?????????????"""" ! # #?????????????????????? | | ?????????????"""" # #?????????????????????? | | ????????????#"""" # #?????????????????????? | | ????????????# !# #?????????????????????? | | #####???????#######+### @g######????????????????? | | #??????????# g b g ?????????? | | #??????????# g gggp m ll b" ?????????? | | #??????????# g ggm m ggil ?????????? | | #??????????# Kp %% i% C ?????????? | | #??????????# g####+############ ??????????? | | #??????????# #????????????????????????????? | | ################ #????????????????????????????? | | #????????????????C???????????? | | #????????????????????????????? | | #??????????????????C?????????? | | % #????????????????????????????? | | ##+##################????????????????????????????? | | ? ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | """ ??????????????????????????????????????????? | | """ ????????????????????????????????????????? | | """ #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | ? #???????????????????????????????????????? | | ??? #???????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 100 Energy Generation 54 Energy Capacity 970 Matter Stores 458 Matter Capacity 600 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 225 Resistance: EM 25 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 13 Target Analysis 8 Core Analysis 6 Energy Filtering 50 Particle Charging 30 Item Schematics ----------------- Cld. Aerolev Unit | -5/Factory | Scanalyzed Tesla Rifle | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Salvage Targeting Computer | x2 | -7/Factory | Preloaded Adv. Cryofiber Web | x1 | -6/Factory | Preloaded Cld. Aerolev Unit | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BackupFrostPod Manual? 0 Play Time 03:45:48 Cumulative 149.8 hours Start 2021.04.26 @ 03:11:17 End 2021.04.26 @ 09:51:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 36593dd5-e5fb-45da-ae79-8057c9aebc4c