Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 18:07:27 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (1052) 1052 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2142 Bonus ------- None Cogmind --------- Core Integrity 206/400 Matter 208/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Targeting Computer Improved Targeting Computer Autogun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Autogun Autogun Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 7 3 16 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 . 7 Treads . | . . . Leg 9 | 2 . 7 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 1 4 Device 2 | . . 2 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 3 1 4 Energy Gun 2 | 2 . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 5 | . 5 5 Power . | . . . Propulsion 1 | . 1 2 Utility . | . 1 . Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 9 | 1 . 8 Power 2 | 1 . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 94 | . 96 93 Engine 6 | . 2 10 Core 6 | . 11 . Leg 29 | . 28 31 Device 5 | . . 12 Storage 12 | . 14 11 Protection 8 | . 10 6 Energy Gun 4 | . 8 . Energy Cannon 7 | . 9 4 Ballistic Gun 12 | . 9 16 Peak Build Rating 15 | 6 9 15 Average Rating 9 | 4 8 12 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 11 18 32 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 8 | 6 8 8 Most Carried 8 | 3 8 8 Average Carried 5 | 1 5 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 8 8 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 691 | 273 75 343 Remotely . | . . . Salvage Created 1213 | 87 381 745 Parts 79 | 1 29 49 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 31 | . 10 21 Guns 18 | . 7 11 Cannons 7 | . 3 4 AOE 5 | . . 5 Classes Destroyed 9 | 1 5 3 Worker 2 | . 1 1 Builder 2 | . 1 1 Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . . 1 Swarmer 6 | . 3 3 Grunt 20 | . 7 13 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 7 | 1 4 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 140 | . 39 101 Missed 36 | . 6 30 Hits 104 | . 33 71 Melee 1 | . . 1 Projectile 103 | . 33 70 Critical Strikes 3 | . . 3 Damage Taken 1468 | . 364 1104 Core 291 | . 97 194 Absorbed by Shields . | . . . Regen/Repaired (Parts) 75 | . . 75 Core Remaining (%) 80 | 100 61 . Volleys Fired 88 | 3 40 45 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 175 | 6 80 89 Gun 132 | 6 60 66 Cannon 39 | . 20 19 Launcher 4 | . . 4 Special . | . . . Kinetic 87 | 1 20 66 Thermal 62 | 3 40 19 Explosive 4 | . . 4 Electromagnetic 22 | 2 20 . Robot Hit Streak 15 | 2 8 15 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 120 | 3 54 63 Core Hits 58 | 2 20 36 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2492 | 37 727 1728 Guns 1188 | 37 514 637 Cannons 512 | . 213 299 Explosions 792 | . . 792 Melee . | . . . Ramming . | . . . Kinetic 794 | 10 147 637 Thermal 1074 | 12 368 694 Explosive 397 | . . 397 Electromagnetic 227 | 15 212 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 37 | . . 37 Projectiles . | . . . Explosions 37 | . . 37 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 220 | . . 220 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 210 | 36 210 19 Average Temperature 73 | 20 81 4 Received Heat Transfer 582 | . 168 414 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . 1 2 Heat Transferred 1698 | 25 794 879 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 81 | 100 100 55 Level 1 18 | . . 44 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 295 | 5 95 295 Initial 14 | . . 14 Average 75 | . 29 142 Influence Increases 870 | 5 290 575 Destroy 0b10 Robot/C 620 | . 200 420 Destroy 0b10 Robot/NC 35 | 5 15 15 Destroy Leader 132 | . 50 82 Successful Hack 14 | . 9 5 Disable Machine 30 | . . 30 Destroy Structure 24 | . 1 23 Lose Combat Pursuer 15 | . 15 . Influence Decreases 599 | 5 256 338 Entered New Map 20 | . . 20 Time Decay 509 | 5 256 248 Lost Part 70 | . . 70 Squads Dispatched 4 | . 3 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 16 28 Peak Tracking Total 10 | . 6 10 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 6 2 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 13 6 Successful 10 | . 6 4 Failed 9 | . 7 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 5 | . 3 2 Terminals 13 | . 12 1 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 3 | . 3 . Branch Access Points 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 3 | . . 3 Repair 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 103 | . 103 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1546 | 96 791 659 Spaces Moved 845 | 57 481 307 Core 11 | 9 . 2 Treads . | . . . Legs 834 | 48 481 305 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 108 120 122 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 53 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 46 | . . 46 Melee . | . . . Projectile . | . . . AOE 46 | . . 46 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1217 | 87 616 514 Wait 185 | 7 76 102 Move 843 | 56 480 307 Hop . | . . . Pick Up 46 | 10 11 25 Fast Attach . | . . . Attach 25 | 7 4 14 Detach 5 | 1 2 2 Swap 6 | . 1 5 Drop 19 | 3 2 14 Fire 88 | 3 40 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Discovered new exit (range 10) 761 | -10/Materials | Identified exit to Mines 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -9/Materials | Repaired Lgt. Armor Plating 1200 | -9/Materials | Lost 6 parts (3n1u2w) 1454 | -9/Materials | Discovered new exit (range 6) 1462 | -9/Materials | Build established: Scavenger-Mutant 1547 | -9/Materials | Self-destructed Last Messages --------------- 01419_ Dropped Aluminum Leg. 01421_ Acquired Lgt. Armor Plating. 01428_ Acquired Imp. Ion Engine. 01454_ EXIT=FOUND 01455_ Critical hit (Burn: +37). 01462_ K-01 Serf destroyed. 01462_ Y-45 Defender destroyed. 01466_ Extracted 50 matter. 01469_ Acquired 23 matter. 01483_ Y-45 Defender destroyed. 01488_ Dropped Imp. Ion Engine. 01489_ Acquired Imp. Ion Engine. 01499_ Dropped Grenade Launcher. 01501_ Acquired Hvy. Assault Rifle. 01502_ Acquired 51 matter. 01508_ Dropped Hvy. Assault Rifle. 01527_ Acquired Imp. Targeting Computer. 01528_ Dropped Aluminum Leg. 01529_ Acquired Imp. Targeting Computer. 01547_ Connecting with Terminal... 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Armor Plating | 16% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Organ Harvest Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed EnergyDisruptorPurifier Manual? 0 Play Time 01:07:39 Cumulative 30.2 hours Start 2026.07.12 @ 19:01:24 End 2026.07.17 @ 18:07:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48e67fa2-94d9-4443-9cf8-d836faf75c1c