Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 10:46:38 Player: Apollo11cz Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (3) 15 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4416 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 695/1000 Matter 34/300 Energy 100/100 System Corruption 52% Temperature Cool (0) Movement Walking (120) Location -5/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Leg Armored Leg > --- UTILITY (4) ------ Improved Heavy Armor Plating > --- WEAPON (6) ------- Assault Rifle Mass Driver > --- INVENTORY (5) ---- Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Micro Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Thunder Leg > --- UTILITY ---------- Improved Terrain Scanner Improved Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle Assault Rifle Battle Cannon Mass Driver > --- INVENTORY -------- Advanced Signal Interpreter [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Leg Armored Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Heavy Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Slots Evolved 10 | . . . . 10 . Power 2 | . . . . 2 . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon 4 | . . . . 4 . Parts Attached 18 | 6 . . . 10 2 Power 3 | 1 . . . 2 . Engine 2 | 1 . . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 6 | 2 . . . 3 1 Treads . | . . . . . . Leg 4 | . . . . 3 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 . . . 3 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 5 | 2 . . . 2 1 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 2 | . . . . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Backups 3 | 2 2 2 4 3 1 Power . | . 1 1 1 . . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon 3 | 1 1 1 3 3 . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 59 | . 85 85 57 43 67 Engine 12 | . 14 14 14 10 7 Leg 3 | . . . . 8 18 Wheel 18 | . 28 28 28 . . Storage 10 | . 14 14 14 3 . Processor 1 | . . . . 2 4 Ballistic Gun 4 | . 28 28 . . 6 Ballistic Cannon 3 | . . . . 10 7 Peak Build Rating 50 | 6 6 6 6 47 50 Average Rating 13 | 3 6 5 4 25 45 On Entrance 11 | . 6 6 6 4 47 Avg Prop Armor Cover (%) 9 | . . . . 9 . Naked Turns . | . . . . . . Heaviest Build 47 | 12 12 12 12 41 47 Greatest Support 70 | 32 32 32 32 55 70 Greatest Overweight (x) 8 | . . . . 8 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 7 8 6 5 Most Carried 8 | 5 2 3 5 8 4 Average Carried 3 | 2 2 2 4 3 1 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 5 | 2 2 3 5 4 1 Class Distribution -------------------- 93% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Gunner | -5/Waste Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Matter Collected 352 | 204 19 55 . 16 58 Remotely . | . . . . . . Salvage Created 94 | . . 20 . 74 . Parts 9 | . . 2 . 7 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Combat Hostiles Destroyed 2 | . . 1 . 1 . Guns 1 | . . 1 . . . Cannons 1 | . . . . 1 . Classes Destroyed 3 | . . 1 . 2 . Tunneler 1 | . . . . 1 . Swarmer 1 | . . 1 . . . Sentry 1 | . . . . 1 . Best Kill Streak 2 | . . 1 . 2 . Combat Bots Only 1 | . . 1 . 1 . Max Kills in Single Turn 1 | . . 1 . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Hostile Shots Fired 6 | . . . . 4 2 Missed 2 | . . . . 2 . Hits 4 | . . . . 2 2 Melee 2 | . . . . . 2 Projectile 2 | . . . . 2 . Critical Strikes 2 | . . . . . 2 Part Disruptions 1 | . . . . 1 . Damage Taken 1524 | . . . . 132 1392 Core 305 | . . . . 31 274 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . 100 . . Volleys Fired 50 | . 2 2 . 3 43 Largest 4 | . 2 2 . 2 4 Hottest 137 | . 40 40 . 80 137 Shots Fired 75 | . 4 4 . 6 61 Gun 52 | . 4 4 . . 44 Cannon 23 | . . . . 6 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 42 | . 4 4 . 6 28 Thermal 33 | . . . . . 33 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . . 1 . 3 7 Robot Miss Streak 2 | . 2 1 . 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 31 | . . 2 . 4 25 Core Hits 10 | . . 1 . 5 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Burn 1 | . . . . . 1 Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 687 | . . 29 . 147 511 Guns 227 | . . 29 . . 198 Cannons 427 | . . . . 114 313 Explosions 33 | . . . . 33 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 516 | . . 29 . 114 373 Thermal 138 | . . . . . 138 Explosive . | . . . . . . Electromagnetic 33 | . . . . 33 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 48 | . . . . 2 48 Average Corruption 11 | . . . . 2 21 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . 2 22 Message Errors 4 | . . . . . 4 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 1 3 Misfires 1 | . . . . . 1 Misdirections 3 | . . . . . 3 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . . . 85 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 151 | . . . . 5 151 Average Temperature 46 | . . . . 3 47 Received Heat Transfer 9 | . . . . 9 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 481 | . . . . . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 67 | . 1 . . 67 2 Initial . | . . . . . . Average 5 | . . . . 8 . Influence Increases 92 | . 1 20 . 67 4 Destroy 0b10 Robot/C 40 | . . 20 . 20 . Destroy 0b10 Robot/NC 5 | . . . . 5 . Destroy Leader 10 | . . . . 10 . Disable Machine 30 | . . . . 30 . Destroy Structure 7 | . 1 . . 2 4 Influence Decreases 92 | . 1 20 . 67 4 Time Decay 92 | . 1 20 . 67 4 Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 13 | . 1 5 . 1 6 Peak Tracking Total 6 | . 1 3 . 1 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Machines Disabled 2 | . . . . 2 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Machines Accessed 2 | . . . 2 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . 4 . . Successful 4 | . . . 4 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Record 4 | . . . 4 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Initial UFD Resources 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 85 | . . . . . 85 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Active Infowar (turns) 441 | . . . . 236 205 Terrain 441 | . . . . 236 205 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Turns Passed 2698 | 57 87 276 1399 606 273 Spaces Moved 2223 | 53 71 182 1398 379 140 Core 34 | 27 . . . 7 . Treads . | . . . . . . Legs 495 | . . . . 355 140 Wheels 1694 | 26 71 182 1398 17 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 120 Average Speed 109 | 74 100 100 100 151 120 Slowest Speed 450 | 100 100 100 100 450 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 6 | . . . . . 6 Cave-ins Triggered 5 | . . . . . 5 Exploration Rate (%) 32 | 4 14 19 86 7 66 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 8 | . . . . 1 7 Melee . | . . . . . . Projectile 8 | . . . . 1 7 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Total 2422 | 70 83 272 1399 410 188 Wait 103 | 4 11 86 . 2 . Move 2218 | 52 70 181 1397 379 139 Hop . | . . . . . . Pick Up 19 | 8 . 1 . 9 1 Fast Attach . | . . . . . . Attach 22 | 6 . 1 . 11 4 Detach 6 | . . 1 2 3 . Swap . | . . . . . . Drop 3 | . . . . 3 . Fire 50 | . 2 2 . 3 43 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 128 | -10/Materials | Discovered new exit (range 10) 145 | -10/Materials | Entered Subcaves 146 | -10/Subcaves | Continued accompanying wandering Federalists (5) 175 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 234 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 312 | -10/Subcaves | Learned Materials stockpile data 314 | -10/Subcaves | Build established: Mutant 405 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 421 | -10/Subcaves | Entered Scraptown 501 | -7/Scraptown | Visited Cave Peace 542 | -7/Scraptown | Visited UFD Registry 558 | -7/Scraptown | Visited Cyclists 580 | -7/Scraptown | Visited Symbiants 622 | -7/Scraptown | Visited SPCMW 991 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1015 | -7/Scraptown | Discovered new exit (range 5) 1163 | -7/Scraptown | Registered with UFD as "Smoothnuts" 1198 | -7/Scraptown | Visited Scrap Suit Storage 1247 | -7/Scraptown | Visited Abandonware Association 1416 | -7/Scraptown | Visited Supply Room 1428 | -7/Scraptown | Visited Science Guys 1462 | -7/Scraptown | Discovered new exit (range 3) 1550 | -7/Scraptown | Visited Derelict Rescue Squad 1574 | -7/Scraptown | Visited Observation Area 1596 | -7/Scraptown | Visited Modified Component R&D 1694 | -7/Scraptown | Met Optimus 1694 | -7/Scraptown | Accepted into 0bPrime 1820 | -7/Scraptown | Entered Factory 1820 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x2, Weapon x4 2203 | -5/Factory | Discovered new exit (range 6) 2382 | -5/Factory | Discovered new exit (range 4) 2426 | -5/Factory | Sucked down chute 2426 | -5/Factory | Entered Waste 2427 | -5/Waste | Met a frightened Derelict 2437 | -5/Waste | Spotted C-40 Crusher 2441 | -5/Waste | EMP discharged 2441 | -5/Waste | System corruption reached 10% 2491 | -5/Waste | Spotted C-40 Crusher 2492 | -5/Waste | Spotted C-40 Crusher 2506 | -5/Waste | Spotted C-40 Crusher 2507 | -5/Waste | Spotted C-40 Crusher 2510 | -5/Waste | Spotted C-40 Crusher 2522 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2541 | -5/Waste | EMP discharged 2624 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2631 | -5/Waste | Crushed by falling debris 2641 | -5/Waste | EMP discharged 2641 | -5/Waste | System corruption reached 30% 2662 | -5/Waste | Crushed by falling debris 2664 | -5/Waste | Crushed by falling debris 2686 | -5/Waste | Crushed by falling debris 2699 | -5/Waste | Crushed by falling debris 2699 | -5/Waste | Self-destructed Last Messages --------------- System corrupted: Heat flow error (+134). The unstable cave ceiling collapses. Crushed by falling debris. System corrupted: Med. Laser failed to cycle. H43U>O40CQ>KX System corrupted: Matter fused (-6). The unstable cave ceiling collapses. Crushed by falling debris. Med. Laser destroyed. System corrupted by crushing effect (+2). Ion Engine destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????#??????????????????? | | ????????????????????????????????##??????????????? | | ????????????????#????????????????????#??????????? | | ??????????????????????????????????#?????????????? | | ?????????????????#??????????????????????????????? | | ?????????????????????#??????????????????????????? | | ?????????????????????????????????????#??????????? | | ???????????????#????????????????????????????????? | | ????????????????#???#???????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????#?????####?##########?????????????? | | ????????????????????# #### #?????????????? | | ??????????????????#?####@# #?????????????? | | ????????????????????###### #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????#??#? | | ?????????????????????????# #?????????????? | | ?????????????????????????# ##????#???????# | | ?????????????????????????# #???#######???? | | ?????????????????????????### ###????# #???? | | ????????????#??????????????# %##?????# #???? | | ?????????????#?????????????# #??????# #???? | | ??????????????????????????#" #??????# #???? | | ???????????????????#?????### #?????## ##### | | ????????????????????????## #??????# " | | ?????????????????????????# #????#?# | | ?????????????????????#???# ##?????# | | ?????????????????#???????# ##?#?#?# | | ?????????????????????????### #???#??# ##### | | ????????????????????#????#?# #??#???# #???? | | ???????????????????????????# #????#?# #???? | | ???????????????????????????# #??#???# #???? | | ????????????????#????????### #???#?## #???# | | ?????????????????????????# #?????## #???# | | ?????????????????????????# #??#???# #???? | | ?????????????????????????# #??????# #?#?? | | ?????????????????????????# #?#????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 70 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Made in Tau Ceti IV Serviceable Loadout Strength In Numbers Unlikely Earthworm Challenges ------------ None Game ------ Seed TractorInterceptMaxwheels Manual? 0 Play Time 00:45:46 Cumulative 2.8 hours Start 2026.10.05 @ 10:00:12 End 2026.10.05 @ 10:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65849c85-6b85-4b36-aeb3-e1960f5af66c