Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 18:13:42 Player: jes Result: Destroyed by MO-YI4(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2297) 2297 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 4264 Bonus ------- High Alert Combat Kills 86 Friendly Fire -134 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 265/265 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Scrap Engine Large Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Wheel Wheel Heat Sink Visual Processing Unit Seismic Detector Particle Gun Improved Heavy Laser Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Scrap Engine Large Storage Unit > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Wheel Wheel Heat Sink Visual Processing Unit Seismic Detector Particle Gun Improved Heavy Laser Shotgun Grenade Launcher Datajack Heavy Hammer [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 71 | . 8 17 30 16 Power 15 | . 1 4 5 5 Engine 15 | . 1 4 5 5 Core . | . . . . . Reactor . | . . . . . Propulsion 21 | . 3 7 7 4 Treads 16 | . . 7 6 3 Leg 4 | . 3 . 1 . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 18 | . 2 4 8 4 Device 12 | . 2 3 6 1 Storage 1 | . . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 17 | . 2 2 10 3 Energy Gun 6 | . 1 1 4 . Energy Cannon . | . . . . . Ballistic Gun 7 | . 1 1 2 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 15 | . . 1 5 9 Power 1 | . . . . 1 Propulsion 4 | . . . 2 2 Utility 3 | . . . 1 2 Weapon 7 | . . 1 2 4 Highest Loss Streak 8 | . . 1 3 8 To Critical Strikes . | . . . . . Average Backups 11 | . 7 8 13 14 Power 1 | . 1 1 1 2 Propulsion 1 | . 2 . 1 2 Utility 2 | . . . 3 4 Weapon 4 | . 3 4 6 4 Tool/Special . | . . . . . Unused Backups 16 | . 8 3 . 5 Power 1 | . 1 . . . Propulsion 6 | . 4 1 . 1 Utility 5 | . 2 . . 3 Weapon 4 | . 1 2 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 89 99 99 99 Engine 11 | . 14 11 11 11 Treads 23 | . . 27 28 28 Leg 8 | . 28 5 4 4 Device 13 | . 4 21 12 11 Storage 11 | . 14 11 11 11 Protection 5 | . . . 9 10 Energy Gun 10 | . 13 11 7 10 Ballistic Gun 12 | . 14 11 13 10 Peak Build Rating 30 | . 7 11 18 30 Average Rating 11 | . 6 10 13 14 On Entrance 8 | 6 6 7 10 14 Avg Prop Armor Cover (%) 6 | . . 9 5 5 Naked Turns . | . . . . . Heaviest Build 40 | 11 15 30 40 37 Greatest Support 63 | 20 20 60 63 60 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 Average Capacity 12 | . 8 9 15 15 Most Carried 15 | . 8 9 15 15 Average Carried 11 | . 7 8 13 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 6 8 9 15 9 Class Distribution -------------------- 88% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1836 | 200 316 342 710 268 Remotely . | . . . . . Salvage Created 3194 | . 341 715 1300 838 Parts 187 | . 22 47 81 37 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 4 | . . 2 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 69 | . 11 13 35 10 Guns 63 | . 11 13 29 10 AOE 6 | . . . 6 . Classes Destroyed 14 | . 3 4 5 2 Worker 1 | . . . 1 . Builder 4 | . . 2 2 . Hauler 2 | . . 1 1 . Recycler 5 | . . 2 . 3 Mechanic 1 | . . . 1 . Watcher 4 | . 1 2 1 . Swarmer 19 | . 5 6 8 . Grunt 25 | . 6 1 18 . Brawler 3 | . . . 1 2 Duelist 1 | . . . 1 . Protector 2 | . . . 1 1 Sentry 16 | . . 6 6 4 Demolisher 1 | . . . . 1 Scrapper 2 | . . . . 2 Thug 1 | . . . 1 . Best Kill Streak 10 | . 3 7 10 6 Combat Bots Only 9 | . 3 3 9 4 Max Kills in Single Turn 4 | . 1 1 4 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 319 | . 43 66 137 73 Missed 72 | . 10 19 36 7 Hits 247 | . 33 47 101 66 Projectile 247 | . 33 47 101 66 AOE 4 | . . . . 4 Critical Strikes 9 | . . . 2 7 Damage Taken 3544 | . 340 568 1232 1404 Core 467 | . 56 61 140 210 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 77 . . . Volleys Fired 214 | . 36 55 78 45 Largest 2 | . 2 2 2 2 Hottest 88 | . 70 70 88 88 Shots Fired 409 | . 72 110 152 75 Gun 405 | . 72 110 148 75 Cannon . | . . . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 244 | . 36 55 107 46 Thermal 161 | . 36 55 41 29 Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 28 | . 10 28 17 22 Robot Miss Streak 4 | . 2 2 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 304 | . 46 78 112 68 Core Hits 147 | . 18 29 70 30 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 2 3 . 5 Burn 9 | . 2 2 . 5 Destroy 1 | . . 1 . . Melee Attacks 12 | . . . 4 8 Impact 9 | . . . 1 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5054 | . 552 966 2282 1254 Guns 4185 | . 552 966 1620 1047 Cannons . | . . . . . Explosions 662 | . . . 662 . Melee 207 | . . . . 207 Ramming . | . . . . . Kinetic 2499 | . 229 489 1162 619 Thermal 1686 | . 323 477 458 428 Explosive 662 | . . . 662 . Electromagnetic . | . . . . . Impact 207 | . . . . 207 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 52 | . . . 11 41 Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee 41 | . . . . 41 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . . . 11 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 156 . 48 128 Average Temperature 30 | . 47 . 10 34 Received Heat Transfer 1512 | . 120 129 468 795 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 4 . 1 4 Heat Transferred 4853 | . 1110 1377 1088 1278 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level 2 | . . . 2 . Low Security (%) 80 | . 100 100 31 100 Level 1 5 | . . . 20 . Level 2 13 | . . . 48 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 525 | . 112 195 525 173 Initial 173 | . . 39 35 173 Average 142 | . 44 115 319 48 Influence Increases 2081 | . 317 490 1026 248 Destroy 0b10 Robot/C 1300 | . 220 260 680 140 Destroy 0b10 Robot/NC 105 | . 5 35 35 30 Destroy Leader 292 | . 52 96 144 . Successful Hack 190 | . 24 67 51 48 Select Force Hacks 30 | . . . . 30 Disable Machine 15 | . . . 15 . Destroy Structure 29 | . 1 2 26 . Lose Combat Pursuer 120 | . 15 30 75 . Influence Decreases 2081 | . 223 500 665 693 Entered New Map 376 | . . 55 49 272 Time Decay 1497 | . 223 435 506 333 Lost Part 70 | . . 10 50 10 Lost Ally 60 | . . . 60 . Purge Threat 78 | . . . . 78 Squads Dispatched 10 | . 3 1 6 . Investigation 5 | . 2 . 3 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 5 | . 1 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 18 20 45 10 Peak Tracking Total 10 | . 4 4 10 5 Tactical Retreats 5 | . 1 2 2 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 42 | . 6 10 11 15 Terminals 27 | . 5 6 10 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 1 2 1 7 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 159 | . 21 35 36 67 Successful 99 | . 11 21 13 54 Failed 59 | . 10 13 23 13 Catastrophic 10 | . 3 2 5 . Database Lockouts 1 | . . 1 . . Manual 47 | . 8 7 13 19 Terminals 94 | . 17 23 33 21 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 32 | . 4 5 3 20 Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 68 | . 8 10 11 39 Record 26 | . . . . 26 Robot Analysis 3 | . . . 1 2 Prototype ID Bank 9 | . 2 2 2 3 Open Door 3 | . . . 3 . Branch Access Points 3 | . 1 1 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 4 | . 1 1 1 1 Scanalyzer Index 1 | . . 1 . . Alert Level 2 | . . . 1 1 Unreport Threat 2 | . . . . 2 Locate Traps 3 | . . 3 . . Dispatch Records 1 | . . . . 1 Maintenance Status 2 | . 1 . . 1 Hauler Manifests 3 | . 1 1 1 . Registered Prototypes 1 | . . 1 . . Zone Layout 2 | . 1 . 1 . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 10 | . 1 2 1 6 Report Inventory 2 | . 1 1 . . Retrieve Components 8 | . . 1 1 6 Scanalyzer 6 | . . 6 . . Retrieve Study 6 | . . 6 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 2 3 1 9 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 15 | . 2 3 1 9 Reject 10 | . 1 2 . 7 Recyclers 4 | . 1 1 1 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 35 | . 6 8 11 10 Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 6 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 36 | . . 2 10 24 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . no_distress 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders 3 | . . . 3 . EXPLORE 3 | . . . 3 . Ally Attacks 6 | . . . 6 . Total Damage 42 | . . . 42 . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) 1685 | . . 996 687 2 Structural 1683 | . . 996 687 . T.N.C. 2 | . . . . 2 Robot Analysis Total 3 | . . . 1 2 Derelict Logs Recovered . | . . . . . Drone Launches 10 | . . . 10 . Drone Recoveries 5 | . . . 5 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 4772 | . 740 1227 1360 1445 Spaces Moved 2295 | 1 454 578 500 762 Core . | . . . . . Treads 1635 | . . 384 500 751 Legs 649 | 1 454 194 . . Wheels 11 | . . . . 11 Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 120 120 105 160 125 Average Speed 147 | 120 120 142 160 159 Slowest Speed 160 | 120 120 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 2 44 46 63 99 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 8 . Terrain Destroyed 20 | . . . 20 . Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . . 20 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 3268 | . 581 880 901 906 Wait 559 | . 70 197 240 52 Move 2291 | . 453 577 499 762 Hop . | . . . . . Pick Up 42 | . 5 14 17 6 Fast Attach 16 | . 4 2 6 4 Attach 21 | . . 8 5 8 Detach 6 | . . 2 2 2 Swap 46 | . 4 8 27 7 Drop 58 | . 9 17 21 11 Fire 214 | . 36 55 78 45 Melee 12 | . . . 4 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous 2 | . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto) -9/Storage -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 809 | -9/Materials | Build established: Scavenger-Mutant 1280 | -9/Materials | Discovered new exit (range 16) 1296 | -9/Materials | Central database locked down 1844 | -9/Materials | Identified exit to Mines 1844 | -9/Materials | Identified exit to Storage 1968 | -9/Materials | Entered Storage 2193 | -9/Storage | Lost 3 parts (1u2w) 2202 | -9/Storage | Met a pair of Derelict thieves 2340 | -9/Storage | Destroyed 9 combat bots 2636 | -9/Storage | Core integrity fell below 50% 2888 | -9/Storage | Identified exit to Recycling 3128 | -9/Storage | Lost 3 allies 3322 | -9/Storage | Used back door to open Recycling access 3328 | -9/Storage | Entered Recycling 3797 | -9/Recycling | Discovered new exit (range 13) 4626 | -9/Recycling | Scanned before Scraplab entrance 4683 | -9/Recycling | Discovered new exit (range 3) 4699 | -9/Recycling | Angered Scraplab inhabitants 4701 | -9/Recycling | Found Prototype Device 4712 | -9/Recycling | Core integrity fell below 20% 4726 | -9/Recycling | Identified Scrap Engine 4773 | -9/Recycling | Destroyed by MO-YI4(j) with Overtuned Pulse Rifle Last Messages --------------- 04723_ Heat Sink destroyed. 04726_ Identified Scrap Engine. 04730_ 9R-DBZ(j) destroyed. 04732_ Particle Gun+ destroyed. 04736_ Hvy. Assault Rifle destroyed. 04738_ Critical hit (Burn: +50). 04745_ BK-3VJ(j) heat spikes uncontrollably. 04747_ Lgt. Treads+ destroyed. 04748_ Critical hit (Burn: +50). 04754_ BK-3VJ(j) heat spikes uncontrollably. 04754_ Imp. Ion Engine destroyed. 04756_ Critical hit (Burn: +50). 04762_ Lgt. Treads+ destroyed. 04762_ BK-3VJ(j) destroyed. 04764_ Critical hit (Burn: +50). 04769_ Shotgun destroyed. 04771_ Destroyed Mak. Salvage Targeting Computer. 04771_ MO-YI4(j) system corrupted by crushing effect. 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Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed StormRocketRefractor Manual? 0 Play Time 01:15:03 Cumulative 96.4 hours Start 2025.11.30 @ 09:44:23 End 2025.12.01 @ 18:13:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9f87ad9-2e0b-4d01-bf85-844ba2f317f4