Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 20:48:53 Player: Nebulae Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1378) 1378 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 3615 Bonus ------- Entered Garrisons 200 Friendly Fire -43 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Seismic Detector Hacking Suite Hacking Suite System Restoration Module Flak Gun Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Target Analyzer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Seismic Detector Hacking Suite Hacking Suite System Restoration Module Shock Rifle Flak Gun Flak Gun Improved Datajack Heavy Flail [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 50 | 7 17 7 16 3 Power 6 | 2 1 1 1 1 Engine 6 | 2 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 5 3 6 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 8 | . 5 3 . . Hover 6 | . . . 6 . Flight . | . . . . . Utility 9 | 1 4 . 4 . Device 2 | . 1 . 1 . Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 19 | 2 7 3 5 2 Energy Gun 8 | 1 5 . 2 . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 6 | 1 1 1 2 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 4 7 1 11 Power 4 | . 1 1 . 2 Propulsion 7 | . . 2 1 4 Utility 1 | . . . . 1 Weapon 11 | . 3 4 . 4 Highest Loss Streak 11 | . 3 3 1 11 To Critical Strikes . | . . . . . Average Backups 16 | 2 16 24 10 9 Power 1 | . 1 . 1 . Propulsion 5 | 1 6 8 . . Utility 5 | . 5 8 3 4 Weapon 3 | . 2 4 3 3 Tool/Special . | . . . . . Unused Backups 18 | . 1 1 11 5 Power 2 | . 1 . 1 . Propulsion 1 | . . . 1 . Utility 8 | . . 1 4 3 Weapon 3 | . . . 2 1 Tool/Special 4 | . . . 3 1 Average Slot Usage (%) 97 | . 99 99 97 65 Engine 12 | . 14 14 9 5 Treads 4 | . 10 . . . Wheel 15 | . 17 27 . . Hover 7 | . . . 34 14 Device 7 | . 7 . 14 2 Storage 12 | . 14 14 9 9 Hackware 2 | . . . 8 9 Protection 7 | . 5 14 2 3 Energy Gun 11 | . 15 11 2 7 Energy Cannon 2 | . . 3 6 . Ballistic Gun 7 | . 12 1 8 1 Ballistic Cannon 1 | . . 3 . 3 Launcher 2 | . . 8 . . Peak Build Rating 28 | 6 13 14 26 28 Average Rating 13 | 5 9 12 22 19 On Entrance 11 | . 6 13 14 26 Naked Turns . | . . . . . Heaviest Build 93 | 13 92 93 30 24 Greatest Support 40 | 40 40 30 28 27 Greatest Overweight (x) 9 | . 4 9 1 . Average Overweight (x) 1 | . 2 3 . . Largest Inventory Capacity 25 | 8 25 25 25 10 Average Capacity 18 | 7 19 25 10 10 Most Carried 25 | 6 25 25 25 10 Average Carried 16 | 2 16 24 9 8 Final Capacity 25 | 8 25 25 10 10 Final Carried 25 | 6 25 25 10 7 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1132 | 276 229 297 330 . Remotely . | . . . . . Salvage Created 1841 | 128 703 369 483 158 Parts 115 | 4 47 26 32 6 Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 38 | . 15 10 7 6 Guns 23 | . 15 3 3 2 Cannons 9 | . . 3 3 3 AOE 4 | . . 3 . 1 Classes Destroyed 13 | 2 7 2 2 . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 3 | . 2 . 1 . Recycler 1 | 1 . . . . Operator 3 | . 2 . 1 . Watcher 4 | . 2 . 2 . Swarmer 11 | . 6 . 2 3 Grunt 12 | . 9 . . 3 Sentry 4 | . . . 4 . Hunter 1 | . . . 1 . Subdweller 10 | . . 10 . . Scientist 1 | . . 1 . . Best Kill Streak 4 | 1 4 3 3 4 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 336 | . 94 44 29 169 Missed 98 | . 25 13 15 45 Hits 238 | . 69 31 14 124 Projectile 238 | . 69 31 14 124 Damage Taken 3234 | . 713 756 188 1577 Core 794 | . 144 83 9 558 Absorbed by Shields . | . . . . . Redirected to Shielding 21 | . 3 18 . . Core Remaining (%) 54 | 100 . 9 . . Volleys Fired 173 | 6 71 36 29 31 Largest 2 | 2 2 2 2 2 Hottest 100 | 70 90 89 100 90 Shots Fired 317 | 12 141 69 56 39 Gun 225 | 12 141 22 33 17 Cannon 79 | . . 34 23 22 Launcher 13 | . . 13 . . Special . | . . . . . Kinetic 148 | 6 65 25 25 27 Thermal 63 | 6 57 . . . Explosive 13 | . . 13 . . Electromagnetic 93 | . 19 31 31 12 Robot Hit Streak 21 | 6 14 21 8 7 Robot Miss Streak 6 | 2 4 3 6 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 187 | 8 87 37 32 23 Core Hits 84 | 3 35 18 14 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Burn 1 | . 1 . . . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3600 | 89 1054 1087 757 613 Guns 1787 | 89 1054 161 229 254 Cannons 1160 | . . 534 397 229 Explosions 653 | . . 392 131 130 Melee . | . . . . . Ramming . | . . . . . Kinetic 1229 | 25 353 368 168 315 Thermal 851 | 64 526 . 131 130 Explosive 392 | . . 392 . . Electromagnetic 1128 | . 175 327 458 168 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . 1 9 8 Projectiles 9 | . . . 1 8 Explosions 9 | . . 1 8 . Melee . | . . . . . Knockbacks 6 | . . 4 . 2 Impact . | . . . . . Kinetic 6 | . . 4 . 2 Secondary . | . . . . . Self-Inflicted Damage 22 | . . 22 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 423 | 90 423 . 218 416 Average Temperature 115 | 47 102 . 75 261 Received Heat Transfer 774 | . 303 174 18 279 Effects 7 | . 2 . . 5 Shutdowns 3 | . 1 . . 2 Energy Bleed 1 | . 1 . . . Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 6 | . . 3 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1952 | 185 1517 . 150 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 162 | 5 162 . 72 90 Initial 29 | . . . . 29 Average 46 | . 58 . 24 61 Influence Increases 920 | 10 458 . 301 151 Destroy 0b10 Robot/C 560 | . 300 . 140 120 Destroy 0b10 Robot/NC 70 | 10 40 . 20 . Destroy Leader 144 | . 68 . 66 10 Successful Hack 30 | . 19 . 11 . Disable Machine 15 | . . . . 15 Destroy Structure 26 | . 1 . 19 6 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . 30 . 30 . Influence Decreases 850 | 10 420 38 255 127 Entered New Map 36 | . . 19 . 17 Time Decay 658 | 10 380 19 249 . Lost Part 156 | . 40 . 6 110 Squads Dispatched 6 | . 4 . 2 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 27 9 11 12 Peak Tracking Total 8 | . 4 3 3 8 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 11 | . 5 . 6 . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 10 . 10 . Successful 11 | . 5 . 6 . Failed 9 | . 5 . 4 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 10 | . 5 . 5 . Terminals 11 | . 8 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access 3 | . . . 3 . Terminal Hacks 3 | . 3 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks 4 | . 2 . 2 . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Reject 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 3 . 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 1456 | . 825 . 610 21 Optics 541 | . . . 541 . Seismic 1257 | . 825 . 411 21 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 3111 | 114 1462 774 650 111 Spaces Moved 2069 | 54 751 463 778 23 Core 6 | 6 . . . . Treads 287 | 48 239 . . . Legs . | . . . . . Wheels 975 | . 512 463 . . Hover 801 | . . . 778 23 Flight . | . . . . . Fastest Speed 48 | 50 140 131 48 48 Average Speed 109 | 147 146 137 55 48 Slowest Speed 215 | 160 160 215 112 48 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 98 35 37 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 4 . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . . 48 23 1 Melee . | . . . . . Projectile . | . . . . . AOE 72 | . . 48 23 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2622 | 74 985 530 950 83 Wait 226 | 3 108 13 78 24 Move 2065 | 53 750 462 777 23 Hop . | . . . . . Pick Up 53 | 5 27 8 13 . Fast Attach 13 | 6 4 1 2 . Attach 23 | . 4 6 10 3 Detach . | . . . . . Swap 30 | 1 10 2 15 2 Drop 39 | . 11 2 26 . Fire 173 | 6 71 36 29 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 115 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Discovered new exit (range 6) 700 | -10/Materials | Discovered new exit (range 7) 850 | -10/Materials | Lost 3 parts (3w) 952 | -10/Materials | Core integrity fell below 50% 1013 | -10/Materials | Discovered new exit (range 8) 1013 | -10/Materials | Discovered new exit (range 16) 1172 | -10/Materials | Discovered new exit (range 16) 1577 | -10/Materials | Entered Subcaves 1578 | -10/Subcaves | Approached by a straggling Scientist 1631 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2146 | -10/Subcaves | Lost 3 parts (1p2w) 2198 | -10/Subcaves | Core integrity fell below 20% 2269 | -10/Subcaves | Discovered new exit (range 9) 2324 | -10/Subcaves | Lost 3 parts (1n2w) 2351 | -10/Subcaves | Entered Materials 2351 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2833 | -8/Materials | Garrison activated, responded to threat 2975 | -8/Materials | Build established: Scavenger-Mutant 2994 | -8/Materials | Identified exit to Garrison 3001 | -8/Materials | Entered Garrison 3020 | -8/Garrison | Triggered checkpoint 3092 | -8/Garrison | Core integrity fell below 50% 3103 | -8/Garrison | Core integrity fell below 20% 3112 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03060_ Penetrated by Slug. 03066_ Gauss Cannon destroyed. 03072_ Penetrated by Slug. 03075_ Overheating: System interference. 03075_ Target Analyzer temporarily disabled. 03076_ Penetrated by Slug. 03076_ Hrd. Light Armor Plating destroyed. 03079_ H-55 Commando misfires. 03081_ S-10 Pest destroyed. 03082_ Penetrated by Slug. 03082_ Shock Rifle destroyed. 03083_ S-10 Pest destroyed. 03083_ Penetrated by Slug. 03088_ Lgt. Deuterium Engine destroyed. 03091_ Penetrated by Slug. 03094_ G-47 Trooper destroyed. 03096_ Slug penetrates Wall. 03098_ Flak Gun destroyed. 03100_ Slug penetrates Wall. 03109_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###???"??????????????? | | ???????????????????????????? ?? ^^????????????? | | ???????????????????????????? ??? ^^????????????? | | ???????????????????????????? ?? % ^^????????????? | | ??????????????????????????? #? #?????????????? | | ??????????????????????????? ## % ##????????????? | | ??????????????????????????? * ?????????????? | | ??????????????????????????? ??????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? s #???? #?????????????? | | ???????????????######g####%% ## % ## #????????? | | ???????????????# [%= @ * h #????????? | | ???????????????# *! ==% % h ;????????? | | ???????????????# ######## %%! g #????????? | | ???????????????# #???????###;# % ## #????????? | | ???????????????# #???????????#?? #?????????????? | | ???????????????# #????????????????#?????????????? | | ??????########## #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# ##### ###??????????????????????????????? | | ??????# #???# #????????????????????????????????? | | ??????#####???# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# "????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorAssembledDoublenader Manual? 0 Play Time 00:54:55 Cumulative 29.8 hours Start 2025.05.30 @ 16:26:08 End 2025.05.30 @ 20:48:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 26889345-69a2-4e74-81b5-94182a976dad