Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.20 @ 23:12:39 Player: DuckBoy Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (451) 451 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2246 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 21/300 Energy 15/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- RU-N14's Throwing Claymores Heavy Hammer > --- INVENTORY (8) ---- Improved Medium Laser Improved Medium Laser Rocket Array Plasma Cutter RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Trap Extractor Bomb Factory No. 2 > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Medium Laser Improved Medium Laser Rocket Array Plasma Cutter RU-N14's Throwing Claymores RU-N14's Throwing Claymores Heavy Hammer Heavy Hammer [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Trap Extractor Storage Small Storage Unit Weapon RU-N14's Throwing Claymores Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 25 | 7 1 4 5 7 1 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 . . 1 3 1 Device 6 | 1 . . 1 3 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 1 4 1 4 . Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon 3 | . . 1 . 2 . Impact Weapon 2 | . 1 . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 . 3 . Parts Lost 5 | . . 1 1 . 3 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . . 1 1 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 100 62 66 86 83 Engine 10 | . 14 11 5 11 10 Wheel 22 | . 28 22 21 22 21 Device 15 | . 14 . 5 20 18 Storage 11 | . 14 11 11 11 11 Energy Gun 1 | . 7 1 1 . . Ballistic Gun 1 | . 14 . . . . Launcher 2 | . . 3 9 1 . Special Weapon 9 | . . . . 16 11 Impact Weapon 7 | . 6 11 11 4 11 Naked Turns . | . . . . . . Heaviest Build 56 | 13 15 17 17 56 51 Greatest Support 26 | 26 26 26 26 20 20 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | . 7 8 8 8 8 Average Carried 7 | . 4 7 8 7 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 7 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 642 | 284 12 170 90 57 29 Remotely . | . . . . . . Salvage Created 1150 | 112 66 576 289 . 107 Parts 39 | 11 . 13 10 . 5 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 14 | . . 5 4 . 5 Melee 4 | . . 1 . . 3 AOE 9 | . . 4 3 . 2 Classes Destroyed 11 | 3 2 3 1 . 2 Worker 7 | 1 1 . 5 . . Builder 3 | . . 1 2 . . Tunneler 4 | 2 . 1 1 . . Hauler 3 | . . 3 . . . Recycler 4 | 1 . 2 1 . . Operator 1 | . 1 . . . . Watcher 2 | . 1 1 . . . Swarmer 4 | . . . 4 . . Grunt 5 | . . 5 . . . Z-Light 2 | . . . . . 2 Assembled 3 | . . . . . 3 Best Kill Streak 6 | 4 2 4 6 . 3 Combat Bots Only 4 | . . 2 4 . 3 Max Kills in Single Turn 3 | 1 1 2 3 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . 1 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1158 | . . 111 167 . 880 Core 411 | . . 27 32 . 352 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 42 | 14 2 13 5 . 8 Largest 2 | 2 2 1 1 . 1 Hottest 60 | 60 60 33 33 . . Shots Fired 58 | 28 4 13 5 . 8 Gun 32 | 28 4 . . . . Cannon . | . . . . . . Launcher 17 | . . 12 5 . . Special 9 | . . 1 . . 8 Kinetic 16 | 14 2 . . . . Thermal 17 | 14 2 1 . . . Explosive 8 | . . . . . 8 Electromagnetic 17 | . . 12 5 . . Robot Hit Streak 7 | 7 6 3 . . 2 Robot Miss Streak 4 | 2 . 2 4 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 59 | 19 6 14 11 . 9 Core Hits 31 | 6 2 9 6 . 8 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . 3 3 . . Critical Strikes 8 | . . 3 3 . 2 Smash 7 | . . 3 3 . 1 Sever 1 | . . . . . 1 Melee Attacks 89 | . 2 20 13 44 10 Impact 89 | . 2 20 13 44 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 17 | . 1 7 9 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3319 | 194 191 1033 908 . 993 Guns 234 | 194 40 . . . . Cannons . | . . . . . . Explosions 1078 | . . 345 101 . 632 Melee 1881 | . 151 688 807 . 235 Ramming . | . . . . . . Kinetic 86 | 69 17 . . . . Thermal 170 | 125 23 . 22 . . Explosive 632 | . . . . . 632 Electromagnetic 424 | . . 345 79 . . Impact 1881 | . 151 688 807 . 235 Slashing 126 | . . . . . 126 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 990 | . 89 379 469 . 53 Projectiles . | . . . . . . Explosions 38 | . . . . . 38 Melee 952 | . 89 379 469 . 15 Knockbacks 4 | . . 2 2 . . Impact 4 | . . 2 2 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 95 | . . 14 81 . . Shots 4 | . . 1 3 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 402 | 60 20 402 12 . . Average Temperature 81 | 30 15 195 12 . . Received Heat Transfer 219 | . . 66 . . 153 Effects 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 5 | . . 1 4 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 29 | . 2 13 14 . . Impact Corruptions 30 | . 4 9 16 . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 375 | 275 50 . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 1 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 312 | 20 105 312 276 . . Initial 121 | . 13 44 121 . . Average 141 | 6 38 183 229 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 57 | 100 100 45 19 . . Level 1 42 | . . 54 80 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 6 11 4 . 4 Peak Tracking Total 5 | . 2 5 3 . 2 Tactical Retreats 5 | . 2 3 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted 4 | . . . 4 . . Installed 10 | . . . . . 10 Triggered . | . . . . . . Fabricated Traps 6 | . . . . . 6 Most Traps Carried 4 | . . . 4 4 4 Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 2 | . . 2 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 5 . . . Successful 2 | . . 2 . . . Failed 3 | . . 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 5 | . . 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2579 | 106 197 350 229 999 698 Spaces Moved 1965 | 57 198 268 199 852 391 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1963 | 55 198 268 199 852 391 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 80 80 80 Average Speed 97 | 88 90 90 86 100 107 Slowest Speed 110 | 90 90 90 90 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 39 29 27 80 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . 1 2 . Spaces Dug 9 | . . 6 . 3 . Terrain Destroyed 59 | . . 6 12 3 38 Melee 9 | . . 6 . 3 . Projectile 1 | . . . . . 1 AOE 49 | . . . 12 . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2407 | 83 209 328 227 917 643 Wait 245 | 6 . 15 4 . 220 Move 1960 | 56 197 267 198 851 391 Hop . | . . . . . . Pick Up 16 | . 7 4 . 5 . Fast Attach 18 | 7 . 1 3 6 1 Attach 1 | . . 1 . . . Detach . | . . . . . . Swap 7 | . 1 3 2 1 . Drop 19 | . . 4 2 10 3 Fire 42 | 14 2 13 5 . 8 Melee 89 | . 2 20 13 44 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 10 | . . . . . 10 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 3) 294 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 634 | -9/Materials | Discovered new exit (range 16) 654 | -9/Materials | Entered Mines 860 | -9/Mines | Discovered new exit (range 10) 861 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 883 | -9/Mines | Entered Zion 942 | -7/Zion | Found Prototype Launcher 942 | -7/Zion | Identified Rocket Array 953 | -7/Zion | Discovered new exit (range 11) 1001 | -7/Zion | Identified exit to Deep Caves 1055 | -7/Zion | Found Prototype Special Weapon 1055 | -7/Zion | Identified RU-N14's Throwing Claymores 1058 | -7/Zion | Found RU-N14's Throwing Claymores 1061 | -7/Zion | Found RU-N14's Throwing Claymores 1063 | -7/Zion | Found RU-N14's Throwing Claymores 1140 | -7/Zion | Learned location of Quarantine (-2) 1163 | -7/Zion | Found Prototype Device 1163 | -7/Zion | Identified Bomb Factory No. 2 1495 | -7/Zion | Found GAL Module 1548 | -7/Zion | Received a visual enhancement algorithm 1878 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1882 | -7/Zion | Entered Deep Caves 2557 | -7/Deep Caves | Attacked by Z-Imprinter 2571 | -7/Deep Caves | Core integrity fell below 50% 2578 | -7/Deep Caves | Core integrity fell below 20% 2580 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 02366_ Installed Dirty Bomb Trap. 02404_ Bomb Factory No. 2 fabricates Dirty Bomb Trap. 02454_ Installed Dirty Bomb Trap. 02471_ Trap Extractor dropped Dirty Bomb Trap. 02480_ Installed Dirty Bomb Trap. 02488_ Dropped Bomb Factory No. 2. 02489_ Dropped Trap Extractor. 02550_ NEW_ZION: Z-Facility proximity alert. 02557_ Dirty Bomb Trap short circuited. 02557_ An explosion rips through the floor. 02557_ Dirty Bomb Trap short circuited. 02557_ An explosion rips through the floor. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02557_ Destroyed Prototype Device. 02557_ Wheel destroyed. 02560_ Lgt. Ion Engine destroyed. 02567_ Destroyed Prototype Protection. 02567_ Destroyed Prototype Hover Unit. 02578_ Z-Imprinter Prototype Reactor severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????####??????????????????????????????????????? | | ?????? ?????????????????????????????????????? | | ?????? ??????###???????????????????????????? | | ?????? ##?### ##????#######??????####?##### | | ????? ## # #???;#; ##?????# ### ## | | ????? ####; #?????# | | ???? @ #?????## | | ???? #??????# ### | | ???? ??# ##?# | | ???? ## #??? | | ??????"""" ! # ##?? | | ????????"" # ### | | ????????"" I^ | | ????????"" ^ ### | | ???????? ^ #?## | | ???????""" #####??# | | ????????"" ; ????????# | | ????????"" ;# ????????# ## | | ?????????" ##??????????# #? | | ????????? #???????????# #? | | ?????????? ???????????# ## | | ???????????? ??????????## | | ??????????????? ??????????# | | ????????????????? #?????##??## | | ??????????????????????? #????## ### | | ??????????????????????? ?????# | | ????????????????????????? ?????# | | ??????????????????????????? ?? ?????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatRagnarokReactor Manual? 0 Play Time 00:26:19 Cumulative 124.9 hours Start 2022.09.20 @ 22:45:42 End 2022.09.20 @ 23:12:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 98 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c3e0898-3ba5-4a93-993c-38dd9d3ce743