Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.24 @ 08:15:03 Player: SergeMan Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (130) 650 Value Destroyed (3525) 3525 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 6042 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 280/280 System Corruption 8% Temperature Cool (34) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (12) --- Heavy Ion Engine Light Treads Light Treads Wheel Improved Heat Sink Compact Battery (300) Signal Interpreter Signal Interpreter Hacking Suite Improved EM Shotgun Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- Beamcaster Katana > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Small Laser Grenade Launcher EMP Trap EMP Trap EMP Trap EMP Trap [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 102 | 3 23 13 53 10 Power 13 | . 5 1 6 1 Engine 13 | . 5 1 6 1 Core . | . . . . . Reactor . | . . . . . Propulsion 39 | 2 8 6 19 4 Treads 28 | 1 5 3 15 4 Leg 2 | . . 2 . . Wheel 9 | 1 3 1 4 . Hover . | . . . . . Flight . | . . . . . Utility 19 | . 4 . 13 2 Device 2 | . 1 . 1 . Storage 6 | . 3 . 3 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 10 | . . . 8 2 Artifact . | . . . . . Weapon 31 | 1 6 6 15 3 Energy Gun 9 | 1 4 2 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 16 | . 2 3 9 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 27 | . 3 6 15 3 Power 1 | . . . 1 . Propulsion 10 | . . 3 6 1 Utility 3 | . . . 2 1 Weapon 13 | . 3 3 6 1 Highest Loss Streak 6 | . 2 2 6 3 Average Slot Usage (%) 97 | . 98 97 97 95 Engine 12 | . 14 14 10 11 Treads 23 | . 22 17 26 32 Leg 2 | . . 7 2 . Wheel 2 | . 5 1 1 . Device 1 | . 6 . . . Storage 23 | . 20 28 22 22 Protection 5 | . . . 10 8 Energy Gun 9 | . 23 13 . . Ballistic Gun 14 | . 4 13 19 19 Naked Turns . | . . . . . Heaviest Build 37 | 13 28 29 37 33 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 3 | 1 2 2 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 6 10 12 12 12 Most Carried 12 | 6 8 9 12 12 Average Carried 8 | 4 6 7 10 11 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 2 8 9 12 12 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2559 | 230 287 325 1345 372 Remotely . | . . . . . Salvage Created 4587 | . 945 428 2489 725 Parts 305 | . 64 27 151 63 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 104 | . 23 14 49 18 Melee 7 | . . . 7 . Guns 84 | . 20 14 37 13 Cannons 5 | . . . 5 . AOE 7 | . 2 . . 5 Classes Destroyed 12 | . 5 . 7 . Worker 4 | . . . 3 1 Builder 1 | . . . 1 . Hauler 8 | . 2 . 6 . Mechanic 2 | . . . 1 1 Operator 3 | . 1 . 2 . Watcher 8 | . 2 . 5 1 Swarmer 24 | . 8 6 10 . Grunt 59 | . 15 8 23 13 Brawler 6 | . . . 5 1 Duelist 2 | . . . 1 1 Protector 1 | . . . 1 . Sentry 12 | . . . 9 3 Best Kill Streak 16 | . 3 3 6 16 Combat Bots Only 11 | . 3 3 5 11 Max Kills in Single Turn 4 | . 2 2 2 4 Gunslinging 1 | . 1 . 1 1 Exploded 2 | . 1 . . 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 4520 | . 785 570 2535 630 Core 554 | . 108 40 334 72 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 40 . . Volleys Fired 310 | . 75 49 155 31 Largest 2 | . 2 2 2 2 Hottest 115 | . 80 98 115 53 Shots Fired 592 | . 148 79 305 60 Gun 567 | . 148 73 290 56 Cannon 15 | . . . 15 . Launcher 10 | . . 6 . 4 Special . | . . . . . Kinetic 390 | . 18 37 279 56 Thermal 15 | . . 4 11 . Explosive 10 | . . 6 . 4 Electromagnetic 177 | . 130 32 15 . Robot Hit Streak 15 | . 12 11 15 14 Robot Miss Streak 6 | . 4 4 6 2 Penetration Max . | . . . . . Secondary Targets 18 | . 6 3 7 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 444 | . 106 54 238 46 Core Hits 188 | . 38 26 90 34 Critical Hits 3 | . . . 3 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 39 | . . . 39 . Impact . | . . . . . Slashing 39 | . . . 39 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7771 | . 1616 701 4072 1382 Guns 5615 | . 1417 651 2835 712 Cannons 267 | . . . 267 . Explosions 919 | . 199 50 . 670 Melee 950 | . . . 950 . Ramming 20 | . . . 20 . Kinetic 4102 | . 266 372 2752 712 Thermal 352 | . 199 70 83 . Explosive 670 | . . . . 670 Electromagnetic 1677 | . 1151 259 267 . Impact . | . . . . . Slashing 950 | . . . 950 . Piercing . | . . . . . Highest Corruption 8 | . . . 8 8 Average Corruption 7 | . . . 7 8 Corruption Purged . | . . . . . Effects 28 | . . . 12 16 Message Errors 2 | . . . 1 1 Matter Fused 6 | . . . 2 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . 2 2 Misfires 3 | . . . 2 1 Targeting Errors 9 | . . . 4 5 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 62 | . . . 53 9 Projectiles . | . . . . . Explosions 9 | . . . . 9 Melee 53 | . . . 53 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | . 32 39 7 . Shots 3 | . 1 2 . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 308 | . 192 207 308 115 Average Temperature 46 | . 50 54 50 21 Received Heat Transfer 1596 | . 252 264 810 270 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 3 | . 2 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 298 | . 50 87 161 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 4 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 706 | . 394 263 706 663 Initial 283 | . . 83 5 283 Average 227 | . 200 98 295 372 Maximum Alert Level 3 | . 1 1 3 2 Low Security (%) 49 | 100 49 89 31 20 Level 1 35 | . 50 10 41 42 Level 2 13 | . . . 25 37 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 27 | . 10 . 14 3 Investigation 17 | . 9 . 7 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault 6 | . . . 4 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 6 | . . . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 166 | . 38 21 78 29 Peak Tracking Total 10 | . 5 3 7 10 Tactical Retreats 10 | . 3 6 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 5 | . . 1 4 . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 6 | . 2 1 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 24 | . 9 . 13 2 Terminals 16 | . 6 . 9 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 5 | . 2 . 2 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 115 | . 43 . 62 10 Successful 73 | . 32 . 34 7 Failed 41 | . 11 . 27 3 Catastrophic 3 | . 1 . 1 1 Database Lockouts 1 | . . . 1 . Manual 77 | . 29 . 39 9 Terminals 80 | . 31 . 43 6 Fabricators . | . . . . . Repair Stations 11 | . 3 . 8 . Recycling Units 22 | . 9 . 9 4 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 22 | . 11 . 10 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 8 | . 6 . 2 . Level Access Points 2 | . 1 . 1 . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 3 | . 1 . 1 1 Locate Traps 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 3 . 6 . Scan Component 5 | . 2 . 3 . Repair 4 | . 1 . 3 . Recycling Unit Hacks 6 | . 3 . 2 1 Report Inventory 3 | . 1 . 1 1 Retrieve Components 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 36 | . 15 . 16 5 Terminals 25 | . 10 . 13 2 Track 8 | . 4 . 3 1 Botnet 12 | . 4 . 7 1 Disrupt 3 | . 1 . 2 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . 5 . 2 3 Reject 4 | . 2 . 1 1 Recyclers 3 | . 1 . 1 1 Tunnel 3 | . 2 . . 1 Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 9 . 13 1 Full Trace Events 17 | . 7 . 10 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . 3 . Time 116 | . 26 . 90 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 28 | . 19 . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 . 2 Highest-Rated Group 62 | . . 31 . 62 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 170 | . . . . 170 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 6016 | 20 1442 1470 2814 270 Spaces Moved 3080 | 13 818 890 1251 108 Core . | . . . . . Treads 1996 | . 409 482 997 108 Legs 393 | 6 . 294 93 . Wheels 691 | 7 409 114 161 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 90 90 100 110 160 Average Speed 142 | 103 128 140 150 160 Slowest Speed 180 | 120 180 180 180 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 2 99 103 85 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . 2 2 . 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug 15 | . . 15 . . Terrain Destroyed 95 | . 11 45 . 39 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . 11 45 . 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 4084 | 19 1053 1031 1824 157 Wait 449 | . 114 66 268 1 Move 3076 | 12 817 889 1250 108 Hop . | . . . . . Pick Up 44 | . 13 8 21 2 Fast Attach 23 | . 2 2 16 3 Attach 20 | . 3 6 10 1 Detach 5 | . . 2 3 . Swap 59 | 3 18 5 27 6 Drop 51 | 4 11 3 28 5 Fire 310 | . 75 49 155 31 Melee 39 | . . . 39 . Ram 1 | . . . 1 . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 5 | . . 1 4 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 21 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Identified exit to Materials 550 | -10/Materials | Repaired EM Pulse Gun 1463 | -10/Materials | Entered Mines 1500 | -10/Mines | Escorted by a lone wolf Derelict 1519 | -10/Mines | Learned location of Storage (-9) 1906 | -10/Mines | Found a hidden stash of uninstalled traps 1932 | -10/Mines | Core integrity fell below 50% 2107 | -10/Mines | Discovered exit to Materials (range 9) 2225 | -10/Mines | Discovered exit to Materials (range 10) 2272 | -10/Mines | Learned 2 Materials zone layouts 2824 | -10/Mines | Build established: Scavenger-Mutant 2933 | -10/Mines | Entered Materials 2933 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2934 | -9/Materials | Identified exit to Materials 3186 | -9/Materials | Lost 3 parts (1n1u1w) 3590 | -9/Materials | Discovered exit to Materials (range 10) 3958 | -9/Materials | Discovered new exit (range 7) 4015 | -9/Materials | Identified exit to Mines 4647 | -9/Materials | Repaired Signal Interpreter 4680 | -9/Materials | Repaired Hvy. Assault Rifle 4714 | -9/Materials | Repaired Med. Armor Plating? 4956 | -9/Materials | Identified exit to Storage 4956 | -9/Materials | Central database locked down 5333 | -9/Materials | First assault squad dispatched 5374 | -9/Materials | Core integrity fell below 50% 5483 | -9/Materials | Lost 6 parts (3n1u2w) 5512 | -9/Materials | Core integrity fell below 20% 5747 | -9/Materials | Entered Storage 5818 | -9/Storage | Met a pair of Derelict thieves 5962 | -9/Storage | Destroyed 11 combat bots 6012 | -9/Storage | Lost 3 parts (1n1u1w) 6017 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05987_ U-05 Engineer lays Concrete. 05988_ K-01 Serf collects debris. 05989_ System corrupted: Heat flow error (+134). 05989_ U-05 Engineer builds a Wall. 05989_ U-05 Engineer lays Concrete. 05991_ G-34 Mercenary destroyed. 05991_ K-01 Serf collects debris. 05991_ U-05 Engineer builds a Wall. 05993_ U-05 Engineer lays Concrete. 05995_ K-01 Serf collects debris. 05996_ U-05 Engineer lays Concrete. 05998_ K-01 Serf collects debris. 05998_ U-05 Engineer lays Concrete. 06001_ Acquired 29 matter. 06002_ U-05 Engineer lays Concrete. 06002_ K-01 Serf collects debris. 06002_ U-05 Engineer builds a Door. 06003_ U-05 Engineer lays Concrete. 06006_ Acquired Lgt. Armor Plating. 06008_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ???????????????????????????????? ##????????????? | | ????????????????????########### #????????????? | | ????????????????????# Y #????????????? | | ????????????????????# =[ #????????????? | | ????????????????????# =@%%= #????????????? | | ????????????????????######+#### #????????????? | | ????????????????????# ![% %*#############??????? | | ????????????????????# *!!!! [ ! #??????? | | ????????????????????# [ #??????? | | ????????????????????# =%k #??????? | | ????????????????????# """ *%!= #??????? | | ????????????????????# """ ![%*! #??????? | | ????????????????????# """ = %=! #??????? | | ????????????????????# =# *=*%=t #???#### | | ????????????????????##### ## #=+=#= =####+##??#""" | | ????????????????????########## u %=%*%%==[ ####"Y" | | ????????????????????# %% a[ *[!=* ## | | ????????????????????# ######## == = != = ## """ | | ?????????????????????????## ! ! #######/ ## " " | | ??????????????????????????## # ###### ## " | | ???????????????????????????########????# "# | | ???????????????????????????????????????# T# " | | ???????????????????????????????????????# "# "" | | ??????????????????????????????########## ## """ | | ??????????????????????????????#** # ## ## | | ??????????????????????????????# * " # ####+# | | ??????????????????????????????#* # | | ??????????????????????????????# k" + | | ??????????????????????????????# ** #T##k | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardronePhasingAxe Manual? 0 Play Time 01:07:34 Cumulative 94.3 hours Start 2022.01.24 @ 07:07:03 End 2022.01.24 @ 08:15:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9346eb4f-28a0-4dca-928b-2e36cc75bd39