Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 03:18:19 Player: notme Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (564) 564 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1089 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Hammer > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Huge Storage Unit Visual Processing Unit Improved Terrain Scanner Seismic Detector Core Shielding Trap Extractor Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 10 16 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 10 | 5 5 . Treads 1 | 1 . . Leg 7 | 2 5 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 1 | 1 . . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Backups 13 | 4 14 17 Power . | . . 1 Propulsion 5 | 3 6 6 Utility 5 | . 5 7 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 20 | . 5 15 Power 2 | . 1 1 Propulsion 9 | . 3 6 Utility 7 | . 1 6 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 13 14 Leg 28 | . 28 28 Device 1 | . 2 . Storage 14 | . 14 14 Processor 11 | . 10 14 Energy Gun 12 | . 12 12 Ballistic Gun 7 | . 8 . Launcher 1 | . 1 . Impact Weapon 6 | . 5 14 Peak Build Rating 10 | 8 10 10 Average Rating 8 | 5 8 9 On Entrance 6 | . 8 10 Avg Prop Armor Cover (%) . | . . . Naked Turns 1 | . . 1 Heaviest Build 50 | 12 50 50 Greatest Support 32 | 32 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 15 19 Most Carried 20 | 8 16 20 Average Carried 14 | 4 14 17 Final Capacity 20 | 8 20 5 Final Carried 16 | 8 16 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 535 | 269 227 39 Remotely . | . . . Salvage Created 791 | 49 696 46 Parts 52 | 7 38 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 15 3 Melee 1 | . 1 . Guns 14 | . 12 2 AOE 3 | . 2 1 Classes Destroyed 7 | 1 6 . Worker 1 | . 1 . Tunneler 3 | 3 . . Recycler 1 | . 1 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 12 | . 12 . Best Kill Streak 5 | 2 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 111 | . 90 21 Missed 25 | . 23 2 Hits 86 | . 67 19 Projectile 86 | . 67 19 AOE 6 | . . 6 Critical Strikes 2 | . 1 1 Damage Taken 1107 | . 717 390 Core 258 | . 156 102 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 13 58 8 Largest 2 | 1 2 1 Hottest 60 | 20 60 45 Shots Fired 116 | 13 96 7 Gun 114 | 13 94 7 Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic 61 | 13 48 . Thermal 12 | . 12 . Explosive 2 | . 2 . Electromagnetic 41 | . 34 7 Robot Hit Streak 10 | 5 10 1 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 72 | 9 60 3 Core Hits 44 | 4 37 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 1 | . 1 . Impact 1 | . 1 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1101 | 77 952 72 Guns 813 | 77 695 41 Cannons . | . . . Explosions 263 | . 232 31 Melee 25 | . 25 . Ramming . | . . . Kinetic 331 | 77 254 . Thermal 95 | . 64 31 Explosive 232 | . 232 . Electromagnetic 418 | . 377 41 Impact 25 | . 25 . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 1 1 Matter Fused 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . . 11 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 113 | . 113 36 Average Temperature 34 | . 36 18 Received Heat Transfer 318 | . 318 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 118 | 5 118 73 Initial . | . . . Average 21 | 1 21 43 Influence Increases 506 | 15 418 73 Destroy 0b10 Robot/C 360 | . 300 60 Destroy 0b10 Robot/NC 35 | 15 20 . Destroy Leader 72 | . 62 10 Successful Hack 25 | . 25 . Destroy Structure 14 | . 11 3 Influence Decreases 503 | 15 418 70 Time Decay 381 | 15 316 50 Lost Part 40 | . 20 20 Purge Threat 82 | . 82 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 29 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 2 | . . 2 Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 6 | . 6 . Failed 13 | . 13 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 262 | 32 230 . Seismic 262 | 32 230 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1793 | 125 1556 112 Spaces Moved 760 | 69 656 35 Core 4 | 2 . 2 Treads 2 | 2 . . Legs 747 | 58 656 33 Wheels 7 | 7 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 190 | 117 194 248 Slowest Speed 260 | 160 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 93 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . 12 3 Melee . | . . . Projectile . | . . . AOE 15 | . 12 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1011 | 100 858 53 Wait 83 | . 81 2 Move 758 | 68 655 35 Hop . | . . . Pick Up 35 | 6 25 4 Fast Attach 10 | 9 1 . Attach 3 | 1 2 . Detach 3 | 3 . . Swap 14 | . 14 . Drop 23 | . 21 2 Fire 79 | 13 58 8 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 2 | . . 2 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 126 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Discovered new exit (range 12) 858 | -10/Materials | Core integrity fell below 50% 1000 | -10/Materials | Identified exit to Mines 1415 | -10/Materials | Discovered new exit (range 5) 1682 | -10/Materials | Entered Mines 1739 | -10/Mines | Found a hidden stash of uninstalled traps 1766 | -10/Mines | Assembled infested the area 1771 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1784 | -10/Mines | Core integrity fell below 20% 1793 | -10/Mines | Released all parts (5) 1794 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01788_ D-53 Grenadier destroyed. 01789_ Dropped EMP Trap. 01790_ Installed EMP Trap. 01790_ K-01 Serf destroyed. 01790_ HV Slug penetrates Wall. 01791_ U-05 Engineer lays Concrete. 01792_ Penetrated by HV Slug. 01792_ Critical hit (Destroy). 01792_ Aluminum Leg destroyed. 01792_ Knocked back. 01792_ Penetrated by HV Slug. 01792_ U-05 Engineer lays Concrete. 01793_ Released Hcp. Storage Unit. 01793_ Released Aluminum Leg. 01793_ Released Hammer. 01793_ Released Ion Engine. 01793_ Released Targeting Computer. [Achievement: Live, Flee, And Rebuild] 01794_ U-05 Engineer lays Concrete. 01794_ 5A-JQR(h) destroyed. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????#???????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????????### ##????????????????????? | | ?????????????????????? ##?#####?????????????? | | ??????????????????????##u ### ##????????????? | | ?????????????????????## u ## #????????????? | | ????????????????????## #????????????? | | ???????????????????## ##????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ??????????????????## % ## #????????? | | ?????????????????## !=@ ?##########????????? | | ?????????????????# !=!!= #???????????????????? | | ?????????????????# =!!%[ #???????????????????? | | ?????????????????# /!][* #???????????????????? | | ???????????## ???# %[! #???????????????????? | | ???????????# ?# =d ##???????????????????? | | ???????????# #[%= ###????????????????????? | | ????????????# %= ###??????????????????????? | | ????????????## ;;# ##????????????????????????? | | ???????????? ;######% #?????????????????????????? | | ???????????##??????# #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# """ ?????????????????????????? | | ????????????????? 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""" ????????????????????????? | | ???????????????? ????????????????????????? | | ??????????????? ???##????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????##????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed CarbideScatterDiverter Manual? 0 Play Time 00:26:38 Cumulative 13.8 hours Start 2026.01.20 @ 01:52:06 End 2026.01.20 @ 03:18:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 5 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fb4afb9-5c90-4f6e-938e-d16060cfdbb6