Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 20:01:23 Player: ExAliquo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (3296) 3296 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 6804 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 229 Cogmind --------- Core Integrity 325/550 Matter 256/300 Energy 33/100 System Corruption 0% Temperature Cool (0) Movement Core (1200) Ox23 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding Weapon Shielding Light Armor Plating Improved Medium Laser Improved Medium Laser Assault Rifle Heavy Assault Rifle Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Electrolaser Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Light Treads Aluminum Leg Improved Sensor Array Advanced Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding Weapon Shielding Light Armor Plating EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Makeshift Axe [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 100 | 2 18 9 43 6 . 5 17 Power 6 | . 1 1 3 . . 1 . Engine 6 | . 1 1 3 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 28 | 2 2 5 11 3 . 2 3 Treads 23 | 1 1 3 10 3 . 2 3 Leg 2 | . . 1 1 . . . . Wheel 3 | 1 1 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | . 2 . 5 1 . 1 3 Device 3 | . . . . . . 1 2 Storage 6 | . 2 . 4 . . . . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 54 | . 13 3 24 2 . 1 11 Energy Gun 34 | . 6 1 16 2 . 1 8 Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 10 | . 4 1 2 . . . 3 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 7 | . 2 . 5 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . 1 Parts Lost 33 | . 9 4 3 4 . 2 11 Power 3 | . . 1 . . . 1 1 Propulsion 8 | . 1 2 . 1 . 1 3 Utility 2 | . . . . 1 . . 1 Weapon 20 | . 8 1 3 2 . . 6 Highest Loss Streak 6 | . 3 4 2 2 . 1 6 Average Slot Usage (%) 98 | . 93 97 99 99 100 99 99 Engine 11 | . 13 13 10 11 11 10 8 Treads 25 | . 14 14 29 32 33 32 26 Leg 1 | . . 4 2 . . . . Wheel 3 | . 12 7 . . . . . Device 3 | . . . . . . 10 18 Storage 23 | . 27 28 21 22 22 22 18 Processor 5 | . . . 10 8 . . 9 Energy Gun 15 | . 14 5 14 21 22 22 14 Ballistic Gun 4 | . 8 12 1 . . . 3 Special Weapon 1 | . . . 5 . . . . Naked Turns . | . . . . . . . . Heaviest Build 80 | 12 57 58 78 77 77 79 80 Greatest Support 60 | 20 20 20 60 60 60 60 60 Greatest Overweight (x) 5 | . 5 5 2 1 1 1 1 Average Overweight (x) 1 | . 3 2 . 1 1 1 1 Largest Inventory Capacity 20 | 6 18 18 20 20 20 20 20 Average Capacity 18 | 6 17 18 18 20 20 20 20 Most Carried 20 | 6 18 18 20 20 20 20 20 Average Carried 17 | 6 16 17 17 19 18 19 18 Final Capacity 20 | 6 18 18 20 20 20 20 20 Final Carried 20 | 6 17 18 20 18 20 20 17 Class Distribution -------------------- 58% | Mutant 35% | Hauler-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1974 | 220 464 362 448 150 . 67 263 Remotely . | . . . . . . . . Salvage Created 5900 | 88 839 596 1940 481 . 510 1446 Parts 317 | 4 49 31 112 33 . 19 69 Haulers Intercepted 8 | . 2 . 4 . . . 2 Recyclers Shooed 10 | 1 3 2 1 . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 87 | . 13 15 24 9 . 5 21 Melee 4 | . 1 3 . . . . . Guns 73 | . 12 8 18 9 . 5 21 Cannons 6 | . . 4 2 . . . . AOE 3 | . . . 3 . . . . Classes Destroyed 13 | 2 5 2 2 1 . . 1 Worker 13 | . 4 . 4 2 . 2 1 Builder 3 | . . 1 1 . . . 1 Tunneler 3 | 1 . . . 1 . 1 . Hauler 8 | . 2 . 4 . . . 2 Recycler 20 | 1 2 2 6 1 . 3 5 Operator 1 | . . . 1 . . . . Watcher 9 | . 3 . 4 . . . 2 Swarmer 23 | . 3 6 5 3 . . 6 Grunt 49 | . 10 8 12 2 . 5 12 Brawler 2 | . . . . 2 . . . Sentry 10 | . . . 7 2 . . 1 Hunter 2 | . . . . . . . 2 Assembled 1 | . . 1 . . . . . Best Kill Streak 6 | 1 5 4 6 4 . 6 4 Combat Bots Only 6 | . 3 4 6 3 . 3 4 Max Kills in Single Turn 3 | 1 1 1 3 2 . 2 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . 2 . . . . Melee 1 | . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4754 | . 847 604 1044 535 . 502 1222 Core 700 | . 114 134 135 61 . 31 225 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 47 | 100 . . . . . 43 . Volleys Fired 395 | 8 99 39 100 34 . 29 86 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 121 | 90 120 85 112 96 . 121 121 Shots Fired 742 | 16 158 78 198 62 1 59 170 Gun 678 | 16 154 56 160 62 1 59 170 Cannon 22 | . . 22 . . . . . Launcher . | . . . . . . . . Special 42 | . 4 . 38 . . . . Kinetic 149 | . 57 39 11 . . . 42 Thermal 421 | 16 101 39 76 47 1 59 82 Explosive . | . . . . . . . . Electromagnetic 172 | . . . 111 15 . . 46 Robot Hit Streak 27 | 6 10 10 15 22 . 15 27 Robot Miss Streak 4 | 1 3 3 3 1 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 12 | . 1 . 4 2 . . 5 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 Shots Hit Robots 543 | 11 101 61 151 47 . 44 128 Core Hits 233 | 3 45 25 64 17 . 21 58 Critical Hits 8 | . 2 . 6 . . . . Critical Kills 3 | . . . 3 . . . . Critical Parts Destroyed 5 | . 2 . 3 . . . . Melee Attacks 41 | . . 32 9 . . . . Impact . | . . . . . . . . Slashing 41 | . . 32 9 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8484 | 93 1296 1067 2552 745 . 695 2036 Guns 7182 | 93 1251 526 1860 745 . 695 2012 Cannons 266 | . . 266 . . . . . Explosions 378 | . . . 354 . . . 24 Melee 271 | . . 271 . . . . . Ramming 23 | . 19 4 . . . . . Kinetic 1277 | . 489 329 96 . . . 363 Thermal 4877 | 93 788 463 1206 564 . 695 1068 Explosive . | . . . . . . . . Electromagnetic 2036 | . . . 1250 181 . . 605 Impact . | . . . . . . . . Slashing 271 | . . 271 . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 1 6 6 6 . Average Corruption 3 | . . . 1 2 6 6 . Corruption Purged . | . . . . . . . . Effects 56 | . . . 1 11 12 32 . Message Errors 16 | . . . . 4 4 8 . Matter Fused 9 | . . . . . 2 7 . Heat Flow Errors 7 | . . . . 2 2 3 . Energy Discharges 7 | . . . . 2 2 3 . Data Loss (minor) 9 | . . . . 2 1 6 . Data Loss (major) 3 | . . . . 1 . 2 . Misfires 3 | . . . . . 1 2 . Targeting Errors 2 | . . . 1 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 6 | . . 3 3 . . . . Projectiles 3 | . . . 3 . . . . Explosions . | . . . . . . . . Melee 3 | . . 3 . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 100 | . 2 . 67 . . . 31 Shots 3 | . . . 2 . . . 1 Rammed 11 | . 10 1 . . . . . Targets Rammed 11 | . 10 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 372 | 120 320 216 372 368 243 244 27 Average Temperature 80 | 60 94 65 66 128 109 63 8 Received Heat Transfer 1750 | . 372 355 288 132 . 279 324 Effects 7 | . 2 . 3 2 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 3 | . 1 . 1 1 . . . Interference 2 | . 1 . 1 . . . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . 5 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 16 | 1 3 2 4 1 . 4 1 Heat Transferred 10878 | 248 1984 999 2546 1200 . 1581 2320 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . 5 . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 506 | 10 131 140 451 150 . 130 506 Average Influence 130 | 5 40 44 232 87 . 28 274 Maximum Alert Level 2 | . . . 2 . . . 2 Low Security (%) 75 | 100 100 100 44 100 . 100 34 Level 1 18 | . . . 43 . . . 46 Level 2 6 | . . . 12 . . . 18 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 4 . . . 4 Investigation 5 | . 1 . 3 . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault 1 | . . 1 . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 20 17 46 9 . 7 38 Peak Tracking Total 5 | . 4 4 5 3 . 3 4 Tactical Retreats 9 | . . 2 1 . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 2 . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . 6 3 . . . . Max in Single Turn 2 | . . 1 2 . . . . Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 22 | . 7 1 10 . 1 . 3 Terminals 13 | . 5 1 6 . . . 1 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 69 | . 21 2 36 . 1 . 9 Successful 36 | . 8 1 22 . 1 . 4 Failed 33 | . 13 1 14 . . . 5 Catastrophic 5 | . 1 . 2 . . . 2 Database Lockouts . | . . . . . . . . Manual 36 | . 13 2 17 . . . 4 Terminals 30 | . 13 2 12 . . . 3 Fabricators . | . . . . . . . . Repair Stations 30 | . 4 . 22 . . . 4 Recycling Units 5 | . 4 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 12 | . 5 1 5 . 1 . . Record 1 | . . . . . 1 . . Robot Analysis 5 | . 3 . 2 . . . . Unreport Threat 6 | . 2 1 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 19 | . 2 . 15 . . . 2 Scan Component 10 | . 1 . 8 . . . 1 Repair 8 | . 1 . 6 . . . 1 Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 6 . 4 . . . 4 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 7 1 9 . . . 3 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . 1 . 6 . . . 1 Time 233 | . 26 . 194 . . . 13 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 29 | . . . 29 . . . . Total Damage 443 | . . . 443 . . . . Kills 12 | . . . 12 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 3 . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 9088 | 55 1606 1280 2703 987 384 1088 985 Spaces Moved 3687 | 18 744 540 1120 472 213 335 245 Core . | . . . . . . . . Treads 3113 | 18 370 386 1074 472 213 335 245 Legs 46 | . . . 46 . . . . Wheels 528 | . 374 154 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 160 90 130 160 180 180 180 180 Average Speed 173 | 160 162 180 170 180 180 182 182 Slowest Speed 200 | 160 200 200 200 180 180 183 185 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 2 89 94 77 89 42 58 22 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . Spaces Dug 11 | . 2 . 9 . . . . Terrain Destroyed 35 | . 3 . 29 . . . 3 Melee 9 | . . . 9 . . . . Projectile 3 | . 3 . . . . . . AOE 23 | . . . 20 . . . 3 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5515 | 27 970 705 1683 550 214 754 612 Wait 1148 | . 72 72 348 31 . 383 242 Move 3681 | 17 744 539 1119 471 212 334 245 Hop . | . . . . . . . . Pick Up 69 | . 21 9 26 3 2 1 7 Fast Attach 30 | . 6 . 19 2 . 1 2 Attach 28 | . 6 5 4 2 . 2 9 Detach 4 | . . . 3 . . 1 . Swap 43 | 2 6 4 20 2 . 2 7 Drop 58 | . 7 4 35 5 . 1 6 Fire 395 | 8 99 39 100 34 . 29 86 Melee 41 | . . 32 9 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . 9 1 . . . . . Escape Stasis . | . . . . . . . . Rewire 8 | . . . . . . . 8 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 56 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Lost 3 parts (3w) 603 | -10/Materials | Discovered new exit (range 14) 841 | -10/Materials | Repaired Ion Engine 985 | -10/Materials | Discovered new exit (range 15) 1312 | -10/Materials | Lost 3 parts (1n2w) 1662 | -10/Materials | Entered Mines 2040 | -10/Mines | Core integrity fell below 50% 2069 | -10/Mines | Discovered new exit (range 6) 2220 | -10/Mines | Excavation squad dispatched 2220 | -10/Mines | A large section of the Mines collapsed 2354 | -10/Mines | Lost 4 parts (1p2n1w) 2485 | -10/Mines | Core integrity fell below 20% 2638 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2839 | -10/Mines | Discovered new exit (range 9) 2912 | -10/Mines | Met a Derelict testing a Signal Generator 2942 | -10/Mines | Entered Materials 2942 | -9/Materials | Accompanied by 1 ally 2942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3209 | -9/Materials | Repaired Ion Engine 3260 | -9/Materials | Discovered new exit (range 5) 3444 | -9/Materials | Discovered new exit (range 16) 3975 | -9/Materials | Discovered new exit (range 3) 4445 | -9/Materials | Repaired Lgt. Treads 4473 | -9/Materials | Repaired Lgt. Treads 4499 | -9/Materials | Repaired Lgt. Treads 4525 | -9/Materials | Repaired Lrg. Storage Unit 4616 | -9/Materials | Repaired Broken Imp. Assault Rifle 4654 | -9/Materials | Discovered new exit (range 11) 5604 | -9/Materials | Discovered new exit (range 13) 5645 | -9/Materials | Build established: Hauler-Mutant 5645 | -9/Materials | Entered Mines 5650 | -9/Mines | Learned location of Storage (-9) 6101 | -9/Mines | Discovered new exit (range 6) 6589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6589 | -9/Mines | Discovered new exit (range 5) 6632 | -9/Mines | Entered Exiles 6632 | -9/Exiles | Found Exiles lab abandoned 6656 | -9/Exiles | Discovered new exit (range 15) 7016 | -9/Exiles | Entered Mines 7021 | -8/Mines | Core integrity fell below 50% 8020 | -8/Mines | Discovered new exit (range 6) 8104 | -8/Mines | Entered Materials 8104 | -8/Materials | Evolved 2 slots: Utility x2 8169 | -8/Materials | Garrison activated, responded to threat 8197 | -8/Materials | Repaired Lgt. Treads 8438 | -8/Materials | Garrison activated, responded to threat 9033 | -8/Materials | Build established: Scavenger-Mutant 9089 | -8/Materials | Self-destructed Last Messages --------------- 08815_ K-01 Serf collects debris. 08819_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 08823_ Acquired 16 matter. 08823_ K-01 Serf collects debris. 08824_ Acquired 12 matter. 08826_ K-01 Serf collects debris. 09057_ G-47 Trooper destroyed. 09057_ Door malfunctions. 09063_ G-47 Trooper destroyed. 09074_ C-30 ARC bursts open, deploying its payload. 09074_ L-31 Rogue unfolds itself. 09074_ G-47 Trooper unfolds itself. 09076_ Electrolaser destroyed. 09076_ Hvy. Ion Engine destroyed. 09079_ G-47 Trooper destroyed. 09079_ Switching to secondary target: L-31 Rogue. 09081_ Lgt. Treads severed. 09083_ EM Shotgun destroyed. 09088_ Imp. Sensor Array destroyed. 09088_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????######??????????????????????????????????????? | | ?????# ? ?????###########???????????????????? | | ###### """" #????# = #???????????????????? | | # ""S"" #????# u ! #???????????????????? | | # "" "" #????# #???????????????????? | | # #????# """ """ #???????????????????? | | # """ #????# """ """ #???????????????????? | | # """ #????# """%""" #???????????????????? | | # """ #????# %!%= #???????????????????? | | # #????# *=%@! #???????????????????? | | #####+#############l#########???????????????? | | *%= g! ###?????????????? | | =%==* ??????? | | """ [ ######??????????? | | "R *##+###############+##???????????????? | | """ % # #???????? ???????????????? | | """% # ! #?????????? ?????????????? | | % # #??????????? #????????????? | | %% # """"""" #?????????????????????????? | | % % !! # """"""" #?????????????????????????? | | % """ !! # """"""" #?????????????????????????? | | """ =%=# """"""" #?????????????????????????? | | %%% # """""???#?????????????????????????? | | % *= ##??????????????????????????????????? | | !%= #???????????????????????????????????? | | ########!=%* #???????????????????????????????????? | | ####+#####?????????????????????????????????? | | # % * #?????????????????????????????????? | | # """[! "#?????????????????????????????????? | | # """ T#?????????????????????????????????? | | # """ ! "#?????????????????????????????????? | | # #?????????????????????????????????? | | # """ #?????????????????????????????????? | | # """ #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Med. Matter Pod | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Integration Mediator | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleTitaniumNanosword Manual? 0 Play Time 01:13:40 Cumulative 13.0 hours Start 2020.02.24 @ 17:13:49 End 2020.02.24 @ 20:01:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 188d64bc-e3b8-4e8c-aced-5f9692db3b4f