Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.17 @ 17:56:11 Player: MJWkr Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2783) 2783 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 6040 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 100/100 System Corruption 41% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Small Storage Unit Large Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) High-capacity Matter Pod (200) Advanced Weight Redist. System Advanced Weight Redist. System Light Assault Rifle Maul Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Gravmag System > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Huge Storage Unit Matter Filter > --- WEAPON ----------- Particle Gun Particle Gun Shotgun Heavy Mace > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Small Storage Unit Large Storage Unit Medium Matter Pod Medium Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System EM Shotgun Light Assault Rifle Maul Maul [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 1 . . 1 Weapon 2 | . . 1 . . 1 Parts Attached 72 | 6 6 10 2 17 31 Power 8 | 1 1 1 1 2 2 Engine 5 | 1 1 1 1 . 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 25 | 2 1 2 . 8 12 Treads 18 | 2 1 2 . 4 9 Leg 2 | . . . . 1 1 Wheel 3 | . . . . 3 . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 18 | 1 4 3 . 4 6 Device 11 | . 2 1 . 4 4 Storage 3 | 1 . 1 . . 1 Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 21 | 2 . 4 1 3 11 Energy Gun 5 | . . . . 1 4 Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | 2 . 3 . . 2 Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . . . 1 1 2 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 3 | . . . . . 3 System Corruption 22 | . . . . . 22 Parts Lost 42 | . . 3 1 8 30 Power 3 | . . . 1 . 2 Propulsion 12 | . . . . 3 9 Utility 10 | . . 1 . 2 7 Weapon 17 | . . 2 . 3 12 Highest Loss Streak 11 | . . 1 1 4 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 94 97 91 80 91 Engine 6 | . 14 11 11 5 . Core 2 | . . . . 3 6 Treads 19 | . 28 22 22 10 21 Leg 1 | . . . . 2 1 Wheel 1 | . . . . 5 . Hover 1 | . . . . . 5 Device 9 | . 7 7 . 8 18 Storage 9 | . 14 11 11 9 7 Processor 3 | . 1 11 11 1 . Protection 4 | . . 1 11 7 1 Energy Gun 4 | . . . . 1 11 Energy Cannon 4 | . . . 11 9 . Ballistic Gun 10 | . 28 31 11 1 4 Ballistic Cannon 2 | . . . . 6 1 Launcher 3 | . . . 3 8 3 Impact Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 104 | 14 15 97 96 100 104 Greatest Support 88 | 40 40 40 40 69 88 Greatest Overweight (x) 33 | . . 2 2 33 8 Average Overweight (x) 1 | . . . 2 4 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 21 | 7 8 14 25 25 25 Most Carried 25 | 3 8 13 14 25 25 Average Carried 15 | 1 6 8 13 17 21 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 2 7 13 13 25 20 Class Distribution -------------------- 41% | Mutant 25% | Scavenger-Gunner 16% | Gunner 10% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 2249 | 163 189 408 189 933 367 Remotely . | . . . . . . Salvage Created 3097 | . 309 690 87 1409 602 Parts 170 | . 30 38 7 79 16 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 4 | . . . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 62 | . 9 12 4 25 12 Melee 2 | . . . . . 2 Guns 29 | . 9 11 1 2 6 Cannons 9 | . . 1 1 7 . AOE 19 | . . . 2 16 1 Classes Destroyed 13 | . 4 2 . 3 4 Worker 6 | . 1 1 . 4 . Builder 8 | . . . . 8 . Tunneler 1 | . . . . 1 . Hauler 2 | . . . . 2 . Recycler 5 | . . 2 . 3 . Watcher 4 | . 1 2 . 1 . Swarmer 10 | . 4 3 2 . 1 Grunt 33 | . 5 4 2 18 4 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 14 | . . 5 . 7 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 10 | . 4 6 2 10 4 Combat Bots Only 6 | . 3 3 2 6 4 Max Kills in Single Turn 5 | . 2 1 2 5 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 5797 | . 293 659 289 1139 3417 Core 1105 | . 84 106 26 175 714 Absorbed by Shields 5 | . . . . . 5 Core Remaining (%) 75 | 100 66 . 67 68 . Volleys Fired 175 | . 21 36 12 66 40 Largest 3 | . 2 3 3 3 3 Hottest 153 | . 40 88 118 153 153 Shots Fired 443 | . 42 106 25 162 108 Gun 284 | . 42 105 12 26 99 Cannon 119 | . . 1 12 101 5 Launcher 40 | . . . 1 35 4 Special . | . . . . . . Kinetic 253 | . 42 105 12 57 37 Thermal 117 | . . 1 12 47 57 Explosive 36 | . . . 1 35 . Electromagnetic 37 | . . . . 23 14 Robot Hit Streak 13 | . 5 10 3 13 10 Robot Miss Streak 5 | . 4 3 2 5 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 245 | . 22 61 11 69 82 Core Hits 154 | . 13 27 6 80 28 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . 3 . . 3 Critical Strikes 12 | . . 3 . 2 7 Burn 2 | . . . . . 2 Destroy 4 | . . 3 . . 1 Blast 2 | . . . . 2 . Smash 4 | . . . . . 4 Melee Attacks 17 | . . . . . 17 Impact 17 | . . . . . 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5873 | . 349 796 342 2732 1654 Guns 2388 | . 349 775 50 187 1027 Cannons 1035 | . . 21 83 912 19 Explosions 2030 | . . . 209 1633 188 Melee 419 | . . . . . 419 Ramming 1 | . . . . . 1 Kinetic 1953 | . 349 775 50 403 376 Thermal 1252 | . . 21 83 515 633 Explosive 1842 | . . . 209 1633 . Electromagnetic 406 | . . . . 181 225 Impact 419 | . . . . . 419 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 41 | . . . . . 41 Average Corruption 33 | . . . . . 33 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 75 | . . . . . 75 Message Errors 14 | . . . . . 14 Matter Fused 15 | . . . . . 15 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 13 | . . . . . 13 Data Loss (minor) 9 | . . . . . 9 Data Loss (major) 4 | . . . . . 4 Misfires 3 | . . . . . 3 Alerts 3 | . . . . . 3 Misdirections 2 | . . . . . 2 Weapon Failures 8 | . . . . . 8 Overload Shots . | . . . . . . Overflow Damage 200 | . . . . 96 104 Projectiles 16 | . . . . 16 . Explosions 80 | . . . . 80 . Melee 104 | . . . . . 104 Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 192 | . . . . 188 4 Shots 10 | . . . . 9 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 348 | . . 70 318 348 208 Average Temperature 80 | . . 19 132 97 62 Received Heat Transfer 1296 | . 36 264 57 450 489 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 4 | . . . . . 4 Impact Corruptions 2 | . . . . . 2 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . 1 1 Heat Transferred 2629 | . . 37 148 925 1519 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 660 | . 228 338 149 660 497 Initial 300 | . . 54 109 24 300 Average 252 | . 139 190 99 396 269 Maximum Alert Level 2 | . 1 1 . 2 2 Low Security (%) 44 | 100 66 48 100 13 33 Level 1 35 | . 33 51 . 40 45 Level 2 19 | . . . . 45 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 1 . 7 3 Investigation 2 | . 1 . . 1 . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 1 . 5 . Assault 1 | . . . . . 1 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 3 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 6 | . 2 2 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 15 17 5 34 18 Peak Tracking Total 6 | . 5 3 3 6 5 Tactical Retreats 6 | . 2 2 . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 7 | . . . . 6 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 9 | . 2 2 . 3 2 Terminals 7 | . 2 2 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 29 | . 7 9 . 9 4 Successful 20 | . 6 7 . 5 2 Failed 8 | . 1 2 . 3 2 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual 7 | . . 3 . 4 . Terminals 26 | . 7 9 . 8 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Terminal Hacks 19 | . 6 7 . 5 1 Record 8 | . 1 5 . 2 . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . 1 . . . Patrol Status 1 | . 1 . . . . Transport Status 1 | . . . . 1 . Investigation Status 2 | . 1 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 . 3 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 36 | . . . . 36 . Total Damage 286 | . . . . 286 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 4872 | 88 572 605 708 1440 1459 Spaces Moved 1652 | 50 305 219 210 403 465 Core 23 | 4 . . . 19 . Treads 1424 | 46 305 219 210 183 461 Legs 20 | . . . . 16 4 Wheels 185 | . . . . 185 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 320 125 240 Average Speed 245 | 151 160 205 320 294 254 Slowest Speed 1700 | 160 160 320 320 1700 680 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 40 24 37 37 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 235 | . . . 13 214 8 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 234 | . . . 13 213 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 2054 | 62 347 305 226 523 591 Wait 81 | . 7 25 1 23 25 Move 1647 | 49 304 218 209 402 465 Hop . | . . . . . . Pick Up 42 | 7 6 9 2 12 6 Fast Attach 27 | 1 1 3 . 8 14 Attach 29 | 5 2 1 2 5 14 Detach 6 | . 1 . . 3 2 Swap 16 | . 3 6 . 4 3 Drop 10 | . 2 7 . . 1 Fire 175 | . 21 36 12 66 40 Melee 17 | . . . . . 17 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 11) 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 955 | -9/Materials | Build established: Gunner 1190 | -9/Materials | Discovered new exit (range 12) 1266 | -9/Materials | Entered Mines 1273 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1300 | -9/Mines | Discovered new exit (range 9) 1312 | -9/Mines | Learned location of Storage (-9) 1509 | -9/Mines | Build established: Mutant 1810 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1974 | -9/Mines | Entered Materials 1974 | -8/Materials | Accompanied by 3 allies 1974 | -8/Materials | Evolved 2 slots: Propulsion x2 2119 | -8/Materials | Central database locked down 2381 | -8/Materials | Lost 4 parts (3n1w) 3150 | -8/Materials | Lost 3 parts (2u1w) 3220 | -8/Materials | Garrison activated, responded to threat 3367 | -8/Materials | Discovered new exit (range 14) 3414 | -8/Materials | Entered Factory 3414 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3533 | -7/Factory | Lost 3 parts (3w) 3697 | -7/Factory | Build established: Scavenger-Tank 3724 | -7/Factory | System corruption reached 10% 3795 | -7/Factory | Lost 11 parts (1p3n3u4w) 3802 | -7/Factory | System corruption reached 30% 4135 | -7/Factory | Build established: Scavenger-Gunner 4713 | -7/Factory | Lost 4 parts (2n1u1w) 4856 | -7/Factory | Core integrity fell below 50% 4868 | -7/Factory | Core integrity fell below 20% 4873 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04844_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 04844_ K-01 Serf collects debris. 04845_ Shotgun destroyed. 04847_ R-06 Scavenger collects Corrupted Imp. Melee Analysis Suite. 04847_ Lgt. Treads destroyed. 04847_ Med. Treads destroyed. 04848_ K-01 Serf collects debris. 04850_ Energy Filter destroyed. 04850_ Hvy. Mace destroyed. 04850_ Slammed into L-41 Fighter. 04850_ Destabilizing: System corrupted (+1). 04850_ R-06 Scavenger collects Corrupted Microactuators. 04853_ R-06 Scavenger collects Arm. Treads. 04855_ R-06 Scavenger collects Lgt. Treads. 04859_ System corrupted: Matter fused (-9). 04863_ Disposable Heat Sink severed. 04863_ Slammed into L-41 Fighter. 04866_ R-06 Scavenger collects Disposable Heat Sink. 04869_ K-01 Serf cleans the Matter Pump. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ???????????????????????????????????? ???????? | | ?????????????????????????????????? ???????? | | ?????????????????????????????????? ???????? | | ??????????????????????????????????? ???????? | | ?????????????????????????????????#?? ???????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????? #??????? | | ???????????????????????########????? #??????? | | ???????????????????????# !#?????? #??????? | | ???????????????????????# #???????? #??????? | | ???????????????????????# l ###########+###????? | | ???????????????????????#!@ # ###### | | ???????????????????????# % # | | ???????????????????????# p # ###### | | ???????????????????????###/#### #######+###????? | | ???????????????????????# %rk #???? ?????? | | ???????????????????????# #?? ???? | | ????????????????????+ ^""" #! 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""" # | | ???????????????????????### ## ? | | ?????????????????????????# """ ###?############? | | ?????????????????????????# """ #????????# | | ?????????????????????????# """ #????????# | | ?????????????????????????# k ? #????????# | | ?????????????????????????# "?" #????????# | | ?????????????????????????# ^"?" #????????# | | ?????????????????????????# "?" #????????# | | ?????????????????????????? ??? ?????????# | | ?????????????????????????? ??? ?????????# | | ?????????????????????????? ??? ?????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SpliceGravitonDeconstructor Manual? 0 Play Time 00:48:30 Cumulative 26.5 hours Start 2023.12.17 @ 17:04:53 End 2023.12.17 @ 17:56:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0aeed7e-5243-451a-8fef-ca9eb399384f