Cogmind - Beta 12 --- EXPLORER MODE // 2023.10.03 @ 19:19:02 Player: Antsan Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (307) 1535 Value Destroyed (14900) 14900 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (7480) 7480 TOTAL SCORE: 33855 Bonus ------- High Alert Combat Kills 1027 Follower Combat Kills 2488 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -435 Cogmind --------- Core Integrity 1041/1600 Matter 283/300 Energy 829/850 System Corruption 0% Temperature Cool (14) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Recoil Nullifier ECM Suite Point Defense Array Improved System Guard > --- WEAPON (5) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Railgun Compact Linear Accelerator > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Medium Matter Pod (100) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Recoil Nullifier ECM Suite Point Defense Array Improved System Guard > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Railgun Compact Linear Accelerator > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Medium Matter Pod Improved Remote Datajack [Rating: 188] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Myomer Leg Treads Medium Treads Leg Myomer Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Matter Pod Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Flak Gun Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 19 | . 1 . 2 2 . 2 . . . . 2 . . . . 2 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . 1 . 1 1 . . . . . . 1 . . . . . 1 . . . . . . 1 Utility 8 | . . . 1 1 . 1 . . . . . . . . . 1 1 . . . . 1 1 1 Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Parts Attached 379 | 7 7 . 13 17 16 12 10 2 . 45 11 6 1 5 15 17 3 3 28 3 1 19 102 36 Power 78 | 1 1 . 2 2 2 2 1 1 . 9 . 4 . 1 3 4 . . 5 . . 7 23 10 Engine 22 | 1 1 . 2 . 2 2 1 1 . 5 . 1 . . 2 2 . . 1 . . . 1 . Core 9 | . . . . 2 . . . . . 3 . 2 . . . 2 . . . . . . . . Reactor 47 | . . . . . . . . . . 1 . 1 . 1 1 . . . 4 . . 7 22 10 Propulsion 127 | 2 3 . 6 9 8 4 8 . . 14 5 . 1 2 4 4 2 . 10 . . 3 33 9 Treads 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Leg 126 | 2 3 . 6 9 8 4 8 . . 14 5 . 1 2 4 4 2 . 9 . . 3 33 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 2 3 . 2 4 2 5 1 . . 13 2 1 . 1 7 7 1 1 8 1 . 4 20 7 Device 62 | 1 1 . 2 2 . 5 1 . . 9 1 1 . 1 3 6 . . 5 1 . 4 12 7 Storage 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Processor 17 | 1 2 . . 1 1 . . . . 1 1 . . . 3 . . . 2 . . . 5 . Hackware 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Protection 8 | . . . . 1 1 . . . . 3 . . . . 1 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 . . 3 2 4 1 . 1 . 9 4 1 . 1 1 2 . 2 5 2 1 5 26 10 Energy Gun 19 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . 12 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 42 | 2 . . 3 2 4 1 . 1 . 7 2 1 . . . . . . 2 1 1 3 9 3 Ballistic Cannon 10 | . . . . . . . . . . 1 1 . . . . . . . . . . 2 5 1 Launcher 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 2 1 . . . 1 . . . . 1 . . . . 2 . 1 1 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 104 | . . . . 3 2 2 . . . 14 1 1 . . 7 1 . 2 18 . . 1 37 15 Power 16 | . . . . 1 . . . . . 1 . . . . 2 1 . . 4 . . . 4 3 Propulsion 30 | . . . . 2 . . . . . 6 . . . . 1 . . . 7 . . . 9 5 Utility 35 | . . . . . 2 2 . . . 6 . 1 . . 2 . . 1 5 . . 1 11 4 Weapon 23 | . . . . . . . . . . 1 1 . . . 2 . . 1 2 . . . 13 3 Highest Loss Streak 10 | . . . . 1 1 1 . . . 6 1 1 . . 6 1 . 1 10 . . 1 10 3 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Average Slot Usage (%) 97 | . 99 100 99 97 97 93 100 100 100 94 99 98 100 100 95 97 100 100 88 99 100 99 92 94 Engine 5 | . 12 12 10 1 4 9 14 14 14 9 . 2 6 5 7 6 5 5 1 5 5 . . . Core 1 | . . . . 5 4 . . . . . 6 4 . . . 3 5 5 2 . . . . . Reactor 5 | . . . . . . . . . . 3 6 5 6 6 4 5 5 5 7 10 10 12 11 10 Leg 33 | . 36 37 39 39 40 35 35 35 35 32 37 37 37 37 36 33 35 35 26 35 35 31 27 28 Device 16 | . 12 12 20 20 10 15 24 28 28 15 8 15 18 18 12 15 20 19 13 10 10 14 16 17 Processor 11 | . 12 12 10 8 12 11 7 7 7 6 7 6 6 6 9 11 10 10 12 20 20 18 17 19 Hackware 1 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 2 . . Protection 3 | . . . . 3 7 7 3 . . 10 14 6 6 6 5 4 . . 1 . . . . . Energy Gun 1 | . . . . . . . . . . . 1 2 . . . . . . 1 . . . 6 5 Ballistic Gun 9 | . 25 25 19 16 15 14 14 14 14 11 10 9 12 6 1 . . . 2 4 5 4 5 5 Ballistic Cannon 2 | . . . . . . . . . . 1 6 6 6 6 5 . . . . . . 3 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 5 6 5 5 5 5 5 5 4 . . Naked Turns 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . . Heaviest Build 115 | 10 10 9 15 17 17 38 38 40 40 50 50 44 44 47 47 62 52 52 55 57 58 95 115 105 Greatest Support 224 | 20 30 30 46 56 58 73 93 93 93 98 119 119 119 120 120 96 123 123 160 160 160 160 186 224 Greatest Overweight (x) 4 | . . . . . . . . . . 4 . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | 3 5 4 4 4 4 5 5 5 5 4 4 5 5 4 4 4 3 4 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 34% | Hacker-Mutant 16% | Scavenger-Gunner 7% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 11784 | 278 171 16 314 821 626 405 369 83 . 914 380 415 33 81 475 311 . 209 300 . 62 323 3559 1639 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16734 | 71 238 . 521 1264 593 546 319 75 . 700 295 445 . 102 469 453 . 568 773 . . 152 6139 3011 Parts 736 | 4 14 . 37 66 45 21 14 5 . 15 19 9 . 1 13 16 . 9 30 . . 11 258 149 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recyclers Shooed 6 | . 1 . . 1 . . . . . . . . . . . . . . . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 231 | . 4 . 10 23 12 10 7 2 . 12 4 9 . . 12 7 . 4 10 . . 1 67 37 Melee 17 | . . . . . . . . . . . . . . . . 5 . 2 10 . . . . . Guns 166 | . 4 . 10 23 12 7 7 2 . 12 2 6 . . 2 . . . . . . 1 48 30 Cannons 33 | . . . . . . . . . . . 2 3 . . 4 . . . . . . . 17 7 AOE 12 | . . . . . . 3 . . . . . . . . 6 2 . 1 . . . . . . Classes Destroyed 19 | 1 3 . 3 3 2 . 1 . . . . 1 . . 2 1 . . . . . 1 1 . Worker 22 | . . . . 1 1 3 . . . . . . . . . 2 . . . . . . 5 10 Builder 17 | . . . 1 2 2 . . . . . . . . . . 2 . . . . . . 7 3 Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Hauler 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recycler 8 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . 4 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Watcher 21 | . 3 . 2 2 1 . . . . . 3 . . . . . . . . . . 1 4 5 Swarmer 29 | . 2 . . 3 3 4 . 1 . 1 1 . . . 3 . . . . . . . 4 7 Grunt 93 | . 2 . 6 13 3 3 . . . 7 . 4 . . 4 7 . 3 5 . . . 22 14 Brawler 6 | . . . . . 1 . . . . . . 3 . . . . . . 1 . . . 1 . Duelist 10 | . . . 2 1 . 2 . . . 3 . . . . . . . . 1 . . . 1 . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 29 | . . . 2 3 4 2 . . . 1 4 1 . . . . . 1 1 . . . 8 2 Specialist 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Hunter 23 | . . . . 3 1 . 1 . . . . . . . 1 . . . 2 . . . 12 3 Programmer 31 | . . . . . . . . . . . . 1 . . 2 . . . . . . 1 16 11 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Best Kill Streak 21 | 1 1 . 4 6 6 5 4 1 . 4 2 3 . . 4 5 . 1 2 . . 1 13 21 Combat Bots Only 8 | . 1 . 2 4 5 3 4 1 . 4 1 3 . . 4 2 . 1 2 . . 1 8 7 Max Kills in Single Turn 4 | 1 1 . 1 1 2 3 1 1 . 2 1 1 . . 1 4 . 1 1 . . 1 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . . . . 3 . . . . . . . . 1 1 . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 19918 | . 152 14 395 798 435 442 193 76 . 2332 121 182 53 . 1477 264 . 358 1965 . 152 150 7734 2625 Core 2897 | . 22 6 38 129 66 35 9 15 . 381 . 9 . . 145 40 . 10 321 . 13 . 1099 559 Absorbed by Shields 662 | . . . . . . 29 79 30 . 187 . . . . . 108 . 138 91 . . . . . Redirected to Shielding 48 | . . . . . 3 6 1 . . 6 . 1 . . 24 7 . . . . . . . . Regen/Repaired (Parts) 49 | . . . . . . . . . . . . . . . . . . . . 49 . . . . Core Remaining (%) 74 | 100 . 88 90 . 64 . . . . 37 . . . . 81 96 . . . . 70 100 24 65 Volleys Fired 744 | 2 29 . 41 84 58 39 27 7 . 60 22 21 . . 41 3 . 11 7 . 5 15 188 84 Largest 5 | 2 2 . 2 2 2 2 2 2 . 2 3 3 . . 2 2 . 1 1 . 1 2 5 5 Hottest 378 | 40 40 . 50 53 53 53 53 58 . 76 161 161 . . 86 72 . 80 80 . 35 106 364 378 Shots Fired 1982 | 4 58 1 82 168 116 78 54 14 . 116 64 55 . . 75 6 . 11 9 . 5 30 669 367 Gun 1608 | 4 58 1 82 168 116 78 54 14 . 101 42 33 . . 18 . . . 6 . 5 15 538 275 Cannon 337 | . . . . . . . . . . 15 22 22 . . 40 . . . . . . 15 131 92 Launcher 26 | . . . . . . . . . . . . . . . 17 6 . 3 . . . . . . Special 11 | . . . . . . . . . . . . . . . . . . 8 3 . . . . . Kinetic 1517 | 4 58 1 82 168 116 78 54 14 . 116 61 52 . . 58 . . . 3 . 5 30 380 237 Thermal 358 | . . . . . . . . . . . 3 3 . . . . . 8 6 . . . 237 101 Explosive 26 | . . . . . . . . . . . . . . . 17 6 . 3 . . . . . . Electromagnetic 81 | . . . . . . . . . . . . . . . . . . . . . . . 52 29 Robot Hit Streak 65 | 1 12 . 33 33 21 18 24 12 . 25 9 35 . . 15 16 . 14 17 . 6 17 63 65 Robot Miss Streak 12 | 1 2 . 2 5 3 3 3 5 . 12 7 4 . . 4 1 . . 3 . . 2 1 3 Penetration Max 2 | . . . . 1 . 1 . . . 1 1 . . . . . . . . . . 1 2 2 Secondary Targets 23 | . . . 2 2 2 1 . . . 3 . . . . . . . . . . . . 10 3 Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . 1 . . . . . . . . . . . . 1 1 Shots Hit Robots 1568 | 2 42 . 69 140 72 63 47 13 . 102 37 44 . 2 60 24 1 24 48 . 5 20 473 280 Core Hits 791 | 1 17 . 23 58 28 36 46 14 . 72 30 41 . 1 41 26 1 15 20 . 3 8 187 123 Critical Kills 29 | . . . . . . . . . . 2 . . . . . . . . . . . . 21 6 Critical Parts Destroyed 42 | . 1 . . 2 . 1 . . . 1 . . . . . . . . . . . 2 21 14 Critical Strikes 146 | . 1 . . 2 . 1 . . . 3 1 3 . 1 2 2 . 5 8 . . 4 79 34 Burn 24 | . . . . . . . . . . . . . . . . . . 1 . . . . 19 4 Destroy 75 | . 1 . . 2 . 1 . . . 3 . . . . . . . . . . . 3 43 22 Blast 23 | . . . . . . . . . . . 1 3 . . 2 . . . . . . 1 11 5 Corrupt 9 | . . . . . . . . . . . . . . . . . . . . . . . 6 3 Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Impale 14 | . . . . . . . . . . . . . . 1 . 2 . 4 7 . . . . . Melee Attacks 89 | . . . . . . . . . . . . . . 2 1 19 2 13 51 . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . Piercing 79 | . . . . . . . . . . . . . . 2 1 19 2 13 41 . . 1 . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Damage Inflicted 41269 | 34 421 . 848 2359 1257 1466 1151 281 . 2491 771 1106 . 141 2187 1398 34 1151 1510 . 114 644 12956 8949 Guns 27417 | 34 421 . 848 2359 1256 1151 1151 281 . 2277 485 679 . . 392 . . . 24 . 114 257 9399 6289 Cannons 7963 | . . . . . . . . . . 214 286 427 . . 874 . . . . . . 320 3227 2615 Explosions 2464 | . . . . . . 315 . . . . . . . . 921 775 . 408 . . . . . 45 Melee 2984 | . . . . . . . . . . . . . . 141 . 623 34 657 1462 . . 67 . . Ramming 333 | . . . . . 1 . . . . . . . . . . . . . 2 . . . 330 . Kinetic 26829 | 34 421 . 848 2359 1256 1151 1151 281 . 2491 715 1007 . . 1266 . . . 24 . 114 577 7522 5612 Thermal 7230 | . . . . . . 42 . . . . 56 99 . . . . . 86 22 . . . 4217 2708 Explosive 2149 | . . . . . . . . . . . . . . . 921 775 . 408 . . . . . 45 Electromagnetic 1744 | . . . . . . 273 . . . . . . . . . . . . . . . . 887 584 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 337 | . . . . . . . . . . . . . . . . . . . 337 . . . . . Piercing 2647 | . . . . . . . . . . . . . . 141 . 623 34 657 1125 . . 67 . . Highest Corruption 31 | . 2 2 . . . . . . . . 1 3 3 3 . . . . 4 4 . . 31 1 Average Corruption 6 | . 1 2 . . . . . . . . 1 2 3 3 . . . . 4 4 . . 12 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 31 | . . . . . . . . . . . . . . . . . . . . . . . 31 . Effects 171 | . . 7 . . . . . . . . . 19 10 4 . . . . 20 . . . 111 . Message Errors 36 | . . 3 . . . . . . . . . 6 1 2 . . . . 6 . . . 18 . Matter Fused 34 | . . . . . . . . . . . . 1 6 1 . . . . 2 . . . 24 . Heat Flow Errors 14 | . . 1 . . . . . . . . . 3 . . . . . . . . . . 10 . Energy Discharges 19 | . . . . . . . . . . . . 2 2 . . . . . 2 . . . 13 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Data Loss (minor) 17 | . . 1 . . . . . . . . . 4 1 1 . . . . 4 . . . 6 . Data Loss (major) 8 | . . 1 . . . . . . . . . . . . . . . . 3 . . . 4 . Misfires 9 | . . 1 . . . . . . . . . 2 . . . . . . 2 . . . 4 . Alerts 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Weapon Failures 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 953 | . . . . . . . . . . 12 16 6 . 134 35 7 . 211 33 . . 70 229 200 Projectiles 514 | . . . . . . . . . . 12 16 6 . . 16 . . 2 . . . 33 229 200 Explosions 19 | . . . . . . . . . . . . . . . 19 . . . . . . . . . Melee 420 | . . . . . . . . . . . . . . 134 . 7 . 209 33 . . 37 . . Knockbacks 58 | . . . . . . . . . . 2 1 1 . . 8 . . . . . . . 36 10 Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 51 | . . . . . . . . . . 2 1 1 . . 8 . . . . . . . 30 9 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 39 | . . . . . . . . . . . . . . . 39 . . . . . . . . . Shots 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . . . . . 1 . . . . . . . . . . . . . 1 . . . 28 . Kicked 30 | . . . . . 1 . . . . . . . . . . . . . 1 . . . 28 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 787 | . 36 118 36 46 55 24 40 8 . 241 256 361 1 . 497 63 . 151 90 . 26 149 787 710 Average Temperature 143 | . 13 57 8 10 12 9 12 6 . 65 117 123 1 . 186 36 . 56 34 . 9 79 209 189 Received Heat Transfer 5362 | . 78 15 192 522 207 135 132 . . 1161 42 69 12 . 879 187 . 80 481 . 36 33 804 297 Effects 178 | . . . . . . . . . . . 1 3 . . 8 . . . . . . . 118 48 Shutdowns 77 | . . . . . . . . . . . . 2 . . 3 . . . . . . . 54 18 Energy Bleed 18 | . . . . . . . . . . . 1 . . . . . . . . . . . 11 6 Interference 23 | . . . . . . . . . . . . . . . . . . . . . . . 13 10 Matter Decay 19 | . . . . . . . . . . . . 1 . . 1 . . . . . . . 14 3 Short Circuit 12 | . . . . . . . . . . . . . . . 4 . . . . . . . 7 1 Damage (minor) 10 | . . . . . . . . . . . . . . . . . . . . . . . 7 3 Damage (major) 14 | . . . . . . . . . . . . . . . . . . . . . . . 9 5 Damage (core) 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . . . . . . . . . . . . . . 10 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Parts Melted 43 | . . . . . . . . . . . 1 . . . . . . . . . . . 36 6 Heat Transferred 11466 | . . . . . . 100 . . . . 125 225 . . . . . 800 160 . . . 6919 3137 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1197 | 5 209 33 222 423 437 375 . . . . 147 . . . . 225 5 . . . . 282 577 1197 Initial 127 | . 2 3 . . 127 63 . . . . 42 . . . . . 5 . . . . 29 16 42 Average 188 | 1 61 16 68 158 241 161 . . . . 67 . . . . 82 5 . . . . 88 241 589 Maximum Alert Level 4 | . 1 . 1 2 2 1 . . . . . . . . . 1 . . . . . 1 2 4 Low Security (%) 65 | 100 98 100 93 60 58 62 . . . . 100 . . . . 92 100 . . . . 82 40 9 Level 1 20 | . 1 . 6 32 31 37 . . . . . . . . . 7 . . . . . 17 42 8 Level 2 10 | . . . . 7 9 . . . . . . . . . . . . . . . . . 17 50 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . 1 4 2 1 . . . 1 . . . . . . . . 1 . . 4 16 9 Investigation 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Extermination 11 | . . . . . . . . . . . . . . . . . . . . . . 2 6 3 Reinforcement 19 | . . . 1 3 2 1 . . . . . . . . . . . . . . . 2 5 5 Assault 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 8 | . . . . 1 . . . . . . . . . . . . . . . . . 1 3 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 19 | . 1 . 1 3 2 . . . . . 1 . . . . . . . . . . 1 3 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 12 2 21 31 21 11 10 4 . 25 11 8 1 . 16 9 2 12 12 . 2 14 99 63 Peak Tracking Total 9 | . 4 2 5 6 3 3 4 2 . 8 3 3 1 . 6 3 1 3 9 . 1 3 9 8 Tactical Retreats 26 | . 3 1 1 1 . 1 . . . 1 . . 1 . . . . 4 1 . . . 8 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . 4 . . . 4 . . . . . 1 . . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . 6 . . . . . . . . . . 3 . . . . . . 1 6 2 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 35 | . . . . . 4 20 1 . . 1 3 . . . . . . . . . . 1 1 4 Max in Single Turn 16 | . . . . . 1 16 1 . . 1 1 . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 54 | . 10 . 1 2 12 1 3 1 4 . 4 1 . . . . . . 1 11 . 1 1 1 Terminals 26 | . 8 . 1 2 9 . . . . . 4 . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Total Hacks 124 | . 27 . 1 5 18 1 8 1 30 . 8 1 . . . . . . 1 18 . 2 1 2 Successful 100 | . 17 . 1 3 12 1 8 1 30 . 4 1 . . . . . . 1 18 . 1 1 1 Failed 24 | . 10 . . 2 6 . . . . . 4 . . . . . . . . . . 1 . 1 Catastrophic 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 2 . 1 . 2 . . . . . 1 . . . . 1 . . . . . 7 7 11 Terminals 56 | . 24 . 1 5 14 . . . . . 8 . . . . . . . . . . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . 3 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 94 | . 14 . 1 3 11 . 8 1 30 . 4 1 . . . . . . 1 18 . 1 . 1 Record 32 | . . . . . . . 6 . 11 . 3 . . . . . . . . 12 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . . . . . 4 . . . . Open Door 12 | . . . . . 4 . 2 1 . . . 1 . . . . . . 1 2 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 3 . . 1 3 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 8 . 1 1 8 . . . . . 4 . . . . . . . . . . 1 1 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 11 . . . . 14 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 3 . . 2 . . . . . . . . 1 5 . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 48 | . . . . . 10 . 3 . . 3 . . . 11 . . . . 1 5 . 2 5 8 Largest Group 11 | . . . . . 10 3 3 2 1 2 2 . . 11 11 . . . 1 5 5 7 4 4 Highest-Rated Group 496 | . . . . . 173 37 75 50 25 96 61 . . 300 300 . . . 30 290 290 496 276 452 Highest-Rated Ally 115 | . . . . . 29 16 25 25 25 96 32 . . 39 39 . . . 30 68 68 103 103 115 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . . . . . 1 3 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . GUARD 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 278 | . . . . . 32 6 8 11 . 32 13 . . . 34 . . . 2 . 9 32 21 78 Total Damage 10985 | . . . . . 408 55 225 186 . 827 236 . . . 804 . . . 48 . 567 2233 1343 4053 Kills 68 | . . . . . 9 . 4 2 . 7 3 . . . 2 . . . . . 2 12 8 19 Allies Corrupted 8 | . . . . . 1 . . . . . . . . . . . . . . . . 4 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . 3 . . 2 . 1 1 1 1 . . 1 3 . . . . . Drone Launches 38 | . . . . . . . . . . . . . . . . . . . . 11 . 10 17 . Drone Recoveries 33 | . . . . . . . . . . . . . . . . . . . . 11 . 5 17 . Decoded 0b10 Intel 38 | . . . . . . . . . . . . . . . . . . . . . . 26 12 . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Items 30 | . . . . . . . . . . . . . . . . . . . . . . 22 8 . Machines 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . Guards 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 23446 | 115 999 664 862 691 1106 594 1495 711 109 1945 730 1338 467 1391 875 518 75 1159 1309 1025 331 969 2856 1112 Spaces Moved 16470 | 80 719 548 591 343 756 379 1079 511 83 1272 546 1058 402 1125 634 310 60 923 874 776 261 768 1742 630 Core 29 | 2 . . . . . . . . . 27 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 16441 | 78 719 548 591 343 756 379 1079 511 83 1245 546 1058 402 1125 634 310 60 923 874 776 261 768 1742 630 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 132 132 50 116 116 116 115 110 110 111 111 108 120 120 115 105 115 Average Speed 118 | 118 120 120 120 120 120 121 127 132 132 124 116 116 116 115 114 111 111 111 117 120 120 115 115 117 Slowest Speed 250 | 120 120 120 120 120 120 122 132 132 132 250 121 116 116 116 115 115 111 111 120 120 120 120 190 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 56 | 5 96 97 38 25 94 10 94 73 70 98 13 98 66 92 59 8 2 95 83 91 42 17 37 17 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 7 | . . . . . . . 1 . 1 . . 1 . 2 . . . 1 1 . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . . . . 4 2 . 5 . 4 2 2 2 . . 1 2 . . . . . Spaces Dug 33 | . . . . . . . . . . . 2 . . . . . . . . . . 6 25 . Terrain Destroyed 335 | . . . . 1 1 1 . 2 . 9 7 7 . . 94 30 . 46 1 . . 8 53 75 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 130 | . . . . . 1 1 . 2 . 9 7 7 . . 9 . . . 1 . . 8 51 34 AOE 201 | . . . . . . . . . . . . . . . 85 30 . 46 . . . . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total 18717 | 93 802 555 680 507 856 449 1155 535 82 1507 591 1122 403 1208 701 437 64 1010 1042 869 274 825 2166 784 Wait 720 | . 44 4 24 51 15 12 3 14 . 86 7 34 . 66 3 78 . 59 70 68 7 6 51 18 Move 16444 | 79 718 547 590 342 755 378 1078 510 82 1271 545 1057 401 1124 633 309 59 922 873 775 260 767 1740 629 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 23 | 5 . 2 1 2 1 . . . . 4 . . . 4 1 . . 1 . 1 . 1 . . Fast Attach 174 | 7 3 . 3 4 8 6 1 . . 23 3 2 . 1 8 9 . 1 21 2 . 6 47 19 Attach 29 | . . . 1 2 1 . . . . 6 2 . . . 2 2 2 2 1 . . 1 6 1 Detach 12 | . 1 . . . . 1 . . . 1 . . . . 3 . . 1 1 . . 1 3 . Swap 176 | . 4 . 9 11 7 6 9 2 . 16 6 4 1 4 5 6 1 . 6 1 1 12 49 16 Drop 201 | . 3 2 11 11 8 7 10 2 . 19 6 2 1 7 4 11 . . 9 2 1 15 53 17 Fire 744 | 2 29 . 41 84 58 39 27 7 . 60 22 21 . . 41 3 . 11 7 . 5 15 188 84 Melee 83 | . . . . . . . . . . . . . . 2 1 19 2 13 45 . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 30 | . . . . . 1 . . . . . . . . . . . . . 1 . . . 28 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 80 | . . . . . 2 . 27 . . 21 . 2 . . . . . . 8 20 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Junkyard | Identified exit to Materials 5 | -11/Junkyard | Discovered exit to Materials (range 15) 116 | -11/Junkyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Propulsion x1 313 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Discovered exit to Mines (range 16) 317 | -10/Materials | Build established: Hacker-Mutant 492 | -10/Materials | Identified exit to Materials 492 | -10/Materials | Discovered exit to Materials (range 10) 672 | -10/Materials | Discovered exit to Mines (range 8) 872 | -10/Materials | Discovered exit to Materials (range 13) 1115 | -10/Materials | Entered Mines 1120 | -10/Mines | Met a Derelict bent on vengeance 1274 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1284 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1373 | -10/Mines | Discovered exit to Materials (range 8) 1465 | -10/Mines | Discovered exit to Materials (range 10) 1611 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1624 | -10/Mines | Found Prototype Device 1779 | -10/Mines | Entered Materials 1779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -9/Materials | Identified Exp. Sensor Array 2576 | -9/Materials | Identified exit to Materials 2576 | -9/Materials | Discovered exit to Materials (range 14) 2641 | -9/Materials | Entered another Materials area 2641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3143 | -8/Materials | Identified exit to Storage 3332 | -8/Materials | Identified exit to Factory 3332 | -8/Materials | Discovered exit to Factory (range 15) 3332 | -8/Materials | Entered Storage 3549 | -8/Storage | Build established: Scavenger-Mutant 3636 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3732 | -8/Storage | Discovered exit to Factory (range 15) 4438 | -8/Storage | Entered Factory 4438 | -7/Factory | Accompanied by 3 allies 4438 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4945 | -7/Factory | Identified exit to Lower Caves 4945 | -7/Factory | Discovered exit to Lower Caves (range 6) 5032 | -7/Factory | Entered Lower Caves 5190 | -7/Lower Caves | Identified exit to Lower Caves 5217 | -7/Lower Caves | Build established: Hacker-Mutant 5547 | -7/Lower Caves | Learned Armory trap positions 5547 | -7/Lower Caves | Learned Factory stockpile data 5547 | -7/Lower Caves | Learned Research stockpile data 5547 | -7/Lower Caves | Learned Extension security intel 5547 | -7/Lower Caves | Learned Research terminal intel 5577 | -7/Lower Caves | Learned location of Extension (-5) 5897 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6327 | -7/Lower Caves | Attacked by a faux Warlord 6527 | -7/Lower Caves | Entered another Lower Caves area 6527 | -7/Lower Caves | Accompanied by 2 allies 6618 | -7/Lower Caves | Identified exit to Factory 6618 | -7/Lower Caves | Discovered exit to Factory (range 5) 6920 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7216 | -7/Lower Caves | Identified exit to Data Miner 7216 | -7/Lower Caves | Discovered exit to Data Miner (range 11) 7238 | -7/Lower Caves | Entered Data Miner 7238 | -7/Data Miner | Accompanied by 1 ally 7238 | -7/Data Miner | Identified exit to Proximity Caves 7238 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 7264 | -7/Data Miner | Met Data Miner 7295 | -7/Data Miner | Learned location of Section 7 (-2) 7295 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7316 | -7/Data Miner | Received God Mode back door access code from Data Miner 7347 | -7/Data Miner | Entered Proximity Caves 7347 | -6/Proximity Caves | Accompanied by 1 ally 7514 | -6/Proximity Caves | Spotted B-75 Beast 7516 | -6/Proximity Caves | Escorted by Enhanced Grunt 7770 | -6/Proximity Caves | Learned location of 1 exit from Factory 8054 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8115 | -6/Proximity Caves | Released all parts (5) 8144 | -6/Proximity Caves | Lost 6 parts (3n3u) 8174 | -6/Proximity Caves | Core integrity fell below 50% 8234 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 8499 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8529 | -6/Proximity Caves | Build established: Scavenger-Mutant 8776 | -6/Proximity Caves | Learned Factory terminal intel 8980 | -6/Proximity Caves | Allies destroyed B-75 Beast 9292 | -6/Proximity Caves | Entered Factory 9292 | -6/Factory | Accompanied by 2 allies 9292 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9293 | -6/Factory | Identified exit to Lower Caves 9295 | -6/Factory | Loaded intel: 26 terminal locations 9582 | -6/Factory | Build established: Scavenger-Tank 10022 | -6/Factory | Entered Lower Caves 10041 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10368 | -6/Lower Caves | Learned location of Zion (-6) 10436 | -6/Lower Caves | Build established: Scavenger-Mutant 10636 | -6/Lower Caves | Identified exit to Lower Caves 10636 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 10782 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11360 | -6/Lower Caves | Entered another Lower Caves area 11543 | -6/Lower Caves | Spotted B-75 Beast 11592 | -6/Lower Caves | Learned Factory trap positions 11741 | -6/Lower Caves | Encountered a Warlord checkpoint 11821 | -6/Lower Caves | Identified exit to Zion 11821 | -6/Lower Caves | Discovered exit to Zion (range 8) 11827 | -6/Lower Caves | Entered Zion 11854 | -6/Zion | Found CR-A16's Pointy Stick 11945 | -6/Zion | Identified exit to Proximity Caves 11945 | -6/Zion | Discovered exit to Proximity Caves (range 16) 12054 | -6/Zion | System corruption cleaned by Quarantine Array 12072 | -6/Zion | Learned Factory emergency access door positions 12125 | -6/Zion | Learned location of Armory (-3) 12161 | -6/Zion | Build established: Scavenger-Mutant 12212 | -6/Zion | Gained Derelict followers 12484 | -6/Zion | Imprinted 12486 | -6/Zion | Declared Zion's savior 12718 | -6/Zion | Learned 4 Factory zone layouts 12833 | -6/Zion | Learned location of Warlord (-4) 13218 | -6/Zion | Entered Proximity Caves 13218 | -5/Proximity Caves | Accompanied by 11 allies 13247 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 13254 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 13503 | -5/Proximity Caves | Lost 6 parts (2p1n2u1w) 14073 | -5/Proximity Caves | Identified exit to Factory 14073 | -5/Proximity Caves | Discovered exit to Factory (range 14) 14091 | -5/Proximity Caves | Learned Factory emergency access door positions 14093 | -5/Proximity Caves | Entered Factory 14093 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14095 | -5/Factory | Loaded intel: 117 trap records 14595 | -5/Factory | Identified exit to Factory 14595 | -5/Factory | Discovered exit to Factory (range 15) 14611 | -5/Factory | Entered another Factory area 14611 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14682 | -4/Factory | Identified exit to Upper Caves 14682 | -4/Factory | Discovered exit to Upper Caves (range 4) 14686 | -4/Factory | Entered Upper Caves 14863 | -4/Upper Caves | Learned location of Testing (-3) 14910 | -4/Upper Caves | Build established: Hacker-Mutant 15367 | -4/Upper Caves | Identified exit to Upper Caves 15367 | -4/Upper Caves | Discovered exit to Upper Caves (range 16) 15526 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15845 | -4/Upper Caves | Entered another Upper Caves area 15861 | -4/Upper Caves | Identified exit to Research 15861 | -4/Upper Caves | Discovered exit to Research (range 5) 15904 | -4/Upper Caves | Learned 4 Research zone layouts 15911 | -4/Upper Caves | Encountered a Warlord checkpoint 16075 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16204 | -4/Upper Caves | Lost 10 parts (1p5n2u2w) 16503 | -4/Upper Caves | Build established: Scavenger-Mutant 16580 | -4/Upper Caves | Lost 5 parts (2p1n2u) 16778 | -4/Upper Caves | Learned Research stockpile data 17148 | -4/Upper Caves | Identified exit to Warlord 17148 | -4/Upper Caves | Discovered exit to Warlord (range 5) 17154 | -4/Upper Caves | Entered Warlord 17216 | -4/Warlord | System corruption cleaned by Quarantine Array 17295 | -4/Warlord | Found Prototype Device 17296 | -4/Warlord | Identified Minesniffer Drone Bay 17662 | -4/Warlord | Visited the Vortex Lab 17678 | -4/Warlord | Warlord's base attacked by MAIN.C 17678 | -4/Warlord | Found Prototype Energy Gun 17678 | -4/Warlord | Identified Vortex Rifle 17944 | -4/Warlord | Opened side exit 18028 | -4/Warlord | Warlord forces counterattacked 18114 | -4/Warlord | Identified exit to Proximity Caves 18114 | -4/Warlord | Discovered exit to Proximity Caves (range 10) 18179 | -4/Warlord | Entered Proximity Caves 18179 | -3/Proximity Caves | Accompanied by 5 allies 18226 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18301 | -3/Proximity Caves | Spotted B-86 Titan 18314 | -3/Proximity Caves | Allies destroyed B-86 Titan 18490 | -3/Proximity Caves | Discovered exit to Research (range 8) 18510 | -3/Proximity Caves | Entered Research 18510 | -3/Research | Accompanied by 5 allies 18510 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18513 | -3/Research | Loaded intel: 22 terminal locations 18583 | -3/Research | Spotted B-86 Titan 18589 | -3/Research | Allies destroyed B-86 Titan 18653 | -3/Research | Zion Heavy squad teleported in 18833 | -3/Research | Identified exit to Research 18833 | -3/Research | Discovered exit to Research (range 15) 18861 | -3/Research | Retrieved Zion intel report: Emergency Access 19479 | -3/Research | Entered another Research area 19479 | -2/Research | Accompanied by 3 allies 19479 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19594 | -2/Research | Zion Infowar Resupply teleported in 19796 | -2/Research | Build established: Scavenger-Gunner 20216 | -2/Research | Spotted B-90 Cyclops 20259 | -2/Research | Garrison activated, responded to threat 20271 | -2/Research | P-80 Master assimilated allied 8F-5NX(A) 20523 | -2/Research | Lost 4 parts (1u3w) 20723 | -2/Research | Incoming investigation squad redirected 20844 | -2/Research | Destroyed 8 combat bots 20854 | -2/Research | Crushed by falling debris 20854 | -2/Research | System corruption reached 10% 20855 | -2/Research | Crushed by falling debris 20871 | -2/Research | Crushed by falling debris 20902 | -2/Research | Lost 7 parts (1p3n2u1w) 21448 | -2/Research | Zion Hacker squad teleported in 21498 | -2/Research | Zion Thermal Resupply teleported in 21543 | -2/Research | Spotted B-90 Cyclops 21684 | -2/Research | Destroyed B-90 Cyclops 21834 | -2/Research | Core integrity fell below 50% 21882 | -2/Research | Lost 10 parts (2p5n1u2w) 21940 | -2/Research | System corruption reached 30% 22031 | -2/Research | Spotted B-90 Cyclops 22285 | -2/Research | Spotted B-90 Cyclops 22328 | -2/Research | Identified exit to Access 22328 | -2/Research | Discovered exit to Access (range 5) 22335 | -2/Research | Entered Access 22335 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22566 | -1/Access | Destroyed 7 combat bots 22617 | -1/Access | First assault squad dispatched 22629 | -1/Access | Zion Demo squad teleported in 22635 | -1/Access | Incoming assault squad redirected 22704 | -1/Access | Lost 3 parts (1p1u1w) 22785 | -1/Access | Lost 3 parts (2n1u) 22795 | -1/Access | Spotted B-99 Colossus 22851 | -1/Access | Lost 3 parts (1n1u1w) 22870 | -1/Access | Zion Heavy Resupply teleported in 22971 | -1/Access | Zion Light squad teleported in 23021 | -1/Access | Allies destroyed B-99 Colossus 23136 | -1/Access | Zion Light squad teleported in 23441 | -1/Access | Identified exit to Surface 23441 | -1/Access | Discovered exit to Surface (range 7) 23447 | *** | Escaped! Last Messages --------------- 23415_ Destroyed Adv. Remote Datajack. 23415_ Slug penetrates P-80 Master. 23415_ Slug penetrates Wall. 23416_ P-80 Master destroyed. 23418_ K-01 Serf collects debris. 23419_ U-05 Engineer builds a Wall. 23419_ Acquired 47 matter. 23422_ K-01 Serf collects debris. 23435_ U-05 Engineer builds a Wall. 23438_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 23441_ The Access Shell folds into the floor. 23441_ EXIT=FOUND: SURFACE [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: This Is Interesting...] [Achievement: Epsilon Run] [Achievement: Derelict Escape] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | !! #?????????????????????????????????????????? | | ""%""###?????????????????????????????????????????? | | "" ""#???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | """[ #??###?????#""""""""""#??????????????????? | | ""F #??# #?????# #??????????????????? | | ""[[ #??# #?????# #??????????????????? | | """ #??# #?????# #??????????????????? | | """ #??# #?????# "" #??????????????????? | | #### ####??# "@ #??????????????????? | | ! # % % #??# #??????????????????? | | ######### =!![#??# z #??????????????????? | | # ![ #??# #??????????????????? | | # ![ #?## ##?????????????????? | | #"" #?# #?????????????????? | | #"" #?##"" z ##?????????????????? | | #"T ! #??#"" z #??????????????????? | | #"" #??#"" #??????????????????? | | #"" #??#T #??????????????????? | | # #??#"" ##?????????????????? | | # =* ##?#"" ;# #???????????????? | | # ##########+### ###"" ; #???????????????? | | =%%!%= %* =%[=%%! ???????????? | | !!!=! % ==%=*%= ???????????? | | +######### #######################????????????? | | ???????# # ??????????????????????????????????? | | ???????## ##??????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 80 Energy Generation 77 Energy Capacity 850 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Corruption Containment 12 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Utility Shielding 33 Point Defense Rating 160 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 42 Target Analysis 12 Recoil Reduction 12 Kinecelleration 30 Offensive Hacking 42 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free EM Disruption Field | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Achiever Adventurer Charge!!! Denied? Derelict Escape Epsilon Run Explorer Hey, That's Mine! I'm Back, Baby! It Was An Accident, I Swear Let's See Who's Tougher Oops Perfect Aim Release The Drones! Remodeling Rockin' Loadout The Oracle This Is Interesting... True Hacker Challenges ------------ None Game ------ Seed TacticalPhasingBiocell Manual? 0 Play Time 04:13:58 Cumulative 21.2 hours Start 2023.10.03 @ 15:01:32 End 2023.10.03 @ 19:19:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 16 Adventurer 0 Explorer 2 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 22 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 488c4db3-74b4-4203-ab83-f8ae8991d924