Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 07:22:24 Player: Calazard Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (886) 886 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 3456 Bonus ------- Pacifist 200 High Alert Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg > --- UTILITY (5) ------ Structural Scanner Advanced Visual Processing Unit Advanced Visual Processing Unit Terrain Scan Processor System Shield > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Advanced Visual Processing Unit Terrain Scan Processor System Shield > --- WEAPON ----------- Field Laser High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Advanced Heat Sink [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg VSS Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Field Laser Energy Gun Field Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 43 | 6 . 3 11 . 23 Power 8 | 1 . . 3 . 4 Engine 5 | 1 . . 2 . 2 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 13 | 2 . . 4 . 7 Treads 2 | . . . . . 2 Leg 6 | . . . 2 . 4 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 3 | . . . 2 . 1 Utility 9 | 1 . . 2 . 6 Device 4 | . . . 2 . 2 Storage 1 | 1 . . . . . Processor 3 | . . . . . 3 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . 3 2 . 6 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 2 2 . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . 3 2 6 Power 2 | . . . 1 . 1 Propulsion 3 | . . . 1 1 1 Utility 2 | . . . . 1 1 Weapon 4 | . . . 1 . 3 Highest Loss Streak 3 | . . . 2 2 3 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 68 | . 85 66 52 32 74 Engine 5 | . 14 11 6 6 2 Core 2 | . . . . . 5 Treads 1 | . . . . . 2 Leg 4 | . . . 2 . 7 Wheel 5 | . 28 22 7 . . Flight 2 | . . . 5 12 1 Device 7 | . . . 6 6 10 Storage 3 | . 14 11 6 . . Processor 12 | . . . . . 20 Hackware 4 | . . . . . 7 Energy Gun 7 | . 14 9 . . 8 Ballistic Gun 7 | . 14 12 16 6 3 Launcher 2 | . . . . . 4 Naked Turns 20 | . . . . 15 5 Heaviest Build 19 | 10 10 14 19 9 13 Greatest Support 40 | 20 20 20 20 10 40 Greatest Overweight (x) 4 | . . . 3 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 5 | 7 8 8 7 5 5 Most Carried 8 | 5 7 8 7 4 5 Average Carried 5 | 3 6 7 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 5 7 8 4 4 4 Class Distribution -------------------- 61% | Mutant 14% | Scavenger-Skirmisher 12% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 675 | 218 . 56 263 . 138 Remotely . | . . . . . . Salvage Created 859 | . . 58 279 . 522 Parts 56 | . . 3 19 . 34 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 20 | . . 1 5 . 14 Melee 1 | . . . . . 1 Guns 10 | . . 1 5 . 4 AOE 9 | . . . . . 9 Classes Destroyed 8 | . . 1 2 . 5 Worker 1 | . . . 1 . . Builder 4 | . . . . . 4 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Swarmer 4 | . . . . . 4 Grunt 10 | . . . 3 . 7 Sentry 5 | . . 1 2 . 2 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . . 1 6 . 7 Combat Bots Only 5 | . . 1 5 . 5 Max Kills in Single Turn 2 | . . 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 2171 | . . 76 621 204 1270 Core 587 | . . 30 106 94 357 Absorbed by Shields 51 | . . . . 51 . Core Remaining (%) 97 | 100 100 92 . . . Volleys Fired 66 | . . 6 20 2 38 Largest 2 | . . 2 2 1 2 Hottest 93 | . . 76 46 23 93 Shots Fired 125 | . . 12 39 2 72 Gun 107 | . . 12 39 2 54 Cannon . | . . . . . . Launcher 18 | . . . . . 18 Special . | . . . . . . Kinetic 63 | . . 6 39 2 16 Thermal 44 | . . 6 . . 38 Explosive 18 | . . . . . 18 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . . 5 14 2 10 Robot Miss Streak 4 | . . 2 3 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 84 | . . 5 31 2 46 Core Hits 52 | . . 3 13 . 36 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 3 | . . 1 . . 2 Burn 1 | . . 1 . . . Destroy 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2497 | . . 57 471 26 1943 Guns 1204 | . . 57 471 26 650 Cannons . | . . . . . . Explosions 1087 | . . . . . 1087 Melee 173 | . . . . . 173 Ramming 33 | . . . . . 33 Kinetic 794 | . . 14 471 26 283 Thermal 410 | . . 43 . . 367 Explosive 1087 | . . . . . 1087 Electromagnetic . | . . . . . . Impact 173 | . . . . . 173 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 136 | . . . . . 136 Projectiles . | . . . . . . Explosions 52 | . . . . . 52 Melee 84 | . . . . . 84 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . . . . . 84 Shots 4 | . . . . . 4 Rammed 2 | . . . . . 2 Targets Rammed 7 | . . . . . 7 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 180 | . . 92 60 . 180 Average Temperature 72 | . . 49 36 . 78 Received Heat Transfer 696 | . . 27 270 12 387 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 999 | . . 185 . . 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 526 | . . 94 240 232 526 Initial 152 | . . . 39 152 113 Average 216 | . . 50 129 166 326 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 57 | 100 100 100 81 82 29 Level 1 19 | . . . 18 17 29 Level 2 22 | . . . . . 41 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 3 . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 1 1 18 10 30 Peak Tracking Total 10 | . 1 1 9 10 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 4 | . . . 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 2 | . . 1 . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 5 | . . 2 2 . 1 Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . 1 . 1 Total Hacks 10 | . . 4 3 . 3 Successful 5 | . . 1 3 . 1 Failed 5 | . . 3 . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . 4 . . . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 4 | . . . 1 . 3 Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 1149 | 61 67 157 158 68 638 Spaces Moved 891 | 60 81 157 147 91 355 Core 136 | 3 . . . 30 103 Treads 62 | . . . . . 62 Legs 134 | . . . 6 . 128 Wheels 346 | 57 81 157 51 . . Hover . | . . . . . . Flight 213 | . . . 90 61 62 Fastest Speed 32 | 50 80 80 32 32 35 Average Speed 90 | 78 80 80 57 37 127 Slowest Speed 295 | 80 80 80 295 50 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 4 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 20 22 24 39 46 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 100 | . . . . . 100 Melee . | . . . . . . Projectile . | . . . . . . AOE 100 | . . . . . 100 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 1101 | 70 82 179 185 123 462 Wait 20 | . . 6 1 1 12 Move 878 | 59 80 156 138 90 355 Hop 4 | . . . 4 . . Pick Up 19 | 5 2 3 . . 9 Fast Attach 32 | 6 . 2 8 . 16 Attach 5 | . . . 2 . 3 Detach 2 | . . . 2 . . Swap 6 | . . 1 1 . 4 Drop 31 | . . 5 9 3 14 Fire 66 | . . 6 20 2 38 Melee 4 | . . . . . 4 Ram 2 | . . . . . 2 Kick 5 | . . . . . 5 Crush . | . . . . . . Escape Stasis 27 | . . . . 27 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 10) 129 | -10/Materials | Entered another Materials area 129 | -9/Materials | Evolved 2 slots: Utility x2 239 | -9/Materials | Discovered new exit (range 10) 286 | -9/Materials | Entered another Materials area 286 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -8/Materials | Build established: Mutant 320 | -8/Materials | Garrison activated, responded to threat 444 | -8/Materials | Identified exit to Garrison 444 | -8/Materials | Entered Garrison 480 | -8/Garrison | Triggered checkpoint 508 | -8/Garrison | Discovered new exit (range 8) 512 | -8/Garrison | Entered Materials 688 | -8/Materials | Core integrity fell below 50% 1031 | -8/Materials | Core integrity fell below 20% 1150 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01125_ S-10 Pest destroyed. 01127_ K-01 Serf collects debris. 01128_ Kicked Y-45 Defender. 01129_ Kicked Y-45 Defender out of the way. 01131_ W-25 Informer sends out distress signal. 01133_ VSS Leg destroyed. 01133_ Critical hit (Burn: +37). 01136_ Field Laser destroyed. 01137_ Dropped Hpw. Shotgun. 01137_ Acquired Hvy. Mace. 01140_ S-10 Pest suffers critical hit (Smash). 01140_ Destroyed Lgt. Assault Rifle. 01140_ Destroyed Flight Unit. 01140_ S-10 Pest system corrupted by crushing effect. 01140_ Lgt. Ion Engine fried. 01140_ Flight Unit fried. 01140_ S-10 Pest destroyed. 01142_ Lgt. Deuterium Engine destroyed. 01142_ Destroyed Flight Unit. 01142_ S-10 Pest system corrupted by crushing effect. 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Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressRiotBlade Manual? 0 Play Time 00:16:48 Cumulative 12.6 hours Start 2022.07.08 @ 07:07:58 End 2022.07.08 @ 07:22:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91337aeb-04ea-486b-9596-8cd073b7f189