Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 23:41:48 Player: CrossedViper Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (972) 972 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-772) -772 TOTAL SCORE: 2685 Bonus ------- Aligned with FarCom 300 Friendly Fire -1072 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Myomer Leg > --- UTILITY (4) ------ High-capacity Storage Unit Salvage Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Layered Light Armor Plating Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Myomer Leg Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod Gravity Neutralizing Apparatus AS-neutralizer No. 17b Missile Launcher Missile Launcher Katana Axe [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 60 | . 6 4 10 10 23 7 Power 3 | . . 1 . 1 1 . Engine 2 | . . 1 . 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 10 | . 2 1 1 2 1 3 Treads 9 | . 2 1 1 2 1 2 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | . 3 . 5 2 10 1 Device 4 | . . . . . 3 1 Storage 6 | . 3 . . . 3 . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 8 | . . . 5 2 1 . Artifact . | . . . . . . . Weapon 26 | . 1 2 4 5 11 3 Energy Gun 2 | . . 1 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | . . 1 3 2 5 1 Ballistic Cannon . | . . . . . . . Launcher 8 | . 1 . 1 2 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 3 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 Parts Lost 21 | . . . 3 5 3 10 Power 2 | . . . . . 1 1 Propulsion 6 | . . . . 1 1 4 Utility 5 | . . . 2 2 . 1 Weapon 8 | . . . 1 2 1 4 Highest Loss Streak 6 | . . . 3 3 3 6 Average Slot Usage (%) 94 | . 94 100 98 87 92 88 Engine 10 | . 14 14 11 11 6 . Core 1 | . . . . . 4 9 Treads 24 | . 26 28 22 22 22 19 Storage 22 | . 23 28 22 22 20 11 Processor 3 | . . . . . 10 22 Protection 8 | . . . 20 12 12 . Energy Gun 6 | . 14 14 7 1 . . Ballistic Gun 8 | . . 7 14 6 14 8 Launcher 6 | . 13 6 . 11 2 2 Naked Turns . | . . . . . . . Heaviest Build 97 | 13 74 75 81 86 97 97 Greatest Support 44 | 20 40 40 43 43 44 44 Greatest Overweight (x) 2 | . 1 1 2 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 Average Capacity 18 | 6 13 20 20 20 18 12 Most Carried 20 | 6 13 20 20 20 20 20 Average Carried 16 | 6 8 19 19 19 17 9 Final Capacity 20 | 6 20 20 20 20 20 12 Final Carried 20 | 6 13 20 20 20 20 6 Class Distribution -------------------- 83% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1463 | 200 157 223 200 186 421 76 Remotely . | . . . . . . . Salvage Created 1181 | . 275 122 356 284 144 . Parts 94 | . 25 23 23 13 10 . Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 33 | . 11 9 6 6 1 . Guns 14 | . . 5 4 4 1 . AOE 19 | . 11 4 2 2 . . Classes Destroyed 11 | . 6 1 1 2 1 . Worker 3 | . 1 . 2 . . . Tunneler 2 | . . 2 . . . . Hauler 2 | . 1 . 1 . . . Recycler 2 | . 1 . . 1 . . Watcher 3 | . 2 . 1 . . . Swarmer 16 | . 6 9 1 . . . Grunt 11 | . 5 . 3 3 . . Duelist 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Demolisher 2 | . . . . 2 . . Assembled 7 | . . . . . 7 . Best Kill Streak 8 | . 4 8 4 2 1 . Combat Bots Only 6 | . 4 6 3 2 1 . Max Kills in Single Turn 7 | . 2 3 2 2 7 . Gunslinging . | . . . . . . . Exploded 2 | . 2 2 1 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3773 | . 130 203 273 1023 761 1383 Core 450 | . 20 10 10 115 99 196 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . 88 . . . . Volleys Fired 128 | . 22 11 31 25 38 1 Largest 2 | . 1 2 2 2 2 2 Hottest 80 | . 30 80 73 72 72 60 Shots Fired 227 | . 22 22 58 49 74 2 Gun 192 | . . 17 56 47 70 2 Cannon . | . . . . . . . Launcher 35 | . 22 5 2 2 4 . Special . | . . . . . . . Kinetic 154 | . . 6 36 40 70 2 Thermal . | . . . . . . . Explosive 35 | . 22 5 2 2 4 . Electromagnetic 38 | . . 11 20 7 . . Robot Hit Streak 15 | . 4 5 10 7 15 . Robot Miss Streak 4 | . 1 2 4 3 3 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 140 | . 5 10 36 31 55 3 Core Hits 98 | . 24 12 16 17 27 2 Critical Hits 2 | . . . . . 1 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3955 | . 937 444 589 709 1158 118 Guns 1800 | . . 143 466 390 801 . Cannons . | . . . . . . . Explosions 1940 | . 937 248 96 302 357 . Melee 115 | . . . . . . 115 Ramming 100 | . . 53 27 17 . 3 Kinetic 1362 | . . 29 221 311 801 . Thermal 155 | . . . . 155 . . Explosive 1785 | . 937 248 96 147 357 . Electromagnetic 438 | . . 114 245 79 . . Impact . | . . . . . . . Slashing 115 | . . . . . . 115 Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Effects 7 | . . . 1 1 4 1 Message Errors 5 | . . . . 1 3 1 Energy Discharges 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 19 | . 2 17 . . . . Projectiles . | . . . . . . . Explosions 15 | . 2 13 . . . . Melee 4 | . . 4 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 147 | . 85 61 . . . 1 Shots 6 | . 4 2 . . . . Rammed 8 | . . 3 1 2 . 2 Targets Rammed 9 | . . 3 1 2 . 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 174 | . 4 54 174 16 27 28 Average Temperature 32 | . 4 23 50 4 10 18 Received Heat Transfer 123 | . 18 . 75 30 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . . 150 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 446 | . 446 195 185 95 . . Initial 45 | . . 45 . 14 . . Average 89 | . 227 47 61 27 . . Maximum Alert Level 2 | . 2 . . . . . Low Security (%) 83 | 100 33 100 100 100 . 100 Level 1 14 | . 55 . . . . . Level 2 2 | . 10 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 2 1 . . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 17 9 19 6 1 1 Peak Tracking Total 6 | . 3 3 6 3 2 1 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 13 | . 8 . 1 1 3 . Max in Single Turn 2 | . 2 . . 1 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 6 | . 2 1 . 1 2 . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 7 1 . 1 2 . Successful 8 | . 4 1 . 1 2 . Failed 3 | . 3 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 7 . . . 1 . Terminals 7 | . 7 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 1 . 1 2 . Record 1 | . . . . . 1 . Robot Analysis 2 | . 2 . . . . . Open Door 2 | . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Track 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 49 | . . 49 49 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . 19 . . . Total Damage 208 | . . . 208 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5603 | 3 992 1227 638 954 1708 81 Spaces Moved 2761 | 3 545 643 287 445 810 28 Core . | . . . . . . . Treads 2721 | . 509 643 287 445 810 27 Legs 40 | 3 36 . . . . 1 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 180 180 180 165 150 Average Speed 182 | 120 169 180 181 193 186 165 Slowest Speed 200 | 120 180 180 200 200 192 185 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 2 93 98 37 87 71 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 36 | . 30 6 . . . . Terrain Destroyed 266 | . 155 35 18 37 20 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 265 | . 155 35 18 37 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3119 | 2 591 690 359 486 936 55 Wait 20 | . . 12 3 1 . 4 Move 2755 | 2 544 642 286 444 809 28 Hop . | . . . . . . . Pick Up 84 | . 12 12 15 3 39 3 Fast Attach 13 | . 1 1 2 2 6 1 Attach 19 | . 2 . 3 2 7 5 Detach . | . . . . . . . Swap 28 | . 3 3 5 6 10 1 Drop 59 | . 7 6 13 1 27 5 Fire 128 | . 22 11 31 25 38 1 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick 3 | . . . . . . 3 Crush 6 | . . 3 1 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 14) 187 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 753 | -10/Materials | Discovered new exit (range 11) 877 | -10/Materials | Build established: Hauler-Mutant 996 | -10/Materials | Entered Mines 1058 | -10/Mines | Discovered new exit (range 8) 1086 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1162 | -10/Mines | Learned location of Zion (-7) 1252 | -10/Mines | Learned Materials stockpile data 1567 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2049 | -10/Mines | Discovered new exit (range 11) 2223 | -10/Mines | Entered Materials 2223 | -9/Materials | Accompanied by 2 allies 2223 | -9/Materials | Evolved 2 slots: Utility x2 2230 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2463 | -9/Materials | Discovered new exit (range 7) 2667 | -9/Materials | Discovered new exit (range 15) 2670 | -9/Materials | Lost 3 parts (2u1w) 2799 | -9/Materials | Discovered new exit (range 15) 2861 | -9/Materials | Entered Mines 2889 | -9/Mines | Assembled infested the area 2972 | -9/Mines | Lost 3 parts (1n1u1w) 3087 | -9/Mines | Discovered new exit (range 5) 3343 | -9/Mines | Learned location of 1 exit from Materials 3495 | -9/Mines | Discovered new exit (range 8) 3568 | -9/Mines | Discovered new exit (range 10) 3608 | -9/Mines | Met a Derelict shopkeep closing up shop 3815 | -9/Mines | Entered Exiles 3990 | -9/Exiles | Met 8R-AWN 4023 | -9/Exiles | Met EX-HEX 4134 | -9/Exiles | Met EX-DEC 4276 | -9/Exiles | Discovered new exit (range 14) 4377 | -9/Exiles | Met EX-BIN 4404 | -9/Exiles | Aligned with FarCom system 4406 | -9/Exiles | Given EX-Vault access code 4450 | -9/Exiles | Opened EX-Vault 4496 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4621 | -9/Exiles | Discovered new exit (range 14) 4720 | -9/Exiles | Attacked by the Exiles 4818 | -9/Exiles | Core integrity fell below 50% 4831 | -9/Exiles | Lost 3 parts (1p1n1w) 4836 | -9/Exiles | Destroyed 8R-AWN 4971 | -9/Exiles | Found Prototype Ballistic Gun 4976 | -9/Exiles | Found Prototype Ballistic Gun 4979 | -9/Exiles | Found Prototype Device 5053 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5060 | -9/Exiles | Identified AS-neutralizer No. 17b 5313 | -9/Exiles | Found Modified TNC 5523 | -9/Exiles | Entered Mines 5557 | -8/Mines | Core integrity fell below 20% 5573 | -8/Mines | 99-TNT came to Exiles' defense 5587 | -8/Mines | Lost 4 parts (2n2w) 5604 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 05574_ The unstable cave ceiling collapses. 05590_ 99-TNT suffers critical hit. 05590_ Destroyed Prototype Device. 05591_ Adv. Treads destroyed. 05591_ Rnf. Fission Core destroyed. 05592_ The unstable cave ceiling collapses. 05595_ U-05 Engineer builds a Wall. 05596_ The unstable cave ceiling collapses. 05596_ Adv. Treads destroyed. 05596_ Missile Launcher destroyed. 05596_ Axe destroyed. 05597_ The unstable cave ceiling collapses. 05598_ Identified Adv. Myomer Leg. 05599_ The unstable cave ceiling collapses. 05600_ Adv. Weapon Cycler destroyed. 05600_ Kicked 99-TNT out of the way. 05602_ Slammed into 99-TNT. 05603_ The unstable cave ceiling collapses. 05603_ Slammed into 99-TNT. 05604_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????#####??????????? | | ?????????????????## ###???????? | | ????????????????## # ##??????? | | ???????????####?# # #??????? | | ????????#### # # # # #??????? | | ???????? # ##?????? | | ??????? # # ## #?????? | | ??? # #?????? | | ??? # ####??? | | ??????# # ## ##?? | | ??????? # # # ###? | | ????????### ## ### #? | | ?????????? ## #? | | ??????????## # ## #? | | ????????????????## #? | | ?????????????????# #? | | ??????????????## # #?? | | ??????????????# #?? | | ??????????????# # d ##?? | | ??????????????# @ ##??? | | ??????????????# #???? | | ??????????????# #??? | | ??????????????# # #??? | | ??????????????# # #??? | | ??????????????#?## # #### ##??? | | ?????????????????# ##??? #???? | | ?????????????????#?????? ???? | | ???????????????????????? ??? | | ???????????????????????? #?? | | ???????????????????????? #?? | | ????????????????????????## ##?? | | ??????????????????????????# ##??? | | ???????????????????????????###???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 25 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedFlightRifle Manual? 0 Play Time 00:30:55 Cumulative 214.1 hours Start 2021.01.03 @ 23:04:11 End 2021.01.03 @ 23:41:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 192 Adventurer 0 Explorer 7 Win Type - Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 68 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f9f7abd-733e-4882-a68f-76f6576690c1