Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 17:35:27 Player: Alex Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3004) 3004 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6179 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 258/310 System Corruption 7% Temperature Warning (358) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Target Analyzer > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (15) --- Improved Heat Sink Coolant Injector Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Energy Filter Improved Light Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Coolant Injector Target Analyzer Particle Charger Heavy Armor Plating Hardened Heavy Armor Plating Precision Assault Rifle Precision Assault Rifle [Rating: 57] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Target Analyzer Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Reactive Plating Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . . 1 Weapon 2 | . . . . 1 1 Parts Attached 121 | 6 15 33 2 28 37 Power 19 | 1 2 6 . 4 6 Engine 17 | 1 2 6 . 2 6 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 32 | 2 7 11 . 7 5 Treads 1 | . . 1 . . . Leg 31 | 2 7 10 . 7 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 1 6 . 2 11 Device 9 | . 1 2 . 1 5 Storage 6 | 1 . 2 . . 3 Processor 4 | . . 2 . 1 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 49 | 2 5 10 2 15 15 Energy Gun 12 | 1 1 4 1 1 4 Energy Cannon 10 | . 3 2 . 3 2 Ballistic Gun 17 | 1 1 1 . 7 7 Ballistic Cannon 3 | . . . . 1 2 Launcher 7 | . . 3 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 1 . . 8 Parts Lost 35 | . 2 8 1 3 21 Power 6 | . 1 2 . 1 2 Propulsion 13 | . . 4 1 1 7 Utility 5 | . . . . 1 4 Weapon 11 | . 1 2 . . 8 Highest Loss Streak 10 | . 2 5 1 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 98 93 92 98 Engine 7 | . 12 10 11 5 6 Core 1 | . . . . 3 . Leg 29 | . 27 31 27 28 29 Device 6 | . 13 2 . . 10 Storage 9 | . 14 11 11 9 7 Processor 11 | . . 19 22 16 5 Protection 1 | . . . . . 4 Energy Gun 8 | . 9 9 10 3 10 Energy Cannon 6 | . 3 9 11 5 5 Ballistic Gun 9 | . 11 1 . 12 11 Launcher 1 | . . . . 4 . Peak Build Rating 57 | 6 7 19 18 39 57 Average Rating 32 | 4 6 14 17 31 52 On Entrance 14 | . 6 7 18 17 37 Naked Turns . | . . . . . . Heaviest Build 60 | 13 17 54 24 36 60 Greatest Support 80 | 20 20 30 30 80 80 Greatest Overweight (x) 4 | 1 1 4 1 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 20 10 10 25 Average Capacity 12 | 7 8 18 10 10 13 Most Carried 18 | 1 8 18 10 10 15 Average Carried 9 | . 3 10 9 9 11 Final Capacity 15 | 8 8 10 10 10 15 Final Carried 10 | 1 8 10 10 10 6 Class Distribution -------------------- 50% | Gunner 18% | Scavenger-Mutant 16% | Mutant 8% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2286 | 179 245 309 15 770 768 Remotely . | . . . . . . Salvage Created 3951 | . 405 842 47 1080 1577 Parts 221 | . 22 54 4 54 87 Haulers Intercepted 8 | . . 2 . 3 3 Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 80 | . 10 19 3 18 30 Guns 43 | . 6 9 . 10 18 Cannons 30 | . 4 8 2 5 11 AOE 3 | . . . 1 2 . Classes Destroyed 16 | . 1 5 . 4 6 Worker 3 | . . 1 . 1 1 Builder 2 | . . . . . 2 Hauler 8 | . . 2 . 3 3 Recycler 6 | . . 2 . 3 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 24 | . . 11 3 4 6 Grunt 28 | . 10 2 . 7 9 Duelist 1 | . . . . 1 . Sentry 15 | . . 6 . 3 6 Demolisher 1 | . . . . . 1 Hunter 3 | . . . . 2 1 Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Assembled 3 | . . . . . 3 Best Kill Streak 4 | . 3 4 3 3 4 Combat Bots Only 4 | . 3 4 3 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 693 | . 60 170 16 79 368 Missed 223 | . 21 48 3 26 125 Damage Taken 6713 | . 463 1343 133 1117 3657 Core 1217 | . 120 238 21 135 703 Absorbed by Shields 8 | . . . . . 8 Ignored by Resistances 22 | . . . . . 22 Regen/Repaired (Parts) 184 | . . 87 . 97 . Core Remaining (%) 65 | 100 52 . 35 75 . Volleys Fired 214 | . 29 57 6 47 75 Largest 4 | . 2 2 2 3 4 Hottest 233 | . 120 131 68 161 233 Shots Fired 573 | . 54 111 7 135 266 Gun 357 | . 44 46 . 91 176 Cannon 201 | . 10 63 6 32 90 Launcher 15 | . . 2 1 12 . Special . | . . . . . . Kinetic 256 | . 24 6 . 96 130 Thermal 302 | . 30 103 6 27 136 Explosive 8 | . . 2 1 5 . Electromagnetic 7 | . . . . 7 . Robot Hit Streak 20 | . 13 20 5 8 14 Robot Miss Streak 5 | . 3 3 1 4 5 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 380 | . 40 80 6 92 162 Core Hits 162 | . 16 27 1 45 73 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed 7 | . . . . 3 4 Critical Strikes 20 | . 2 1 . 5 12 Burn 9 | . 2 1 . 1 5 Meltdown 1 | . . . . . 1 Destroy 9 | . . . . 4 5 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8149 | . 451 1479 213 2106 3900 Guns 4525 | . 345 493 . 1260 2427 Cannons 3173 | . 106 922 121 551 1473 Explosions 451 | . . 64 92 295 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3377 | . 141 38 . 1393 1805 Thermal 4323 | . 310 1377 101 440 2095 Explosive 307 | . . 64 92 151 . Electromagnetic 122 | . . . . 122 . Impact 20 | . . . 20 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 1 7 Average Corruption 3 | . . . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . . 5 33 Message Errors 8 | . . . . . 8 Matter Fused 12 | . . . . 2 10 Heat Flow Errors 4 | . . . . 1 3 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . . . . 2 5 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 52 | . . 6 21 21 4 Projectiles 38 | . . 6 21 7 4 Explosions 14 | . . . . 14 . Melee . | . . . . . . Knockbacks 11 | . . . . 4 7 Impact . | . . . . . . Kinetic 9 | . . . . 4 5 Secondary 2 | . . . . . 2 Self-Inflicted Damage 138 | . . 15 27 96 . Shots 7 | . . 1 1 5 . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 383 | . 191 383 72 335 349 Average Temperature 86 | . 67 141 29 66 55 Received Heat Transfer 1723 | . 279 309 . 270 865 Effects 3 | . . 3 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 1 | . . . 1 . . Robots Melted 4 | . . 2 . 1 1 Combat Hostiles 4 | . . 2 . 1 1 Parts Melted 18 | . 3 11 . 1 3 Heat Transferred 8317 | . 962 2960 185 827 3383 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 399 | . 211 321 173 382 399 Initial 173 | . . 89 93 66 173 Average 161 | . 66 213 129 171 161 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 64 | 100 96 33 100 58 69 Level 1 35 | . 3 66 . 41 30 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 4 1 . 4 11 Investigation 3 | . 1 1 . . 1 Extermination 3 | . . . . . 3 Reinforcement 10 | . 3 . . 4 3 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 128 | . 12 28 4 36 48 Peak Tracking Total 7 | . 4 7 3 5 6 Tactical Retreats 13 | . 1 3 1 4 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 3 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . 3 . 2 1 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 17 | . . 3 . 4 10 Terminals 6 | . . 1 . 2 3 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . 1 . 1 2 Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . 1 . 1 1 Garrison Access 2 | . . . . . 2 Total Hacks 49 | . . 8 . 15 26 Successful 23 | . . 5 . 9 9 Failed 26 | . . 3 . 6 17 Catastrophic 5 | . . . . . 5 Database Lockouts . | . . . . . . Manual 13 | . . 2 . 7 4 Terminals 18 | . . 1 . 7 10 Fabricators 5 | . . . . . 5 Repair Stations 14 | . . 3 . 6 5 Recycling Units 1 | . . . . . 1 Scanalyzers 7 | . . 4 . 2 1 Garrison Access 4 | . . . . . 4 Terminal Hacks 8 | . . . . 3 5 Record 3 | . . . . . 3 Open DSF 1 | . . . . . 1 Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . . . . 1 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 8 | . . 2 . 4 2 Scan Component 5 | . . 1 . 2 2 Repair 3 | . . 1 . 2 . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 5 | . . 3 . 2 . Insert Component 2 | . . 1 . 1 . Analyze 3 | . . 2 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 12 | . . 2 . 2 8 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 . 2 . Time 114 | . . 26 . 88 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6787 | 60 653 1246 398 1858 2572 Spaces Moved 3428 | 44 317 447 258 882 1480 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 3423 | 39 317 447 258 882 1480 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 125 130 Average Speed 142 | 114 120 181 144 152 130 Slowest Speed 400 | 120 190 400 190 260 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 42 40 65 49 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 94 | . . 7 5 71 11 Melee . | . . . . . . Projectile 16 | . . . . 5 11 AOE 78 | . . 7 5 66 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4863 | 50 532 764 276 1293 1948 Wait 990 | . 164 206 10 293 317 Move 3423 | 43 316 446 257 881 1480 Hop . | . . . . . . Pick Up 65 | 1 5 16 1 21 21 Fast Attach 26 | 6 8 5 . 6 1 Attach 28 | . . 10 1 3 14 Detach . | . . . . . . Swap 68 | . 7 18 1 19 23 Drop 48 | . 3 5 . 23 17 Fire 214 | . 29 57 6 47 75 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 978 | -9/Materials | Repaired Aluminum Leg 1271 | -9/Materials | Lost 5 parts (1p3n1w) 1506 | -9/Materials | Build established: Scavenger-Mutant 1530 | -9/Materials | Core integrity fell below 50% 1942 | -9/Materials | Discovered new exit (range 10) 1948 | -9/Materials | Discovered new exit (range 16) 1960 | -9/Materials | Entered Mines 2043 | -9/Mines | Assembled infested the area 2046 | -9/Mines | Met a Derelict bent on vengeance 2047 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2213 | -9/Mines | Learned Materials non-interactive machine intel 2347 | -9/Mines | Discovered new exit (range 8) 2358 | -9/Mines | Entered Materials 2358 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2359 | -8/Materials | Loaded intel: 35 non-interactive machine locations 2647 | -8/Materials | Build established: Scavenger-Gunner 3250 | -8/Materials | Build established: Gunner 3687 | -8/Materials | Repaired Imp. Titanium Leg 3738 | -8/Materials | Repaired Imp. Titanium Leg 3932 | -8/Materials | Discovered new exit (range 10) 4216 | -8/Materials | Entered Factory 4216 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4418 | -7/Factory | Identified exit to DSF 6375 | -7/Factory | Garrison activated, responded to threat 6524 | -7/Factory | Build established: Tank 6701 | -7/Factory | Garrison activated, responded to threat 6726 | -7/Factory | Lost 4 parts (1p1n1u1w) 6761 | -7/Factory | Core integrity fell below 50% 6782 | -7/Factory | Core integrity fell below 20% 6788 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- unit. U-05 Engineer lays Concrete. Imp. Titanium Leg destroyed. D-53 Grenadier knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. ALERT: Construction progress impeded, dispatching reinforcements to local area. R-06 Scavenger collects Structural Scanner. Fusion Modulator explodes. U-05 Engineer destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Shock Absorption System. D-53 Grenadier knocked back. U-05 Engineer builds a Door. The unstable cave ceiling collapses. Wheel crushed. System corrupted: Heat flow error (+286). 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Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Serviceable Loadout Troublemaker root@ Challenges ------------ None Game ------ Seed FactoryVoltaicTearclaws Manual? 0 Play Time 01:36:39 Cumulative 5.6 hours Start 2025.04.21 @ 15:00:49 End 2025.04.21 @ 17:35:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72282824-53a4-457c-88ba-fe09f2634c3c