Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 17:00:09 Player: Megaknight51 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (837) 837 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2592 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 196/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Flight Unit Flight Unit Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Flight Unit Flight Unit Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Light Armor Plating Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 24 | 5 5 3 11 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 1 2 . 3 Treads 5 | . 2 . 3 Leg 1 | 1 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 . 6 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 1 14 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 6 | . . 1 5 Highest Loss Streak 14 | . . 1 14 To Critical Strikes . | . . . . Average Backups 9 | 1 6 13 13 Power 2 | . 1 2 3 Propulsion 3 | . 1 5 5 Utility 2 | . 2 3 4 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 10 | . . . 10 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 5 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 85 99 65 Engine 11 | . 14 11 5 Treads 15 | . 6 22 14 Leg 3 | . 10 . . Device 12 | . . 21 11 Storage 11 | . 14 11 9 Processor 10 | . 11 11 9 Ballistic Gun 22 | . 28 21 9 Peak Build Rating 19 | 5 8 13 19 Average Rating 9 | 4 6 12 13 On Entrance 6 | . 5 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 13 28 32 34 Greatest Support 40 | 10 40 40 40 Greatest Overweight (x) 9 | 1 1 . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 15 | 3 15 15 15 Average Carried 9 | 1 6 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 15 12 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 647 | 212 164 216 55 Remotely . | . . . . Salvage Created 997 | 48 293 420 236 Parts 71 | 9 17 25 20 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 6 10 7 Guns 19 | . 6 10 3 Cannons 1 | . . . 1 AOE 3 | . . . 3 Classes Destroyed 8 | 1 5 2 . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 4 | 3 . 1 . Recycler 1 | . 1 . . Mechanic 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 15 | . 3 6 6 Sentry 2 | . . 1 1 Best Kill Streak 6 | 2 3 3 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 193 | . 25 42 126 Missed 40 | . 5 8 27 Hits 153 | . 20 34 99 Melee 3 | . . . 3 Projectile 150 | . 20 34 96 Critical Strikes 7 | . . . 7 Damage Taken 2376 | . 190 358 1828 Core 668 | . 45 70 553 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 82 82 . Volleys Fired 83 | 12 22 32 17 Largest 2 | 2 2 2 2 Hottest 125 | 40 40 40 125 Shots Fired 160 | 24 44 64 28 Gun 150 | 24 44 64 18 Cannon 1 | . . . 1 Launcher 5 | . . . 5 Special 4 | . . . 4 Kinetic 149 | 24 44 64 17 Thermal 4 | . . . 4 Explosive 5 | . . . 5 Electromagnetic 2 | . . . 2 Robot Hit Streak 14 | 8 4 13 14 Robot Miss Streak 4 | 3 4 2 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 97 | 15 22 43 17 Core Hits 60 | 6 11 24 19 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1531 | 164 263 447 657 Guns 1135 | 164 263 447 261 Cannons 26 | . . . 26 Explosions 370 | . . . 370 Melee . | . . . . Ramming . | . . . . Kinetic 1135 | 164 263 447 261 Thermal . | . . . . Explosive 370 | . . . 370 Electromagnetic 26 | . . . 26 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 4 5 Average Corruption 4 | . . 3 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 158 | . . . 158 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 45 | . 12 7 45 Average Temperature 12 | . 7 3 15 Received Heat Transfer 1110 | . 57 117 936 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | 10 70 110 107 Initial 39 | . . 12 39 Average 19 | 1 17 20 42 Influence Increases 634 | 15 165 250 204 Destroy 0b10 Robot/C 460 | . 120 200 140 Destroy 0b10 Robot/NC 40 | 15 15 10 . Destroy Leader 90 | . 30 40 20 Disable Machine 30 | . . . 30 Destroy Structure 14 | . . . 14 Influence Decreases 607 | 15 135 186 271 Entered New Map 73 | . . 18 55 Time Decay 398 | 15 135 158 90 Lost Part 136 | . . 10 126 Squads Dispatched 5 | . 1 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 12 15 14 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 800 | . . 669 131 Terrain 799 | . . 668 131 Structural 772 | . . 669 103 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1544 | 191 494 674 185 Spaces Moved 677 | 89 203 322 63 Core 10 | 7 . . 3 Treads 444 | . 62 322 60 Legs 223 | 82 141 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 168 | 167 180 160 179 Slowest Speed 500 | 190 190 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 33 22 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . . 15 Melee . | . . . . Projectile 2 | . . . 2 AOE 13 | . . . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 920 | 108 289 424 99 Wait 116 | . 48 65 3 Move 674 | 88 202 321 63 Hop . | . . . . Pick Up 17 | 3 11 2 1 Fast Attach 11 | 5 2 . 4 Attach 6 | . . 3 3 Detach . | . . . . Swap 9 | . 3 1 5 Drop 4 | . 1 . 3 Fire 83 | 12 22 32 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 14) 662 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Identified exit to Materials 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Utility x2 1197 | -9/Materials | Build established: Scavenger-Mutant 1327 | -9/Materials | Discovered new exit (range 10) 1357 | -9/Materials | Identified exit to Materials 1360 | -9/Materials | Entered another Materials area 1360 | -8/Materials | Evolved 2 slots: Propulsion x2 1502 | -8/Materials | Core integrity fell below 50% 1543 | -8/Materials | Core integrity fell below 20% 1545 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01527_ U-05 Engineer lays Concrete. 01527_ Lgt. Treads destroyed. 01527_ Critical hit (Burn: +37). 01528_ U-05 Engineer builds a Wall. 01528_ K-01 Serf collects debris. 01530_ EM Pulse Cannon destroyed. 01530_ Critical hit (Burn: +37). 01531_ The unstable cave ceiling collapses. 01531_ Aluminum Leg crushed. 01531_ K-01 Serf collects debris. 01532_ Acquired Lgt. Treads. 01535_ K-01 Serf collects debris. 01536_ R-06 Scavenger collects Hammer. 01536_ EM Pulse Gun destroyed. 01536_ Critical hit (Burn: +37). 01536_ Acquired Lgt. Nuclear Core. 01538_ Lgt. Treads destroyed. 01538_ R-06 Scavenger destroyed. 01540_ Lgt. Nuclear Core destroyed. 01540_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????## ????"????????????????????????????? | | ??????### ????????????#?#??????????????????? | | ??????### ??????????????#??????????????????? | | ??????+ ?????????????????????????????????? | | ???????## ????? ? ??? ?????????????????????? | | ???#???## ????????????#??????????????????? | | ?????#### ##?????#????##### ???????????????? | | ?????#### ################# ?#????? ???????? | | ????? ####### ### # ?????"?????????? | | ???????? ####"""""# "" # ???????????????? | | ????????? ####""T""### T" # ???????????????? | | ?????????? ## =%+ "" # ?#?????????????? | | ??????????### ## * g*#! # ##????????????? | | ?#????????## # "u=%=* #! + ##????????????? | | ??????????## ! # =g!k@ # # ##????????????? | | ??????????## + "" = / u###### ##????????????? | | ??#???????## # t gg ##### ##???????????? | | ???#??????## # a/ ##???????????? | | ????#?????### ## ##### ##???????????? | | ?#???????? # ################ ?? ##???????????? | | ??????????? # # //!######????????? ?????????? | | ??????????? + + //!##????#??????????????????? | | ?????#????? # # /! ##??#????????????????????? | | ??????? ??? # ###############??????????????????? | | ??????????? # ##############???????????????????? | | ???????????## ????????????????? | | ?????????#?## ?????????????????? | | ????????#?### #########+###????????????????????? | | ???????????## ###### ?? ?????????????????? | | ???????????## ##???????????????????????????????? | | ???????????## ###??????????????????????????????? | | ???????????## ##??????????"????????????????????? | | ??#????????#######???????????????????????????????? | | ???????????#######???????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldMicrowarpFrame Manual? 0 Play Time 00:08:59 Cumulative 67.1 hours Start 2026.02.13 @ 16:52:21 End 2026.02.13 @ 17:00:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ed54509-a253-47ce-b5fb-3a34cf9ea6ec