Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 20:44:03 Player: CloudSeaKing Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (374) 1870 Value Destroyed (15775) 15775 Prototype IDs (252) 5040 Alien Tech Used (1) 200 Bonus (11801) 11801 TOTAL SCORE: 43786 Bonus ------- High Alert Combat Kills 1525 Follower Combat Kills 880 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 996 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Pursued by Intercept 2500 Friendly Fire -1700 Cogmind --------- Core Integrity 0/1600 Matter 180/300 Energy 17/100 System Corruption 24% Temperature Cool (0) Movement Walking (100) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Enhanced Biometal Leg > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Microactuators Microactuators Advanced Actuator Array Advanced Actuator Array Experimental Phase Shifter Centrium Light Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Power Sword Phasing Sabre Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Centrium Leg Experimental Cooling System High-capacity Matter Pod Long-range Sensor Array Nanoactuators Advanced Actuator Array Graphene Brace Experimental Shield Generator Advanced Force Field Dimensional Node Initializer Vortex Shotgun Nova Cannon Enhanced Nova Cannon Precision Rocket Launcher Tiamat Missile Launcher Improved Datajack Improved Plasma Cutter [Rating: 195] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Gravmag System Flight Unit Cooled Impulse Thruster Utility Advanced Melee Analysis Suite Device Advanced Actuator Array Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware System Mapper Protection Layered Medium Armor Plating Weapon Power Sword Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 6 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . 1 1 . . Utility 8 | . . . 1 . . . 1 . 1 . . . . 1 1 . . . . . 1 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 315 | 7 9 5 32 3 2 . 27 10 15 4 8 2 25 14 15 4 6 14 13 27 38 23 12 Power 34 | 1 . 1 1 . 1 . 1 1 . 1 1 . 1 2 4 . 1 . 3 3 7 5 . Engine 11 | 1 . 1 1 . 1 . . . . 1 . . 1 2 1 . 1 . . . . 1 . Core 6 | . . . . . . . 1 1 . . 1 . . . 2 . . . . 1 . . . Reactor 17 | . . . . . . . . . . . . . . . 1 . . . 3 2 7 4 . Propulsion 106 | 2 . 1 9 . . . 8 3 8 . 4 1 11 3 4 2 . 7 7 11 10 12 3 Treads 25 | 2 . 1 9 . . . 8 3 . . . . 1 . . . . . . . . 1 . Leg 74 | . . . . . . . . . 6 . 4 1 10 3 4 2 . 5 7 11 9 9 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . Flight 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Utility 109 | 2 2 1 10 1 . . 14 3 5 3 2 1 7 7 4 2 3 3 3 10 15 5 6 Device 54 | 1 1 1 2 1 . . 3 1 2 2 1 . 4 3 2 1 2 . 2 7 11 3 4 Storage 7 | 1 1 . . . . . 2 . . . . . . 2 . . . . . . 1 . . Processor 12 | . . . . . . . 1 1 . 1 . 1 3 . . 1 1 1 . 1 . 1 . Hackware 9 | . . . 3 . . . 1 . . . . . . 1 . . . 1 . 1 1 . 1 Protection 27 | . . . 5 . . . 7 1 3 . 1 . . 1 2 . . 1 1 1 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 7 2 12 2 1 . 4 3 2 . 1 . 6 2 3 . 2 4 . 3 6 1 3 Energy Gun 13 | 2 2 1 1 1 . . 1 . . . . . 1 . . . . 1 . 1 . 1 1 Energy Cannon 5 | . . . 1 . 1 . . . . . 1 . . . . . . 1 . . 1 . . Ballistic Gun 13 | . 3 . 6 . . . 1 1 . . . . 1 . . . . . . . 1 . . Ballistic Cannon 5 | . . 1 2 . . . . . . . . . 2 . . . . . . . . . . Launcher 10 | . 1 . 1 . . . 1 2 1 . . . . 1 1 . . . . . 2 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Impact Weapon 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . Slashing Weapon 9 | . . . . 1 . . . . 1 . . . . 1 2 . 1 1 . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 1 . . 3 . 1 . 1 . . 1 . . . 2 . 1 1 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 System Corruption 28 | . . . . . . . . . . . . . 21 . . . . . . . . . 7 Parts Lost 91 | . 1 . 5 . . . 3 . 1 2 5 4 2 4 1 . . 1 13 10 16 4 19 Power 14 | . . . . . . . . . . . 1 . . 1 . . . . 1 2 5 1 3 Propulsion 41 | . . . 2 . . . 3 . . . 4 3 1 2 . . . . 7 7 5 1 6 Utility 29 | . 1 . 3 . . . . . 1 2 . 1 . 1 1 . . . 4 1 5 1 8 Weapon 7 | . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 2 Highest Loss Streak 17 | . 1 . 2 . . . 2 . 1 2 3 4 2 4 1 . . 1 6 3 8 2 17 To Critical Strikes 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Average Backups 21 | 4 14 19 19 20 19 20 22 25 20 19 19 14 19 22 24 25 25 24 22 23 22 24 21 Power 1 | . 1 1 1 2 1 1 1 1 2 1 . . . . 1 1 1 1 1 . . 1 . Propulsion 4 | 3 3 3 2 3 4 5 6 7 4 4 3 2 1 4 5 6 6 6 7 3 1 4 4 Utility 7 | . 2 4 4 4 4 3 5 7 7 8 7 7 9 9 8 8 9 7 5 10 10 7 8 Weapon 7 | . 6 9 9 9 9 9 8 8 3 4 5 3 5 5 6 6 6 6 5 6 7 8 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | . 4 5 11 2 1 . 3 . 4 . . 6 4 3 4 1 1 1 1 7 5 10 5 Power 6 | . . . 1 1 . . . . 1 . . . . 2 . . . . . . . 1 . Propulsion 17 | . 2 2 . . . . . . 2 . . 2 . . 3 . . . . 2 . 3 1 Utility 18 | . 1 . . . 1 . 1 . . . . 1 2 1 . . . 1 1 2 3 2 2 Weapon 36 | . 1 3 10 1 . . 2 . 1 . . 2 2 . 1 1 1 . . 3 2 4 2 Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 99 98 100 97 100 99 99 88 78 92 99 99 100 99 99 97 94 91 88 83 Engine 4 | . 14 14 11 11 11 11 6 . . 4 5 . 3 6 . . 4 5 2 . . . . Core 2 | . . . . . . . 2 9 7 2 1 7 3 . 4 5 5 5 3 . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 5 . . 2 5 7 11 6 Treads 11 | . 27 28 32 33 33 33 34 36 . . . . . . . . . . . . . . . Leg 21 | . . . . . . . . . 37 38 36 33 35 39 35 35 35 34 34 35 32 23 29 Device 10 | . 14 14 8 11 11 11 9 9 14 11 9 7 11 12 5 5 5 5 7 11 8 20 15 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 5 7 6 5 5 5 5 5 5 4 4 3 Processor 7 | . . . . . . . 4 9 7 15 6 . 10 13 11 17 17 19 20 10 9 8 7 Hackware 2 | . . . 6 . . . 2 . . . . . . 5 5 5 5 2 . 4 4 . 3 Protection 5 | . . . 6 10 11 11 10 9 7 2 4 6 2 . 10 5 5 5 4 3 6 3 3 Energy Gun 2 | . 4 12 5 4 1 22 9 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 22 8 10 9 1 . 6 13 . . . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . 6 3 5 . . . . . . . . 8 . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . 1 1 6 7 7 7 2 . . . . . . 1 . . . Slashing Weapon 6 | . . . . 1 9 . . . 6 7 7 7 2 12 10 11 10 9 10 13 9 7 6 Peak Build Rating 195 | 7 9 14 24 26 37 26 38 40 55 56 71 77 82 93 111 106 100 103 126 138 171 190 195 Average Rating 79 | 5 8 10 19 21 22 26 32 37 53 51 62 69 75 87 107 103 97 96 105 133 152 170 171 On Entrance 66 | . 7 9 14 19 24 26 26 38 40 54 45 68 61 77 92 107 100 97 103 123 136 159 182 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 4 . . . . . . . . . . 2 9 . . Naked Turns 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 Heaviest Build 183 | 13 49 50 63 60 74 60 102 101 69 64 80 70 82 102 130 113 113 118 141 153 168 183 166 Greatest Support 231 | 40 40 40 60 60 60 60 80 80 78 78 97 112 105 126 127 126 126 131 155 173 198 231 231 Greatest Overweight (x) 2 | . 1 1 1 . 1 . 2 1 1 . 1 1 1 . 1 . . 1 1 . 1 1 . Average Overweight (x) . | . . 1 . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 16 20 20 20 20 20 22 25 20 20 20 17 20 22 25 25 25 25 25 25 25 25 23 Most Carried 25 | 7 20 20 20 20 20 20 25 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 14 19 19 19 19 20 22 24 20 19 19 14 19 22 24 24 24 24 22 23 23 24 21 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 20 20 20 20 20 20 25 25 20 20 20 11 20 21 25 25 25 25 15 25 25 25 2 Class Distribution -------------------- 30% | Mutant 22% | Scavenger-Mutant 20% | Scavenger-Gladiator 20% | Hacker-Gladiator 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 10535 | 270 300 182 934 91 45 45 566 763 446 70 551 203 2450 292 324 133 141 346 250 367 1156 480 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14696 | 91 555 170 1964 52 . . 1082 693 863 150 350 22 314 431 846 131 71 475 437 2000 2719 476 804 Parts 811 | 13 47 16 128 3 . . 58 45 52 4 17 3 14 29 40 3 4 27 23 71 148 28 38 Haulers Intercepted 22 | . 2 . 5 . . . 4 . 2 . . . . 1 1 . . . . 4 2 1 . Recyclers Shooed 10 | . 1 . 1 . . . 4 . . . . . . 1 . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . 2 15 . 23 . . . . . 22 . . . . Prevented 73 | . . . . . . . . . . 3 . . 70 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 268 | . 17 8 46 . . . 14 24 16 2 8 . 6 4 12 1 . 12 7 22 49 8 12 Melee 90 | . . . . . . . 2 . 8 2 7 . . 4 7 1 . 1 4 18 22 6 8 Guns 73 | . 15 3 27 . . . 11 12 . . . . 2 . . . . . 2 . . . 1 Cannons 14 | . . 2 7 . . . . . . . . . 3 . . . . 1 . . 1 . . AOE 83 | . 2 3 12 . . . . 11 7 . . . . . 5 . . 10 1 1 26 2 3 Classes Destroyed 22 | 1 6 . 4 . . . 1 . 2 1 1 . 2 . . . . 1 . . 1 2 . Worker 19 | . 2 1 4 . . . . . 3 . . . . 1 3 . . . . . 4 . 1 Builder 13 | . . . . . . . 1 . 2 . . . . 1 4 . . . . 1 3 . 1 Tunneler 8 | 5 . 1 . . . . . . . . . . . . . . . . . . 1 1 . Hauler 22 | . 2 . 5 . . . 4 . 2 . . . . 1 1 . . . . 4 2 1 . Recycler 8 | . . . 2 . . . 2 . 1 . . . . . 1 . . . . . 2 . . Mechanic 6 | . . . . . . . . . . . . . 1 1 . . . . . 2 2 . . Operator 8 | . 1 . 3 . . . . . 1 . . . . 2 1 . . . . . . . . Watcher 15 | . 2 . 4 . . . 3 1 1 . . . . . 2 . . . . . 1 . 1 Swarmer 79 | . 9 6 12 . . . 3 12 4 . 4 . 1 . 5 . . 1 . . 19 3 . Saboteur 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Grunt 81 | . 8 2 23 . . . 6 7 7 1 2 . . . 4 . . 6 2 8 5 . . Brawler 5 | . . . 1 . . . . 1 1 . 1 . 1 . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 . . Protector 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Sentry 29 | . . . 9 . . . 5 4 2 . . . . 1 1 . . . . 3 2 1 1 Hunter 21 | . . . . . . . . . 1 . . . . . . . . 1 5 4 4 . 6 Programmer 26 | . . . . . . . . . 1 . 1 . . 3 2 . . . . 5 11 . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . 1 3 2 1 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . 1 3 . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 5 | . . . . 1 . . . . . . . . . . . 1 . 3 . . . . . Savage 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 2 7 4 12 . . . 4 4 8 1 4 1 3 2 9 1 . 11 4 3 11 3 6 Combat Bots Only 11 | . 4 3 11 . . . 3 4 4 1 4 . 2 1 5 1 . 11 4 3 11 3 5 Max Kills in Single Turn 9 | 1 3 2 3 1 . . 2 3 3 1 1 1 1 1 9 1 1 3 1 1 4 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 3 . . . . 2 3 . . . . . 5 . . 3 1 1 4 1 2 Melee 1 | . . . . . . . 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 2230 | . 52 17 171 . . . 94 57 110 44 103 36 57 96 37 6 . 17 255 250 433 80 315 Missed 662 | . 13 4 45 . . . 23 10 51 16 26 15 13 35 10 1 . 4 92 53 127 24 100 Hits 1568 | . 39 13 126 . . . 71 47 59 28 77 21 44 61 27 5 . 13 163 197 306 56 215 Melee 14 | . . . 2 . . . . . . . 1 . . . . . . . 1 . 8 2 . Projectile 1554 | . 39 13 124 . . . 71 47 59 28 76 21 44 61 27 5 . 13 162 197 298 54 215 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 70 | . . . 4 . . . 4 . 1 . 4 . 1 1 3 . . 1 8 11 20 5 7 Part Disruptions 7 | . . . . . . . . . 1 . 1 1 . . . . . . . . 3 . 1 Damage Taken 29703 | . 358 145 2029 . . . 1012 682 866 394 1162 993 771 886 613 106 . 496 2925 2897 7263 1146 4959 Core 3854 | . 73 39 125 . . . 98 49 68 123 149 94 61 140 60 . . 34 150 313 511 135 1632 Absorbed by Shields 2180 | . . . . . . . . . . . . . . . . . . . . 1108 232 680 160 Regen/Repaired (Parts) 1195 | . . . 114 . . . . . . . . . 67 54 . . . . . 688 272 . . Core Remaining (%) 70 | 100 . 55 . . . 68 . 73 . . . . 29 83 . . . . 75 72 60 90 . Volleys Fired 439 | 8 56 12 110 . 1 . 55 49 8 . 1 . 23 4 13 . . 29 21 12 27 2 8 Largest 2 | 2 2 2 2 . 1 . 2 2 1 . 1 . 2 1 1 . . 1 1 1 1 1 1 Hottest 250 | 80 80 80 106 . 250 . 131 64 39 . 90 . 94 39 47 . . 90 90 90 113 46 113 Shots Fired 723 | 16 104 23 216 1 1 . 109 82 8 . 1 . 46 4 13 . . 29 21 12 27 2 8 Gun 489 | 16 101 12 161 1 . . 108 68 . . . . 12 . . . . . 7 . . . 3 Cannon 161 | . . 9 48 . 1 . . 2 . . 1 . 34 . 10 . . 21 14 12 8 . 1 Launcher 73 | . 3 2 7 . . . 1 12 8 . . . . 4 3 . . 8 . . 19 2 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 411 | . 88 18 136 1 . . 42 70 . . . . 46 . 10 . . . . . . . . Thermal 176 | 16 10 2 24 . 1 . 66 . . . 1 . . . . . . 21 14 12 8 . 1 Explosive 72 | . 3 2 7 . . . 1 12 8 . . . . 4 3 . . 8 . . 18 2 4 Electromagnetic 54 | . 3 1 49 . . . . . . . . . . . . . . . . . 1 . . Entropic 10 | . . . . . . . . . . . . . . . . . . . 7 . . . 3 Robot Hit Streak 21 | 9 14 11 17 . . . 21 10 4 . . . 10 2 5 . . 4 3 . 7 2 4 Robot Miss Streak 4 | 1 4 2 3 . . . 4 2 1 . . . 4 . 2 . . 4 4 . 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 926 | 12 59 16 141 1 4 . 84 46 41 7 25 1 39 26 33 5 1 15 24 139 140 24 43 Core Hits 576 | 5 40 11 83 1 . . 39 42 34 4 11 1 9 10 22 2 1 31 17 41 118 18 36 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 . . . . 1 . 1 . . . 1 . . . . . 1 1 . . . Critical Strikes 69 | . . 2 5 . . . 3 . 3 1 1 . 7 5 4 . . . 3 23 7 2 3 Burn 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . 1 . . . . . . . . . 6 . . . . . . . . . . Corrupt 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . Sever 45 | . . . . . . . . . 2 1 1 . . 5 4 . . . 2 22 5 1 2 Impale 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 739 | . . . 1 1 4 . 21 6 54 12 49 1 14 57 47 8 3 2 27 182 161 40 49 Impact 69 | . . . 1 . . . 21 6 8 2 7 . 1 5 . . . . . 18 . . . Slashing 537 | . . . . 1 . . . . 46 10 42 1 2 52 47 8 3 . 27 164 95 20 19 Piercing 116 | . . . . . . . . . . . . . . . . . . . . . 66 20 30 Sneak Attacks 69 | . . . . 1 4 . . 2 5 . 2 1 12 6 5 2 1 2 . 8 15 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 133 | . . . . . . . 3 . 5 . 6 . . 7 1 . . . . 46 40 7 18 Damage Inflicted 46282 | 130 780 381 3653 72 . . 2095 2228 2644 362 1072 80 1140 1708 2944 270 72 2058 1404 7070 11569 1497 3053 Guns 5483 | 130 508 74 1788 . . . 1560 816 . . . . 168 . . . . . 286 . . . 153 Cannons 2233 | . . 133 649 . . . . . . . . . 742 . 106 . . 479 . . 124 . . Explosions 13342 | . 202 126 1191 . . . 145 1288 1061 . . . . 208 1130 . . 1579 243 . 4714 414 1041 Melee 25012 | . . . . 72 . . 329 124 1583 362 1072 80 230 1500 1708 270 72 . 875 7070 6731 1083 1851 Ramming 212 | . 70 48 25 . . . 61 . . . . . . . . . . . . . . . 8 Kinetic 4537 | . 426 182 1583 . . . 514 816 . . . . 910 . 106 . . . . . . . . Thermal 3779 | 130 57 25 623 . . . 1046 . . . . . . . 1052 . . 479 243 . 124 . . Explosive 11350 | . 202 126 853 . . . 145 1288 924 . . . . 208 78 . . 1579 . . 4492 414 1041 Electromagnetic 953 | . 25 . 569 . . . . . 137 . . . . . . . . . . . 222 . . Impact 1614 | . . . . . . . 329 124 132 . 187 . 63 . . . . . . 779 . . . Slashing 18420 | . . . . 72 . . . . 1451 362 885 80 167 1500 1708 270 72 . 875 6291 3561 414 712 Piercing 4978 | . . . . . . . . . . . . . . . . . . . . . 3170 669 1139 Entropic 439 | . . . . . . . . . . . . . . . . . . . 286 . . . 153 Highest Corruption 24 | . 1 1 3 3 3 3 . . . . . . 21 3 3 3 3 3 . 5 11 3 24 Average Corruption 3 | . 1 1 3 3 3 3 . . . . . . 11 2 2 3 3 3 . 3 5 1 8 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 232 | . 10 10 25 7 8 7 . . . . . . 41 3 7 17 13 1 . 19 46 10 8 Message Errors 63 | . 4 3 8 2 1 4 . . . . . . 10 . 4 5 1 . . 7 9 4 1 Matter Fused 58 | . 1 4 5 2 3 1 . . . . . . 11 . 2 9 3 . . 1 11 . 5 Heat Flow Errors 32 | . 3 2 3 . 2 1 . . . . . . 3 . . 2 2 . . 2 9 3 . Energy Discharges 22 | . . . 1 . . . . . . . . . 5 2 . . 2 1 . 5 5 1 . Parts Rejected 4 | . . . . . . . . . . . . . . 1 . . . . . 1 2 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 31 | . 2 . 2 2 1 1 . . . . . . 7 . 1 1 4 . . 3 5 . 2 Data Loss (major) 9 | . . . 3 . . . . . . . . . 2 . . . 1 . . . 2 1 . Misfires 4 | . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . Alerts 4 | . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . Weapon Failures 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 2784 | . . 25 82 . . . 72 152 176 50 122 . 47 317 439 4 . 30 48 509 580 7 124 Projectiles 15 | . . . . . . . . . . . . . . . 1 . . 14 . . . . . Explosions 710 | . . 25 82 . . . . 80 15 . . . . . 238 . . 16 19 . 192 7 36 Melee 2059 | . . . . . . . 72 72 161 50 122 . 47 317 200 4 . . 29 509 388 . 88 Knockbacks 17 | . 1 . 2 . . . 2 . . . 2 . 5 . 1 . . . . 4 . . . Impact 9 | . 1 . . . . . 2 . . . 2 . . . . . . . . 4 . . . Kinetic 8 | . . . 2 . . . . . . . . . 5 . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 988 | . . . 528 . . . . 88 114 . . . . . . . . . 62 . 192 . 4 Shots 24 | . . . 8 . . . . 4 4 . . . . . . . . . 1 . 7 . . Rammed 26 | . 12 5 3 . . . 5 . . . . . . . . . . . . . . . 1 Targets Rammed 29 | . 13 5 5 . . . 5 . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | 36 276 276 279 . 261 263 111 2 19 . 40 . 228 . 180 233 265 256 336 320 299 238 8 Average Temperature 85 | 18 55 77 65 . 123 138 40 2 11 . 19 . 89 . 76 95 114 139 108 124 98 98 4 Received Heat Transfer 3155 | . 60 57 588 . . . 513 252 306 12 261 . 81 72 63 45 . 54 230 275 268 12 6 Effects 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 1 1 1 . 1 . 1 . . . . . . 4 . . . Combat Hostiles 7 | . . . . . . . 1 1 1 . 1 . . . . . . . . 3 . . . Parts Fried 10 | . . . 1 . . . 1 2 1 . . . . . . . . . . 5 . . . Impact Corruptions 20 | . . . . . . . 4 2 3 . 3 . 2 . . . . . . 6 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . 1 . . . 7 . . . . . . . 1 . . . . . . . . Heat Transferred 4850 | 300 137 148 818 . . . 1961 . . . . . . . 750 . . 425 200 . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 4 | . 1 . 4 2 . . . 4 2 . . . . 1 2 . . . . 1 4 2 1 Low Security (%) 56 | 100 91 100 24 . . 100 100 21 . . . . . 99 52 . . . . 80 32 15 88 Level 1 20 | . 8 . 21 80 . . . 15 51 . . . . . 12 . . . . 19 27 53 11 Level 2 12 | . . . 24 19 . . . 13 48 . . . . . 35 . . . . . 11 30 . Level 3 8 | . . . 24 . . . . 47 . . . . . . . . . . . . 20 . . Level 4 1 | . . . 5 . . . . 2 . . . . . . . . . . . . 7 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1126 | 10 224 126 1126 434 . . 130 1109 613 . . . . 202 473 . . . . 272 1123 627 278 Initial 627 | . . . 5 434 . . . 13 581 . . . . 71 . . . . . 17 129 627 177 Average 255 | 1 100 19 480 335 . . 47 598 439 . . . . 44 219 . . . . 90 458 333 154 Influence Increases 10731 | 25 601 261 1664 . . . 557 1136 597 20 190 20 422 559 844 45 . 240 365 707 1737 295 446 Destroy 0b10 Robot/C 5880 | . 340 180 960 . . . 280 620 320 20 160 20 340 200 240 . . 240 140 440 980 160 240 Destroy 0b10 Robot/NC 510 | 25 35 10 95 . . . 50 5 50 . . . 15 30 60 . . . . 35 75 10 15 Destroy Leader 1172 | . 78 30 218 . . . 84 30 76 . 30 . 10 72 46 . . . 30 118 216 42 92 Allied During Kill 152 | . . 10 11 . . . . 66 . . . . 42 18 5 . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . Successful Hack 297 | . 14 . 55 . . . 23 14 10 . . . . 70 24 . . . . 26 47 14 . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 630 | . . . 105 . . . 30 30 60 . . . . 60 270 . . . . 15 60 . . Anti-Garrison Action 250 | . . . . . . . . 250 . . . . . . . . . . . . . . . Destroy Structure 1035 | . 14 16 130 . . . 15 106 51 . . . . 94 124 . . . . 58 274 69 84 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 690 | . 60 15 60 . . . 75 15 30 . . . 15 15 75 45 . . 195 15 60 . 15 Influence Decreases 10528 | 25 601 245 566 878 236 . 537 47 1104 506 254 72 308 673 452 400 37 66 511 489 868 1114 539 Entered New Map 2867 | . . . 11 680 236 . . 7 528 224 23 52 . 43 . 146 8 . 174 11 117 488 119 Time Decay 6127 | 25 473 245 485 198 . . 507 . 416 262 191 10 226 369 370 254 29 56 236 378 581 586 230 Lost Part 826 | . 10 . 50 . . . 30 . 10 20 40 10 20 25 10 . . 10 101 100 160 40 190 Lost Ally 153 | . . . 20 . . . . 40 . . . . 62 21 . . . . . . 10 . . Purge Threat 555 | . 118 . . . . . . . 150 . . . . 215 72 . . . . . . . . Squads Dispatched 58 | . 4 1 7 . . . 2 . 3 . . . 2 7 3 . . . . 8 12 5 4 Investigation 13 | . 2 1 4 . . . 1 . . . . . 2 2 . . . . . 1 . . . Extermination 15 | . . . . . . . . . 1 . . . . 3 2 . . . . 3 5 . 1 Reinforcement 17 | . 2 . 2 . . . 1 . 2 . . . . 1 1 . . . . 3 2 2 1 Assault 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 9 | . . . . . . . . . . . . . . 1 . . . . . 1 3 3 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 23 | . 2 1 6 . . . . . 1 . . . . 1 2 . . . . . 5 2 3 Communications Jammed 14 | . . . . . . . . . 9 . . . . . . . . . . . 5 . . Distress Signals 13 | . . . . . . . . . 9 . . . . . . . . . . . 4 . . Times Spotted 447 | . 32 10 67 . . . 26 27 27 3 8 4 20 22 19 5 . 33 20 25 56 15 28 Peak Tracking Total 11 | . 4 3 10 . . . 4 4 7 1 6 4 9 6 4 3 . 10 6 4 11 5 9 Tactical Retreats 33 | . 2 1 2 . . . 4 1 2 . . . 1 1 3 4 . . 7 1 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 14 | . 2 . 3 . . . 1 5 2 . . . . . . . . . . . . . 1 Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts 52 | . 9 . 23 . . . . . . . . . . 10 . . . . . . 10 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 3 . 2 . . . . . . . . . . 1 . . . . . . 2 . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 49 | . . . 7 . . . 2 7 4 . 1 . . 4 18 1 . . . 1 4 . . Max in Single Turn 16 | . . . 2 . . . 1 1 2 . 1 . . 2 16 1 . . . 1 1 . . Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 2 1 Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 101 | . 8 1 12 1 2 . 9 2 8 . 1 4 2 15 5 2 1 8 . 8 8 2 2 Terminals 47 | . 6 . 8 . . . 7 2 6 . . . . 7 4 . . . . 3 3 1 . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Stations 8 | . . . 1 . . . . . . . . . 1 1 . . . . . 4 1 . . Recycling Units 11 | . 2 . 2 . . . 1 . 2 . . . 1 2 . . . . . . 1 . . Scanalyzers 8 | . . . 1 . . . . . . . . . . 3 1 . . . . . 2 . 1 Garrison Access 5 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 1 Total Hacks 236 | . 20 1 24 1 2 . 28 5 14 . 1 28 5 44 8 2 1 13 . 17 16 2 4 Successful 159 | . 12 1 16 1 2 . 13 2 5 . 1 28 2 32 5 2 1 13 . 11 9 2 1 Failed 74 | . 7 . 8 . . . 15 3 9 . . . 3 11 3 . . . . 6 6 . 3 Catastrophic 17 | . . . 5 . . . 1 1 3 . . . . 3 1 . . . . 1 2 . . Database Lockouts 3 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Manual 97 | . 18 . 14 . 1 . 17 . 3 . . . 2 28 4 . . 1 . 5 4 . . Terminals 117 | . 18 . 15 . . . 24 5 12 . . . . 25 7 . . . . 5 5 1 . Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . Repair Stations 24 | . . . 4 . . . . . . . . . 2 5 . . . . . 10 3 . . Recycling Units 14 | . 2 . 2 . . . 2 . 2 . . . 3 2 . . . . . . 1 . . Scanalyzers 20 | . . . 3 . . . . . . . . . . 9 1 . . . . . 6 . 1 Garrison Access 8 | . . . . . . . 2 . . . . . . 1 . . . . . . 1 1 3 Terminal Hacks 81 | . 3 1 1 1 2 . 7 2 3 . 1 28 . 11 3 2 1 13 . . 1 1 . Record 24 | . . . . . 1 . . . . . . 11 . 3 1 1 . 7 . . . . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . . . 2 . 1 . . 3 . 1 . . . 5 . . . . . Open Door 7 | . . 1 . 1 . . . 1 . . 1 . . . . 1 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . . . . . . . 1 . . . . 3 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 16 | . . . 4 . . . . . . . . . . 2 . . . . . 8 2 . . Scan Component 9 | . . . 2 . . . . . . . . . . 1 . . . . . 5 1 . . Repair 7 | . . . 2 . . . . . . . . . . 1 . . . . . 3 1 . . Recycling Unit Hacks 6 | . . . 1 . . . 1 . 1 . . . 1 2 . . . . . . . . . Retrieve Components 6 | . . . 1 . . . 1 . 1 . . . 1 2 . . . . . . . . . Scanalyzer 13 | . . . 3 . . . . . . . . . . 6 . . . . . . 4 . . Insert Component 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Analyze 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Retrieve Study 9 | . . . 3 . . . . . . . . . . 4 . . . . . . 2 . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 1 Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Unauthorized Hacks 34 | . 9 . 7 . . . 4 . 1 . . . 1 8 2 . . . . 1 1 . . Terminals 30 | . 7 . 6 . . . 4 . 1 . . . . 8 2 . . . . 1 1 . . Assimilate 4 | . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . Botnet 11 | . 2 . 1 . . . 3 . 1 . . . . 2 2 . . . . . . . . Skim 15 | . 5 . 5 . . . . . . . . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 66 | . 6 . 9 . . . 8 2 8 . . . 1 11 5 . . . . 8 6 . 2 Full Trace Events 4 | . . . . . . . . . . . . . 1 2 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 8 . 1 . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . . . . 95 . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . Part Studies Acquired 8 | . . . 2 . . . . . . . . . . 4 . . . . . . 2 . . Parts Repaired 7 | . . . 2 . . . . . . . . . . 1 . . . . . 3 1 . . Time 307 | . . . 52 . . . . . . . . . . 31 . . . . . 170 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . 3 . . . 2 . 3 . . . 3 5 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . . . . . . . . . . . 2 . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . Robot Hacks Applied 6 | . . . . . 4 . . . . . . . . . . . . 2 . . . . . parse_system 6 | . . . . . 4 . . . . . . . . . . . . 2 . . . . . Relay Couplers Released 20 | . . . . . . . . 18 . . . . . . . . . . . . . 2 . Machine Destruction 20 | . . . . . . . . 18 . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 12 | . . 2 . . . . . 2 . . . . 5 1 1 . . . . . 1 . . Largest Group 4 | . . 2 1 . . . . 2 . . . . 4 2 1 . . . . . 1 . . Highest-Rated Group 135 | . . 45 31 . . . . 59 . . . . 135 125 29 . . . . . 45 . . Highest-Rated Ally 99 | . . 31 31 . . . . 39 . . . . 99 99 29 . . . . . 45 . . Initial Warlord ECA Mod 6 | . . . . . . . . . 6 6 6 6 5 5 4 4 4 4 3 3 2 1 . Total Orders 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . Ally Attacks 112 | . . 1 21 . . . . 18 . . . . 40 16 16 . . . . . . . . Total Damage 3497 | . . 20 228 . . . . 347 . . . . 1672 996 234 . . . . . . . . Kills 29 | . . 1 3 . . . . 7 . . . . 12 6 . . . . . . . . . Allies Corrupted 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 10705 | 67 1687 1420 1323 . . . 1 . 485 495 . . 8 93 477 557 554 867 808 359 1504 . . Sensors 3157 | . . . . . . . . . . 493 . . . . . 555 554 867 682 . 6 . . Seismic 4497 | 67 1687 1420 1323 . . . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Cloaking 483 | . . . . . . . . . . . . . . . 477 2 2 . . . 2 . . Jamming 2571 | . . . . . . . . . 485 2 . . 8 93 . . . . 126 359 1498 . . ECM 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Robot Analysis Total 154 | . 1 . 1 . . . 2 . . . . 150 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 2 . . . . . . 2 . 1 . . . . Drone Launches 9 | . . . . . . . . . . 3 2 . 2 . . . . . 2 . . . . Drone Recoveries 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 24625 | 198 1690 1421 1776 413 549 269 1530 1144 1011 576 844 147 1180 1370 1083 557 554 867 932 1630 2565 1821 498 Spaces Moved 14871 | 102 677 557 746 247 325 168 683 486 659 408 481 124 762 1046 842 458 429 621 546 924 1655 1545 380 Core 44 | 5 . . . . . . . . . . . . . . . . . . . . . . 39 Treads 3986 | 97 677 557 746 247 325 168 683 486 . . . . . . . . . . . . . . . Legs 10841 | . . . . . . . . . 659 408 481 124 762 1046 842 458 429 621 546 924 1655 1545 341 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 200 122 122 117 71 100 99 100 105 122 115 113 110 107 101 50 Average Speed 133 | 154 211 241 164 160 161 160 179 200 122 122 140 106 108 106 104 111 122 121 116 116 114 108 97 Slowest Speed 245 | 160 240 245 216 160 200 160 240 200 192 122 194 125 170 110 181 122 122 199 191 121 173 197 105 Overloaded Moves 33 | . . . . . . . . . . . . 33 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 5 95 96 83 40 70 48 59 69 18 61 61 78 68 29 14 68 63 89 61 16 35 51 13 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 34 | . 3 1 3 1 1 . . . . 1 . 23 . 1 . . . . . . . . . Known Exits Taken 13 | . . 1 1 . . 1 1 . 1 1 . . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 . . 1 1 . . . . . 1 1 . . 1 . . . . . 1 1 . Scrap Searched 16 | . . 2 . 1 . 1 . . . 1 1 . 3 . . 2 4 . 1 . . . . Spaces Dug 159 | . . . 1 . . . 7 . 3 3 10 . . 27 23 2 2 1 17 29 20 8 6 Terrain Destroyed 979 | . 16 18 161 . 9 . 12 133 51 3 10 . 20 95 67 2 2 82 38 37 165 24 34 Melee 134 | . . . 1 . . . 7 . 3 3 9 . . 27 15 2 2 . 8 25 19 8 5 Projectile 73 | . . . . . 1 . . . . . 1 . 20 . 8 . . 6 22 12 2 . 1 AOE 772 | . 16 18 160 . 8 . 5 133 48 . . . . 68 44 . . 76 8 . 144 16 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Total 18028 | 123 830 613 1081 264 347 169 855 593 788 466 569 137 1067 1222 962 493 455 705 778 1267 2110 1664 470 Wait 972 | . 36 8 102 . . . 11 5 14 38 20 . 191 55 15 18 . 3 148 116 163 3 26 Move 14848 | 101 676 556 745 246 324 167 682 485 658 407 480 123 761 1045 841 457 428 620 545 923 1654 1544 380 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | 7 19 10 20 4 3 1 12 5 13 2 6 7 18 15 9 2 1 6 3 29 26 17 3 Fast Attach 172 | 7 4 1 10 2 3 . 14 4 6 . 3 2 16 10 8 2 11 9 4 9 28 18 1 Attach 108 | . 1 1 7 . 2 . . 1 6 1 6 1 4 7 2 . . 4 9 15 19 7 15 Detach 20 | . . . . 1 . . 1 . . . 1 . 1 1 2 . . 1 1 4 4 1 2 Swap 238 | . 7 5 27 4 4 . 28 17 10 6 4 . 15 10 12 2 . 10 15 16 32 10 4 Drop 337 | . 9 13 31 6 6 1 29 13 24 2 5 3 24 18 13 4 12 21 6 21 39 34 3 Fire 439 | 8 56 12 110 . 1 . 55 49 8 . 1 . 23 4 13 . . 29 21 12 27 2 8 Melee 559 | . . . 1 1 4 . 18 6 46 10 42 1 14 47 46 8 3 2 26 122 108 28 26 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . 13 5 5 . . . 5 . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 8 3 . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Trap 54 | . 9 2 23 . . . . . . . . . . 10 . . . . . . 10 . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp] / Arm) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 14) 555 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 13) 736 | -10/Materials | Central database locked down 1200 | -10/Materials | Identified exit to Materials 1200 | -10/Materials | Identified exit to Subcaves 1220 | -10/Materials | Loaded intel: 3 trap records 1232 | -10/Materials | Learned location of Mines (-8) 1889 | -10/Materials | Entered Mines 2399 | -10/Mines | Found a hidden stash of uninstalled traps 2761 | -10/Mines | Met a Derelict shopkeep closing up shop 2834 | -10/Mines | Learned Materials garrison access intel 3108 | -10/Mines | Discovered exit to Subcaves (range 13) 3310 | -10/Mines | Entered Materials 3310 | -9/Materials | Accompanied by 1 ally 3310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3311 | -9/Materials | Identified exit to Materials 3315 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3484 | -9/Materials | Repaired Assault Rifle 3511 | -9/Materials | Repaired Lgt. Treads 3808 | -9/Materials | Destroyed 11 combat bots 4005 | -9/Materials | Discovered exit to Materials (range 16) 4364 | -9/Materials | Discovered new exit (range 16) 4402 | -9/Materials | Learned location of Zion (-6) 4443 | -9/Materials | Loaded intel: 11 terminal locations 4501 | -9/Materials | Learned location of 1 exit from Storage 4502 | -9/Materials | Learned Storage emergency access door positions 4517 | -9/Materials | Identified exit to Mines 4902 | -9/Materials | Discovered new exit (range 16) 4910 | -9/Materials | First assault squad dispatched 4930 | -9/Materials | Build established: Scavenger-Mutant 5086 | -9/Materials | Entered Mines 5093 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5247 | -9/Mines | Found the Drone Emporium 5257 | -9/Mines | Found Prototype Device 5257 | -9/Mines | Identified Sensor Drone Bay 5493 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5493 | -9/Mines | Discovered new exit (range 5) 5499 | -9/Mines | Entered Exiles 5525 | -9/Exiles | Discovered new exit (range 15) 5543 | -9/Exiles | Met 8R-AWN 5571 | -9/Exiles | Met EX-HEX 5664 | -9/Exiles | Met EX-DEC 5746 | -9/Exiles | Met EX-BIN 5765 | -9/Exiles | Aligned with FarCom system 5767 | -9/Exiles | Given EX-Vault access code 5808 | -9/Exiles | Opened EX-Vault 5820 | -9/Exiles | Found Firepult 5877 | -9/Exiles | Found Potential Leg 5879 | -9/Exiles | Found Potential Leg 5914 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6029 | -9/Exiles | Discovered new exit (range 11) 6048 | -9/Exiles | Left Exiles lab with Potential Leg 6048 | -9/Exiles | Entered Mines 6293 | -8/Mines | Discovered exit to Materials (range 16) 6317 | -8/Mines | Entered Materials 6317 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6318 | -8/Materials | Loaded intel: 1 garrison access location 7268 | -8/Materials | Discovered new exit (range 16) 7837 | -8/Materials | Identified exit to Garrison 7847 | -8/Materials | Entered Garrison 7859 | -8/Garrison | Discovered new exit (range 38) 7859 | -8/Garrison | Discovered new exit (range 70) 7859 | -8/Garrison | Discovered new exit (range 62) 7859 | -8/Garrison | Discovered new exit (range 71) 7907 | -8/Garrison | Triggered checkpoint 7944 | -8/Garrison | Garrison Relay disabled 8013 | -8/Garrison | Triggered checkpoint 8164 | -8/Garrison | Rescued a captive Derelict 8172 | -8/Garrison | Rescued a captive Derelict 8205 | -8/Garrison | Garrison Relay disabled 8341 | -8/Garrison | Triggered checkpoint 8424 | -8/Garrison | Triggered checkpoint 8451 | -8/Garrison | Triggered checkpoint 8628 | -8/Garrison | Triggered checkpoint 8665 | -8/Garrison | Garrison Relay disabled 8934 | -8/Garrison | Triggered checkpoint 8991 | -8/Garrison | Entered Factory 8991 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9262 | -7/Factory | Discovered new exit (range 5) 9281 | -7/Factory | Build established: Mutant 9771 | -7/Factory | Identified exit to Lower Caves 9908 | -7/Factory | Cargo convoy interrupted 10002 | -7/Factory | Entered Lower Caves 10046 | -7/Lower Caves | Met a Warlord Commander 10047 | -7/Lower Caves | Learned location of Warlord (-5) 10048 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10050 | -7/Lower Caves | Found Encrypted Comm Array 10203 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10225 | -7/Lower Caves | Learned Factory stockpile data 10324 | -7/Lower Caves | Encountered a Warlord checkpoint 10407 | -7/Lower Caves | Learned Factory trap positions 10511 | -7/Lower Caves | Spotted B-75 Beast 10569 | -7/Lower Caves | Discovered new exit (range 9) 10577 | -7/Lower Caves | Identified exit to Lower Caves 10578 | -7/Lower Caves | Entered another Lower Caves area 10709 | -7/Lower Caves | Discovered new exit (range 17) 10903 | -7/Lower Caves | Murdered Warlord Statue 10921 | -7/Lower Caves | Found Prototype Device 10921 | -7/Lower Caves | Identified Heart of Steel 11047 | -7/Lower Caves | Build established: Scavenger-Mutant 11320 | -7/Lower Caves | Lost 3 parts (1p2n) 11357 | -7/Lower Caves | Discovered new exit (range 8) 11422 | -7/Lower Caves | Entered Data Miner 11422 | -7/Data Miner | Discovered new exit (range 6) 11445 | -7/Data Miner | Met Data Miner 11461 | -7/Data Miner | Build established: Mutant 11475 | -7/Data Miner | Learned location of Section 7 (-2) 11475 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11487 | -7/Data Miner | Received God Mode back door access code from Data Miner 11523 | -7/Data Miner | Destroyed Data Miner 11537 | -7/Data Miner | Interfaced with the Data Conduit 11539 | -7/Data Miner | Found Prototype Hackware 11541 | -7/Data Miner | Core integrity fell below 50% 11543 | -7/Data Miner | Found Prototype Hackware 11569 | -7/Data Miner | Entered Proximity Caves 11571 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 11594 | -6/Proximity Caves | Lost 4 parts (3n1u) 11681 | -6/Proximity Caves | System corruption reached 10% 11727 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 11919 | -6/Proximity Caves | Heart of Steel transformed into Warbot 12069 | -6/Proximity Caves | 0b10 base defense nominally successful 12206 | -6/Proximity Caves | Lost 5 allies 12374 | -6/Proximity Caves | Spotted B-75 Beast 12424 | -6/Proximity Caves | Allies destroyed B-75 Beast 12520 | -6/Proximity Caves | Build established: Scavenger-Mutant 12728 | -6/Proximity Caves | Discovered new exit (range 5) 12737 | -6/Proximity Caves | Identified exit to Factory 12749 | -6/Proximity Caves | Entered Factory 12749 | -6/Factory | Accompanied by 2 allies (Warbot) 12749 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12750 | -6/Factory | Loaded intel: 115 trap records 12752 | -6/Factory | Loaded intel: 303 machine locations 12765 | -6/Factory | Identified System Mapper 12956 | -6/Factory | Repaired Adv. VSS Leg 13053 | -6/Factory | Build established: Scavenger-Gladiator 13125 | -6/Factory | Identified exit to Factory 13494 | -6/Factory | Identified exit to Lower Caves 13494 | -6/Factory | Watched by a mysterious "MATRIX" hacker 13515 | -6/Factory | Central database locked down 14026 | -6/Factory | Learned location of 1 exit from Hub_04(d) 14056 | -6/Factory | Intercept squad dispatched 14076 | -6/Factory | Spotted Tracker 14118 | -6/Factory | Spotted Combat Programmer 14119 | -6/Factory | Entered another Factory area 14119 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14120 | -5/Factory | Loaded intel: 300 machine locations 14145 | -5/Factory | Lost 4 parts (1p2n1u) 14180 | -5/Factory | Identified exit to Factory 15103 | -5/Factory | Discovered new exit (range 13) 15202 | -5/Factory | Entered Upper Caves 15219 | -5/Upper Caves | Found Alien Artifact 15409 | -5/Upper Caves | Build established: Hacker-Gladiator 15753 | -5/Upper Caves | Discovered new exit (range 5) 15758 | -5/Upper Caves | Identified exit to Upper Caves 15759 | -5/Upper Caves | Entered another Upper Caves area 15777 | -5/Upper Caves | Discovered exit to Factory (range 14) 15784 | -5/Upper Caves | Learned Factory terminal intel 16203 | -5/Upper Caves | Encountered a Warlord checkpoint 16264 | -5/Upper Caves | Discovered new exit (range 14) 16311 | -5/Upper Caves | Identified exit to Warlord 16313 | -5/Upper Caves | Entered Warlord 16354 | -5/Warlord | System corruption cleaned by Quarantine Array 16600 | -5/Warlord | Visited the Vortex Lab 16614 | -5/Warlord | Found Prototype Energy Gun 16614 | -5/Warlord | Identified Vortex Shotgun 16615 | -5/Warlord | Warlord's base attacked by MAIN.C 16623 | -5/Warlord | Found Vortex Shotgun 16743 | -5/Warlord | Opened Warlord's prototype stash 16748 | -5/Warlord | Found Vortex Chain Reactor 16763 | -5/Warlord | Identified Quantum Router 16765 | -5/Warlord | Found System Mapper 16875 | -5/Warlord | Met Warlord 16965 | -5/Warlord | Warlord forces counterattacked 17010 | -5/Warlord | Spotted Striker 17033 | -5/Warlord | Spotted B-75 Beast 17055 | -5/Warlord | Spotted Striker 17068 | -5/Warlord | Spotted B-86 Titan 17073 | -5/Warlord | Destroyed 11 combat bots 17103 | -5/Warlord | Lost 14 allies 17122 | -5/Warlord | Spotted Striker 17131 | -5/Warlord | Spotted Striker 17169 | -5/Warlord | Discovered new exit (range 12) 17179 | -5/Warlord | Identified exit to Proximity Caves 17180 | -5/Warlord | Entered Proximity Caves 17182 | -4/Proximity Caves | Lost 9 allies 17446 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17758 | -4/Proximity Caves | Build established: Scavenger-Gladiator 17950 | -4/Proximity Caves | Lost 6 parts (1p3n1u1w) 17993 | -4/Proximity Caves | Lost 5 parts (2n3u) 18089 | -4/Proximity Caves | Discovered exit to Factory (range 13) 18112 | -4/Proximity Caves | Entered Factory 18112 | -4/Factory | Accompanied by 1 ally 18112 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18113 | -4/Factory | Identified exit to Armory 18114 | -4/Factory | Loaded intel: 283 machine locations 18115 | -4/Factory | Loaded intel: 26 terminal locations 18513 | -4/Factory | Build established: Hacker-Gladiator 18533 | -4/Factory | Repaired Centrium Light Armor Plating 18588 | -4/Factory | Repaired Enh. Biometal Leg 18721 | -4/Factory | Intercept squad dispatched 18738 | -4/Factory | Spotted Tracker 18761 | -4/Factory | Destroyed Tracker 18768 | -4/Factory | Found Prototype Energy Gun 18768 | -4/Factory | Identified Immobilizer 18775 | -4/Factory | Spotted Combat Programmer 18798 | -4/Factory | Destroyed Combat Programmer 18855 | -4/Factory | Discovered new exit (range 8) 18961 | -4/Factory | Repaired Myomer Leg 19083 | -4/Factory | Found Exp. Signal Interpreter 19333 | -4/Factory | Found Exp. Hacking Suite 19479 | -4/Factory | Build established: Scavenger-Gladiator 19557 | -4/Factory | Lost 3 parts (1p2n) 19582 | -4/Factory | Fabricated Arm. Leg? 19630 | -4/Factory | Lost 3 parts (3n) 19641 | -4/Factory | Discovered new exit (range 3) 19646 | -4/Factory | Identified exit to Research 19742 | -4/Factory | Entered Research 19742 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19743 | -3/Research | Loaded intel: 119 machine locations 20137 | -3/Research | Repaired Enh. Biometal Leg 20295 | -3/Research | Found Exp. ECM Suite 20315 | -3/Research | Spotted B-86 Titan 20426 | -3/Research | Build established: Hacker-Gladiator 20660 | -3/Research | Intercept squad dispatched 20692 | -3/Research | Spotted Tracker 20698 | -3/Research | Destroyed Tracker 20705 | -3/Research | Spotted Combat Programmer 20710 | -3/Research | Destroyed Combat Programmer 20730 | -3/Research | Found Exp. Phase Shifter 20877 | -3/Research | Discovered new exit (range 10) 20906 | -3/Research | Identified exit to Quarantine 21003 | -3/Research | Found Gamma Bomb Array 21080 | -3/Research | Intercept squad dispatched 21130 | -3/Research | Central database locked down 21180 | -3/Research | Found Centrium Heavy Armor Plating 21309 | -3/Research | Destroyed 11 combat bots 21492 | -3/Research | First assault squad dispatched 21538 | -3/Research | Intercept squad dispatched 21562 | -3/Research | Spotted Tracker 21564 | -3/Research | Spotted Tracker 21569 | -3/Research | Destroyed Tracker 21577 | -3/Research | Destroyed Tracker 21615 | -3/Research | Spotted Combat Programmer 21622 | -3/Research | Spotted Combat Programmer 21627 | -3/Research | Destroyed Combat Programmer 21643 | -3/Research | Destroyed Combat Programmer 21715 | -3/Research | Destroyed 7 combat bots 21730 | -3/Research | System corruption reached 10% 21748 | -3/Research | Lost 4 parts (2p1n1w) 22004 | -3/Research | Lost 8 parts (1p2n5u) 22278 | -3/Research | Discovered new exit (range 8) 22307 | -3/Research | Entered another Research area 22307 | -2/Research | Warlord forces began assault on 0b10 22307 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22308 | -2/Research | Loaded intel: 117 machine locations 22332 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 22379 | -2/Research | Found Exp. Hacking Suite 22417 | -2/Research | Research machine network offline 22554 | -2/Research | Crushed by falling debris 22683 | -2/Research | Identified exit to Garrison 23009 | -2/Research | Build established: Gladiator 23026 | -2/Research | Met DD-05H 23029 | -2/Research | Borebot progress halted 23031 | -2/Research | Met up with Warlord 23106 | -2/Research | Borebot progress halted 23377 | -2/Research | Borebot progress halted 23449 | -2/Research | Found Exp. Core Analyzer 23689 | -2/Research | Spotted Striker 23694 | -2/Research | Spotted Striker 23714 | -2/Research | Spotted Executioner 23716 | -2/Research | Destroyed Executioner 23743 | -2/Research | Spotted Executioner 23745 | -2/Research | Lost 3 allies 23749 | -2/Research | Spotted Striker 23760 | -2/Research | Destroyed Striker 23811 | -2/Research | Given Cave Seal Controls access code 24047 | -2/Research | Build established: Scavenger-Gladiator 24072 | -2/Research | Spotted Tracker 24072 | -2/Research | Spotted Tracker 24079 | -2/Research | Destroyed Tracker 24091 | -2/Research | Destroyed Tracker 24097 | -2/Research | Found Exp. Phase Shifter 24113 | -2/Research | Discovered new exit (range 15) 24119 | -2/Research | Spotted Combat Programmer 24128 | -2/Research | Entered Access 24128 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24129 | -1/Access | Loaded intel: 114 machine locations 24259 | -1/Access | Lost 5 allies 24371 | -1/Access | Found Exp. Shield Generator 24490 | -1/Access | Intercept squad dispatched 24501 | -1/Access | Spotted B-99 Colossus 24516 | -1/Access | Spotted Tracker 24517 | -1/Access | Spotted Tracker 24522 | -1/Access | Spotted Combat Programmer 24523 | -1/Access | Spotted Combat Programmer 24537 | -1/Access | Destroyed Combat Programmer 24549 | -1/Access | Garrison activated, responded to threat 24556 | -1/Access | Destroyed Tracker 24558 | -1/Access | System corruption reached 10% 24585 | -1/Access | Identified Dimensional Node Initializer 24585 | -1/Access | Initialized slip node 24586 | -1/Access | Released all parts (13) 24593 | -1/Access | Core integrity fell below 50% 24610 | -1/Access | Core integrity fell below 20% 24617 | -1/Access | Lost 17 parts (2p6n8u1w) 24626 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 24599_ EMDS Slug penetrates Wall. 24602_ Penetrated by EMDS Slug. 24606_ Acquired 66 matter. 24608_ System corrupted: Matter fused (-7). 24608_ K-01 Serf collects debris. 24609_ Penetrated by EMDS Slug. 24613_ Slammed into K-01 Serf. 24615_ Combat Programmer resets P-80 Master, system corruption cleaned. 24619_ Penetrated by EMDS Slug. 24620_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 24621_ Combat Programmer resets P-80 Master, system corruption cleaned. 24622_ Penetrated by EMDS Slug. 24622_ Integrated Corrupted Enh. Biometal Leg (+7). 24624_ System corrupted: Matter fused (-10). 24625_ Nova Cannon destroyed. 24626_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????""????????????????????????????????????????? | | ??????""""???????????????????????????????????????? | | ??????""""???????????????????????????????????????? | | ??""??""""???????????????????????????????????????? | | ?"""??""""???????BB????BB????????????????????????? | | ?"T???""""???????BB????BB????????????????????????? | | ?"""???""????????????????????????????????????????? | | ??""???""???????""""""""""???????????????????"???? | | ????????????????""""""""""??????????????????"""??? | | ????????????????""""""""""???????????????????"""?? | | ????????????????""""""""""????????????????????"??? | | ?????????????????????????????????????????????????? | | ??????????????????""""""?????????????????????????? | | ??????????????????"????"?????????????????????????? | | ??????????????????"?""?"?????????????????????????? | | ??????????????????"?"??"?????????????????????????? | | ??????????????????"????"?????????????????????????? | | ??????????????????""""""?????????????????????????? | | ???????????????????????????????????"?????????????? | | ??????????????????????????????????"""????????????? | | ???????????????""""""""""""??????"""?????????????? | | ???"???????????#"" @#???????"??????????????? | | ??"""??????????#"" #??????????????????????? | | ?"""???????????#" #?????????????? ???????? | | ?"????????????#T sp#????????????? "?"??? | | ?????????????#"" #????????????? " "??? | | ? ????????????#"" p #????????????? ""G""?? | | ###+############" p ########+##### ???? | | = % w ???? | | !%= % % k % % ???? | | / # #/#######################/########+"#??????? | | ! #??????????????????## """""" #???????? | | ???????????????????# """""" #??###### | | ???????????????????# """""" #??# | | #??????????????????# h"""""" #??#= ]== | | #??????????????????# h" """ ! #??# ]= | | #??????????????????# % [ #??# ]= | | ##??????????????????# ] ![%[#??# | | #???????????????????# *!!#??# | | *#???????????????????# =!=#??#+## | | #########???????????????????# ! % = #??# | | ????????????????????????????# #??# | | ###########?????????????????# % ##?# | | #?????????????????#############"### | | #???????????????????????# # % # | | #???????????????????????### %/ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 65 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 825 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 70 Melee Accuracy 16 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 36 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Arm. Leg | -6/Factory | Scanalyzed Enh. Force Lance | -3/Research | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Arm. Leg | x2 | -4/Factory Repaired ---------- Assault Rifle | 55% | -9/Materials Lgt. Treads | 50% | -9/Materials Adv. VSS Leg | 58% | -6/Factory Centrium Light Armor Plating | 1% | -4/Factory Enh. Biometal Leg | 70% | -4/Factory Myomer Leg | 5% | -4/Factory Enh. Biometal Leg | 9% | -3/Research Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Enh. Force Lance | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- All-out Warlord Brother of Steel Coming In Hot Doshington Incoming! Reappropriation Unlimited Data Welcome To The Revolution Challenges ------------ None Game ------ Seed BackupTractorGun Manual? 0 Play Time 04:23:28 Cumulative 84.6 hours Start 2026.10.18 @ 19:40:41 End 2026.10.19 @ 20:44:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfd7d2f8-4d2f-4397-b188-323a023108cd