Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 13:15:18 Player: oberon720 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2234) 2234 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 4846 Bonus ------- High Alert Combat Kills 307 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads Advanced Treads Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Core Shielding Propulsion Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Improved Treads Compact Wheel Improved Heat Sink Medium Storage Unit Large Storage Unit Sensor Array Improved Signal Interpreter Transport Network Coupler Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Slug Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Advanced Treads Compact Wheel Improved Heat Sink Medium Storage Unit Medium Storage Unit Large Matter Pod Core Shielding Core Shielding Propulsion Shielding Propulsion Shielding Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Transport Network Coupler Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 52 | 6 9 8 27 . 2 Power 8 | 1 1 2 4 . . Engine 7 | 1 1 2 3 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 20 | 2 4 3 11 . . Treads 12 | 1 1 2 8 . . Leg . | . . . . . . Wheel 8 | 1 3 1 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 7 . 1 Device . | . . . . . . Storage 4 | 1 1 . 2 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 6 | . . . 5 . 1 Artifact . | . . . . . . Weapon 13 | 2 2 3 5 . 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 2 2 4 . . Ballistic Cannon 2 | . . 1 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . 9 . 1 Power 2 | . . . 2 . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon 4 | . . . 3 . 1 Highest Loss Streak 4 | . . . 4 . 1 To Critical Strikes . | . . . . . . Average Backups 10 | 2 7 9 12 13 12 Power 1 | . 1 1 1 . . Propulsion 2 | 1 3 3 2 5 5 Utility 4 | . . 3 6 7 6 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Unused Backups 14 | . . 1 4 . 9 Power 1 | . . . 1 . . Propulsion 3 | . . . . . 3 Utility 9 | . . . 3 . 6 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 92 99 98 100 100 Engine 10 | . 14 13 9 . . Core 1 | . . . 1 11 11 Treads 19 | . 14 14 23 22 22 Wheel 11 | . 14 13 9 11 11 Storage 12 | . 14 14 11 11 11 Processor 10 | . 6 14 11 11 3 Protection 6 | . . . 10 11 18 Ballistic Gun 18 | . 25 23 14 22 22 Ballistic Cannon 4 | . . 4 7 . . Peak Build Rating 21 | 6 8 13 21 19 19 Average Rating 13 | 5 7 10 17 19 18 On Entrance 10 | . 6 8 11 19 19 Avg Prop Armor Cover (%) 13 | 7 10 11 15 18 18 Naked Turns . | . . . . . . Heaviest Build 40 | 14 19 27 40 32 33 Greatest Support 66 | 20 20 40 66 12 12 Greatest Overweight (x) 3 | 1 1 1 3 2 2 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 7 8 10 13 15 15 Most Carried 15 | 5 10 10 15 13 13 Average Carried 10 | 2 7 9 12 13 12 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 13 | 3 10 10 13 13 12 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 2844 | 278 354 221 1991 . . Remotely . | . . . . . . Salvage Created 3397 | 145 325 305 2575 . 47 Parts 208 | 8 34 24 139 . 3 Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 5 | . . 1 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 66 | . 7 5 51 . 3 Guns 46 | . 7 5 31 . 3 Cannons 19 | . . . 19 . . AOE 1 | . . . 1 . . Classes Destroyed 13 | 3 4 . 6 . . Worker 5 | 1 1 1 2 . . Builder 3 | . 3 . . . . Tunneler 2 | 2 . . . . . Hauler 8 | . 2 . 6 . . Recycler 9 | 1 . 2 6 . . Carrier 1 | . . . 1 . . Operator 2 | . . . 2 . . Watcher 1 | . . . 1 . . Swarmer 20 | . 6 3 8 . 3 Grunt 32 | . 1 2 29 . . Brawler 3 | . . . 3 . . Duelist 3 | . . . 3 . . Sentry 8 | . . . 8 . . Best Kill Streak 9 | 3 4 6 9 . 3 Combat Bots Only 7 | . 3 3 7 . 3 Max Kills in Single Turn 2 | 1 2 1 2 . 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 309 | . 44 11 228 . 26 Missed 68 | . 11 2 49 . 6 Hits 241 | . 33 9 179 . 20 Melee 24 | . . . 24 . . Projectile 217 | . 33 9 155 . 20 Critical Strikes 10 | . 1 . 9 . . Actively Blocked 1 | . . . 1 . . Damage Taken 3192 | . 278 102 2650 . 162 Core 487 | . 37 49 372 . 29 Absorbed by Shields . | . . . . . . Redirected to Shielding 62 | . . . 40 . 22 Regen/Repaired (Parts) 268 | . 40 . 228 . . Core Remaining (%) 82 | 100 . 65 . . . Volleys Fired 265 | 16 36 14 195 . 4 Largest 2 | 2 2 2 2 . 2 Hottest 63 | 60 40 46 63 . 46 Shots Fired 512 | 22 73 28 381 . 8 Gun 370 | 22 73 28 239 . 8 Cannon 142 | . . . 142 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 506 | 16 73 28 381 . 8 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 6 | 6 . . . . . Robot Hit Streak 32 | 4 10 7 32 . 2 Robot Miss Streak 5 | 2 5 2 4 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 317 | 15 41 17 239 . 5 Core Hits 133 | 5 16 10 99 . 3 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 6 | . . . 6 . . Critical Strikes 9 | 1 . . 8 . . Destroy 8 | . . . 8 . . Corrupt 1 | 1 . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5452 | 201 570 235 4367 . 79 Guns 3520 | 201 570 235 2435 . 79 Cannons 1774 | . . . 1774 . . Explosions 158 | . . . 158 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5244 | 151 570 235 4209 . 79 Thermal . | . . . . . . Explosive 158 | . . . 158 . . Electromagnetic 50 | 50 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . . Average Corruption 2 | . 2 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 9 10 . . . Message Errors 5 | . 4 1 . . . Matter Fused 4 | . 2 2 . . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 2 | . 1 1 . . . Data Loss (minor) 4 | . 1 3 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 61 | . . . 61 . . Projectiles 61 | . . . 61 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . . . 14 . . Impact . | . . . . . . Kinetic 13 | . . . 13 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 68 | . . . 68 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 227 | . . 227 103 . . Average Temperature 24 | . . 85 19 . . Received Heat Transfer 864 | . 42 33 789 . . Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 3 | . 1 . 3 2 1 Low Security (%) 69 | 100 94 100 53 . . Level 1 6 | . 5 . 5 50 100 Level 2 15 | . . . 26 50 . Level 3 8 | . . . 15 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Peak Influence 971 | 5 216 90 971 404 312 Initial 404 | . . 40 2 404 252 Average 217 | 1 81 17 333 398 256 Influence Increases 2421 | 20 428 135 1774 4 60 Destroy 0b10 Robot/C 1340 | . 140 100 1040 . 60 Destroy 0b10 Robot/NC 150 | 20 30 15 85 . . Destroy Leader 298 | . 34 20 244 . . Successful Hack 79 | . 41 . 34 4 . Select Force Hacks 90 | . 60 . 30 . . Disable Machine 135 | . 15 . 120 . . Destroy Structure 74 | . 3 . 71 . . Lose Combat Pursuer 255 | . 105 . 150 . . Influence Decreases 2119 | 20 324 231 823 575 146 Entered New Map 761 | . . 64 6 555 136 Time Decay 1145 | 20 314 167 624 20 . Lost Part 92 | . . . 82 . 10 Purge Threat 121 | . 10 . 111 . . Squads Dispatched 9 | . 2 . 7 . . Investigation 5 | . 2 . 3 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 13 6 85 . 7 Peak Tracking Total 10 | . 4 3 10 . 6 Tactical Retreats 10 | . 4 . 6 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 10 | . 1 1 8 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 28 | . 11 . 16 1 . Terminals 18 | . 8 . 10 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 80 | . 40 . 39 1 . Successful 40 | . 25 . 14 1 . Failed 39 | . 15 . 24 . . Catastrophic 7 | . 2 . 5 . . Database Lockouts 1 | . . . 1 . . Manual 39 | . 20 . 19 . . Terminals 59 | . 34 . 25 . . Fabricators . | . . . . . . Repair Stations 9 | . 3 . 6 . . Recycling Units 8 | . 3 . 5 . . Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 16 | . 10 . 6 . . Prototype ID Bank 4 | . 2 . 2 . . Machine Index 1 | . 1 . . . . Alert Level 3 | . 2 . 1 . . Unreport Threat 2 | . 1 . 1 . . Dispatch Records 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 16 | . 13 . 3 . . Terminals 13 | . 11 . 2 . . Track 5 | . 5 . . . . Assimilate 7 | . 5 . 2 . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used . | . . . . . . Hacking Detections 25 | . 9 . 15 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 3 | . 1 . 2 . . Time 96 | . 26 . 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 4358 | . 551 841 2900 40 26 T.N.C. 4358 | . 551 841 2900 40 26 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 5102 | 121 1106 841 2900 40 94 Spaces Moved 3108 | 61 857 654 1448 33 55 Core 21 | 21 . . . . . Treads 251 | 26 54 5 166 . . Legs . | . . . . . . Wheels 2836 | 14 803 649 1282 33 55 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 115 115 120 120 Average Speed 118 | 107 105 115 128 120 120 Slowest Speed 225 | 160 160 160 225 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 99 97 89 9 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 64 | . . . 64 . . Melee . | . . . . . . Projectile 41 | . . . 41 . . AOE 23 | . . . 23 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 3999 | 94 988 711 2099 33 74 Wait 436 | 4 66 24 342 . . Move 3104 | 60 856 653 1447 33 55 Hop . | . . . . . . Pick Up 51 | 8 12 2 29 . . Fast Attach 10 | 1 2 2 5 . . Attach 21 | 5 1 . 14 . 1 Detach 1 | . . 1 . . . Swap 61 | . 7 9 43 . 2 Drop 38 | . 8 6 23 . 1 Fire 265 | 16 36 14 195 . 4 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire 3 | . . . 1 . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x2] / [*Min x2] / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 164 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 13) 709 | -10/Materials | Discovered new exit (range 8) 746 | -10/Materials | Discovered new exit (range 15) 1079 | -10/Materials | Discovered new exit (range 6) 1148 | -10/Materials | Repaired Assault Rifle 1228 | -10/Materials | Entered Mines 1256 | -10/Mines | Met a Derelict bent on vengeance 1289 | -10/Mines | Discovered new exit (range 11) 1441 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1667 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1748 | -10/Mines | Build established: Scavenger-Mutant 1877 | -10/Mines | Discovered new exit (range 8) 2069 | -10/Mines | Entered Materials 2069 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -9/Materials | Identified exit to Storage 2466 | -9/Materials | Discovered new exit (range 16) 2573 | -9/Materials | Discovered exit to Storage (range 6) 2686 | -9/Materials | Discovered new exit (range 16) 3165 | -9/Materials | Repaired Hvy. Assault Rifle 3419 | -9/Materials | Discovered new exit (range 10) 3677 | -9/Materials | Destroyed 7 combat bots 4029 | -9/Materials | Central database locked down 4184 | -9/Materials | Discovered new exit (range 16) 4271 | -9/Materials | Repaired Adv. Treads 4354 | -9/Materials | Core integrity fell below 50% 4469 | -9/Materials | First assault squad dispatched 4599 | -9/Materials | Lost 4 parts (1p2n1u) 4609 | -9/Materials | Core integrity fell below 20% 4897 | -9/Materials | Sterilization system engaged 4897 | -9/Materials | Non-combat units ordered to evacuate 4969 | -9/Materials | Entered Storage 5009 | -9/Storage | Identified exit to Garrison 5009 | -9/Storage | Entered Garrison 5091 | -9/Garrison | Triggered checkpoint 5103 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Discarded Transport Network Coupler. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 90. Field strength at 80. Field strength at 70. Field strength at 60. Field strength at 50. Field strength at 40. Field strength at 30. Field strength at 20. Field strength at 10. Stasis field depleted. Beams of light sweep through the air. An alarm sounds. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Hvy. Assault Rifle+ destroyed. 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"??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 60% | -10/Materials Hvy. Assault Rifle | 29% | -9/Materials Adv. Treads | 13% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed DrainedShadingSpoofer Manual? 0 Play Time 00:54:19 Cumulative 38.5 hours Start 2026.01.07 @ 12:22:11 End 2026.01.07 @ 13:15:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 76 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29829be8-7253-4b11-bc5c-e97cbba21513