Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 16:25:51 Player: PT-MK1n Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1569) 1569 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5184 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Cooling System Improved EM Pulse Cannon Coil Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Energy Well Advanced Signal Interpreter Hardened Light Armor Plating Improved Heavy Armor Plating Makeshift System Shield > --- WEAPON ----------- Phase Cannon Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Angular Momentum Engine Fission Core Armored Huge Wheel Cooling System Cooling System Cooling System Improved Sensor Array Advanced Terrain Scanner EM Shield Power Bank Improved EM Pulse Cannon Coil Gun Coil Gun Mini Grenade Launcher Mini Grenade Launcher CPS Tube CPS Tube CPS Tube [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Improved Heavy Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Slots Evolved 8 | . . . . 8 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 5 . Weapon 1 | . . . . 1 . Parts Attached 62 | 8 10 15 2 27 . Power 5 | 1 . 2 . 2 . Engine 5 | 1 . 2 . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 4 2 . 5 . Treads 4 | . 3 1 . . . Leg 3 | 2 1 . . . . Wheel 6 | . . 1 . 5 . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 3 2 1 1 14 . Device 9 | 2 . . 1 6 . Storage 4 | 1 1 1 . 1 . Processor 1 | . . . . 1 . Hackware 2 | . . . . 2 . Protection 5 | . 1 . . 4 . Artifact . | . . . . . . Weapon 23 | 2 4 10 1 6 . Energy Gun 5 | 1 . 4 . . . Energy Cannon 6 | . . 2 . 4 . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon 3 | . 1 2 . . . Launcher 6 | . 2 2 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 18 | . . 3 . 3 12 Power 2 | . . 1 . . 1 Propulsion 3 | . . 1 . 1 1 Utility 8 | . . . . 2 6 Weapon 5 | . . 1 . . 4 Highest Loss Streak 12 | . . 1 . 2 12 To Critical Strikes . | . . . . . . Average Backups 18 | 3 17 19 18 18 17 Power 1 | . 1 . 1 1 1 Propulsion 2 | 1 3 3 3 1 1 Utility 7 | . 5 8 9 7 7 Weapon 5 | . 7 5 4 4 4 Tool/Special . | . . . . . . Unused Backups 29 | 1 5 3 3 6 11 Power 5 | . . . . 3 2 Propulsion 2 | . 1 . . . 1 Utility 7 | 1 1 . 1 1 3 Weapon 13 | . 3 3 2 2 3 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 97 | . 99 99 100 92 77 Engine 12 | . 14 13 14 6 4 Treads 16 | . 24 19 14 . . Wheel 10 | . . 8 14 24 21 Device 12 | . 10 11 14 15 4 Storage 12 | . 14 14 14 6 5 Hackware 1 | . . . . 10 5 Protection 3 | . 3 2 . 6 10 Energy Gun 10 | . 10 8 25 2 . Energy Cannon 5 | . . 8 . 13 4 Ballistic Gun 1 | . 2 . 2 2 . Ballistic Cannon 6 | . 11 10 . . . Launcher 1 | . 2 1 . . 10 Peak Build Rating 62 | 9 11 20 25 62 59 Average Rating 22 | 5 9 16 20 52 49 On Entrance 19 | . 8 10 20 21 60 Avg Prop Armor Cover (%) 13 | . . 13 14 8 . Naked Turns 30 | . . . . . 30 Heaviest Build 105 | 14 53 63 54 105 91 Greatest Support 56 | 20 40 40 12 56 48 Greatest Overweight (x) 5 | . 2 5 4 2 2 Average Overweight (x) 2 | . . 3 4 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 18 Most Carried 20 | 6 20 20 20 20 20 Average Carried 18 | 3 18 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 5 Class Distribution -------------------- 82% | Mutant 9% | Tank 7% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Tank | -6/Factory Tank | -6/Waste Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Matter Collected 1620 | 255 321 734 . 310 . Remotely . | . . . . . . Salvage Created 1947 | 195 301 557 . 731 163 Parts 129 | 21 36 42 . 30 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Combat Hostiles Destroyed 42 | . 13 17 . 11 1 Guns 5 | . 2 3 . . . Cannons 24 | . 3 10 . 11 . AOE 13 | . 8 4 . . 1 Classes Destroyed 14 | 3 6 3 . 1 1 Worker 1 | 1 . . . . . Builder 2 | . 2 . . . . Tunneler 5 | 4 1 . . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 . . . 1 . Operator 2 | . 1 . . 1 . Turret 2 | . . 2 . . . Watcher 1 | . 1 . . . . Swarmer 16 | . 9 4 . 3 . Grunt 10 | . 4 . . 6 . Sentry 2 | . . . . 2 . Compactor 1 | . . . . . 1 Cobbler 1 | . . 1 . . . Subdweller 13 | . . 13 . . . Best Kill Streak 6 | 6 4 6 . 5 1 Combat Bots Only 5 | . 3 4 . 5 1 Max Kills in Single Turn 4 | 1 2 4 . 1 1 Gunslinging . | . . . . . . Exploded 4 | . 1 4 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Hostile Shots Fired 287 | . 45 103 . 112 27 Missed 80 | . 16 37 . 27 . Hits 207 | . 29 66 . 85 27 Melee 27 | . . . . . 27 Projectile 180 | . 29 66 . 85 . Critical Strikes 14 | . . 2 . 1 11 Damage Taken 4321 | . 309 1134 . 959 1919 Core 1084 | . 27 201 . 43 813 Absorbed by Shields 211 | . . . . 211 . Regen/Repaired (Parts) 348 | . . . . 348 . Core Remaining (%) 54 | 100 . . 8 . . Volleys Fired 215 | 11 50 87 . 46 21 Largest 3 | 2 2 2 . 3 2 Hottest 260 | 60 70 140 . 260 128 Shots Fired 335 | 22 76 132 . 76 29 Gun 82 | 22 35 23 . 2 . Cannon 217 | . 30 102 . 74 11 Launcher 36 | . 11 7 . . 18 Special . | . . . . . . Kinetic 113 | 11 39 62 . 1 . Thermal 146 | . . 61 . 74 11 Explosive 36 | . 11 7 . . 18 Electromagnetic 40 | 11 26 2 . 1 . Robot Hit Streak 12 | 7 11 12 . 10 7 Robot Miss Streak 4 | 3 4 2 . 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 171 | 12 44 63 . 41 11 Core Hits 91 | 7 26 33 . 21 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 2 . . . Destroy 2 | . . 2 . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7275 | 170 1357 1956 . 1276 2516 Guns 805 | 170 252 356 . 27 . Cannons 2918 | . 426 1243 . 1249 . Explosions 3442 | . 679 357 . . 2406 Melee . | . . . . . . Ramming 110 | . . . . . 110 Kinetic 982 | 42 453 487 . . . Thermal 2398 | . 37 1112 . 1249 . Explosive 3405 | . 642 357 . . 2406 Electromagnetic 380 | 128 225 . . 27 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 36 | . 27 4 . 5 . Projectiles 5 | . . . . 5 . Explosions 31 | . 27 4 . . . Melee . | . . . . . . Knockbacks 11 | . 5 6 . . . Impact . | . . . . . . Kinetic 11 | . 5 6 . . . Secondary . | . . . . . . Self-Inflicted Damage 215 | . 43 . . . 172 Shots 6 | . 2 . . . 4 Rammed 37 | . . . . . 37 Targets Rammed 37 | . . . . . 37 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 292 | 40 141 84 . 292 154 Average Temperature 53 | 19 40 25 . 86 57 Received Heat Transfer 463 | . 57 150 . 256 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . 1 . Heat Transferred 3004 | . . 1461 . 1543 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 99 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 200 | 15 200 . . 196 67 Initial 56 | . . . . . 56 Average 60 | 2 75 . . 53 32 Influence Increases 1124 | 30 473 135 . 416 70 Destroy 0b10 Robot/C 600 | . 260 120 . 220 . Destroy 0b10 Robot/NC 75 | 30 35 . . 10 . Destroy Leader 96 | . 56 . . 40 . Successful Hack 92 | . 18 . . 74 . Disable Machine 75 | . 30 . . 45 . Destroy Structure 156 | . 59 . . 27 70 Lose Combat Pursuer 30 | . 15 15 . . . Influence Decreases 1124 | 30 323 285 . 255 231 Entered New Map 178 | . . 73 . . 105 Time Decay 900 | 30 323 202 . 225 120 Lost Part 46 | . . 10 . 30 6 Squads Dispatched 2 | . 1 . . 1 . Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 22 19 . 12 5 Peak Tracking Total 6 | . 5 6 . 5 4 Tactical Retreats 4 | . 1 1 . . 2 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Traps Triggered 5 | . 1 3 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Machines Disabled 9 | . 2 4 . 3 . Max in Single Turn 2 | . 1 2 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Machines Accessed 18 | . 7 2 . 9 . Terminals 11 | . 7 . . 4 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 16 5 . 24 . Successful 26 | . 11 5 . 10 . Failed 19 | . 5 . . 14 . Catastrophic 4 | . 1 . . 3 . Database Lockouts . | . . . . . . Manual 22 | . 14 . . 8 . Terminals 29 | . 16 . . 13 . Fabricators 1 | . . . . 1 . Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access 2 | . . . . 2 . Terminal Hacks 9 | . 3 5 . 1 . Record 4 | . . 4 . . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 3 | . . . . 3 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 8 . . 2 . Terminals 10 | . 8 . . 2 . Botnet 4 | . 2 . . 2 . Operators 1 | . 1 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 15 | . 7 . . 8 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 31 | . . . . 31 . Total Part Build Rating 10 | . . . . 10 . Part Studies Acquired 1 | . . . . 1 . Parts Repaired 1 | . . . . 1 . Time 50 | . . . . 50 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Active Infowar (turns) 5357 | 59 1319 2143 901 678 257 Sensors 365 | . . . . 108 257 Terrain 2939 | 53 . 2138 748 . . Seismic 2053 | 6 1319 5 153 570 . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 6 | . . 2 4 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Turns Passed 6538 | 146 1686 2494 903 979 330 Spaces Moved 3252 | 84 578 1195 596 636 163 Core 8 | 8 . . . . . Treads 792 | . 467 325 . . . Legs 187 | 76 111 . . . . Wheels 2265 | . . 870 596 636 163 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 95 95 Average Speed 160 | 113 220 176 150 107 95 Slowest Speed 260 | 120 260 240 150 120 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 22 | . . . . . 22 Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 48 | 5 87 83 50 17 49 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 2 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 6 | . . 5 1 . . Spaces Dug 19 | . . . . 9 10 Terrain Destroyed 262 | . 75 29 . 27 131 Melee . | . . . . . . Projectile 45 | . . 8 . 27 10 AOE 217 | . 75 21 . . 121 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Total 4238 | 111 920 1451 606 870 280 Wait 521 | 1 244 119 . 101 56 Move 3247 | 83 577 1194 595 636 162 Hop . | . . . . . . Pick Up 68 | 7 24 10 3 24 . Fast Attach 30 | 7 1 8 2 11 1 Attach 16 | . . 3 . 13 . Detach 6 | . 1 . . 5 . Swap 37 | 1 11 13 1 9 2 Drop 60 | 1 12 17 5 25 . Fire 215 | 11 50 87 . 46 21 Melee . | . . . . . . Ram 37 | . . . . . 37 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Scraptown -6/Factory (discovered 2 exits: *Fac x2) -6/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 603 | -10/Materials | Identified exit to Mines 664 | -10/Materials | Learned location of 2 exits from Subcaves 682 | -10/Materials | Learned Storage garrison access intel 692 | -10/Materials | Identified exit to Subcaves 692 | -10/Materials | Identified exit to Materials 1048 | -10/Materials | Discovered exit to Materials (range 13) 1410 | -10/Materials | Discovered exit to Materials (range 14) 1833 | -10/Materials | Entered Subcaves 1834 | -10/Subcaves | Approached by a straggling Scientist 1834 | -10/Subcaves | Identified exit to Recycling 1835 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1835 | -10/Subcaves | Identified exit to Materials 1845 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2069 | -10/Subcaves | Learned Materials garrison access intel 2425 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2695 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2987 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2988 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3565 | -10/Subcaves | Core integrity fell below 50% 3755 | -10/Subcaves | Visited 4L-MR0's lab 3773 | -10/Subcaves | Found Power Bank 4048 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4212 | -10/Subcaves | Learned Materials garrison access intel 4213 | -10/Subcaves | Learned location of Zion (-7) 4213 | -10/Subcaves | Met a Zionite searching for "candidates" 4222 | -10/Subcaves | Visited Clippyterm 4227 | -10/Subcaves | Learned Factory fabricator intel 4316 | -10/Subcaves | Core integrity fell below 20% 4327 | -10/Subcaves | Entered Scraptown 4485 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4488 | -8/Scraptown | Learned location of Warlord (-4) 4489 | -8/Scraptown | Learned location of Armory (-3) 4491 | -8/Scraptown | Learned 8 Factory zone layouts 4492 | -8/Scraptown | Learned Research stockpile data 4546 | -8/Scraptown | Visited Spacefarers 4636 | -8/Scraptown | Visited Cyclists 4656 | -8/Scraptown | Visited Red Mages 5167 | -8/Scraptown | Discovered new exit (range 11) 5230 | -8/Scraptown | Entered Factory 5230 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5232 | -6/Factory | Loaded intel: 6 fabricator locations 5532 | -6/Factory | Repaired Imp. Heavy Armor Plating 5593 | -6/Factory | Build established: Hacker-Tank 5595 | -6/Factory | Fabricated Coil Gun (x2) 5892 | -6/Factory | Discovered new exit (range 14) 6163 | -6/Factory | Discovered new exit (range 14) 6177 | -6/Factory | Identified exit to Factory 6209 | -6/Factory | Sucked down chute 6209 | -6/Factory | Entered Waste 6227 | -6/Waste | Spotted C-40 Crusher 6232 | -6/Waste | Build established: Tank 6264 | -6/Waste | Spotted C-40 Crusher 6273 | -6/Waste | Spotted C-40 Crusher 6331 | -6/Waste | Destroyed C-40 Crusher 6397 | -6/Waste | Spotted C-40 Crusher 6417 | -6/Waste | Spotted C-40 Crusher 6449 | -6/Waste | Spotted C-40 Crusher 6456 | -6/Waste | Crushed by falling debris 6456 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6465 | -6/Waste | Crushed by falling debris 6467 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6470 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6476 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6479 | -6/Waste | Crushed by Compactor (1 part destroyed) 6485 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6506 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6509 | -6/Waste | Crushed by Compactor (1 part destroyed) 6515 | -6/Waste | Core integrity fell below 50% 6531 | -6/Waste | Core integrity fell below 20% 6539 | -6/Waste | System corruption reached 10% 6539 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06506_ Cooling System crushed and broken. 06506_ Energy Well crushed and broken. 06506_ CPS Tube crushed and broken. 06506_ Phase Cannon crushed and broken. 06506_ Broken Mni. Grenade Launcher crushed. 06506_ Broken Mni. Grenade Launcher crushed and broken. 06506_ Broken Adv. Signal Interpreter crushed. 06507_ System corrupted: IFF burst signal emitted. 06509_ Power Bank crushed. 06509_ CPS Tube crushed. 06509_ Imp. EM Pulse Cannon crushed. 06509_ CPS Tube crushed. 06509_ Mak. System Shield crushed. 06512_ Slammed into C-40 Crusher. 06514_ Destabilizing: Core damaged (-34). 06515_ Slammed into C-40 Crusher. 06522_ System corrupted: Matter fused (-9). 06522_ Slammed into C-40 Crusher. 06538_ Destabilizing: System corrupted (+1). 06539_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ??????????????????????????????#####"####?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ????????????????????????????### #?????????? | | ??????????????????????####??# #?????????? | | ??????????????????????# ###?## #?????????? | | ????????######?????######@### #?????????? | | ????????# #?????#" CC#### ###?????????? | | ????????# #?????## !CC## # # #???????????? | | ????????# #??????# !! ######## #???????????? | | ????????# #??????# #??????# #???????????? | | ??????### ######## ######## ####????????? | | ??????# ?? | | ??????# ? | | ??????# ?? | | ??????# ?? | | ##????### ######## ######## ######## ??? | | #####??# #??????# #??????# #????????? ?? | | #### #??????# #??????# #???????????? | | #????# #??????# #???????????? | | #???# #??????# #???????????? | | # #???# ?????? ???????????? | | #??# ????? ??????????? | | ##??# ???? ?????????? | | ???# ???? ?????????? | | # ##??# ####???# ###?????????? | | #???? ???????? ????????????? | | # #????? ?????????? ??????????????? | | # #????????????????????????????????? | | # #### ##????????????????????????????????? | | ###??## #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: EM 25 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Coil Gun | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Heavy Armor Plating | 42% | -6/Factory Studied --------- Arm. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartStormGenerator Manual? 0 Play Time 00:40:56 Cumulative 64.7 hours Start 2026.11.02 @ 00:37:53 End 2026.11.02 @ 16:25:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b96192f7-2b3b-43e9-8455-64ab1f62b78f