Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.15 @ 19:07:47 Player: Terminus Result: Destroyed by as-98971 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (561) 561 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1136 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Heat Sink Heat Sink Improved Heat Sink Hacking Suite Hacking Suite Medium Laser Small Laser Small Laser Small Laser Small Laser Small Laser Small Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Heat Sink Heat Sink Heat Sink Heat Sink Improved Heat Sink Hacking Suite Medium Laser Small Laser Small Laser Small Laser Small Laser Small Laser Small Laser Hammer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 13 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 4 | . 4 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 100 Engine 14 | . 14 14 Treads 27 | . 27 28 Device 12 | . 12 14 Storage 14 | . 14 14 Energy Gun 8 | . 8 . Energy Cannon 7 | . 7 14 Ballistic Gun 12 | . 12 14 Naked Turns . | . . . Heaviest Build 50 | 11 50 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 3 | 3 1 . Average Overweight (x) . | 1 . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 16 20 Most Carried 16 | 2 16 15 Average Carried 8 | 1 9 15 Final Capacity 20 | 8 20 20 Final Carried 15 | 2 15 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 441 | 240 201 . Remotely . | . . . Salvage Created 892 | . 892 . Parts 58 | . 58 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 18 . Guns 11 | . 11 . Cannons 7 | . 7 . Classes Destroyed 8 | . 8 . Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | . 2 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 12 | . 12 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 137 | . 84 53 Missed 36 | . 24 12 Damage Taken 1201 | . 613 588 Core 250 | . 136 114 Absorbed by Shields . | . . . Regen/Repaired (Parts) 147 | . 147 . Core Remaining (%) 100 | 100 . . Volleys Fired 96 | . 95 1 Largest 2 | . 2 2 Hottest 90 | . 90 80 Shots Fired 179 | . 177 2 Gun 138 | . 137 1 Cannon 41 | . 40 1 Launcher . | . . . Special . | . . . Kinetic 67 | . 66 1 Thermal 112 | . 111 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 1 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 106 | . 105 1 Core Hits 42 | . 42 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 5 . Burn 4 | . 4 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1287 | . 1267 20 Guns 822 | . 822 . Cannons 444 | . 427 17 Explosions . | . . . Melee . | . . . Ramming 21 | . 18 3 Kinetic 305 | . 305 . Thermal 961 | . 944 17 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . 4 3 Targets Rammed 8 | . 5 3 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 216 | . 216 40 Average Temperature 33 | . 34 22 Received Heat Transfer 319 | . 219 100 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2679 | . 2642 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 325 | . 325 93 Initial 93 | . . 93 Average 163 | . 171 76 Maximum Alert Level 1 | . 1 . Low Security (%) 56 | 100 53 100 Level 1 43 | . 46 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 62 | . 42 20 Peak Tracking Total 20 | . 5 20 Tactical Retreats 5 | . 5 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 11 | . 11 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1706 | 73 1621 12 Spaces Moved 634 | 44 590 . Core 27 | 27 . . Treads 607 | 17 590 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 . Average Speed 204 | 142 208 . Slowest Speed 240 | 200 240 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 94 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 863 | 51 807 5 Wait 84 | . 83 1 Move 632 | 43 589 . Hop . | . . . Pick Up 17 | 2 15 . Fast Attach 11 | 6 5 . Attach 1 | . 1 . Detach . | . . . Swap 7 | . 7 . Drop 7 | . 7 . Fire 96 | . 95 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . 5 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Discovered new exit (range 5) 891 | -10/Materials | Discovered new exit (range 9) 957 | -10/Materials | Repaired Lgt. Treads 984 | -10/Materials | Repaired Lgt. Treads 1218 | -10/Materials | Discovered new exit (range 15) 1278 | -10/Materials | Core integrity fell below 50% 1695 | -10/Materials | Entered Mines 1696 | -10/Mines | Assembled infested the area 1701 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1706 | -10/Mines | Core integrity fell below 20% 1707 | -10/Mines | Destroyed by as-98971 with Assembled Rifle Last Messages --------------- GOAL=ESCAPE 01696_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01699_ W4-M6H(h): "I'll hold them off! Go on ahead or try to find another way!" 01699_ Slammed into as-09448. 01700_ Lgt. Treads destroyed. 01700_ HV Slug penetrates as-10520. 01700_ as-10520 suffers critical hit (Destroy). 01700_ as-10520 destroyed. 01701_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01702_ Slammed into as-85830. 01702_ Lgt. Assault Rifle destroyed. 01702_ Beam Cannon destroyed. 01703_ W4-M6H(h) system corrupted by crushing effect. 01704_ Ion Engine destroyed. 01705_ W4-M6H(h) destroyed. 01705_ Slammed into as-85830. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ????????????????####?????????????????????? | | ???????????????## ##????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ##???????????????????? | | ???????????????#aaa #???????????????????? | | ???????????????#%@aa #???????????????????? | | ???????????????#aaaaa#???????????????????? | | ?????????????? aa ##???????????????????? | | ?????????????#####aa#????????????????????? | | ?????????????????#aa ????????????????????? | | ?????????????????#aa ???????????????????? | | ????????????????? ??????????????????? | | ????????????????? ?????????????????? | | ????????????????? #????????????????? | | ????????????????? a #????????????????? | | ????????????????? ????????????????? | | ????????????????? ???????????????? | | ????????????????? ####??????????????? | | ????????????????? ##?????????????????? | | ????????????????? #???????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireBottomlessEngine Manual? 0 Play Time 00:08:19 Cumulative 1871.0 hours Start 2024.01.15 @ 18:59:49 End 2024.01.15 @ 19:07:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 656 Rogue 656 Adventurer 0 Explorer 0 Win Type - Total 146 Types 29/13/64/7/1/2/28/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 469e8cee-95af-47ec-b588-2aa6e880d45c