Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 12:14:31 Player: MoYuYu Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (4391) 4391 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-1369) -1369 TOTAL SCORE: 7782 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 68 Aligned with FarCom 300 Friendly Fire -2188 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 52/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Carbide Saw > --- INVENTORY (5) ---- Compact Matter Pod (0) EM Disruption Field Heavy Plasma Cannon Heavy Flak Cannon Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Layered Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon AWS/Autocannon > --- INVENTORY -------- Reinforced Ion Engine Deuterium Engine Medium Treads Wheel Wheel Armored Wheel Armored Wheel Compact Matter Pod Improved Light Armor Plating System Restoration Module High-powered Tractor Beam Heavy Ion Cannon Gauss Cannon Mini Assault Cannon Mining Laser [Rating: 62] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . 1 Utility 3 | . . . . . 1 . 1 1 Weapon 2 | . . . . . 1 . 1 . Parts Attached 95 | 6 10 . 5 12 9 6 19 28 Power 7 | 1 1 . . . 1 . 1 3 Engine 5 | 1 1 . . . 1 . 1 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 25 | 2 . . . 4 3 4 4 8 Treads 2 | . . . . 2 . . . . Leg . | . . . . . . . . . Wheel 21 | 2 . . . 2 3 3 4 7 Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . 1 . . Utility 39 | 1 5 . 5 2 3 2 9 12 Device 18 | . 1 . 2 1 1 1 4 8 Storage 7 | 1 4 . 2 . . . . . Processor 4 | . . . 1 1 1 . 1 . Hackware . | . . . . . . . . . Protection 10 | . . . . . 1 1 4 4 Artifact . | . . . . . . . . . Weapon 24 | 2 4 . . 6 2 . 5 5 Energy Gun 4 | 1 2 . . 1 . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 13 | . 2 . . 4 2 . 4 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 30 | . . . . 6 1 . 1 22 Power 3 | . . . . . . . . 3 Propulsion 10 | . . . . 2 . . . 8 Utility 12 | . . . . 2 1 . 1 8 Weapon 5 | . . . . 2 . . . 3 Highest Loss Streak 7 | . . . . 4 1 . 1 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 84 | . 99 100 99 98 69 70 77 81 Engine 9 | . 14 14 14 14 9 9 7 5 Core 1 | . . . . . . . . 5 Treads 2 | . . . . 21 . . . . Wheel 19 | . 28 28 28 5 26 26 18 17 Device 9 | . 13 14 13 1 9 9 8 11 Storage 9 | . 14 14 14 14 9 9 7 5 Processor 5 | . . . . 12 4 . 6 6 Protection 3 | . . . . . 2 8 5 5 Energy Gun 2 | . 8 14 14 . . . . . Ballistic Cannon 15 | . 11 14 14 14 9 9 18 20 Slashing Weapon 1 | . . . . 13 . . . . Peak Build Rating 62 | 6 12 12 15 24 50 52 62 53 Average Rating 36 | 3 9 12 13 16 48 47 52 44 On Entrance 23 | . 6 12 12 15 24 49 46 43 Naked Turns . | . . . . . . . . . Heaviest Build 101 | 13 39 38 38 42 97 97 101 71 Greatest Support 65 | 26 26 26 26 40 32 43 49 65 Greatest Overweight (x) 4 | . 1 1 1 1 3 3 2 4 Average Overweight (x) 1 | . . 1 . . 2 2 1 . Largest Inventory Capacity 35 | 8 25 15 35 15 15 15 15 15 Average Capacity 14 | 7 14 15 14 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 13 | 4 11 15 14 12 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 14 14 15 15 15 5 Class Distribution -------------------- 60% | Skirmisher 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Matter Collected 2508 | 232 224 . 34 212 243 70 794 699 Remotely 256 | . . . . . . . 95 161 Salvage Created 3310 | . 265 . . 130 590 286 1548 491 Parts 185 | . 15 . . 12 34 11 88 25 Haulers Intercepted 2 | . . . . . . . 2 . Recyclers Shooed 4 | . . . . . . 1 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 86 | . 9 . . 5 18 8 32 14 Guns 4 | . 3 . . 1 . . . . Cannons 67 | . 6 . . 4 15 8 30 4 AOE 14 | . . . . . 3 . 2 9 Classes Destroyed 15 | . 3 . . 2 6 1 3 . Worker 8 | . . . . . 1 . 4 3 Builder 4 | . . . . . 1 . 3 . Hauler 2 | . . . . . . . 2 . Recycler 4 | . . . . 1 . . 3 . Operator 2 | . . . . . . 2 . . Drone 1 | . . . . . 1 . . . Watcher 7 | . . . . . 4 . 3 . Swarmer 15 | . 1 . . 3 4 . 5 2 Grunt 50 | . 7 . . 1 9 7 22 4 Brawler 3 | . . . . . . . 2 1 Duelist 3 | . . . . 1 . . 2 . Sentry 7 | . . . . . 4 . 2 1 Hunter 7 | . . . . . 1 1 2 3 Programmer 7 | . . . . . . . 4 3 Subdweller 1 | . 1 . . . . . . . Best Kill Streak 9 | . 3 . . 3 6 6 7 9 Combat Bots Only 7 | . 3 . . 3 5 5 4 7 Max Kills in Single Turn 9 | . 1 . . 1 2 1 9 9 Gunslinging . | . . . . . . . . . Exploded 7 | . . . . . 2 . 2 7 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 416 | . 20 . . 45 18 11 72 250 Missed 104 | . 7 . . 6 5 4 28 54 Damage Taken 5698 | . 151 . . 613 220 117 962 3635 Core 1223 | . 19 . . 117 9 19 196 863 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 92 | . . . . . 25 67 . . Core Remaining (%) 77 | 100 . . . 45 . 94 72 . Volleys Fired 144 | . 20 1 . 14 . . 69 40 Largest 4 | . 2 2 . 2 . . 4 4 Hottest 209 | . 95 95 . 95 . . 209 192 Shots Fired 384 | . 41 2 . 22 37 23 167 92 Gun 25 | . 20 1 . 4 . . . . Cannon 359 | . 21 1 . 18 37 23 167 92 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 355 | . 33 1 . 18 37 23 151 92 Thermal 25 | . 4 1 . 4 . . 16 . Explosive . | . . . . . . . . . Electromagnetic 4 | . 4 . . . . . . . Robot Hit Streak 42 | . 5 . . 14 38 42 17 4 Robot Miss Streak 5 | . 2 . . 3 . 3 5 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Autonomous 100 | . . . . . 37 23 40 . Shots Hit Robots 247 | . 24 . . 20 37 17 101 48 Core Hits 121 | . 12 . . 7 19 6 53 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 35 | . 1 . . 3 3 1 24 3 Burn 1 | . 1 . . . . . . . Blast 33 | . . . . 2 3 1 24 3 Sever 1 | . . . . 1 . . . . Melee Attacks 13 | . . . . 6 . . . 7 Impact . | . . . . . . . . . Slashing 13 | . . . . 6 . . . 7 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15964 | . 403 . . 487 3745 1591 6780 2958 Guns 196 | . 137 . . 59 . . . . Cannons 11776 | . 266 . . 270 3186 1591 5312 1151 Explosions 3647 | . . . . . 526 . 1457 1664 Melee 233 | . . . . 158 . . . 75 Ramming 112 | . . . . . 33 . 11 68 Kinetic 11507 | . 305 . . 270 3186 1591 5004 1151 Thermal 3533 | . 45 . . 59 . . 1765 1664 Explosive 526 | . . . . . 526 . . . Electromagnetic 53 | . 53 . . . . . . . Impact . | . . . . . . . . . Slashing 233 | . . . . 158 . . . 75 Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 . 1 1 6 Average Corruption 1 | . 1 1 1 1 . 1 1 2 Corruption Purged 3 | . . . . . . . 1 2 Corruption Blocked . | . . . . . . . . . Effects 47 | . 5 . 4 7 . 5 3 23 Message Errors 16 | . 3 . 3 1 . 2 1 6 Matter Fused 5 | . . . . . . 1 . 4 Heat Flow Errors 3 | . . . . 3 . . . . Energy Discharges 5 | . 1 . . 3 . . . 1 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 7 | . . . 1 . . 2 1 3 Data Loss (major) 4 | . . . . . . . 1 3 Misfires 3 | . 1 . . . . . . 2 Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 2189 | . . . . 51 699 338 853 248 Projectiles 1886 | . . . . 13 668 338 809 58 Explosions 251 | . . . . . 31 . 44 176 Melee 52 | . . . . 38 . . . 14 Knockbacks 72 | . 3 . . 4 10 7 23 25 Impact 1 | . . . . . . . . 1 Kinetic 67 | . 3 . . 4 9 6 21 24 Secondary 4 | . . . . . 1 1 2 . Self-Inflicted Damage 639 | . . . . . 16 . 297 326 Shots 8 | . . . . . . . 4 4 Rammed 16 | . . . . . 2 . 3 11 Targets Rammed 16 | . . . . . 2 . 3 11 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 533 | . 135 45 . 364 5 . 517 533 Average Temperature 149 | . 41 26 . 146 5 . 166 177 Received Heat Transfer 918 | . 54 . . 150 99 63 183 369 Effects 20 | . . . . . . . 12 8 Shutdowns 7 | . . . . . . . 3 4 Energy Bleed 4 | . . . . . . . 2 2 Interference 3 | . . . . . . . 1 2 Matter Decay 4 | . . . . . . . 4 . Damage (major) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . . . . . 1 . . 2 Impact Corruptions 2 | . . . . . 1 . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2953 | . 185 . . 148 . . 1470 1150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Peak Influence 769 | . 269 62 . 105 542 433 769 587 Initial 367 | . . 46 . . 19 165 45 367 Average 250 | . 81 53 . 37 337 301 466 189 Maximum Alert Level 3 | . 1 . . . 2 2 3 2 Low Security (%) 45 | 100 92 100 . 100 18 23 3 50 Level 1 33 | . 7 . . . 54 39 34 48 Level 2 21 | . . . . . 26 37 59 . Level 3 . | . . . . . . . 2 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 32 | . 5 . . . 2 1 11 13 Investigation 8 | . 3 . . . 1 . 2 2 Extermination 8 | . . . . . . . 3 5 Reinforcement 14 | . 2 . . . 1 1 4 6 Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 4 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Distress Signals 6 | . 2 . . . . 1 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 14 . . 10 21 12 40 27 Peak Tracking Total 8 | . 2 . . 3 5 5 4 8 Tactical Retreats 19 | . 3 . . 5 3 1 2 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 8 | . 2 . . . 3 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 32 | . . 1 . . 2 1 8 20 Max in Single Turn 8 | . . 1 . . 1 1 5 8 Garrison Access 3 | . . . . . . 1 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 39 | . 4 . 4 2 5 9 10 5 Terminals 23 | . 4 . . . 3 7 6 3 Fabricators 2 | . . . . . . . 1 1 Repair Stations 2 | . . . . . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 4 | . . . . . . 1 2 1 Total Hacks 114 | . 11 . 35 2 16 20 19 11 Successful 75 | . 5 . 35 2 9 13 5 6 Failed 39 | . 6 . . . 7 7 14 5 Catastrophic 10 | . 1 . . . 2 1 5 1 Database Lockouts . | . . . . . . . . . Manual 21 | . 7 . 1 . 4 4 3 2 Terminals 53 | . 11 . . . 9 15 11 7 Fabricators 6 | . . . . . . . 3 3 Repair Stations 7 | . . . . . 3 4 . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . . 4 . 2 . Garrison Access 5 | . . . . . . 1 3 1 Terminal Hacks 56 | . 5 . 35 2 5 5 1 3 Record 35 | . . . 34 . . . . 1 Robot Analysis 4 | . 3 . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 4 | . . . . 2 . 2 . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 1 1 . . Unreport Threat 3 | . . . . . . 1 . 2 Registered Components 3 | . 1 . . . 1 . 1 . Registered Prototypes 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 1 2 Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . . . 2 4 . . Scan Component 3 | . . . . . 1 2 . . Repair 3 | . . . . . 1 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 2 . 2 . Insert Component 3 | . . . . . 2 . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 4 | . . . . . . 3 . 1 Terminals 4 | . . . . . . 3 . 1 Track 2 | . . . . . . 2 . . Assimilate 2 | . . . . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 27 | . 4 . . . 4 7 8 4 Full Trace Events 6 | . 2 . . . . . 2 2 Feedback Events 2 | . 1 . . . . . 1 . Corruption 2 | . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 84 | . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . 8 Parts Repaired 3 | . . . . . 1 2 . . Time 84 | . . . . . 26 58 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total Allies 15 | . . . . 4 . 10 . 1 Largest Group 10 | . . . . 3 3 10 10 1 Highest-Rated Group 173 | . . . . 40 40 173 173 10 Highest-Rated Ally 31 | . . . . 31 16 29 29 10 Total Orders 3 | . . . . . 2 . 1 . STAY 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . 1 . . . AID 1 | . . . . . 1 . . . Ally Attacks 39 | . . . . . 23 . 16 . Total Damage 362 | . . . . . 221 . 141 . Kills 2 | . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total 4 | . 3 . . . 1 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches 1 | . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Turns Passed 8744 | 54 808 76 828 1112 895 528 2042 2401 Spaces Moved 5218 | 43 434 70 764 564 593 282 1243 1225 Core 115 | 1 . . . . . . . 114 Treads 395 | . . . . 395 . . . . Legs . | . . . . . . . . . Wheels 4617 | 42 434 70 764 169 593 282 1243 1020 Hover 91 | . . . . . . . . 91 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 90 100 113 116 110 50 Average Speed 111 | 91 103 105 104 142 117 120 114 98 Slowest Speed 200 | 100 105 105 105 160 128 128 125 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 3 69 16 91 97 49 43 33 30 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 237 | . . 1 . . 35 3 53 145 Melee . | . . . . . . . . . Projectile 50 | . . 1 . . 1 3 25 20 AOE 187 | . . . . . 34 . 28 125 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total 7896 | 54 756 70 794 842 798 469 1772 2341 Wait 2255 | . 275 . . 235 172 167 393 1013 Move 5210 | 42 433 69 763 563 592 281 1242 1225 Hop . | . . . . . . . . . Pick Up 82 | 6 11 . 15 8 11 1 22 8 Fast Attach 28 | 6 2 . 3 2 4 5 2 4 Attach 32 | . . . 1 5 4 . 8 14 Detach 4 | . . . . . 4 . . . Swap 35 | . 8 . 1 5 1 1 9 10 Drop 67 | . 7 . 11 4 8 4 24 9 Fire 144 | . 20 1 . 14 . . 69 40 Melee 13 | . . . . 6 . . . 7 Ram 16 | . . . . . 2 . 3 11 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 15) 336 | -10/Materials | Build established: Mutant 555 | -10/Materials | Derelicts attacked the area 711 | -10/Materials | Discovered new exit (range 9) 790 | -10/Materials | Discovered new exit (range 12) 863 | -10/Materials | Entered Mines 901 | -10/Mines | Met a Derelict bent on vengeance 934 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 934 | -10/Mines | Discovered new exit (range 5) 939 | -10/Mines | Entered Exiles 954 | -10/Exiles | Discovered new exit (range 15) 1003 | -10/Exiles | Met 8R-AWN 1020 | -10/Exiles | Met EX-HEX 1080 | -10/Exiles | Met EX-DEC 1100 | -10/Exiles | Visited The Gauntlet 1155 | -10/Exiles | Learned location of Zion (-6) 1184 | -10/Exiles | Met EX-BIN 1199 | -10/Exiles | Aligned with FarCom system 1200 | -10/Exiles | Given EX-Vault access code 1271 | -10/Exiles | Opened EX-Vault 1278 | -10/Exiles | Found AWS/Autocannon 1320 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1449 | -10/Exiles | Discovered new exit (range 12) 1539 | -10/Exiles | Identified exit to Mines 1767 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1767 | -10/Exiles | Entered Mines 1788 | -9/Mines | Core integrity fell below 50% 1828 | -9/Mines | Lost 4 parts (2n1u1w) 2140 | -9/Mines | Learned 4 Materials zone layouts 2182 | -9/Mines | Received a Mining Laser from a helpful Derelict 2653 | -9/Mines | Found DCF Scrap (12 items) 2691 | -9/Mines | Discovered new exit (range 9) 2712 | -9/Mines | Found the Drone Emporium 2718 | -9/Mines | Found Prototype Device 2758 | -9/Mines | Identified Thief Drone Bay 2806 | -9/Mines | Discovered new exit (range 16) 2829 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2873 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2879 | -9/Mines | Entered Materials 2879 | -8/Materials | Accompanied by 3 allies 2879 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2880 | -8/Materials | Identified exit to Storage 3048 | -8/Materials | Discovered exit to Storage (range 11) 3190 | -8/Materials | Build established: Skirmisher 3403 | -8/Materials | Repaired Wheel 3774 | -8/Materials | Entered Storage 4041 | -8/Storage | Repaired Arm. Wheel 4068 | -8/Storage | Repaired Lgt. Armor Plating 4217 | -8/Storage | Identified exit to Recycling 4230 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4275 | -8/Storage | Discovered new exit (range 16) 4302 | -8/Storage | Entered Factory 4302 | -7/Factory | Accompanied by 10 allies 4302 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4375 | -7/Factory | Murdered 5 allies 5176 | -7/Factory | Discovered new exit (range 9) 5524 | -7/Factory | AWS/Autocannon suddenly broke down 5945 | -7/Factory | First assault squad dispatched 6344 | -7/Factory | Entered another Factory area 6344 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8392 | -6/Factory | Lost 7 parts (3n2u2w) 8445 | -6/Factory | Core integrity fell below 50% 8486 | -6/Factory | Lost 3 parts (1p2n) 8524 | -6/Factory | Destroyed 7 combat bots 8577 | -6/Factory | Core integrity fell below 20% 8606 | -6/Factory | Lost 6 parts (1p2n3u) 8643 | -6/Factory | Build established: Mutant 8735 | -6/Factory | Fabricated Arm. Huge Wheel? 8745 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- high-velocity impact events have enabled the creation of weapons that can accelerate projectiles to greater speeds for penetrating multiple targets. Many new railgun-type ballistic weapons have alternate hypervelocity variants that inflict less collateral damage in exchange for the potential to strike more than one target and reach critical systems, or even bore through thick walls to strike targets on the other side. A unique application of this technique was used in the design of the [Hypervelocity EM Gauss Rifle]. 08721_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 08722_ Imp. Gravmag System destroyed. 08725_ K-01 Serf cleans the Terminal. 08733_ Dropped Hvy. Plasma Cannon. 08733_ Acquired Carbide Saw. 08735_ >> FABRICATOR: Completed Arm. Huge Wheel? 08742_ Adv. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????? ?? | | ???????????????????????????????? ?? | | ???????????????????????????????? ?? | | ???????????????????????????????# ]?? | | ???????????????????????????????# ?? | | ???????????????????????????????# ?? | | ???????????????????????????????# ?? | | ???????????????????????????????#/#?? | | ???????????????????????????????# #?? | | ?????????#?????????????????????# #?? | | ?????????+ ????????????????????# #?? | | ?????????# ??????????????????### ### | | ?????????# ################+## # | | ?????????# "" *# | | ?????????+ "T | | ?????????# ]# | | ?????????###p##############+##! # | | ?????????# @ #?????????????###+### | | ?????????# ! !#???????????????????? | | ?????????# #???????????????????? | | ?????????# """ #???????????????????? | | ?????????# """ #???????????????????? | | ?????????# """ #???????????????????? | | ?????????# #???????????????????? | | ?????????# """ #???????????????????? | | ?????????# """ #???????????????????? | | ?????????# """ #???????????????????? | | ?????????# ?? #???????????????????? | | ?????????#! ?? #???????????????????? | | ?????????###???????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed WardroneSwordCanceller Manual? 0 Play Time 02:10:36 Cumulative 60.7 hours Start 2025.02.08 @ 20:26:57 End 2025.02.10 @ 12:14:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 26 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: ed6a2c16-5f9e-48cf-a9fb-2969f48455cc