Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 20:50:58 Player: Bace Troncons Result: Destroyed by QC-X2Q(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (399) 399 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 919 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 160/160 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Terrain Scanner Targeting Computer ECM Suite Power Shielding Utility Shielding Piercing Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Utility Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Signal Interpreter Terrain Scanner Terrain Scanner ECM Suite Power Shielding EM Pulse Gun Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 14 5 Power 6 | 1 4 1 Engine 2 | 1 1 . Core 4 | . 3 1 Reactor . | . . . Propulsion 6 | 2 3 1 Treads 6 | 2 3 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 2 | . 2 . Core 11 | . 11 14 Treads 27 | . 27 28 Device 6 | . 5 12 Storage 14 | . 14 14 Processor 1 | . 1 1 Protection 6 | . 7 . Ballistic Gun 27 | . 28 27 Naked Turns . | . . . Heaviest Build 31 | 10 31 28 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 15 15 Average Carried 13 | 3 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 652 | 260 350 42 Remotely . | . . . Salvage Created 543 | . 446 97 Parts 37 | . 27 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 7 4 Guns 11 | . 7 4 Classes Destroyed 5 | . 3 2 Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . . 3 Grunt 7 | . 7 . Subdweller 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 101 | . 62 39 Missed 19 | . 13 6 Damage Taken 1201 | . 730 471 Core 271 | . 197 74 Absorbed by Shields . | . . . Regen/Repaired (Parts) 245 | . 245 . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | . 56 19 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 146 | . 111 35 Gun 146 | . 111 35 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 146 | . 111 35 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 8 15 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 100 | . 77 23 Core Hits 40 | . 32 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 837 | . 659 178 Guns 837 | . 659 178 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 837 | . 659 178 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 56 | . 50 6 Message Errors 14 | . 13 1 Matter Fused 14 | . 14 . Heat Flow Errors 7 | . 3 4 Energy Discharges 10 | . 9 1 Data Loss (minor) 7 | . 7 . Data Loss (major) 3 | . 3 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 279 | . 279 224 Average Temperature 45 | . 39 90 Received Heat Transfer 477 | . 387 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 174 | . 174 . Initial . | . . . Average 16 | . 16 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 14 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 7 | . 7 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 30 . Successful 19 | . 19 . Failed 11 | . 11 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 90 | . 90 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4122 | 84 3522 516 Spaces Moved 1487 | 48 1309 130 Core 10 | 10 . . Treads 1477 | 38 1309 130 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 145 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 100 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3115 | 61 2645 409 Wait 1501 | 1 1246 254 Move 1485 | 47 1308 130 Hop . | . . . Pick Up 22 | 7 14 1 Fast Attach 7 | 3 4 . Attach 9 | 3 2 4 Detach 1 | . 1 . Swap 9 | . 8 1 Drop 6 | . 6 . Fire 75 | . 56 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Core integrity fell below 50% 914 | -10/Materials | Discovered new exit (range 16) 1101 | -10/Materials | Repaired Lgt. Treads 1128 | -10/Materials | Repaired Lgt. Treads 1168 | -10/Materials | Repaired Lgt. Nuclear Core 1282 | -10/Materials | Discovered new exit (range 16) 3223 | -10/Materials | Identified exit to Materials 3591 | -10/Materials | Discovered new exit (range 7) 3600 | -10/Materials | Identified exit to Subcaves 3607 | -10/Materials | Entered Subcaves 4109 | -10/Subcaves | Core integrity fell below 20% 4123 | -10/Subcaves | Destroyed by QC-X2Q(R) with Subdweller Beam Cannon Last Messages --------------- 03978_ Lgt. Assault Rifle fries itself beyond repair. 03982_ Flight Unit fries itself beyond repair. 03987_ Lgt. Ion Engine fries itself beyond repair. 03990_ S-10 Pest destroyed. 03993_ Acquired 16 matter. 03994_ Acquired 12 matter. 03996_ Acquired 13 matter. 04021_ Searching scrap... 04021_ Found Piercing Trap. 04021_ Found 21 Matter. 04022_ Acquired 1 matter. 04025_ Acquired Piercing Trap. 04104_ Lgt. Assault Rifle destroyed. 04108_ Lgt. Nuclear Core destroyed. 04114_ Lgt. Treads destroyed. 04114_ Lgt. Assault Rifle destroyed. 04121_ 0V-C8V(R) destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# ### #??#??????????? | | ??????????????????## ## #### ##?##??????????? | | ??????????????????# ### # # #??????#???????? | | ???????????????#??## ##????#????????? | | ??????????????????# ##?##??????????? | | ??????????????#???# ### #???????????#?? | | ????????????????#### ##?#### #????#????????? | | ????????????????# ## #???### ###???????????? | | ????????????????# ##?## #?????????????? | | ????????????????# ### #?????????????? | | ????????????#???# #?????????????? | | ????????????????### ##?????????????? | | ?????????????#????# # # # ##???????#??????? | | ??????????????????## ####### #???????????????? | | ???????????????????# ##?#### #??????????????? | | ??????????????????## ### ### ??????#????????? | | ????????????????#?# ## ##?????????#????? | | ??????????????????## # #### #??????????????? | | ???????????????????#### #??# #??????????????? | | ???????????#?#???????# ### #??????????????? | | ???????????????#?????# #??????????????? | | ???????????????????#?## #???????????????? | | ??????????????#???##### " ###??????????????? | | ??????????????????# !R=" " ## #???????????? | | ??????????????????#" !& ????????? | | ?????????????#???#" ##@ ????????? | | ????????????#????## # # ## ## ??????????? | | ?????????#???????? # #####??#????????????? | | ????????????????### # ##???????????????????? | | ??????????????????# #######??????#????????????? | | ??????????????#???" ?????????????#???????????? | | ???????????#????#?""" ??????#??????????????????? | | ?????????????????? "" ?????#???#???????????????? | | ????????????????? ?#?????#?????????????????? | | ?????????????????"" #???????#?????????????????? | | ?????????????????" ##??????????????????????????? | | ???????????????????##??????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????#????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Shielding 33 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalCloakAutocannon Manual? 0 Play Time 00:20:20 Cumulative 65.0 hours Start 2024.05.08 @ 20:32:53 End 2024.05.08 @ 20:50:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b3ebd55-cde7-4378-8b37-d6d010e0389b