Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 19:11:08 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (292) 1460 Value Destroyed (15926) 15926 Prototype IDs (69) 1380 Alien Tech Used (1) 200 Bonus (9015) 9015 TOTAL SCORE: 37681 Bonus ------- High Alert Combat Kills 2140 Follower Combat Kills 321 Hunted by Unchained 500 Entered Garrisons 400 Entered DSFs 1500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Win 3000 Friendly Fire -546 Cogmind --------- Core Integrity 1554/1600 Matter 290/300 Energy 587/605 System Corruption 0% Temperature Cool (11) Movement Walking (111) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Fusion Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit Makeshift Trap Scanner Machine Analyzer Advanced Targeting Computer Core Analyzer Centrium Heavy Armor Plating Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Enhanced Nova Cannon Hypervelocity Mass Driver Compact Mass Driver Enhanced Hardcell Cannon > --- INVENTORY (20) --- Light Particle Reactor Potential Leg Advanced Heat Sink Matter Compressor (250) IFF Parser Long-range Terrain Scanner Encrypted Comm Array Centrium Heavy Armor Plating Improved Trap Extractor (6/6 Segregator) Assault Drone Bay (2/2) Assault Drone Bay (2/2) Transdimensional Reconstructor Compact HERF Cannon Hypervelocity Railgun Hypervelocity Railgun Enhanced Hardcell Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Makeshift Trap Scanner Machine Analyzer Advanced Targeting Computer Core Analyzer Centrium Heavy Armor Plating Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Compact Mass Driver Enhanced Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Light Particle Reactor Potential Leg Matter Compressor IFF Parser Long-range Terrain Scanner Encrypted Comm Array Centrium Heavy Armor Plating Advanced Hacking Suite Improved Trap Extractor Assault Drone Bay Assault Drone Bay Transdimensional Reconstructor Compact HERF Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Mass Driver Enhanced Hardcell Cannon [Rating: 185] Favorites ----------- Power Micro Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Slots Evolved 18 | . . . . . 4 . 2 . 2 . . . . 2 . 2 . . . . 2 . . . 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . Utility 10 | . . . . . 2 . 2 . 1 . . . . 2 . . . . . . 1 . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 251 | 7 10 1 1 5 22 23 2 12 12 8 . . 16 3 12 11 5 20 11 1 6 11 13 8 17 14 Power 34 | . 4 . . 1 2 4 . 1 2 1 . . 2 . . 2 1 1 2 . 1 3 2 1 2 2 Engine 13 | . 4 . . . 2 1 . 1 2 1 . . 1 . . . . . . . . . . . . 1 Core 6 | . . . . 1 . 3 . . . . . . . . . 1 1 . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . 1 . . 1 . 1 2 . 1 3 2 1 2 1 Propulsion 65 | 2 1 1 1 2 4 5 . 2 3 . . . 8 . 3 2 2 5 2 1 . 4 4 1 8 4 Treads 21 | 2 . 1 . 1 4 5 . 2 3 . . . 3 . . . . . . . . . . . . . Leg 41 | . . . . . . . . . . . . . 5 . 3 2 2 5 2 1 . 4 4 1 8 4 Wheel 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 3 1 . . . 5 6 2 5 4 4 . . 3 3 6 3 2 10 5 . 3 2 5 3 3 6 Device 48 | 2 . . . . 2 2 1 2 1 3 . . 1 2 4 2 2 8 4 . 1 2 2 1 3 3 Storage 6 | 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . Processor 6 | . . . . . . 1 1 . 1 . . . . . 1 . . 1 . . . . 1 . . . Hackware 9 | . . . . . . 1 . . . 1 . . . . . 1 . . . . 2 . 1 . . 3 Protection 15 | . . . . . 3 2 . 3 1 . . . 2 . 1 . . 1 . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 4 . . 2 11 8 . 4 3 3 . . 3 . 3 4 . 4 2 . 2 2 2 3 4 2 Energy Gun 13 | 1 2 . . . 4 . . . 1 . . . 2 . . 1 . 2 . . . . . . . . Energy Cannon 7 | . . . . . 2 . . . . . . . . . . . . 1 1 . 1 . . 1 . 1 Ballistic Gun 31 | 1 2 . . 1 4 6 . 4 2 3 . . 1 . 2 1 . . . . 1 2 1 . . . Ballistic Cannon 9 | . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 2 2 1 Launcher 4 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 . . . 2 . . . . . . 1 . 1 6 . . . 1 1 2 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . System Corruption 19 | . . . . . . . . . . . . . . . . . . 12 . . . 7 . . . . Parts Lost 43 | . 2 1 . . 1 6 . . 1 . . . . . 4 . . 13 . 1 . 8 1 3 2 . Power 6 | . 1 . . . . 2 . . . . . . . . . . . 1 . . . 1 . . 1 . Propulsion 15 | . . 1 . . . 2 . . . . . . . . 2 . . 6 . 1 . 3 . . . . Utility 10 | . . . . . . 2 . . . . . . . . 2 . . 3 . . . 1 . 1 1 . Weapon 12 | . 1 . . . 1 . . . 1 . . . . . . . . 3 . . . 3 1 2 . . Highest Loss Streak 7 | . 1 1 . . 1 2 . . 1 . . . . . 3 . . 7 . 1 . 5 1 2 2 . To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Average Backups 19 | 3 11 20 19 19 19 19 19 19 19 20 20 20 19 19 19 19 19 19 20 19 18 18 19 18 17 17 Power . | 1 . 1 1 2 1 . . . . . . . . 1 1 . . . . 1 1 1 1 1 1 1 Propulsion 3 | . 1 2 1 3 4 5 6 5 4 4 4 4 3 3 3 1 2 2 2 1 1 1 2 2 1 1 Utility 8 | . 6 9 8 7 7 8 7 7 8 9 9 9 9 8 8 11 10 10 10 9 10 9 9 9 8 7 Weapon 4 | . 3 7 8 5 4 3 5 6 5 4 5 5 4 5 4 5 5 5 4 5 4 3 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 1 . 4 3 15 2 . 1 4 1 . . 2 . . 1 3 . 2 . . . 1 . 2 9 Power 6 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . Utility 21 | . . . 3 1 3 1 . 1 1 1 . . . . . . 3 . 2 . . . 1 . . 4 Weapon 18 | . 1 . 1 2 6 1 . . 1 . . . . . . 1 . . . . . . . . 1 4 Tool/Special 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 99 74 99 98 99 93 100 99 100 100 100 99 95 96 93 94 91 95 99 99 97 97 89 91 95 Engine 3 | . 13 14 14 4 8 2 . 2 6 6 6 6 . . . . . . . . . . . . . . Core 1 | . . . . 9 . 6 7 4 . . . . . . . 4 5 3 3 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 5 5 5 5 5 5 6 10 9 8 8 9 7 10 Treads 16 | . 27 27 15 21 26 26 23 23 26 26 26 26 21 . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . . 4 23 21 25 26 22 22 25 23 22 23 21 22 24 Device 16 | . 13 14 14 14 17 16 10 11 18 20 19 20 12 14 11 10 14 19 20 21 19 20 20 11 15 18 Storage 7 | . 14 14 14 14 9 9 7 7 6 6 6 6 6 8 8 5 5 5 5 5 4 4 4 6 5 4 Processor 11 | . . . . . . 1 12 15 13 20 20 20 20 17 21 17 15 15 15 15 14 14 14 14 13 12 Protection 4 | . . . . . 8 8 7 10 6 . . . 6 5 5 5 5 2 5 5 4 1 . 3 4 4 Energy Gun 3 | . 14 14 1 14 7 . . . . . . . 5 5 4 4 2 5 4 3 4 1 . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . 1 1 5 3 4 2 . 4 4 Ballistic Gun 12 | . 13 14 1 6 13 22 16 23 19 20 19 13 12 11 11 10 12 6 4 . 6 9 5 4 . . Ballistic Cannon 2 | . . . . 7 3 . . . . . . . . . . . . 1 4 5 1 2 5 11 12 11 Peak Build Rating 185 | 7 9 9 9 14 35 39 43 55 66 63 61 62 73 78 91 109 109 108 116 121 135 139 149 155 176 185 Average Rating 72 | 4 8 8 8 13 29 30 41 53 62 59 60 60 67 76 86 105 105 97 105 118 132 133 140 147 168 181 On Entrance 73 | . 7 9 9 9 14 32 39 42 54 64 59 60 62 71 78 89 107 107 101 116 121 135 131 149 155 171 Avg Prop Armor Cover (%) 14 | . . . 20 14 . . . . . . . . . . . . . . . . . . . 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 10 47 47 47 52 68 71 67 79 91 97 75 101 101 72 99 108 103 100 103 106 113 112 111 133 148 161 Greatest Support 174 | 40 40 40 40 40 68 73 73 73 92 92 92 92 105 83 88 113 112 112 112 122 122 128 139 146 174 171 Greatest Overweight (x) 3 | . 2 1 2 3 1 1 . 1 1 1 . 1 1 . 1 . . 2 1 1 . 1 . 1 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 11 19 19 19 19 19 19 19 19 19 20 20 19 19 19 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 Class Distribution -------------------- 49% | Scavenger-Gunner 18% | Scavenger-Skirmisher 12% | Scavenger-Mutant 6% | Gunner 6% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Garrison Gunner | -3/Research Gunner | -3/DSF Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Matter Collected 12508 | 306 341 12 34 72 866 1332 . 423 485 447 268 . 970 . 509 343 141 472 160 645 129 911 634 505 1328 1175 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13632 | 181 708 48 . 151 1090 1556 . 701 840 69 150 . 1193 . 530 392 21 679 136 334 200 1335 323 590 1459 946 Parts 645 | 13 35 5 . 7 57 91 . 41 43 3 2 . 43 . 23 22 . 16 7 11 12 62 25 11 61 55 Haulers Intercepted 4 | . 1 . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Recyclers Shooed 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . . 6 1 . 63 . . . . 15 . 8 . . . . . . Prevented 83 | . . . . . . . . . . . . . 77 . . . 2 4 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Combat Hostiles Destroyed 253 | . 11 3 . 4 24 35 . 12 15 . 4 . 20 . 10 9 . 14 . 9 5 20 6 10 23 19 Guns 143 | . 11 3 . 4 17 30 . 12 14 . 2 . 20 . 6 7 . 3 . 2 1 7 2 2 . . Cannons 71 | . . . . . 7 2 . . . . . . . . . . . 5 . 1 1 12 4 8 18 13 AOE 34 | . . . . . . 3 . . 1 . 2 . . . 4 . . 5 . 6 3 . . . 5 5 Classes Destroyed 21 | 3 5 . . . 3 2 . 1 1 1 2 . . . . 1 . . . 1 . 1 . . . . Worker 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Builder 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . 1 . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Recycler 7 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . 2 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 4 | . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . Swarmer 62 | . 3 3 . 2 4 5 . . 6 . . . 3 . 1 4 . 6 . . 4 4 2 . 5 10 Grunt 98 | . 8 . . 2 13 12 . 7 5 . 2 . 11 . 5 . . 5 . 5 . 9 . 4 5 5 Brawler 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Sentry 33 | . . . . . 6 12 . 1 2 . . . 1 . . 1 . 1 . . 1 2 . 1 4 1 Specialist 12 | . . . . . . 4 . 2 . . . . . . 3 . . . . . . . . 3 . . Hunter 12 | . . . . . . . . . 1 . . . 1 . . 2 . 2 . 2 . 1 . 1 2 . Programmer 24 | . . . . . . 2 . 1 1 . . . 2 . . 2 . . . . . 3 4 . 6 3 Heavy 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 3 3 3 . 2 4 7 . 3 8 1 3 . 5 . 5 5 1 5 1 5 4 5 2 4 10 7 Combat Bots Only 8 | . 3 3 . 2 4 7 . 3 4 . 3 . 4 . 5 5 . 5 . 5 4 5 2 4 8 4 Max Kills in Single Turn 5 | 1 2 1 . 2 2 2 . 2 2 1 2 . 2 . 3 2 1 5 1 2 2 1 1 1 5 3 Gunslinging 1 | . 1 . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . Exploded 5 | . . . . . . 2 . . 1 . 2 . . . 3 . . 5 . 2 2 . . . 5 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zhirov (-4/Zhirov) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Hostile Shots Fired 1421 | . 65 9 . 25 69 185 . 92 123 . 6 . 42 . 51 74 . 138 4 51 7 137 32 113 119 79 Missed 435 | . 15 2 . 9 13 48 . 26 45 . 2 . 12 . 13 24 . 39 2 16 3 53 15 37 28 33 Deflected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Hits 986 | . 50 7 . 16 56 137 . 66 78 . 4 . 30 . 38 50 . 99 2 35 4 84 17 76 91 46 Melee 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Projectile 983 | . 50 7 . 16 56 137 . 66 78 . 4 . 29 . 38 50 . 99 2 35 4 84 17 76 89 46 Critical Strikes 42 | . . . . . 3 8 . 2 . . 1 . 4 . 2 2 . 3 . 2 . 6 2 . 5 2 Part Disruptions 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Damage Taken 17099 | . 612 64 . 177 781 1810 . 803 976 . 112 . 614 . 1015 1078 . 1892 53 506 97 1665 485 1545 1943 871 Core 1674 | . 89 29 . 15 139 156 . 45 92 . . . 36 . 26 195 . 325 . 43 . 185 23 146 84 46 Absorbed by Shields 801 | . . . . . . 212 . 11 . . . . . . . . . . . . . . . . 265 313 Ignored by Resistances 180 | . . . . . . . . . . . . . . . 180 . . . . . . . . . . . Regen/Repaired (Parts) 646 | . 56 . . . 212 . . . . . . . 341 . . . . . . . . . . . 37 . Core Remaining (%) 78 | 100 . . . 46 . 46 . 93 . . . . 84 . 97 . . . . 51 . . . 72 94 97 Volleys Fired 786 | 12 75 3 . 12 78 117 . 28 39 7 10 . 50 . 22 34 2 41 8 13 17 70 27 24 53 44 Largest 4 | 2 2 2 . 2 3 3 . 3 3 3 3 . 3 . 3 3 3 3 3 3 4 4 3 4 4 4 Hottest 288 | 70 70 70 . 70 127 111 . 86 86 99 99 . 140 . 140 140 93 238 159 216 256 256 204 182 288 288 Shots Fired 1950 | 24 137 6 . 25 199 305 . 84 117 15 25 . 136 . 62 62 6 99 21 29 38 192 52 85 131 100 Gun 1374 | 24 137 6 . 25 150 275 . 84 117 15 23 . 136 . 60 57 6 76 14 6 19 100 17 27 . . Cannon 549 | . . . . . 49 27 . . . . . . . . . 5 . 22 6 16 17 92 35 58 127 95 Launcher 25 | . . . . . . 3 . . . . 2 . . . 2 . . 1 1 7 2 . . . 2 5 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 1366 | 12 73 3 . 12 135 275 . 84 117 15 23 . 97 . 40 34 6 25 15 8 15 116 32 85 87 57 Thermal 548 | 12 64 3 . 13 55 27 . . . . . . 39 . 20 28 . 73 5 14 21 76 20 . 40 38 Explosive 25 | . . . . . . 3 . . . . 2 . . . 2 . . 1 1 7 2 . . . 2 5 Electromagnetic 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 5 15 2 . 13 22 20 . 10 11 7 11 . 39 . 8 12 4 15 12 5 13 12 4 20 41 6 Robot Miss Streak 6 | 2 4 1 . 2 4 4 . 3 4 1 2 . 3 . 5 6 1 4 1 4 2 4 4 3 5 4 Penetration Max 1 | . . . . . . . . 1 1 . . . 1 . . . . . 1 . . 1 . 1 1 1 Secondary Targets 24 | . 4 1 . 1 3 3 . 2 2 . . . 6 . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 1 . . . 1 . . 1 . 1 . . . . . . . . Shots Hit Robots 1218 | 15 95 3 . 18 120 201 . 56 75 12 14 1 116 . 42 40 5 67 17 11 20 94 18 59 76 43 Core Hits 598 | 5 33 3 . 9 51 72 . 27 38 3 8 . 82 . 24 20 3 29 8 18 9 43 8 25 42 38 Critical Kills 25 | . 1 . . . 1 . . . 2 . 1 . . . . . . . 1 . 1 7 1 2 6 2 Critical Parts Destroyed 34 | . . . . . . . . 1 3 3 1 . 1 . . 4 . 1 1 . 2 5 2 5 3 2 Critical Strikes 86 | . 4 . . 1 2 . . 1 5 3 2 . 1 . . 4 . 5 4 1 6 13 4 11 14 5 Burn 10 | . 3 . . 1 . . . . . . . . . . . . . 4 . 1 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 59 | . 1 . . . 1 . . 1 5 3 2 . 1 . . 2 . 1 2 . 3 12 3 7 11 4 Blast 14 | . . . . . 1 . . . . . . . . . . . . . 2 . 2 . 1 4 3 1 Smash 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 41 | . . . . . . 15 . . . 1 . 1 15 . . 6 . . . . . . 3 . . . Impact 21 | . . . . . . 15 . . . . . . . . . 6 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . . 1 . 1 15 . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32519 | 194 1043 52 . 218 2190 3625 . 1222 1880 101 405 . 2545 . 1376 1243 99 1881 412 1228 812 2602 512 1984 3514 3381 Guns 17096 | 194 1036 52 . 183 1670 3101 . 1222 1760 101 128 . 2545 . 899 995 99 887 148 63 167 1210 163 473 . . Cannons 10316 | . . . . . 508 131 . . . . . . . . . . . 597 264 200 347 1392 349 1511 3090 1927 Explosions 4740 | . . . . . . 363 . . 120 . 277 . . . 477 . . 397 . 965 298 . . . 424 1419 Melee 235 | . . . . . . 29 . . . . . . . . . 206 . . . . . . . . . . Ramming 132 | . 7 . . 35 12 1 . . . . . . . . . 42 . . . . . . . . . 35 Kinetic 18941 | 119 481 27 . 61 1607 3101 . 1222 1760 101 128 . 1554 . 538 339 99 216 308 163 242 1343 383 1984 1890 1275 Thermal 8375 | 75 555 25 . 122 475 131 . . . . . . 991 . 361 656 . 1268 104 100 272 1259 129 . 1200 652 Explosive 4740 | . . . . . . 363 . . 120 . 277 . . . 477 . . 397 . 965 298 . . . 424 1419 Electromagnetic 96 | . . . . . 96 . . . . . . . . . . . . . . . . . . . . . Impact 235 | . . . . . . 29 . . . . . . . . . 206 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 1 1 1 1 . . . . . . . . . 1 1 13 1 1 . 11 18 7 5 1 Average Corruption 2 | . 1 1 1 1 1 1 . . . . . . . . . 1 1 2 1 1 . 8 12 5 4 1 Corruption Purged 28 | . . . . . . . . . . . . . . . . . . 13 . . . . 11 3 . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 157 | . 5 3 4 8 7 11 . . . . . . . . . 4 6 18 1 4 . 33 34 7 10 2 Message Errors 47 | . 2 1 3 2 3 1 . . . . . . . . . . 3 5 . 1 . 11 10 1 2 2 Matter Fused 29 | . 2 . 1 . 3 6 . . . . . . . . . 1 1 2 . 1 . 2 7 2 1 . Heat Flow Errors 22 | . . 2 . 2 . 1 . . . . . . . . . 2 . 2 . . . 4 3 1 5 . Energy Discharges 19 | . 1 . . 1 1 1 . . . . . . . . . . 2 2 . 1 . 4 6 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Data Loss (minor) 17 | . . . . 1 . . . . . . . . . . . 1 . 5 . 1 . 2 5 1 1 . Data Loss (major) 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Misfires 7 | . . . . 1 . 2 . . . . . . . . . . . 1 1 . . 1 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 643 | . . . . . . 2 . . . . . . . . 30 141 . 85 36 27 24 84 . 1 80 133 Projectiles 340 | . . . . . . . . . . . . . . . . . . . 36 19 10 84 . 1 80 110 Explosions 162 | . . . . . . 2 . . . . . . . . 30 . . 85 . 8 14 . . . . 23 Melee 141 | . . . . . . . . . . . . . . . . 141 . . . . . . . . . . Knockbacks 42 | . . . . . 2 . . . . . . . . . . 2 . . 3 3 . 4 3 12 8 5 Impact 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 37 | . . . . . 2 . . . . . . . . . . . . . 3 3 . 4 3 11 7 4 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Self-Inflicted Damage 192 | . . . . . . . . . . . 36 . . . 1 . . 63 . . . . . . 92 . Shots 4 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . 1 . Rammed 8 | . 2 . . 4 1 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 2 . . 4 1 1 . . . . . . . . . 1 . . . . . . . . . 2 Kicked 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 305 208 . 262 249 227 . 271 . . 96 . 275 . . 253 . 14 . 3 . 24 104 328 307 246 Average Temperature 79 | . 79 75 . 63 62 27 . 103 . . 60 . 123 . . 70 . 10 . 2 . 24 69 157 92 74 Received Heat Transfer 3286 | . 312 . . 30 396 732 . 339 162 . 54 . 129 . 108 90 . 168 . 108 9 219 . 150 226 54 Effects 9 | . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 2 3 . Energy Bleed 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 2 . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Parts Fried 8 | . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . 1 Impact Corruptions 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 Robots Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Parts Melted 17 | . 1 . . 1 2 . . . . . . . 2 . . . . 7 . . . 2 . 1 1 . Heat Transferred 13607 | 222 1850 74 . 444 925 185 . . . . . . 2036 . 825 1106 . 2528 45 185 296 1258 111 . 962 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Maximum Alert Level 5 | . . . . . 1 5 3 3 2 . . . . . 1 1 . . . . 2 3 2 2 3 3 Low Security (%) 39 | 100 100 100 . 100 96 3 . . . . . . . 100 47 87 . . . . . 9 . . . . Level 1 16 | . . . . . 3 6 . . 50 . . . . . 52 12 . . . . 73 13 . 37 56 29 Level 2 24 | . . . . . . 26 . 40 49 . . . . . . . . . . . 26 30 100 62 18 52 Level 3 12 | . . . . . . 22 100 59 . . . . . . . . . . . . . 46 . . 24 17 Level 4 4 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Peak Influence 1881 | 10 99 61 . 81 241 1881 987 951 556 . . . . 44 315 219 . . . . 561 972 559 537 746 759 Initial 987 | . . 21 . . . 156 987 676 499 . . . . 44 16 165 . . . . 450 153 546 303 301 228 Average 401 | 1 33 8 . 16 61 982 977 777 400 . . . . 38 170 128 . . . . 353 605 477 429 452 475 Influence Increases 9684 | 25 362 70 . 213 690 1835 . 275 496 5 70 . 604 . 339 345 5 380 . 185 644 919 237 264 816 905 Destroy 0b10 Robot/C 5220 | . 220 60 . 160 500 780 . 240 300 . 60 . 440 . 200 180 . 280 . 140 100 400 120 200 460 380 Destroy 0b10 Robot/NC 215 | 25 35 . . 5 15 . . 5 15 5 . . 10 . . 5 5 5 . 10 10 . 5 5 15 40 Destroy Leader 712 | . 52 10 . 20 104 20 . 30 64 . 10 . 20 . 30 40 . 20 . 20 22 50 30 30 90 50 Allied During Kill 132 | . . . . 28 5 16 . . . . . . 74 . . . . . . . . 7 2 . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . 10 . . . . . . 10 10 . . . Successful Hack 190 | . 10 . . . 27 16 . . 16 . . . . . . 9 . . . . 8 10 23 . 20 51 Select Force Hacks 60 | . 30 . . . . . . . . . . . 30 . . . . . . . . . . . . . Disable Machine 240 | . . . . . 30 30 . . 45 . . . . . 15 30 . . . . . 30 15 . 15 30 Anti-Garrison Action 1050 | . . . . . . 800 . . . . . . . . . . . . . . . 250 . . . . Destroy Structure 860 | . . . . . 9 98 . . 26 . . . . . 54 6 . . . . 54 132 32 14 186 249 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . 450 . . . . . Lose Combat Pursuer 525 | . 15 . . . . 75 . . 30 . . . 30 . 30 75 . 75 . 15 . 30 . 15 30 105 Influence Decreases 8931 | 25 306 126 . 213 449 195 914 291 914 538 70 . 532 48 48 452 213 380 . 185 440 151 804 132 972 533 Entered New Map 3187 | . . 35 . . . 85 894 291 452 198 . . . 28 8 150 78 . . . . 51 426 102 236 153 Time Decay 4662 | 25 286 81 . 213 407 . 20 . 452 330 70 . 492 20 . 302 135 300 . 175 190 . 368 . 416 380 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 380 | . 20 10 . . 10 60 . . 10 . . . . . 40 . . 80 . 10 . 80 10 30 20 . Lost Ally 152 | . . . . . 32 50 . . . 10 . . 40 . . . . . . . . 20 . . . . Purge Threat 450 | . . . . . . . . . . . . . . . . . . . . . 150 . . . 300 . Squads Dispatched 30 | . 3 . . . . . . . 4 . . . 2 . 1 4 . . . . 1 . 2 2 3 8 Investigation 6 | . 2 . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . Extermination 9 | . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . 2 2 Reinforcement 13 | . 1 . . . . . . . 3 . . . . . 1 1 . . . . . . . 2 . 5 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Distress Signals 13 | . 1 . . . 3 1 . . 2 . . . . . . . . . . 1 . . . . 3 2 Communications Jammed 36 | . . . . . . . . . . . . . . . 6 27 . . . 3 . . . . . . Distress Signals 27 | . . . . . . . . . . . . . . . . 27 . . . . . . . . . . Times Spotted 369 | . 23 3 . 8 31 45 . 11 22 . 3 . 55 . 15 14 . 18 1 13 3 23 6 11 36 28 Peak Tracking Total 8 | . 5 3 . 3 4 7 . 4 5 . 3 . 8 . 5 5 . 5 1 5 3 5 2 4 6 6 Tactical Retreats 26 | . 1 . . . . 4 . . 1 . 2 . 2 . 1 1 . 3 . 1 . 1 . 1 3 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Traps Triggered 15 | . 3 . . . . 7 . 1 . . . . . . 1 1 . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 73 | . . . . . 22 . . . 29 . . . . . . . . . . . . . 22 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . 3 . . . 2 . . . . . . . . . . . . . 4 . . . Reused 6 | . . . . . . . . . . . . . 1 . 1 . . 2 . . . 1 1 . . . Traps Extracted 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . Installed 6 | . . . . . . . . . . . . . 1 . 1 . . 3 . . . 1 . . . . Triggered 6 | . . . . . . . . . . . . . 1 . 1 . . 2 . . . 1 1 . . . Most Traps Carried 9 | . . . . . . . . . . 4 4 4 4 3 4 4 9 9 7 7 7 7 8 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Machines Disabled 30 | . . . . . 2 8 . . 3 . . . . . 1 2 . . 1 . . 8 1 1 1 2 Max in Single Turn 2 | . . . . . 1 1 . . 1 . . . . . 1 1 . . 1 . . 2 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 10 | . . . . . . 6 . . . . . . . . . . . . . . . 4 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Machines Accessed 61 | . 5 . 2 . 13 4 1 . 1 1 . 4 2 1 . 2 1 . 4 . 4 1 7 . 3 5 Terminals 29 | . 3 . . . 8 4 1 . 1 . . . . 1 . 1 1 . . . 1 1 3 . 1 3 Fabricators 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 Repair Stations 6 | . 1 . . . 2 . . . . . . . 1 . . . . . . . . . 1 . 1 . Recycling Units 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Total Hacks 191 | . 12 . 2 . 47 6 2 . 2 1 . 31 7 2 . 6 1 . 17 . 15 2 16 . 8 14 Successful 133 | . 6 . 2 . 35 3 1 . 1 1 . 31 4 1 . 3 1 . 17 . 8 1 6 . 5 7 Failed 55 | . 6 . . . 11 3 1 . 1 . . . 3 1 . 3 . . . . 6 1 10 . 2 7 Catastrophic 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . 2 . . . Database Lockouts 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Manual 42 | . 9 . 1 . 15 . . . 2 . . . 2 . . 1 . . . . 2 . 3 . . 7 Terminals 73 | . 7 . . . 25 6 2 . 2 . . . . 2 . 4 1 . . . 5 2 8 . 1 8 Fabricators 13 | . . . . . . . . . . . . . . . . 2 . . . . 4 . 3 . . 4 Repair Stations 18 | . 4 . . . 8 . . . . . . . 2 . . . . . . . . . 2 . 2 . Recycling Units 8 | . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . 2 Scanalyzers 22 | . . . . . 13 . . . . . . . . . . . . . . . 3 . 1 . 5 . Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . . . . 3 . 2 . . . Terminal Hacks 75 | . 1 . 2 . 7 3 1 . . 1 . 31 . 1 . 2 1 . 17 . 2 1 2 . . 3 Record 18 | . . . 1 . . . . . . . . 11 . . . . 1 . 5 . . . . . . . Part Schematic 17 | . 1 . . . . . . . . . . 12 . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . 2 Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Build 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Repair Station Hacks 15 | . 4 . . . 8 . . . . . . . . . . . . . . . . . 1 . 2 . Scan Component 8 | . 2 . . . 4 . . . . . . . . . . . . . . . . . 1 . 1 . Repair 7 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 12 . . . . . . . . . . . . . . . 1 . . . 3 . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 3 . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 14 | . 1 . . . 7 . . . 1 . . . 2 . . . . . . . 1 . . . . 2 Terminals 9 | . . . . . 7 . . . 1 . . . . . . . . . . . 1 . . . . . Assimilate 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Skim 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . . . 9 3 1 . 1 . . . 2 . . 2 . . . . 4 1 4 . 2 5 Full Trace Events 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . 4 . . . . . . 12 . . . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Authchips 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Time 217 | . . . . . . . . . . . . . . . . . . . . . 62 . 62 . . 93 Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . 7 . 7 . . 7 Part Studies Acquired 6 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 3 . Parts Repaired 7 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . 1 . Time 227 | . 52 . . . 128 . . . . . . . . . . . . . . . . . . . 47 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . 2 . Non-combat 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Combat 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . Robot Hacks Applied 8 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . 3 . 2 . parse_system 5 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . 2 . find_station 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Relay Couplers Released 43 | . . . . . . 26 . . . . . . . . . . . . . . . 17 . . . . Machine Destruction 43 | . . . . . . 26 . . . . . . . . . . . . . . . 17 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Total Allies 13 | . . 3 . . 1 2 . . 1 . . . 6 . . . . . . . . . . . . . Largest Group 5 | . . 3 3 3 3 2 . . 1 1 . . 5 . . . . . . . . . . . . . Highest-Rated Group 102 | . . 40 40 40 40 56 . . 26 24 . . 102 . . . . . . . . . . . . . Highest-Rated Ally 46 | . . 16 16 16 16 31 . . 26 24 . . 46 . . . . . . . . . . . . . Initial Warlord ECA Mod 40 | . . . . . . . 9 9 18 18 18 18 17 17 17 26 26 26 26 25 25 24 33 31 40 37 Warlord Squad Rendezvous 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 2 Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Muscle 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Geek 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 9 | . . . . . 2 3 . . . . . . 2 . . . . . . . . 2 . . . . STAY 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . FOLLOW 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 121 | . . . . 36 13 16 . . . . . . 27 . . . . . . . . 25 4 . . . Total Damage 1930 | . . . . 391 146 292 . . . . . . 438 . . . . . . . . 546 117 . . . Kills 13 | . . . . 4 1 4 . . . . . . 3 . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Active Infowar (turns) 24229 | 62 1076 549 478 934 2211 2139 . 334 1063 1992 1271 204 3086 40 332 678 667 1485 644 580 381 969 845 310 1014 885 Sensors 5286 | . . . . . . . . . . 1988 1259 203 1773 40 21 2 . . . . . . . . . . IFF 4602 | . . . . . . . . . . . . . . . . . 666 1364 622 580 97 . . . 703 570 Terrain 34 | . . . . . . . . . . . . . . . . . . . . . 34 . . . . . Traps 4956 | . . . . . . . . 334 1063 2 . . . . 35 142 . . . . 246 968 255 15 1011 885 Seismic 14975 | 62 1076 549 478 934 2211 2139 . . . 1946 1271 204 3086 40 19 . 495 465 . . . . . . . . Machine Analysis 8723 | . . . . . . . . . . . . . . . 265 678 667 1485 644 580 381 969 845 310 1014 885 Jamming 3440 | . . . . . . . . . . . . . . . 262 508 156 . 143 580 381 575 835 . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 2 1 . 2 . . . . 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Turns Passed 25154 | 145 1128 549 478 934 2211 2450 54 678 1138 1992 1271 207 3089 40 332 678 667 1485 644 580 381 969 845 310 1014 885 Spaces Moved 13997 | 60 403 221 342 490 922 1090 32 291 565 1192 754 124 1753 30 145 457 543 839 353 423 254 594 635 168 714 603 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7224 | 57 403 221 21 204 922 1090 32 291 565 1192 754 124 1348 . . . . . . . . . . . . . Legs 6163 | . . . . . . . . . . . . . 405 30 145 457 543 839 353 423 254 594 635 168 714 603 Wheels 607 | . . . 321 286 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 130 130 155 155 160 160 161 161 161 161 120 120 112 108 114 120 120 114 111 111 105 108 105 111 Average Speed 149 | 154 200 240 136 178 183 176 160 190 162 161 161 161 152 120 133 111 116 144 163 120 112 113 107 112 108 111 Slowest Speed 320 | 160 320 240 240 240 240 240 160 246 247 241 161 241 241 120 190 114 120 260 190 190 114 184 114 186 176 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 58 34 78 90 73 89 1 91 18 98 77 75 74 . 76 14 69 77 74 64 7 68 20 95 20 12 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 11 | . 1 1 1 1 . . . . . 1 . 1 1 . . . . 1 3 . . . . . . . Known Exits Taken 12 | . . . . . 1 . 1 . 1 1 1 1 1 1 . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 . . . . . . Scrap Searched 16 | . . . . 1 . . . . . 4 1 . 3 . . . 3 2 . 2 . . . . . . Spaces Dug 32 | . . . . . 7 1 . . . . 1 . . . . 3 . . . 1 5 3 3 . 4 4 Terrain Destroyed 644 | . . . . . 12 9 . . 29 2 21 . 9 . 56 3 . 26 10 106 27 114 16 18 70 116 Melee 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Projectile 202 | . . . . . 12 . . . 6 1 5 . 9 . 2 2 . 4 . 6 8 37 16 18 33 43 AOE 437 | . . . . . . 8 . . 23 . 14 . . . 54 . . 22 10 100 19 77 . . 37 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Gar Res DSF Res Acc Total 16740 | 85 592 237 357 524 1301 1367 34 364 703 1249 786 129 2064 34 233 566 576 1019 407 463 316 751 757 232 855 739 Wait 911 | . 74 10 3 . 191 36 . 12 27 17 16 1 171 . 19 32 5 82 2 14 27 55 19 19 31 48 Move 13971 | 59 402 220 341 489 922 1088 31 290 564 1191 753 123 1752 29 144 456 542 838 352 422 254 593 634 167 713 602 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 7 16 2 5 6 20 5 . 7 8 5 . . 9 1 4 8 6 4 4 2 2 6 9 2 10 3 Fast Attach 128 | 6 7 . . 2 11 8 1 . 6 3 . . 7 1 5 3 . 24 13 . 1 9 4 7 7 3 Attach 51 | . 2 1 . 2 4 5 1 . 2 . . . 2 2 2 3 1 4 1 1 3 5 4 1 4 1 Detach 9 | . . . . . 1 2 . . . . . . . 1 1 1 . 2 . . . . . . 1 . Swap 276 | 1 6 . 1 2 20 30 1 12 10 16 7 4 19 . 19 11 11 9 8 10 9 5 19 3 19 24 Drop 260 | . 8 1 7 7 31 16 . 15 18 9 . . 23 . 11 11 9 12 19 1 3 7 16 7 17 12 Fire 786 | 12 75 3 . 12 78 117 . 28 39 7 10 . 50 . 22 34 2 41 8 13 17 70 27 24 53 44 Melee 41 | . . . . . . 15 . . . 1 . 1 15 . . 6 . . . . . . 3 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Crush 8 | . 2 . . 4 1 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . Rewire 59 | . . . . . . 44 . . . . . . 15 . . . . . . . . . . . . . Trap 79 | . . . . . 22 . . . 29 . . . 1 . 1 . . 3 . . . 1 22 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 427 | -10/Materials | Repaired Seismic Detector 454 | -10/Materials | Repaired Lgt. Treads 462 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Discovered new exit (range 12) 1274 | -10/Materials | Entered Mines 1275 | -10/Mines | Discovered new exit (range 10) 1309 | -10/Mines | Discovered new exit (range 7) 1459 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1461 | -10/Mines | Discovered new exit (range 5) 1593 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1621 | -10/Mines | Build established: Scavenger-Mutant 1823 | -10/Mines | Entered Exiles 1823 | -10/Exiles | Accompanied by 3 allies 1862 | -10/Exiles | Discovered new exit (range 15) 1892 | -10/Exiles | Met 8R-AWN 1908 | -10/Exiles | Met EX-HEX 1972 | -10/Exiles | Met EX-DEC 1997 | -10/Exiles | Visited The Gauntlet 2065 | -10/Exiles | Learned location of Zion (-7) 2087 | -10/Exiles | Met EX-BIN 2106 | -10/Exiles | Aligned with FarCom system 2107 | -10/Exiles | Given EX-Vault access code 2139 | -10/Exiles | Opened EX-Vault 2146 | -10/Exiles | Found Potential Leg 2149 | -10/Exiles | Found Potential Leg 2175 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2284 | -10/Exiles | Discovered new exit (range 14) 2301 | -10/Exiles | Left Exiles lab with Potential Leg 2301 | -10/Exiles | Entered Mines 2301 | -9/Mines | Accompanied by 3 allies 2315 | -9/Mines | Met a Derelict bent on vengeance 2495 | -9/Mines | Discovered new exit (range 14) 2718 | -9/Mines | Core integrity fell below 50% 3024 | -9/Mines | Found a hidden stash of uninstalled traps 3036 | -9/Mines | Discovered new exit (range 11) 3185 | -9/Mines | Learned Materials trap positions 3235 | -9/Mines | Entered Materials 3235 | -8/Materials | Accompanied by 3 allies 3235 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3236 | -8/Materials | Loaded intel: 21 trap records 3394 | -8/Materials | Lost 3 allies 3855 | -8/Materials | Build established: Scavenger-Skirmisher 4322 | -8/Materials | Repaired Lgt. Treads 4361 | -8/Materials | Repaired Minigun 4406 | -8/Materials | Discovered new exit (range 10) 4492 | -8/Materials | Discovered new exit (range 19) 4851 | -8/Materials | Build established: Skirmisher 5161 | -8/Materials | Repaired Imp. Treads 5194 | -8/Materials | Repaired Imp. Treads 5330 | -8/Materials | Central database locked down 5446 | -8/Materials | Identified exit to Garrison 5446 | -8/Materials | Entered Garrison 5446 | -8/Garrison | Accompanied by 1 ally 5660 | -8/Garrison | Triggered checkpoint 5713 | -8/Garrison | Learned Factory security intel 5829 | -8/Garrison | Garrison Relay disabled 5851 | -8/Garrison | Garrison Relay disabled 5943 | -8/Garrison | Build established: Scavenger-Skirmisher 6182 | -8/Garrison | Triggered checkpoint 6186 | -8/Garrison | Destroyed 7 combat bots 6244 | -8/Garrison | Discovered new exit (range 12) 6328 | -8/Garrison | Triggered checkpoint 6386 | -8/Garrison | Garrison Relay disabled 6447 | -8/Garrison | Garrison Relay disabled 6694 | -8/Garrison | Triggered checkpoint 6702 | -8/Garrison | Triggered checkpoint 6713 | -8/Garrison | Core integrity fell below 50% 6842 | -8/Garrison | Triggered checkpoint 6884 | -8/Garrison | Garrison Relay disabled 6964 | -8/Garrison | Discovered new exit (range 13) 7118 | -8/Garrison | Discovered new exit (range 15) 7278 | -8/Garrison | Triggered checkpoint 7300 | -8/Garrison | Garrison Relay disabled 7771 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7896 | -8/Garrison | Entered Factory 7896 | -7/Factory | Evolved 2 slots: Utility x2 7901 | -7/Factory | Identified exit to DSF 7942 | -7/Factory | Build established: Scavenger-Mutant 7950 | -7/Factory | Entered DSF 8115 | -7/DSF | Discovered new exit (range 15) 8239 | -7/DSF | Additional patrols routed to DSF 8274 | -7/DSF | Build established: Scavenger-Gunner 8504 | -7/DSF | Sterilization system engaged 8524 | -7/DSF | Ambient heat levels rising (+10) 8539 | -7/DSF | Ambient heat levels rising (+10) 8554 | -7/DSF | Ambient heat levels rising (+10) 8569 | -7/DSF | Ambient heat levels rising (+10) 8584 | -7/DSF | Ambient heat levels rising (+10) 8599 | -7/DSF | Ambient heat levels rising (+10) 8614 | -7/DSF | Ambient heat levels rising (+10) 8628 | -7/DSF | Entered Factory 8628 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9665 | -6/Factory | Discovered new exit (range 14) 9715 | -6/Factory | Identified exit to Lower Caves 9766 | -6/Factory | Entered Lower Caves 9766 | -6/Lower Caves | Accompanied by 1 ally 9776 | -6/Lower Caves | Encountered a Warlord checkpoint 9809 | -6/Lower Caves | Met a Warlord Commander 9810 | -6/Lower Caves | Learned location of Warlord (-5) 9811 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9845 | -6/Lower Caves | Found Encrypted Comm Array 10235 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10260 | -6/Lower Caves | Identified exit to Data Miner 10982 | -6/Lower Caves | Learned Factory security intel 11275 | -6/Lower Caves | Learned 4 Factory zone layouts 11410 | -6/Lower Caves | Discovered new exit (range 10) 11422 | -6/Lower Caves | Identified exit to Lower Caves 11758 | -6/Lower Caves | Entered another Lower Caves area 11792 | -6/Lower Caves | Discovered new exit (range 14) 11813 | -6/Lower Caves | Identified exit to Factory 11900 | -6/Lower Caves | Encountered a Warlord checkpoint 13029 | -6/Lower Caves | Entered Data Miner 13029 | -6/Data Miner | Discovered new exit (range 6) 13039 | -6/Data Miner | Identified exit to Proximity Caves 13060 | -6/Data Miner | Met Data Miner 13139 | -6/Data Miner | Learned location of Section 7 (-2) 13139 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13163 | -6/Data Miner | Received God Mode back door access code from Data Miner 13236 | -6/Data Miner | Entered Proximity Caves 13239 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13399 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 13512 | -5/Proximity Caves | P-80 Master assimilated allied AJ-AI3(m) 13536 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13576 | -5/Proximity Caves | Lost 15 allies 13657 | -5/Proximity Caves | Lost 5 allies 13736 | -5/Proximity Caves | 0b10 base defense nominally successful 13784 | -5/Proximity Caves | Lost 7 allies 13986 | -5/Proximity Caves | Found Fusion Bomb Launcher 15694 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16269 | -5/Proximity Caves | Learned Factory non-interactive machine intel 16277 | -5/Proximity Caves | Learned 4 Factory zone layouts 16325 | -5/Proximity Caves | Entered Factory 16325 | -5/Factory | Evolved 2 slots: Utility x2 16326 | -5/Factory | Identified exit to Upper Caves 16328 | -5/Factory | Loaded intel: 221 non-interactive machine locations 16365 | -5/Factory | Identified exit to DSF 16365 | -5/Factory | Entered DSF 16394 | -5/DSF | Additional patrols routed to DSF 16558 | -5/DSF | Lost 3 parts (1n2u) 16612 | -5/DSF | Sterilization system engaged 16615 | -5/DSF | Discovered new exit (range 15) 16632 | -5/DSF | Ambient heat levels rising (+10) 16647 | -5/DSF | Ambient heat levels rising (+10) 16662 | -5/DSF | Ambient heat levels rising (+10) 16677 | -5/DSF | Ambient heat levels rising (+10) 16692 | -5/DSF | Ambient heat levels rising (+10) 16696 | -5/DSF | Identified exit to Factory 16697 | -5/DSF | Entered Factory 16697 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17004 | -4/Factory | Identified exit to Upper Caves 17375 | -4/Factory | Entered Upper Caves 17691 | -4/Upper Caves | Found DCF Scrap (14 items) 17842 | -4/Upper Caves | Discovered new exit (range 9) 17881 | -4/Upper Caves | Entered a destroyed Warlord outpost 18042 | -4/Upper Caves | Entered another Upper Caves area 18073 | -4/Upper Caves | Discovered new exit (range 10) 18368 | -4/Upper Caves | Encountered a Warlord checkpoint 18507 | -4/Upper Caves | Lost 3 allies 18545 | -4/Upper Caves | Lost 7 parts (3n2u2w) 18599 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18640 | -4/Upper Caves | Learned location of Testing (-3) 18827 | -4/Upper Caves | Discovered new exit (range 10) 18952 | -4/Upper Caves | System corruption reached 10% 19025 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 19455 | -4/Upper Caves | Learned Research security intel 19527 | -4/Upper Caves | Entered Zhirov 19527 | -4/Zhirov | Discovered new exit (range 4) 19562 | -4/Zhirov | Met Zhirov 19676 | -4/Zhirov | Learned location of Quarantine (-2) 19676 | -4/Zhirov | Learned location of Command (-1) 19685 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19714 | -4/Zhirov | Found Alien Artifact 19714 | -4/Zhirov | Identified Integrated Dissipator 19714 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19809 | -4/Zhirov | Found Alien Artifact 19908 | -4/Zhirov | Cloak Generator disabled 19908 | -4/Zhirov | Attacked by Zhirov 19918 | -4/Zhirov | Enhanced Grunts warped into view 19932 | -4/Zhirov | Destroyed Zhirov 19935 | -4/Zhirov | Zhirov detonated his lab 19995 | -4/Zhirov | Found Prototype Device 19995 | -4/Zhirov | Identified Exp. Thermal Shield 20171 | -4/Zhirov | Entered Proximity Caves 20176 | -3/Proximity Caves | Spotter reported a threat 20315 | -3/Proximity Caves | Spotter reported a threat 20329 | -3/Proximity Caves | Spotter reported a threat 20364 | -3/Proximity Caves | Spotted B-86 Titan 20708 | -3/Proximity Caves | Discovered new exit (range 7) 20751 | -3/Proximity Caves | Entered Research 20751 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20884 | -3/Research | Watched by a mysterious "MATRIX" hacker 20945 | -3/Research | Central database locked down 20946 | -3/Research | Fabricated Assault Drone Bay? 21001 | -3/Research | Search patrols dispatched 21054 | -3/Research | Build established: Scavenger-Skirmisher 21075 | -3/Research | Joined by Warlord Geek squad 21132 | -3/Research | Identified exit to Garrison 21132 | -3/Research | Entered Garrison 21335 | -3/Garrison | Phase Generator disabled 21357 | -3/Garrison | Garrison Relay disabled 21548 | -3/Garrison | Lost 5 parts (2n1u2w) 21570 | -3/Garrison | System corruption reached 10% 21588 | -3/Garrison | Triggered checkpoint 21620 | -3/Garrison | Spotted B-86 Titan 21648 | -3/Garrison | Destroyed B-86 Titan 21801 | -3/Garrison | Found Fusion Bomb Launcher 21885 | -3/Garrison | Spotted B-86 Titan 21886 | -3/Garrison | Spotted B-75 Beast 21900 | -3/Garrison | Discovered new exit (range 10) 21921 | -3/Garrison | Garrison Relay disabled 21936 | -3/Garrison | Build established: Scavenger-Gunner 22018 | -3/Garrison | Garrison Relay disabled 22101 | -3/Garrison | Entered Research 22648 | -3/Research | Fabricated Assault Drone Bay (x1) 22695 | -3/Research | Joined by Warlord Muscle squad 22888 | -3/Research | Joined by Warlord Muscle squad 22910 | -3/Research | Build established: Gunner 22939 | -3/Research | Identified exit to DSF 22946 | -3/Research | Entered DSF 22977 | -3/DSF | Additional patrols routed to DSF 22983 | -3/DSF | Found Prototype Protection 22983 | -3/DSF | Identified Centrium Heavy Armor Plating 22986 | -3/DSF | Found Centrium Heavy Armor Plating 23131 | -3/DSF | Sterilization system engaged 23151 | -3/DSF | Ambient heat levels rising (+10) 23156 | -3/DSF | Found Centrium Heavy Armor Plating 23166 | -3/DSF | Ambient heat levels rising (+10) 23181 | -3/DSF | Ambient heat levels rising (+10) 23196 | -3/DSF | Ambient heat levels rising (+10) 23211 | -3/DSF | Ambient heat levels rising (+10) 23226 | -3/DSF | Ambient heat levels rising (+10) 23231 | -3/DSF | Discovered new exit (range 14) 23241 | -3/DSF | Ambient heat levels rising (+10) 23256 | -3/DSF | Ambient heat levels rising (+10) 23256 | -3/DSF | Entered Research 23256 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23274 | -2/Research | Central database locked down 23418 | -2/Research | Repaired Broken Biometal Leg+ 23460 | -2/Research | Unchained authorized (GL-D0S) 23500 | -2/Research | Exiles provided nearest exit location to -1/Access 23733 | -2/Research | Destroyed 7 combat bots 23862 | -2/Research | Build established: Skirmisher 23945 | -2/Research | Destroyed 8 combat bots 24006 | -2/Research | First assault squad dispatched 24024 | -2/Research | Incoming assault squad redirected 24086 | -2/Research | Joined by Warlord Geek squad 24196 | -2/Research | Joined by Warlord Pyro squad 24270 | -2/Research | Entered Access 24270 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24333 | -1/Access | Garrison activated, responded to threat 24412 | -1/Access | Joined by Warlord Geek squad 24434 | -1/Access | Build established: Scavenger-Skirmisher 24504 | -1/Access | Joined by Warlord Dakka squad 24604 | -1/Access | Lost 3 allies 24934 | -1/Access | Fabricated Assault Drone Bay (x1) 25150 | -1/Access | Discovered new exit (range 6) 25155 | *** | Escaped! Last Messages --------------- 25026_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25028_ Connecting with Terminal... 25028_ Terminal disabled. 25032_ Dropped Centrium Leg. 25037_ Dropped Enh. Nova Cannon. 25046_ R-10 Processor collects Centrium Leg. 25049_ U-05 Engineer builds a Wall. 25049_ R-10 Processor collects Imp. Thunder Leg. 25094_ HV Slug penetrates G-73 Enforcer. 25094_ G-73 Enforcer suffers critical hit (Destroy). 25094_ G-73 Enforcer destroyed. 25104_ Dropped Myomer Leg. 25107_ Dropped Adv. Heat Sink. 25109_ Dropped Myomer Leg. 25111_ Acquired 84 matter. 25147_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 25150_ The Access Shell folds into the floor. 25150_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????? ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# +??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????#R #??????????????????????????????????? | | ???????????# ########################???????????? | | ???????????+ w w ???????????? | | ???????????# R ????????????? | | ???????????# ####### ""#?????????????????? | | ?########### #?????# ""#?????????????????? | | ?#] """"" # #?????# ""#?????????????????? | | ?# ""T " + #?????# T#?????????????????? | | ?# # #?????# ""#?????????????????? | | ?#* + #?????# ""#?????????????????? | | ?# # #????## ""##????????????????? | | ?# # #????# #????????????????? | | ## # #????## ##????????????????? | | # # ##????# #?????????????????? | | ############ "#????# #?????????????????? | | #????# ##????# #?????????????????? | | #????# #?????# @" #?????????????????? | | #????#% #?????# "" #?????????????????? | | #????# =#?????# #?????????????????? | | #????#=!#?????# #?????????????????? | | #????# #?????# #?????????????????? | | #????# #????##""""""""""#?????????????????? | | #+########## ###?# #????????????????????????????? | | % % # ## #?????????????????????????????? | | # # #??????????????????????????????? | | ############+##""#???????????????????????????????? | | ???# "#????BB????BB????????Y??????????? | | ???# ##????BB????BB???????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# ! #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# !!! #????????????????????????????????? | | ???# !! #????????????????????????????????? | | ???# !! #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???+ #????????????????????????????????? | | ???##############????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 57 Energy Capacity 605 Matter Stores 520 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 42 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Assault Drone Bay | x1 | -3/Research | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Assault Drone Bay | x1 | -1/Access | Authchip Repaired ---------- Seismic Detector | 15% | -10/Materials Lgt. Treads | 72% | -10/Materials Lgt. Treads | 62% | -8/Materials Minigun | 88% | -8/Materials Imp. Treads | 48% | -8/Materials Imp. Treads | 58% | -8/Materials Biometal Leg | 91% | -2/Research | Broken Studied --------- Com. Wheel | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Flexi-carbon Leg | -3/Research | Hacked Biometal Leg | -2/Research | Hacked Hvy. Shield Leg | -2/Research | Hacked Fusion Bomb Launcher | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Special Forces Squad Leader Challenges ------------ None Game ------ Seed DynamicDerelictDetector Manual? 0 Play Time 03:57:29 Cumulative 711.5 hours Start 2026.09.13 @ 14:39:23 End 2026.09.26 @ 19:11:08 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 370 Adventurer 7 Explorer 18 Win Type 0 Total 72 Types 46/3/9/2/2/1/3/4/0/2 Lore% 96 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4e66e6b-6e62-4720-9bf5-dc33535da173