Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 09:39:20 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (200) 1000 Value Destroyed (4930) 4930 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (925) 925 TOTAL SCORE: 13235 Bonus ------- High Alert Combat Kills 125 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 935/1150 Matter 22/300 Energy 63/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Falx > --- INVENTORY (10) --- Melee Analysis Suite Improved Recalibrator Proton Cannon KE Penetrator Hypervelocity Coil Gun Hypervelocity Coil Gun Gauss Cannon Gauss Cannon Gauss Cannon Falx Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Improved System Shield Heart of Steel > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Advanced Sensor Array Transmission Jammer Proton Cannon Long-range Missile Launcher [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Signal Interpreter Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . 1 . 1 Utility 7 | . . 1 1 2 . . 1 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 154 | 10 18 30 27 27 3 . 25 2 1 . . 3 6 2 Power 20 | 1 3 4 3 3 . . 4 . . . . 1 1 . Engine 15 | 1 3 4 3 2 . . 1 . . . . 1 . . Core 4 | . . . . 1 . . 2 . . . . . 1 . Reactor 1 | . . . . . . . 1 . . . . . . . Propulsion 46 | 4 7 9 5 11 . . 5 1 . . . 1 2 1 Treads 14 | . 4 9 1 . . . . . . . . . . . Leg 5 | . . . 2 3 . . . . . . . . . . Wheel 9 | 4 3 . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 18 | . . . . 8 . . 5 1 . . . 1 2 1 Utility 46 | 3 3 4 12 10 2 . 10 . . . . 1 . 1 Device 19 | 2 1 . 3 6 1 . 4 . . . . 1 . 1 Storage 6 | 1 2 1 1 1 . . . . . . . . . . Processor 5 | . . 1 1 1 . . 2 . . . . . . . Hackware 6 | . . . . 2 . . 4 . . . . . . . Protection 10 | . . 2 7 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 5 13 7 3 1 . 6 1 1 . . . 3 . Energy Gun 6 | 2 1 . 1 . . . 2 . . . . . . . Energy Cannon 9 | . 2 3 2 . . . 1 . . . . . 1 . Ballistic Gun 5 | . 1 2 2 . . . . . . . . . . . Ballistic Cannon 8 | . . 6 2 . . . . . . . . . . . Launcher 6 | . . 1 . 1 . . 2 1 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 . 1 . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 4 . . . . 1 . . Parts Lost 44 | . 4 3 10 6 . . 5 . . . 1 . 12 3 Power 7 | . 1 . 1 1 . . 1 . . . . . 3 . Propulsion 18 | . 1 2 4 1 . . 1 . . . 1 . 5 3 Utility 13 | . 1 . 4 3 . . 2 . . . . . 3 . Weapon 6 | . 1 1 1 1 . . 1 . . . . . 1 . Highest Loss Streak 9 | . 2 2 2 3 . . 2 . . . 1 . 9 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 6 13 20 21 9 9 10 9 9 8 8 7 5 7 9 Power 2 | 1 2 2 2 1 . 1 1 1 1 1 1 . . . Propulsion 3 | 3 4 3 3 2 1 1 2 3 3 3 2 2 1 . Utility 5 | . 1 6 9 4 5 6 4 3 1 1 1 . . 1 Weapon 5 | 1 4 8 6 1 2 2 1 1 2 2 1 2 5 8 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 50 | 2 3 13 11 8 . . 1 2 1 . . . 2 7 Power 11 | 1 1 3 4 2 . . . . . . . . . . Propulsion 10 | . . 2 3 3 . . . . . . . . 2 . Utility 12 | . . 5 2 2 . . . 2 . . . . . 1 Weapon 16 | 1 2 2 2 1 . . 1 . 1 . . . . 6 Tool/Special 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 87 91 75 76 84 86 86 86 86 86 76 39 Engine 8 | . 13 11 9 . 7 7 4 . . . . 4 2 . Core 1 | . . . . 6 . . 1 6 6 6 6 5 4 . Treads 15 | . 16 32 14 . . . . . . . . . . . Wheel 4 | . 10 . 10 . . . . . . . . . . . Flight 7 | . . . . 29 30 30 26 26 26 26 26 29 26 12 Device 9 | . 13 8 8 14 6 7 6 6 6 6 6 9 6 . Storage 9 | . 14 11 9 7 7 7 6 6 6 6 6 5 5 5 Processor 8 | . . 11 9 7 7 7 12 13 13 13 13 11 11 10 Hackware 4 | . . . . 14 7 7 18 20 20 20 20 11 9 5 Protection 3 | . . 2 8 . . . . . . . . . . . Energy Gun 3 | . 16 . . . . . . . . . . . . . Energy Cannon 4 | . 8 5 6 . . . . . . . . . . . Ballistic Gun 1 | . 2 2 1 . . . . . . . . . . . Ballistic Cannon 5 | . . 13 8 . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 6 7 5 4 6 6 6 5 5 5 Peak Build Rating 84 | 9 9 19 41 41 39 36 63 64 68 63 68 84 74 42 Average Rating 26 | 6 7 16 31 35 34 36 54 61 63 63 62 71 61 37 On Entrance 39 | . 7 9 16 38 35 36 36 61 63 63 63 62 68 35 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 111 | 12 51 103 111 21 19 19 20 27 20 20 20 26 29 14 Greatest Support 80 | 32 40 69 80 20 20 20 23 24 24 24 24 29 38 19 Greatest Overweight (x) 3 | . 2 2 3 1 . . . 1 . . . 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 7 16 21 25 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 8 20 24 25 25 10 10 10 10 10 10 10 9 10 10 Average Carried 16 | 6 13 20 23 9 9 10 9 9 9 10 9 4 7 9 Final Capacity 25 | 8 20 25 25 10 10 10 10 10 10 10 10 10 10 10 Final Carried 23 | 8 20 23 23 7 10 10 10 10 10 10 10 5 9 10 Class Distribution -------------------- 59% | Mutant 18% | Hacker-Scout 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Matter Collected 4339 | 310 285 1092 1401 282 116 . 442 211 63 . 69 18 50 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6196 | 278 1146 1705 2128 521 . . 267 48 . . . 18 85 . Parts 378 | 22 59 114 111 36 . . 19 6 . . . 3 8 . Haulers Intercepted 18 | . 2 6 6 3 . . 1 . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 105 | . 13 37 35 8 . . 4 4 . . . . 4 . Melee 4 | . . . . 1 . . 1 . . . . . 2 . Guns 19 | . 13 1 5 . . . . . . . . . . . Cannons 57 | . . 28 25 . . . 3 . . . . . 1 . AOE 24 | . . 8 4 7 . . . 4 . . . . 1 . Classes Destroyed 16 | 3 6 3 2 1 . . . . . . . . 1 . Worker 20 | 2 6 1 8 2 . . . . . . . 1 . . Builder 11 | . 2 3 3 2 . . 1 . . . . . . . Tunneler 10 | 8 . . 2 . . . . . . . . . . . Hauler 18 | . 2 6 6 3 . . 1 . . . . . . . Recycler 10 | 1 2 1 5 1 . . . . . . . . . . Mechanic 2 | . 1 . 1 . . . . . . . . . . . Operator 9 | . 1 3 2 2 . . 1 . . . . . . . Watcher 15 | . 3 4 5 2 . . 1 . . . . . . . Swarmer 26 | . . 8 7 4 . . 3 4 . . . . . . Cutter 4 | . . . . . . . . . . . . . 4 . Grunt 46 | . 13 19 11 3 . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . Sentry 17 | . . 9 8 . . . . . . . . . . . Specialist 6 | . . . 6 . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . Programmer 2 | . . . . 1 . . 1 . . . . . . . Best Kill Streak 10 | 4 10 5 5 4 . . 3 4 . . . 1 2 . Combat Bots Only 5 | . 2 5 4 4 . . 3 4 . . . . 2 . Max Kills in Single Turn 3 | 1 1 3 3 3 . . 1 3 . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 3 . . . 3 . . . . 1 . Melee 1 | . . . . 1 . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 742 | . 63 172 243 97 10 1 45 3 1 . 3 . 65 39 Missed 252 | . 15 48 64 51 4 1 18 2 1 . 2 . 28 18 Hits 490 | . 48 124 179 46 6 . 27 1 . . 1 . 37 21 Melee 18 | . . . 3 . . . . . . . . . 15 . Projectile 472 | . 48 124 176 46 6 . 27 1 . . 1 . 22 21 AOE 4 | . . . . . . . . . . . . . 4 . Critical Strikes 15 | . . 5 3 2 . . . . . . . . 5 . Part Disruptions 2 | . . 1 . 1 . . . . . . . . . . Damage Taken 7567 | . 745 1616 2610 733 57 . 433 16 . . 20 . 921 416 Core 1670 | . 159 178 329 278 37 . 82 . . . . . 392 215 Absorbed by Shields 5 | . . . . . . . . . . . . . 5 . Regen/Repaired (Parts) 163 | . 163 . . . . . . . . . . . . . Core Remaining (%) 62 | 100 36 55 40 . . 55 . . . . 90 . 60 . Volleys Fired 445 | 18 101 136 149 16 . . 11 5 3 . 1 . 5 . Largest 2 | 2 2 2 2 1 . . 1 1 1 . 1 . 1 . Hottest 120 | 90 110 120 112 33 . . 80 39 43 . 43 . 75 . Shots Fired 833 | 36 199 263 294 16 . . 11 5 3 . 1 . 5 . Gun 293 | 36 171 60 26 . . . . . . . . . . . Cannon 499 | . 27 197 264 . . . 9 . . . . . 2 . Launcher 40 | . . 6 4 16 . . 2 5 3 . 1 . 3 . Special 1 | . 1 . . . . . . . . . . . . . Kinetic 346 | . . 172 174 . . . . . . . . . . . Thermal 421 | 36 175 85 116 . . . 9 . . . . . . . Explosive 38 | . . 6 4 16 . . . 5 3 . 1 . 3 . Electromagnetic 28 | . 24 . . . . . 2 . . . . . 2 . Robot Hit Streak 21 | 7 10 13 21 5 . . 2 3 . . . . 1 . Robot Miss Streak 12 | 4 5 12 6 3 . . 3 1 . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 552 | 21 115 150 208 30 . . 17 1 . . . 1 8 1 Core Hits 291 | 12 50 71 115 24 . . 8 5 . . . . 6 . Critical Kills 2 | . . 1 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 4 . . . . . . . . . . . Critical Strikes 30 | 2 6 3 13 2 . . . . . . . . 3 1 Burn 8 | 2 6 . . . . . . . . . . . . . Meltdown 2 | . . 1 1 . . . . . . . . . . . Blast 10 | . . 2 8 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . Smash 4 | . . . 4 . . . . . . . . . . . Sever 5 | . . . . 2 . . . . . . . . 2 1 Melee Attacks 252 | . . 4 25 103 2 1 67 7 7 . 15 3 12 6 Impact 29 | . . 4 25 . . . . . . . . . . . Slashing 223 | . . . . 103 2 1 67 7 7 . 15 3 12 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . 6 11 . . 3 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14241 | 265 1529 3558 5063 2184 . . 813 296 . . . 74 417 42 Guns 2418 | 265 1343 525 285 . . . . . . . . . . . Cannons 6651 | . 144 2288 4061 . . . 130 . . . . . 28 . Explosions 2138 | . 42 738 150 754 . . 20 296 . . . . 138 . Melee 3027 | . . . 567 1430 . . 663 . . . . 74 251 42 Ramming 7 | . . 7 . . . . . . . . . . . . Kinetic 4239 | . . 1775 2464 . . . . . . . . . . . Thermal 4877 | 265 1363 1038 1882 199 . . 130 . . . . . . . Explosive 1716 | . . 577 150 555 . . . 296 . . . . 138 . Electromagnetic 375 | . 166 161 . . . . 20 . . . . . 28 . Impact 567 | . . . 567 . . . . . . . . . . . Slashing 2460 | . . . . 1430 . . 663 . . . . 74 251 42 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . 2 2 2 1 1 . . . . . . 6 2 Average Corruption 1 | . . 2 2 1 1 1 . . . . . . 5 2 Corruption Purged 2 | . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 49 | . . 13 31 3 . . . . . . . . 1 1 Message Errors 11 | . . 5 6 . . . . . . . . . . . Matter Fused 15 | . . 4 10 1 . . . . . . . . . . Heat Flow Errors 9 | . . 2 7 . . . . . . . . . . . Energy Discharges 3 | . . 1 1 . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 2 | . . . 1 1 . . . . . . . . . . Data Loss (major) 6 | . . 1 3 1 . . . . . . . . 1 . Misfires 1 | . . . 1 . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 934 | . 23 43 459 253 . . 120 . . . . 34 2 . Projectiles 15 | . . 5 10 . . . . . . . . . . . Explosions 84 | . 23 38 10 13 . . . . . . . . . . Melee 835 | . . . 439 240 . . 120 . . . . 34 2 . Knockbacks 47 | . . 9 38 . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . Kinetic 44 | . . 8 36 . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 440 | . 136 101 . 61 . . . . . . . . 70 72 Shots 11 | . 3 2 . 2 . . . . . . . . 1 3 Rammed 1 | . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 364 | 150 364 220 359 16 1 . 152 . . . . . . . Average Temperature 68 | 46 82 43 79 6 1 . 75 . . . . . . . Received Heat Transfer 1920 | . 348 615 738 63 21 . 6 . . . 9 . 90 30 Effects 4 | . 1 . 3 . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Energy Bleed 3 | . 1 . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . 7 . . . . . . . . . . . Impact Corruptions 13 | . . . 13 . . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 19 | 5 7 4 3 . . . . . . . . . . . Heat Transferred 10418 | 878 3936 2146 3108 100 . . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Maximum Alert Level 2 | . . 1 2 2 . . . . . . . 2 2 1 Low Security (%) 63 | 100 100 62 30 57 . . 100 . . . . . . 16 Level 1 26 | . . 37 39 35 . . . . . . . . 46 83 Level 2 10 | . . . 30 6 . . . . . . . 100 53 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 661 | 10 177 394 661 432 . . 78 . . . . 462 460 264 Initial 450 | . . 26 162 298 . . 62 . . . . 450 305 214 Average 181 | 1 80 160 341 151 . . 17 . . . . 449 394 209 Influence Increases 5612 | 55 686 1336 1332 950 15 . 346 90 . . . 477 225 100 Destroy 0b10 Robot/C 2100 | . 260 740 700 160 . . 80 80 . . . . 80 . Destroy 0b10 Robot/NC 475 | 55 85 90 160 60 . . 20 . . . . 5 . . Destroy Leader 584 | . 70 220 202 38 . . 24 10 . . . . 20 . Successful Hack 165 | . 17 16 31 41 . . 27 . . . . 3 . 30 Select Force Hacks 90 | . 30 60 . . . . . . . . . . . . Disable Machine 495 | . 75 120 15 135 . . 75 . . . . . 15 60 Destroy Structure 458 | . 89 60 59 111 . . 45 . . . . 4 80 10 Advance Influence 450 | . . . . . . . . . . . . 450 . . Partial Spotted 105 | . 15 15 . 45 . . 15 . . . . 15 . . Lose Combat Pursuer 690 | . 45 15 165 360 15 . 60 . . . . . 30 . Influence Decreases 5388 | 55 622 1014 1060 1256 231 37 406 129 . . . 40 252 286 Entered New Map 1160 | . . 38 224 360 131 27 37 15 . . . . 132 196 Time Decay 3117 | 55 582 646 736 450 100 10 324 114 . . . 40 . 60 Lost Part 425 | . 40 30 100 60 . . 45 . . . . . 120 30 Purge Threat 686 | . . 300 . 386 . . . . . . . . . . Squads Dispatched 37 | . 2 7 6 12 . . 6 . . . . 1 3 . Investigation 8 | . 1 4 2 1 . . . . . . . . . . Extermination 8 | . . . . 5 . . 3 . . . . . . . Reinforcement 18 | . 1 3 3 5 . . 2 . . . . 1 3 . Assault 1 | . . . 1 . . . . . . . . . . . Garrison 2 | . . . . 1 . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Distress Signals 12 | . 1 3 5 2 . . . . . . . . . 1 Communications Jammed 14 | . . . . 12 . . . . . . 2 . . . Distress Signals 12 | . . . . 12 . . . . . . . . . . Times Spotted 238 | . 22 51 54 57 3 3 10 4 3 . 7 . 16 8 Peak Tracking Total 17 | . 3 5 5 17 4 3 3 4 3 . 6 . 9 8 Tactical Retreats 33 | . 3 1 8 13 2 . 4 . . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 9 | . . 3 2 . . . 2 . . . . . 2 . Indirectly 1 | . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 34 | . 5 9 1 9 . . 5 . . . . . 1 4 Max in Single Turn 6 | . 2 3 1 6 . . 1 . . . . . 1 4 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 68 | . 9 10 10 13 . . 14 3 . 4 1 2 . 2 Terminals 51 | . 6 7 9 9 . . 14 1 . . 1 2 . 2 Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 6 | . 2 2 . 2 . . . . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 221 | . 32 29 33 42 . . 42 3 . 30 1 4 . 5 Successful 149 | . 20 17 19 31 . . 23 3 . 30 1 2 . 3 Failed 70 | . 11 11 14 11 . . 19 . . . . 2 . 2 Catastrophic 13 | . . 1 . 1 . . 10 . . . . 1 . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . Manual 89 | . 17 18 16 18 . . 15 . . . . 2 . 3 Terminals 157 | . 17 23 30 34 . . 42 1 . . 1 4 . 5 Fabricators 2 | . . . . 2 . . . . . . . . . . Repair Stations 12 | . 12 . . . . . . . . . . . . . Recycling Units 8 | . 3 2 . 3 . . . . . . . . . . Scanalyzers 10 | . . 4 3 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 102 | . 7 8 12 20 . . 19 3 . 30 1 1 . 1 Record 19 | . . . . 2 . . 3 1 . 11 1 . . 1 Part Schematic 18 | . . 1 1 3 . . 1 . . 12 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 5 | . 2 1 1 1 . . . . . . . . . . Prototype ID Bank 8 | . 1 1 2 . . . 1 . . 3 . . . . Open Door 2 | . . . . . . . . 2 . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 13 | . 1 1 4 5 . . 2 . . . . . . . Unreport Threat 5 | . . 2 . 3 . . . . . . . . . . Locate Traps 8 | . 3 1 1 2 . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . 2 . . . . . . . Recall Extermination 2 | . . . . 1 . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . Registered Prototypes 2 | . . . 1 . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 10 | . 10 . . . . . . . . . . . . . Scan Component 5 | . 5 . . . . . . . . . . . . . Repair 5 | . 5 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Scanalyzer 10 | . . 4 3 3 . . . . . . . . . . Insert Component 5 | . . 3 1 1 . . . . . . . . . . Analyze 5 | . . 1 2 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 3 5 4 4 . . 4 . . . . 1 . 2 Terminals 20 | . 2 3 4 4 . . 4 . . . . 1 . 2 Botnet 15 | . 1 2 3 3 . . 3 . . . . 1 . 2 Operators 5 | . 1 1 1 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . . . . . Tunnel 3 | . 1 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 2 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 47 | . 6 7 8 12 . . 10 . . . . 2 . 2 Full Trace Events 4 | . . 1 2 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 2 2 4 . . 1 . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 5 . . . . . . . . . . . . . Time 157 | . 157 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 9 | . . . . 9 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 1 1 . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Active Infowar (turns) 11546 | 99 2823 2833 2122 1507 . . 1054 321 183 38 219 82 138 127 Optics 2162 | . . . . . . . 1054 321 183 38 219 82 138 127 Sensors 10116 | . 1998 2833 2122 1505 . . 810 321 183 38 197 62 47 . IFF 53 | . . . . . . . 53 . . . . . . . Terrain 57 | 57 . . . . . . . . . . . . . . Structural 1306 | . . . . 1306 . . . . . . . . . . Seismic 867 | 42 825 . . . . . . . . . . . . . Jamming 201 | . . . . 63 . . 20 . . . 22 1 95 . ECM 42 | . . . . 42 . . . . . . . . . . Robot Analysis Total 5 | . 2 1 1 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Turns Passed 14507 | 341 2832 3688 3700 1544 207 28 1059 321 183 38 219 82 138 127 Spaces Moved 14029 | 255 1456 1716 1969 2988 741 96 2505 814 364 135 602 120 148 120 Core 10 | 10 . . . . . . . . . . . . . . Treads 2826 | . 636 1716 474 . . . . . . . . . . . Legs 9 | . . . 9 . . . . . . . . . . . Wheels 2551 | 245 820 . 1486 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8633 | . . . . 2988 741 96 2505 814 364 135 602 120 148 120 Fastest Speed 14 | 50 80 160 115 26 26 26 26 27 28 28 27 25 14 30 Average Speed 77 | 82 151 175 145 30 26 26 26 33 28 28 27 41 24 70 Slowest Speed 470 | 100 240 320 470 102 26 26 27 104 28 28 28 108 101 112 Overloaded Moves 20 | . . . . . . . . . . . . . 20 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . 12 2 . 9 1 . . . 2 . . Potential Cave-ins 8 | . . . . 3 . . . 3 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 10 96 97 90 69 76 7 63 80 47 80 68 3 85 2 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 5 | . 1 2 . . . . . . . 1 1 . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 14 | . . . . . 3 . . 4 4 . 3 . . . Spaces Dug 187 | . 1 3 14 54 2 1 45 18 32 . 11 2 . 4 Terrain Destroyed 630 | . 103 51 50 133 2 1 45 87 72 . 31 2 49 4 Melee 150 | . . 3 14 54 2 1 45 7 7 . 11 2 . 4 Projectile 31 | . 1 5 25 . . . . . . . . . . . AOE 449 | . 102 43 11 79 . . . 80 65 . 20 . 49 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Total 16459 | 346 1884 2124 2476 3437 750 96 2792 846 432 134 626 146 220 150 Wait 1183 | 49 264 162 186 254 . . 144 8 50 . 1 17 27 21 Move 13965 | 254 1455 1715 1968 2964 736 95 2487 811 363 134 601 115 147 120 Hop 24 | . . . . 11 2 . 8 1 . . . 2 . . Pick Up 140 | 10 25 29 39 12 2 . 8 1 1 . 1 1 11 . Fast Attach 54 | 7 . 3 11 8 2 . 16 1 1 . . . 3 2 Attach 74 | . 6 5 16 17 2 . 10 1 2 . 2 5 8 . Detach 49 | . . . 9 13 3 . 10 2 3 . 1 3 4 1 Swap 120 | 4 23 34 30 11 . . 12 2 . . 4 . . . Drop 149 | 4 10 35 43 28 1 . 19 4 2 . . . 3 . Fire 445 | 18 101 136 149 16 . . 11 5 3 . 1 . 5 . Melee 252 | . . 4 25 103 2 1 67 7 7 . 15 3 12 6 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 342 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 7) 658 | -10/Materials | Central database locked down 958 | -10/Materials | Discovered new exit (range 4) 1095 | -10/Materials | Discovered new exit (range 15) 1318 | -10/Materials | Core integrity fell below 50% 1443 | -10/Materials | Discovered new exit (range 8) 1548 | -10/Materials | Discovered new exit (range 9) 1614 | -10/Materials | Discovered new exit (range 5) 2684 | -10/Materials | Repaired Lgt. Treads 2738 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 2765 | -10/Materials | Repaired Ion Engine 2792 | -10/Materials | Repaired EM Pulse Gun 2819 | -10/Materials | Repaired Wheel 3174 | -10/Materials | Entered another Materials area 3174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3407 | -9/Materials | Central database locked down 3491 | -9/Materials | Discovered new exit (range 7) 4608 | -9/Materials | Discovered new exit (range 16) 5219 | -9/Materials | Identified exit to Mines 5403 | -9/Materials | Discovered new exit (range 16) 6139 | -9/Materials | Discovered new exit (range 12) 6390 | -9/Materials | Build established: Scavenger-Mutant 6749 | -9/Materials | Identified exit to Materials 6862 | -9/Materials | Entered another Materials area 6862 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8298 | -8/Materials | Discovered new exit (range 16) 8352 | -8/Materials | Identified exit to Factory 8649 | -8/Materials | Build established: Mutant 9538 | -8/Materials | Core integrity fell below 50% 9550 | -8/Materials | Discovered exit to Factory (range 9) 9881 | -8/Materials | Discovered exit to Factory (range 16) 10462 | -8/Materials | First assault squad dispatched 10562 | -8/Materials | Entered Factory 10562 | -7/Factory | Evolved 2 slots: Utility x2 10623 | -7/Factory | Identified exit to Factory 10854 | -7/Factory | Build established: Hacker-Scout 11078 | -7/Factory | Discovered new exit (range 12) 11083 | -7/Factory | Identified exit to Lower Caves 11597 | -7/Factory | Identified exit to Storage 11889 | -7/Factory | Garrison activated, responded to threat 12068 | -7/Factory | Cargo convoy interrupted 12106 | -7/Factory | Entered Lower Caves 12106 | -7/Lower Caves | Learned Factory emergency access door positions 12109 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12112 | -7/Lower Caves | Encountered a Warlord checkpoint 12131 | -7/Lower Caves | Lost 3 parts (1p1n1u) 12256 | -7/Lower Caves | Discovered new exit (range 8) 12279 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12313 | -7/Lower Caves | Identified exit to Lower Caves 12313 | -7/Lower Caves | Entered another Lower Caves area 12314 | -7/Lower Caves | Discovered exit to Factory (range 14) 12332 | -7/Lower Caves | Build established: Sprinter 12341 | -7/Lower Caves | Entered Factory 12341 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12513 | -6/Factory | Discovered new exit (range 10) 12520 | -6/Factory | Identified exit to Factory 12725 | -6/Factory | Identified exit to Lower Caves 13021 | -6/Factory | Discovered exit to Factory (range 12) 13150 | -6/Factory | Build established: Hacker-Scout 13338 | -6/Factory | Discovered exit to Factory (range 22) 13370 | -6/Factory | Garrison activated, responded to threat 13400 | -6/Factory | Entered Lower Caves 13420 | -6/Lower Caves | Learned Factory emergency access door positions 13501 | -6/Lower Caves | Spotted B-75 Beast 13643 | -6/Lower Caves | Found Prototype Device 13655 | -6/Lower Caves | Discovered new exit (range 9) 13657 | -6/Lower Caves | Identified exit to Lower Caves 13721 | -6/Lower Caves | Entered another Lower Caves area 13805 | -6/Lower Caves | Encountered a Warlord checkpoint 13862 | -6/Lower Caves | Discovered new exit (range 20) 13904 | -6/Lower Caves | Identified exit to Data Miner 13904 | -6/Lower Caves | Entered Data Miner 13904 | -6/Data Miner | Discovered new exit (range 6) 13906 | -6/Data Miner | Identified exit to Proximity Caves 13909 | -6/Data Miner | Met Data Miner 13921 | -6/Data Miner | Learned location of Section 7 (-2) 13921 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13927 | -6/Data Miner | Received God Mode back door access code from Data Miner 13942 | -6/Data Miner | Entered Proximity Caves 14027 | -5/Proximity Caves | Spotter reported a threat 14043 | -5/Proximity Caves | Learned location of Armory (-3) 14130 | -5/Proximity Caves | Spotter reported a threat 14136 | -5/Proximity Caves | Spotter reported a threat 14161 | -5/Proximity Caves | Entered Factory 14161 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14165 | -5/Factory | Identified Heart of Steel 14209 | -5/Factory | Identified exit to DSF 14243 | -5/Factory | Entered DSF 14270 | -5/DSF | Additional patrols routed to DSF 14333 | -5/DSF | Lost 3 parts (1p1n1u) 14361 | -5/DSF | Discovered new exit (range 20) 14381 | -5/DSF | Identified exit to Factory 14381 | -5/DSF | Entered Factory 14381 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14412 | -4/Factory | Lost 9 parts (2p4n2u1w) 14508 | -4/Factory | Self-destructed Last Messages --------------- >>Query(Particle Cleaver) Based on a completely new technology not derived from anything I've created before, I can only assume the [Tinkerers] had a hand in this one. It appears to be a long ultra-thin axe that can slice through even [Centrium], but is itself extremely brittle. I do not yet have access to a prototype, but we will be sure to remove one from the debris of the first [Knight] to set foot in [Complex 0b10]. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 14494_ W-44 Eye sends out distress signal. 14495_ Neutrino Reactor explodes. 14495_ Terminal disabled. 14501_ Impulse Thruster destroyed. 14503_ S-27 Virus Autogun severed. 14505_ Cld. Cesium-ion Thruster destroyed. 14506_ S-27 Virus destroyed. 14508_ System corrupted: Energy discharge (-37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????#"" #?????????????????? | | ??????????????????#"" ! #?????????????????? | | ??????????????????#"T #?????????????????? | | ??????????????????#"" #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????####### ######?????????????????? | | ????????????????????## ##############??????? | | ????????????????????#; # #??????? | | ????????????????????## # #??????? | | ?????????????????????# # #??????? | | ?????????????????????# # """" """" #??????? | | ????????????????????#""# # """" """" #??????? | | ????????????????????#### @ # """" """" #??????? | | ???????????????????????#[ # """" """" #??????? | | ???????????????????????#s + """" """" #??????? | | ???????????????????????# # """" """" #??????? | | ???????????????????????# # """" """" #??????? | | ???????????????????????# # #??????? | | ???????????????????????# = ; ] """T""" #??????? | | ???????????????????????#=%[ ##############??????? | | ???????????????????????# ???????????????????? | | ???????????????????????#s s g ??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????#p ?????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????#R ???????????????? | | ??????????????????????? w ???????????????? | | ?????????????????????? ???????????????? | | ????????????????????? ???????????????? | | ????????????????????? ??????????????? | | ???????????????????? ????????????????? | | ???????????????????############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Evasion (%) 72 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed VSS Leg | -8/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Imp. Corruption Screen | -7/Factory | Hacked Transmission Jammer | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Hvy. Mass Driver | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 28% | -10/Materials Lgt. Nuclear Core | 88% | -10/Materials | Corrupted Ion Engine | 71% | -10/Materials EM Pulse Gun | 62% | -10/Materials Wheel | 42% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle More Dakka Please Challenges ------------ None Game ------ Seed SalvagingPlatingCalibrator Manual? 0 Play Time 03:00:12 Cumulative 77.4 hours Start 2025.05.10 @ 06:14:17 End 2025.05.10 @ 09:39:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 48 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8582b09-194b-44b0-b96d-49efc0b2f9d5